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The Best FE2 Draft that Everyone Will Totally Finish


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Chapter 1 - 59/59

Map 1 - 3/3

Pacifist AI is really weird, but it cost Horace the turn, not me.

Map 2 - 8/11

Stop running to heal and face me you fuckers

Thief Shrine: 3/14

Pacifist AI what

Robin goes Merc and sucks.

Map 3 - 9/23

Silk charges forwards then back. Alm and Robin take most of the guys out.

Map 4 - 13/36

"Silk couldn't steal HP!" the chapter.

Levin Sword get. No, I'm not calling it the Bolt Sword.

Map 5 - 3/39

Alm just kind of one rounds everything with the Levin Sword now.

Map 6 - 5/44

Look up. Silk and Robin took the lower cavs, Alm took the upper ones.

Really I should have given all 3 speeds to Silk, and not given Alm any. Oh well.

Edited by Essbee
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Well, I too also started.

RAMVAL 3/3 TURNS
would have been 2 but the enemy decided to take a break on their phase and didn't do anything at all. I can tell this is going to go well, especially because I'm never going to reset.
THIEFWOODS 4/7 TURNS
HA i cought that bitch running for the fort on time
Eat a fat one RAMVAL THIEF
THIEFSHRINE 3/10 TURNS
STOOPID ENEMIES DON'T ATTACK
RAGE
7d4230ca35b9589dc386b640edf794be.png
uh, yeah.
used statboosters, but my patch didn't tell me what boosts i got
i hope i got the good ones.
RAMVAL2 - 16/26 TURNS
FUCKING
MERCENARY
but like seriously the most damage any of my nonsilk units could do was 3 damage and they liked missing, and silk was 0/4.
THENEXTPLACE WITH THE FUCKING ARCHER - 13/39 TURNS
FUCKING ARCHER
SAT ON FORT
NEVER GOT HIT
like i swear to god me and terrain aren't going to get along in this game.
also got BOLT which makes alm's attack better or something
SOUTHSOFIA - 3/42 TURNS
holy shit its also 1-2 range
Also I forgot to mention, Grey became a Mercenary.
I would post stats but then Silk died and I was pretty sad.
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Chapter 1

Ramwoods: 4 Turns. Fed kills to Cliff. Shin level up. ;_;
Thiefwoods: 10 Turns. Stupid Archer. Stupid AI. :(
Thief Shrine: 3 Turns. AI decided to attack an enemy phase yessss. Cliff becomes usable, Silk joins and eats up the speed boost.
Ram Valley: 12 Turns. Alm and Silk take care of most of the units, while Cliff does cleanup duty on dudes who try to run away. Coins are flipped with Resire until the mercenary somehow dies.
South Fort: 9 Turns. Cliff takes left, Silk takes middle, Alm takes right. Silk baits stupid steel bow archer out of heal tile so Alm can ACTUALLY HIT HIM. Thundersword get. Cliff learns how to offense.
South Sofia: 3 Turns. Thundersword w/Cliff, pretty simple. Just takes several tries for the RNG to cooperate, because 11 HP enemies run away. :(
South Sofia: 4 Turns. Thundersword w/Cliff. Could technically be a 3 turn if Cliff could hit with thundersword 8 times in a row. The RNG, however, disagrees.
Liberation HQ: 4 Turns. Cliff and Silk kill stuff. Main priority is to get him to level 7 so he can become an hero. He gets 3 defense so he can start becoming invincible.
Sofia Castle: 11 Turns. Would be easy except for ARCHERS and FLOOR TILES. Cliff took the dudes at the top. Silk and Alm painfully but surely got the rest of the dudes in the fort thingy. Horseslayer get.
Chapter 1 total: 60

STATS:
Alm 5.99 HP 29 Str 11 Skl 8 Spd 7 Luck 8 Def 7 Res 4
Cliff (Hero w/thundersword and def lionhead bonuses) 3.57 HP 32 Str 15 skl 12 Spd 12 Luck 12 Def 11 Res 8
Silk (w/leather shield and speed lionhead bonuses) 6.60 HP 19 Mag 9 Skl 6 Spd 7 Luck 5 Def 4 Res 11

I'm glad that's over with, but I bet it's going to be worse from hereon out. :(

Edited by SRC
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Liberation HQ - 3/47

GO UP

NOW WITH ZOMBIES

Robin needs the Bolt Sword to do anything man.

SOFIA CASTLE - 12/59

Alm, Silk, Clive and Python head up, the first three taking on the boss. Clive massacres the archers, and Alm pushes further up. Force and Robin just kinda stood there.

UNIT    CLASS   LV.XP   HP PW DE SK SP LK RE ITEM
ALM     FIGHT   08.42   33 15 08 12 06 08 04 LEVIN SWORD
ROBIN   MERC    03.98   24 09 05 08 10 05 04 NONE
SILK    CLERIC  06.48   21 11 05 06 06 04 11 LEATHER SHIELD
CLIVE   CAV     07.26   27 16 07 08 06 06 01 STEEL LANCE
FORCE   SOLDIER 04.13   28 14 07 04 04 03 05 RIDERSBANE
PYTHON  ARCHER  03.76   24 13 05 03 03 02 04 STEEL BOW
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Chapter 2 - 52/111
New units don't look bad. Stuffed 1 speed into Celica and 1 into Jenny. May got 1 power for ORKOing Pirates.
Nova Cemetry - 4/4
May left, Celica up, Silk keep them alive.
Sea 1 - 5/9
Celica pushed the chokepoint, May and Silk provided support.
Sea 2 - 7/16
May killed the Merc, and wrecked shop with his shield. YES.
NO DONT RUN AND HEAL YOU DICK
Pirate Fort - 7/23
Assuming NPCs are allowed to help out, that is. May did the heavy lifting again, Celica and Silk pretty much healed her and picked off what she missed. NPCs were pretty nice killing stragglers.
Sea 3 - 6/29
With Knoll was as hard to kill as this Shaman. Got to the guy on turn 4.
Sea 4 - 6/35
Dang May, you're good. Celica isn't half bad with the Steel Sword either.
Sea 5 - 7/42
If I ever have to do another boat mission again, I swear I'm going to start singing One Piece.
OH FUCK A DRAGON - 4/46
OH GOD THAT DRAGON
THANK GOD FOR ANGEL!CELICA
Sea Shrine - 3/49
I don't think May has enough HP to 2 turn this, she'd run out of health.
So I stuffed some HP in her at the shrine.
Dudes Near The Holy Sword 3/52
MY EVERYTHING IS BLEEDING
JENNY ACTUALLY DID SOME COMBAT
Oh, is that it?
UNIT    CLASS   LV.XP   HP PW DE SK SP LK RE ITEM
CELICA  PRIEST  07.47   23 13 06 08 07 11 07 HOLY SWORD
MAY     MAGE    09.30   24 17 07 03 07 05 10 LEATHER SHIELD
JENNY   CLERIC  05.30   19 08 02 03 06 08 13 HOLY RING

Surplus Items: Steel Sword 

May is the best fifth pick ever.

Edited by Essbee
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Chapter 3 - 106/217

ALM - 44/44

THE FIRST ONE - 6/6

I don't remember because people deleted this update when I did it. Doop.

THE SECOND ONE - 3/9

I THINK?

BACK TO PROMOTE DUDES - 3/12


YEAH PYTHON AND CLIVE PROMOTED

FUCK ANOTHER SKIRMISH - 3/15

Oh god there's another one after this why

IS IT OVER - 3/18

YES NO MORE SKIRMISHES

Dozer's Fort - 5/23

Thanks to a whole string of bullshit that I did NOT expect to happen. Here's what went down:

1. Alm critted Dozel
2. Clive critted the dude on the right who probably would have killed him otherwise
3. Alm critted another random guy.
4. Python (inside of the cell) didn't constantly miss the summoner. He missed twice I think, but he was still down fairly quickly.
5. Matilda killed something and got a Steel Shield.

Warp is amazing.

Sofia Woods - 5/28

Clive could ORKO a decent number of cavs with steel. Maybe I should have just given him the Ridersbane.

Oh well.

Forest Temple - 4/32

Gargoyles ow

North Forest - 5/37

I don't get this game's AI. Some of the enemies will run when they've been kind of scratched, and others are pretty much suicidal.

Wizard Skirmish - 3/40

This could go poorly.

Oh, it didn't. Yay.

Floodgate - 4/44

Warp Python, everyone else is on cleanup.

Edited by Essbee
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Celica - 62/106

Sofia Shore - 8/8
Doofus mercs, don't run away!
Skirmsish - 3/11
FUCK MY LIFE.


[23:03:01] SB: http://gyazo.com/c7e365d57b2bda9eb6e4fffe3868cb4e
[23:03:05] SB: WHAT ARE YOU DOING OVER THERE
[23:03:11] SB: HELP ME YOU ASSCABBAGE

Graveyard I - 4/15

Thanks to Holy Lance Palla and May.

Graveyard II - 3/18

Palla took the left, Catria the right. +2 Str procs are awesome.

Desert Fort - 9/27

Probably could have gone faster if it wasn't for that Steel Bow, fuck.

Good luck with this one you two, you might need it without flight.

Sonia - 6/33
URGH PACIFISTS
Geyse - 13/46
Catria and Palla fly around and kill things where they can, while everyone else catches up. Geyse is the worst.
Graveyard III - 3/49
Haha Holy Lance
Mila Valley - 3/52
Palla kills the boss, Catria the mooks.
Dragon Temple - 2/54
Catria solo. Palla and Jesse promote. Catria isn't quite there yet.
Oh wow! A skirmish I wanted to do! - 3/57
Okay, now she's there.
Mila Shrine - 5/62
Hahahaha
Slayer is so broken. I didn't even move anyone else but the sisters.

Alm's Party:

UNIT    CLASS   LV.XP   HP PW DE SK SP LK RE ITEM
ALM     FIGHTER 13.90   34 20 10 13 12 09 04 REGAL SWORD
ROBIN   MERC    02.75   30 15 07 12 12 02 02 LEVIN SWORD
SILK    CLERIC  09.23   21 13 08 06 06 05 11 STEEL SHIELD
CLIVE   CAV     04.79   29 17 08 08 08 08 01 STEEL LANCE   
FORCE   THWOMP  02.89   35 20 12 04 04 03 05 RIDERSBANE
PYTHON  SNIPER  07.90   33 18 09 08 05 02 04 STEEL BOW
DYUTE   MAGE    03.00   22 11 03 08 10 15 15 PRAYER

Surplus Items: Leather Shield

Celica's Party:

CELICA  ROYAL   02.66   25 14 06 09 09 12 07 HOLY SWORD
MAY     MAGE    11.38   24 17 04 03 08 06 10 MAGIC RING
JENNY   CLERIC  07.99   19 09 02 05 07 08 13 HOLY RING
PALLA   FALCO   01.86   40 19 12 10 10 04 05 STEEL LANCE
CATRIA  FALCO   01.71   40 22 14 16 12 12 09 JAVELIN
JESSE   MYRMID  01.16   30 16 07 11 14 09 07 HERO SWORD

Surplus Items: Steel Sword, Steel Bow, Dark Sword, Holy Lance, Leather Shield, Angel Ring, Steel Shield

Will likely rejig Celica's items some time soon.

Edited by Essbee
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Chapter 4 - 113/330


Celica - 35/35


Dead Swamp - 5/5


That Slayer was kind of an ass to kill.


Graveyard Bog - 2/7


Yep.


SUPRISE DRACOZOMBIES - 3/10


Oh god 2 attacked Silk turn 1


see this is why skirmishes that come to you are a fucking horrible idea


Dolk's Fort - 7/17


HE SPAWNED 8 FUCKING DRACOZOMBIES TURN 1


8


OH GOD HE SPAWNED 7 MORE


DO YOU NOT SEE CATRIA WILL DESTROY THEM ALL


HA


CATRIA CRIT HIM IN THE FACE


I LOVE THIS WOMAN


Doma's Gate - 8/25


Oh hey, it's Inigo's map.


Doma's Bog - 3/28


I'm guessing it could have been 1 but there was a skirmish here.


Doma's Tower


Skirmish 1 - 3/31


Kill stuff


Skirmish 2 - 2/33


Only Gaiden will spawn your healer in a room alone with a Dracozombie.


Skirmish 3 - 2/35


Celica is almost ORKOed by a Bow Knight. Welp.


---


Okay Alm, it's all on you.

Edited by Essbee
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Alm - 78/113


Border - 9/9


Warp Alm and... Robin? Really?


Somehow he's my best hope against the left side's enemies.


Rigel Woods - 3/12


MUST GET ROBIN TO DREAD FIGHTER


Waiting Out A Skirmish - 3/15


WITCHES


Fear Mountain - 8/23


Warp Alm to kill the summoning Witch, everyone else goes right. Warped Robin back to deal with a weird Baron.


Another One - 3/26


Python hits level 10. Robin is closing in on level 9.


Fear Shrine - 5/31


Forgot this wasn't free till a few turns in. Robin's STILL not quite there yet, half a level to go.


UP - 3/34


NOTHING HERE WHAT


BACK DOWN WE GO


RIGHT - 3/37


ROBIN IS READY


RIGHT AGAIN - 3/40


SO


UP AGAIN - 2/42


WHY AM I DOING THIS AGAIN


MORE UP - 2/44


ALM


LEFT - 1/45


Only one Shaman really?


Medusa Man - 6/51


WARP


Rigel Plains - 5/56


Holy shit those NPCs are scrubs. Alm could have soloed it better.


Dragon Crater - 2/58


Why did I draft anyone from Alm's route again?


Dragon Crater Again - 2/60


Erm...


Dragon Cater The Third - 2/62


Someone other than Alm fought this time! We're all proud of you Djute!


Oh wow, I just realized when I reloaded because I missed one of the rings, I forgot to promote Robin. ALL OF MY EFFORTS WERE WASTED


Rigel Falls - 8/70


Oh no! I had to warp Alm to multiple places! The horror!


Alm level capped.


Some Fort - 6/76


PYTHON CONTRIBUTED


IT WAS LIKE IT WASN'T AN ALM SOLO FOR A MINUTE THERE


Rigel Castle - 2/78


lol


No stats, just gonna finish. Barely anyone in Alm's party's levelled anyway.

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Part 5 - 18/348


apparently there were 1 more battle than this, but I skipped it somehow


AN ACTUAL MAP - 5/5


GO ALM


WIGHTS - 2/7


ALMSOLO


LITERALLY


GARGOYLES - 1/8


SEE ABOVE


DRACOS - 2/10


ALM DIDNT ORKO THEM WAT


HEY TEAM WHERE YOU BEEN? - 3/13


AI didn't run away!


ENDGAME - 5/18


Doma got all his HP back randomly, or else this would have been 4. Warp Alm, keep up the pressure on Doma, and win.


I think May died. Oh well.
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Since these things happen like, once a year, you get a unit analysis!

Free: Alm, Celica, Silk, Jenny, and Teeta

SB: Katua, Paola, Paison, Clerbe, May, Fols, Robin, Jesey, Dute

The Freebies:

Motherfucking Alm

Killer of everything and their mothers. If FE2 ever gets drafted again (which I have my doubts about) he really shouldn't be allowed to use the holy bow. Seriously, my Chapter 4 and 5 strats were mostly "SILK WARPS ALM ALM KILLS EVERYTHING". Like, wow. After promotion he grows so quickly and stomps the rest of the game. I dunno, he was about as broken as unrestricted FE13 Avatar in my book.

Celica - The Other Lord

Unlike Alm, she didn't really do anything spectacular. She didn't kill herself with magic on enemy phase I guess, although most of the time I wanted her to counter with magic, so she would actually do decent damage. She was kind of nice with Angel I guess? Not a bad unit, but Alm makes her look like a joke. Then again, he makes everyone look like a joke in comparison.

Silk - Lena Incarnate

Mediocre earlygame, but damn if I'll knock her down for that. As soon as she hit level 7, she just trivialized the rest of the game. Again, if this ever happens again, ban Warp. Keep the healers free, Silk and Jenny at least, but ban Warp. Otherwise it's just an Alm solo featuring staffbots.

Jenny - The Lena That Never Was

Never got to Warp. Maybe she could have, but I didn't really care on account of Catria/Palla dream team wrecking everything. She was pretty much vital early though, especially in the FUCK MYRMID skirmish. Seriously, that shit was stupid.

Teeta - Third String Healbot

Didn't really need to be free to be honest. Physic was nice, but I never really needed her for anything. I guess she evens out numbers though.

The Draftees:

Catria - Flying Female Alm

Well, not quite. But OHKOing everything lategame isn't something that you ignore. That, and terrain became downright stupid after she and her sister joined up. Had a slightly slower start than Palla, but stomped harder later. Probably the best draftee. Slayer is ridiculous, and giving it to fliers was just icing on the cake. Angel Ring made her stats ridiculous too.

Palla - In Her Sister's Shadow

Not that being in Catria's shadow is a bad thing. She had a stronger start than Catria (mostly this helped with Wolf) but petered out a little due to her speed. Also Geyse doubled her, but that asshole doubles everyone. Fuck Geyse too. Was doubled in endgame, but OHKOed back so she was alright there. I mean, everyone else was a lot worse so...

Python - Bro Knight

Bows are pretty fucking amazing in this game, if you didn't know. Even with his pathetic speed, Python helped a lot with his Steel Bow, and once he became a Bow Knight he just kicked all sorts of ass. Probably would've kicked even more if Alm wasn't stealing his weapon all of the time! His speed was pretty crippling, but a Lion's Head fixed that issue.

Clive - Powerhouse

Pretty solid unit early on, but he faded a little due to the monster that is Alm. High move helped, although his stats were a little mediocre. Had like, 3 times as much power as speed in endgame, that Gradivus man. Hardin probably wants the thing back though, what a jerk.

May - Chapter 2 Champion

Pretty much the saviour of my chapter 2. Don't know WHY I got her, but I did, and she made everything so much more bearable. Considering she was my only draftee at that point, she definitely helped to ease the load.

Force - Practically Useless

I don't remember him doing like, anything. Ever. He wasn't bad, but he's a definite candidate for LVP.

Robin - So Doofus

SHOULD HAVE BEEN A DREAD FIGHTER. Still did better than Force earlygame.

Jesey - Not Completely Worthless?
Just mostly. Wasn't completely terrible when he was in combat unlike Force though, since he actually had speed.

Djute - Better Than The Last Three

Abusing Prayer Aura was fun I guess. Other than that she was pretty lame, but whatever. Last pick and all.

---

Aha! Now I have 2 records on games/difficulties nobody ever plays!

adding like, 20 turns or something for the 4 maps I apparently skipped even though I probably could have done them in less, but whatever.

Edited by Essbee
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NSOFIA - 5/47 TURNS


ALM DIDN'T DOUBLE


ZOMBIEGOAST1 - 3/50


ZOMBIE GOASTS


SOFIAGATE - 10/60 turns


holy FUCK floor tiles are gay


guess what this map is made up of


also steel lance clair for top tier 17 strength so good


i forgot to get stats :(


NOVACEMETARY - 5?/65 TURNS


I think man, this chapter doesn't keep track for some reason.


PIRATE1 4/69 TURNS


so good, booey doubles chumpy pirates


PIRTE2 - 4/73 TURNS


JENNY CHOKED A POINT WITH BOOEY BEHIND HER AND CELICIA OUT IN THE BATTLE


PIRATEFORT - 10/83 TURNS


thanks to src about telling me to remove npcs


so helpful, just like BOOEY KILLING BOSS FROM THIS SIDE OF THE WALL WITH THUNDER


SHAMAN 5/88 TURNS


HA SUMMON OP AND MADE HIM LOSE HP ATTACKING THEM


PIRATE3- 6/94 TURNS


yohoho
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Huge update since apparently I forgot to post anything before.

Chapter 1

Ramwoods: 4/4
Fed kills to Cliff. Shin level up. ;_;

Thiefwoods: 10/14
Stupid Archer. Stupid AI. :(

Thief Shrine: 3/17
AI decided to attack an enemy phase yessss. Cliff becomes usable, Silk joins and eats up the speed boost.

Ram Valley: 12/29
Alm and Silk take care of most of the units, while Cliff does cleanup duty on dudes who try to run away. Coins are flipped with Resire until the mercenary somehow dies.

South Fort: 9/38
Cliff takes left, Silk takes middle, Alm takes right. Silk baits stupid steel bow archer so Alm can ACTUALLY HIT HIM. Thundersword get. Cliff learns how to offense.

South Sofia: 3/41
Thundersword w/Cliff, pretty simple. Just takes several tries for the RNG to cooperate, because 11 HP enemies run away. :(

South Sofia: 4/45
Thundersword w/Cliff. Could technically be a 3 turn if Cliff could hit with thundersword 8 times in a row. The RNG, however, disagrees.

Liberation HQ: 4/49
Cliff and Silk kill stuff. Main priority is to get him to level 7 so he can become an hero. He gets 3 defense so he can start becoming invincible.

Sofia Castle: 11/60
Would be easy except for ARCHERS and FLOOR TILES. Cliff took the dudes at the top. Silk and Alm painfully but surely got the rest of the dudes in the fort thingy. Horseslayer get.

Chapter 1 total: 60

STATS:
Alm 5.99 HP 29 Str 11 Skl 8 Spd 7 Luck 8 Def 7 Res 4
Cliff (Hero w/thundersword and def lionhead bonuses) 3.57 HP 32 Str 15 skl 12 Spd 12 Luck 12 Def 11 Res 8
Silk (w/leather shield and speed lionhead bonuses) 6.60 HP 19 Mag 9 Skl 6 Spd 7 Luck 5 Def 4 Res 11

Chapter 2

Graveyard: 6/6
Found a steel shield in a random drop and I get Saber. It's a good day.

Pirate Ship 1: 5/11
Saber and magic users do their thing

Pirate Ship 2: 7/18.
Whatev'. More of the same.

Pirate Fort: 11/29
Jenny, Celica, and Saber clumsily work their way through like 30 pirates.

Pirate Ship 3: 6/35
Valbo joins in the fun! Celica gets rid of the stupid summoner.

Pirate Ship 4: 6/41
Steel Shield Jenny tanks some stuff while everyone else does whatever...

Dracozombie: 4/45
Angel.

Zombie Cave: 3/48
Yap.

Pirate Ship 5: 8/56

Everyone beats up on sages. Valbo runs for his life.

Chapter 2 total: 56 turns


Chapter 3 Alm

North Sofia: 8/8
Meh.

Sofia Woods: 5/13

Warp. Cliff. GG.

Grovetown: 2/15

3 Paladins, 2 turns. Ryuto get.

Dozer's Fort: 7/22
Warp Cliff to kill summoner.

Sofia Woods: 3/25

Warp, Matilda, Cliff, RNs.

Lost Girl Cave: 4/29
Gargoyles are dumb. Cliff becomes a DEMON FIGHTER, then peeps get bonus exp from lion heads.

North Forest: 4/33
Combination of good RNs and convenient AI moves got a lucky 4 turn. Ryu's hadoken makes him a nice glass cannon!

Chapter 3 Alm Total: 33


Chapter 3 Celica

Sofia Shore: 6/6
Valbo and Saber team up on top, everyone else on bottom. NPC pegasus sisters put in some serious work.

Graveyard: 3/9
Lucky crt makes quick work of the summoner.

Desert: 14/23
lol no fliers.

Skirmish: 3/26
Mercs attack me. Jenny grinds on mercs, others get some angel ring time in.

Sophia: 6/32
Soldier summons mvp. Valbo somehow didn't die.

GEYSE: 19/51
Constantly savestated so I would not need to keep repeating attempts. Saber and Valbo actually make quick work of Geyse himself, but the ranged units and summoner are a real bother.
I do get Celica promotion, Deen, and Est here, which is cool.

Graveyard: 3/54
Level 1 zombies. Greeeeat.
Now I need to go back to Sea Shrine since I forgot to do it. ;[

Entrance: 3/57
More zombies and a couple bonewalkers coooooool.

2nd Battle: 2/59
Yay, I won!

Graveyard: 3/62
Gargoyles this time, neato.

Graveyard: 3/65
Mummies. :O I just Est solo to grind here towards Falcoknight.

Hero Tile: 3/68
Need a few RNs to work in my favor, but other than that things are simple enough.

Skirmish: 3/71
3 Paladins. lol

Dracozombie Cave: 2/73
Holy Sword Dean and Master Sword Saber are too good. Too easy.

Mila's Temple: 7/80
Saber, Deen, and Est bash some heads in.

Chapter 3 Celica Total: 80 Turns


Chapter 4 Celica

Dead Swamp 6/6
Est flies forward, Saber and Deen come in for back up to take out the hard guys.

Bog Graveyard 1/7
Oh DEAR, this is an easy map.

Dolk's Fort 9/16
Stupid terrain and Est's lack of Falconknight. >:(

Lost Woods I 2/18
Need to give Est exp so I miss the one turn clear. :P Turns out mummies give good exp.

Lost Woods II 3/21
Javelin!Est can't orko Sages :(

Lost Woods III 2/23
No armor can withstand Dark Sword Saber.
PROMOTE ALM, mail Silver Bow, Magic Ring, and Holy Sword to Alm.

Doma's Gate 9/32
Blah blah blah Est, Saber, Deen. Jenny summons hordes of soldiers to take down the hordes of witches.

Doma's Bog 2/34
Kill more stuff.

Doma's Tower I 3/37

Doma's Tower II 2/39
Jenny kills dracozombies with angel faster than dracozombies kill her!

Doma's Tower III 2/41 Yay, more dracozombies, boo another bow knight.

Chapter 4 Celica Total: 41 Turns


Chapter 4 Alm

BORDER 6/6
Hey, where's the turn counter? :( Alm (barely) takes top and left via warp, Cliff handles right, Ryu and Matilda take care of the sages and leftovers in the center.
Rigel Woods 4/10
WARP CLIFF. The others take care of the rest.

Fear Mountain 5/15
WARP ALM to kill witch, send Ryu up to nuke some armors with excalibur. Cliff and Matilda team up to take care of the snipers, armors, and pallies on the right.

Witch Skirmish 3/18
Didn't die on first enemy phase thank god.

Fear Shrine I 2/20
Witches suicide on silver bow Alm, clearing most of the field. Cliff softens up the heroes and the rest clean house.

Fear Shrine II
2/22 Silver bow Alm just makes this hilarious.

Fear Shrine III 2/24
Zombies and mummies.

Fear Shrine IV 2/26
Bonewalkers aren't much harder.

Fear Shrine V 1/27 There is only ONE WITCH.

NUIBABA 6/33 Warp Alm. Warp Cliff.

Rigel Plains 4/37
Alm is great, Cliff is great, Matilda is great. Quick Ring Ryu is SETY. I go back to town to pick up that holy lance.

Dracozombie I 2/39
Holy Bow Alm huuuuuurrrrrrr.

Moar Dracos 2/41
loAlm

Dracozombies III 2/43
hey silver bow is pretty good

Rigerl Falls 8/51
WARP ALM. CLIFF UP. MATILDA RIGHT.

Meular 9/60
Enemy bowknights so annoying

Rudolph 3/63
ATTACK RUDOLPH AND PRAY

Chapter 4 Alm Total: 63 Turns


Chapter 5

BATTLE 1 3/3
Full out assault here. Holy hell, Gladius Meisen is incredible!

ALM vs. WIGHTS 3/6
Alm can't one round these what is this

ALM VS. GARGOYLES 1/7
But Alm CAN one round these!

ALM VS. WHITE DRACOZOMBIES 2/9 why are these things white

2nd to final battle 3/12
WARP ALM. Gradius Meisen and Quick Ring!Ryuto take out the generals on the right with ease.

FINAL DESTINATION 4/16
Meisen with Gradius gives Doma some serious punishment. (I didn't even know that was possible :O) Alm gets a timely finish with some clutch crits. Nobody else really matters. ;[

Chapter 5 Total: 16 turns


Grand Total: 349 Turns.

Will Post Character stats and opinions later.

Edited by SRC
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going to update before i forget

PIRATE4 - 7/101 TURNS
FUCK LIFE THESE GUYS WERE BITCHES
DRGNZMB - 3/104 TURNS
lured the DRGNZMB in with illusions and killed it with angel.
ZOMBIEGOAST2 - 3/107 TURNS
ZOMBIEGOASTS
ZOMBIEGOAST3 - 3/110 TURNS
YES I DID IT
GOT HOLY SWORD
GAVE IT TO CELICA SO SHE COUNTERS FOR MORE THAN ONE DAMAGE
UNIT     CLASS       LEVEL HP PW SK SP LC DF RS ITEM
CELICA   PRIEST      07.10 23 11 11 08 09 04 07 HOLY SWORD
BOOEY    MAGE        06.52 26 12 04 07 09 07 07 HOLY RING
JENNY    CLERIC      06.93 20 10 06 07 08 04 13 STEEL SHIELD
KAMUI    MERCENARY   06.18 25 16 05 07 02 07 02 STEEL SWORD
LEO      SNIPER      01.00 30 12 06 06 07 09 01 LEATHER SHIELD
ALM      FIGHTER     07.45 32 15 12 06 07 07 04 BOLT
LUKA     SOLDIER     06.99 25 14 05 04 02 07 02 KNIGHT
GRAY     MERCENARY   03.54 26 09 09 10 02 05 02 
SILK     CLERIC      04.44 18 09 05 04 04 04 11 LEATHER SHIELD
CLAIRE   PEGASUS     05.34 24 19 04 06 12 04 08 STEEL LANCE
ZACK - 6/116 TURNS
ALM AND CLAR KILLED EVERYTHING
SOFIAWOODS - 4/120 TURNS
Clair orko'd and took inconsequential damage in return.
PALADIN SKIRMISH 3/123 TURNS
HOLY FUCK HARDEST MAP YET HAD TO RIG SO SILK DIDN'T DIE TURN ONE
DOZERFORT - 9/132 TURNS
HOLY FUCK that was hard because alm was the only unit that could do damage without dying because clair doesn't get terrain bonuses
SOFIAWOOD - 3/135 TURNS
WARP
GARGOYLE - 3/138 TURNS
ACTUALLY PRETTY HARD JK ALM
WIZARD SKIRMISH - 3/141 TURNS
first actual easy map in a long time
probably because gray promoted and so did luka
N FOREST 3/144 TURNS
uh im not taking a penalty for a witch warping in and attacking matlida, that's bullshit
Warped GREY on turn 2 to the heal tile and all the enmeis suicided on him more or less, alm was warped turn one to the top left.
Clair fought near the start.
TATA - 3/147 TURNS
WARPED ALM TO THE BOSS, and then he killed the boss, Clair went northeast, and Grey was warped to the top were alm wasnt.
PALLACATRIA - 8/155 TURNS
So apparently Catria dying means i lose out on a ring that doubles growths and give 40 luck.
uh, oops
GRAVEYARD - 4/159 TURNS
ZOMBIE GOASTS
ATLAS
GRAVEYARD AGAIN - 3/162 TURNS
YES MUMMIES
SEASHRINE AGAIN - 3/165 TURNS
i really need to promote dudes
GRAVEYARD AGAIN AGAIN - 3/168 TURNS
man i love this place
FUCKING DESERT AND SNIPER WOLF - 13/182 TURNS
FUCK LIFE
SONIA - 5/187 TURNS
THEY WARPED EVERYWHERE MAN
GEYSE - 21/208 TURNS
FUCK THIS GUY
BUT FUCK THE FORTIFY WIZARD AND THE SUMMONER MORE
56bd47f3b974e3e5fd5eda32165d1c99.png
EVERY FUCKING TURN 5 BONEWALKERS AT LEAST
GRAVEYARD AGAIN AGAIN AGAIN - 2/211 TURNS
THE MAP WITH THE FUCKING MERC IN THE START OF THE GAME EXCEPT EASY - 5/216 TURNS
PALADIN SKIRMISH - 3/214 TURNS
yeah it happened
DRACOZOMBIE - 2/216 TURNS
YA
MILA TEMPLE - 8/224 TURNS
HA I KILLED THE DOUCHENOZZLE BOSS WITH LEO BEFORE HE COULD SPAWN MORE DUDES
GARCIA - 7/231 TURNS
SUCK IT GARCIA
also noma is pretty good woo
BOGGRAVE - 1/232 TURNS
DEAR
DRACOZOMBIE SKIRMISH - 3/235
HAD TO RIG IT SO JENNY DODGED ONCE
DOLK - 9/244 TURNS
STUPID ACID
LOSTWOODSI - 1/245 TURNS
SO MUCH EXP
LOSTWOODSII - 1/246 TURNS
wow dread fighter is totally overpowered
LOSTWOODSIII - 2/248 TURNS
STOOPID WIZRADS
JUDAH - 2/250 TURNS
SUCK IT EYEBALL
there was also a skirmish mixed in which saved some turns
DOMA TOWER I - 2/252 TURNS
yeah
the old dude/chick nuked the general
DOMA TOWER II - 1/253 TURNS
DEAR killed everything excpet the bow knight
DOMA TOWER III - 1/254 TURNS
DEAR killed two dracozombies, Leo killed the other, and Atlas killed the bow knight.
UNIT     CLASS          LEVEL HP PW SK SP LC DF RS ITEM
CELICA   REGAL          08.92 24 11 15 12 15 05 07 HOLY SWORD
BOOEY    MAGE           11.56 30 13 05 08 09 14 07 STEEL SHIELD
JENNY    SAINT          04.99 31 15 11 10 08 08 13 HOLY RING
KAMUI    DREAD FIGHTER  05.28 37 20 16 20 03 17 17 HERO SWORD
LEO      BOW KNIGHT     04.04 42 24 08 07 08 13 01 SILVER BOW
ALM      FIGHTER        07.45 32 15 12 06 07 07 04 BOLT
LUKA     SOLDIER        06.99 25 14 05 04 02 07 02 KNIGHT
GRAY     MERCENARY      03.54 26 09 09 10 02 05 02 
SILK     CLERIC         04.44 18 09 05 04 04 04 11 LEATHER SHIELD
CLAIRE   PEGASUS        05.34 24 19 04 06 12 04 08 STEEL LANCE
ATLAS    DREAD FIGHTER  03.68 40 38 20 15 06 13 19 DARK SWORD
NOMA     SAGE           08.29 28 12 17 08 01 06 14 MAGIC RING
Edited by General Horace
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YOWZA (the name was something like that, I forget) - 7/261 TURNS
man my units on alms route are so lame compared to ATLAS
RIGEL WOODS - 2/263 TURNS
wait, when did Alm get a bow? The fuck?
Warped dudes placed
STUPID FUCKING WITCHES - 6/269 TURNS
WHAT THE FUCK IS THIS SHIT
3f353a1109a74619f3a26195fbea9e5d.png
thankfully alm rapes face
WIZARD+SHAMAN - 2/271TURNS
Warped Alm twice, lol
WITCH - 2/273 TURNS
yeah
GARGOYLE - 1/274 TURNS
yeah
MUMMY - 1/275 TURNS
YEAH EXP
BONEWALKER - 1/276 TURNS
NUMBABABABA - 3/279 TURNS
ALM got warped to the top, Clair took out the rest. Gray really needs a new wepon.
ZEKE - 3/282 TURNS
stupid npcs ruined everythng
DRAGONS - 1/284 TURNS
YA
Wait fuck i can't move
EDIT: USED THE REST command
DRAGONS AGAIN - 1/285 TURNS
turns out clair is finally a bro pick
DRAGONS AGAIN AGAIN - 1/286 TURNS
CLAIR TOP TIER
also holy lance zeke
RIGEL FALLS - 6/292 TURNS
STOOPID TANKY ENEMIES
wow teeta got fortify so bro
RIGEL FORT - 5/297 TURNS
ALM AND ZEKE AND CLAIR
AND EVEN TEETA
RUDOLF - 2/299 TURNS
WHY WON'T RUDOLF ATTACK?
also his dead was pretty pointless unless the great plot explains it later
SHAMAN AND DUDES - 1/300 TURNS
GLADIUS ZEKE AND ALM OWN
BADHESS - 3/303 TURNS
SO BAD
HIGHKNIGHT - 2/305 TURNS
Alm and Zeke got warped and killed things.
WIGHTS - 2/307 TURSN
yeah go alm
DEATHGOYLE - 1/308 TURNS
Alm did it again
M. DRAGON - 2/310 TURNS
ALM WHY
ENDGAME - 2/312 TURNS
Silk Warped Teeta to Celica's group so she could warp ATLAS to Doma, he did 36 damage a round with the Dark Sword. I then Warped Alm and Celica because apparently Alm has crithax when they stand together. Suck it Doma!
Stats in a second.
also yes, we all finished an fe2 draft. Its not an idea game to draft, lol
EDIT: MISSED SPEED RING WHICH GIVES +5 MOVE APPARENTLY
UNIT     CLASS          LEVEL HP PW SK SP LC DF RS ITEM
CELICA   REGAL          08.92 24 11 15 12 15 05 07 HOLY SWORD

useless piece of crap

i guess she nuked like two dracozombies

EDIT: SHE STOOD NEXTTO ALM IN FINAL FOR A LOVER CRIT

UNIT     CLASS          LEVEL HP PW SK SP LC DF RS ITEM
BOOEY    MAGE           11.56 30 13 05 08 09 14 07 STEEL SHIELD

BOOEY

ok so turns out even if he promoted he would have been totally useless and still have 4 movement and never get any good spells

fuck me

he was probably just as useful as Celica, and wouldn't have caused a game over if he died, so that makes him better!

UNIT     CLASS          LEVEL HP PW SK SP LC DF RS ITEM
JENNY    SAINT          04.99 31 15 11 10 08 08 13 HOLY RING

dear is totally op

her combat isn't horrible either since she *sometimes* doubled

UNIT     CLASS          LEVEL HP PW SK SP LC DF RS ITEM
KAMUI    DREAD FIGHTER  05.28 37 20 16 20 03 17 17 HERO SWORD

He carried Celica's group until another certain individual showed up. Good unit from join time onwards.

UNIT     CLASS          LEVEL HP PW SK SP LC DF RS ITEM
LEO      BOW KNIGHT     04.04 42 24 08 07 08 13 01 SILVER BOW

He promoted earlier than Kamui, and had a brief stretch of brilliance, and the sniper class is pretty tanky in general. Bow Knights are pretty good, but until the late silver bow, perpetual ~60% accuracy is shittyyy and can only get worse with the amazingness that is FE2 terrain.

UNIT     CLASS          LEVEL HP PW SK SP LC DF RS ITEM
ALM      HERO           20.00 48 33 23 23 14 13 04 FALCHION

OPOPOPOPOP

he seriously might be the most broken lord in the series

only thing that might make him worse than Sigurd is his movement.

UNIT     CLASS          LEVEL HP PW SK SP LC DF RS ITEM
LUKA     THWOMP         09.65 39 19 10 06 04 14 02 KNIGHT LANCE

fuck, firstpicked a thwomp

he was still ok though, and helped a lot early on in chapter 1, then needed to be warped places but other units fought better

UNIT     CLASS          LEVEL HP PW SK SP LC DF RS ITEM
GRAY     DREAD FIGHTER  02.38 36 15 16 19 02 11 17 HOLY SHIELD 

uh, probably should have sent over a sword for him to use, and apparently if you give him the BOLT he's good but alm opened the chest so c'est le vie.

also his ending is kind of fucked, since he becomes an alcholic if Robin dies, but I never recruited him so....

UNIT     CLASS          LEVEL HP PW SK SP LC DF RS ITEM
SILK     CLERIC         09.79 20 13 07 04 04 02 11 PRAYER RING

WARP/10

otherwise useless

UNIT     CLASS          LEVEL HP PW SK SP LC DF RS ITEM
CLAIRE   FALCON KNIGHT  06.05 40 29 11 10 15 12 08 SILVER LANCE

She was a pretty good unit. Flight isn't that great on alm's route due to warp, but its still functional enough. Her stats are fucking ATROCIOUS though, until Falcon Knight, which is pretty late.

UNIT     CLASS          LEVEL HP PW SK SP LC DF RS ITEM
ATLAS    DREAD FIGHTER  03.76 40 38 20 15 06 13 19 DARK SWORD

apparently he's really shitty but uh, he became pretty broken once he became a myrmidon. I don't get how he's shitty like at all, unless he's not a Merc I guess.

UNIT     CLASS          LEVEL HP PW SK SP LC DF RS ITEM
NOMA     SAGE           08.29 28 12 17 08 01 06 14 MAGIC RING

nuked a few generals and healed jenny to use DEAR

UNIT     CLASS          LEVEL HP PW SK SP LC DF RS ITEM
TEETA    SAINT          09.87 34 14 14 12 02 05 18 MAGIC RING

double warp is pretty good

fortify and such is too, she was a pretty good unit.

UNIT     CLASS          LEVEL HP PW SK SP LC DF RS ITEM
ZEKE     GOLD KNIGHT    07.92 42 37 16 16 05 14 06 GLADIUS

for a last round pick, he was pretty boss

all in all, the units i picked in the later rounds were better than the earlier ones. I KNOW FE2

Edited by General Horace
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