Hawk King Posted May 31, 2013 Share Posted May 31, 2013 LOL. SB and Horace, you guys should do your playthroughs Lets Play style. Quote Link to comment Share on other sites More sharing options...
charlie_ Posted May 31, 2013 Share Posted May 31, 2013 (edited) Chapter 1 - 59/59 Map 1 - 3/3 Pacifist AI is really weird, but it cost Horace the turn, not me. Map 2 - 8/11 Stop running to heal and face me you fuckers Thief Shrine: 3/14 Pacifist AI what Robin goes Merc and sucks. Map 3 - 9/23 Silk charges forwards then back. Alm and Robin take most of the guys out. Map 4 - 13/36 "Silk couldn't steal HP!" the chapter. Levin Sword get. No, I'm not calling it the Bolt Sword. Map 5 - 3/39 Alm just kind of one rounds everything with the Levin Sword now. Map 6 - 5/44 Look up. Silk and Robin took the lower cavs, Alm took the upper ones. Really I should have given all 3 speeds to Silk, and not given Alm any. Oh well. Edited June 1, 2013 by Essbee Quote Link to comment Share on other sites More sharing options...
Da Bear Posted June 1, 2013 Share Posted June 1, 2013 Alm so OP. Quote Link to comment Share on other sites More sharing options...
General Horace Posted June 1, 2013 Share Posted June 1, 2013 Well, I too also started. RAMVAL 3/3 TURNS would have been 2 but the enemy decided to take a break on their phase and didn't do anything at all. I can tell this is going to go well, especially because I'm never going to reset. THIEFWOODS 4/7 TURNS HA i cought that bitch running for the fort on time Eat a fat one RAMVAL THIEF THIEFSHRINE 3/10 TURNS STOOPID ENEMIES DON'T ATTACK RAGE uh, yeah. used statboosters, but my patch didn't tell me what boosts i got i hope i got the good ones. RAMVAL2 - 16/26 TURNS FUCKING MERCENARY but like seriously the most damage any of my nonsilk units could do was 3 damage and they liked missing, and silk was 0/4. THENEXTPLACE WITH THE FUCKING ARCHER - 13/39 TURNS FUCKING ARCHER SAT ON FORT NEVER GOT HIT like i swear to god me and terrain aren't going to get along in this game. also got BOLT which makes alm's attack better or something SOUTHSOFIA - 3/42 TURNS holy shit its also 1-2 range Also I forgot to mention, Grey became a Mercenary. I would post stats but then Silk died and I was pretty sad. Quote Link to comment Share on other sites More sharing options...
SRC Posted June 1, 2013 Author Share Posted June 1, 2013 (edited) Chapter 1Ramwoods: 4 Turns. Fed kills to Cliff. Shin level up. ;_;Thiefwoods: 10 Turns. Stupid Archer. Stupid AI. :(Thief Shrine: 3 Turns. AI decided to attack an enemy phase yessss. Cliff becomes usable, Silk joins and eats up the speed boost.Ram Valley: 12 Turns. Alm and Silk take care of most of the units, while Cliff does cleanup duty on dudes who try to run away. Coins are flipped with Resire until the mercenary somehow dies.South Fort: 9 Turns. Cliff takes left, Silk takes middle, Alm takes right. Silk baits stupid steel bow archer out of heal tile so Alm can ACTUALLY HIT HIM. Thundersword get. Cliff learns how to offense.South Sofia: 3 Turns. Thundersword w/Cliff, pretty simple. Just takes several tries for the RNG to cooperate, because 11 HP enemies run away. :(South Sofia: 4 Turns. Thundersword w/Cliff. Could technically be a 3 turn if Cliff could hit with thundersword 8 times in a row. The RNG, however, disagrees.Liberation HQ: 4 Turns. Cliff and Silk kill stuff. Main priority is to get him to level 7 so he can become an hero. He gets 3 defense so he can start becoming invincible.Sofia Castle: 11 Turns. Would be easy except for ARCHERS and FLOOR TILES. Cliff took the dudes at the top. Silk and Alm painfully but surely got the rest of the dudes in the fort thingy. Horseslayer get.Chapter 1 total: 60STATS:Alm 5.99 HP 29 Str 11 Skl 8 Spd 7 Luck 8 Def 7 Res 4Cliff (Hero w/thundersword and def lionhead bonuses) 3.57 HP 32 Str 15 skl 12 Spd 12 Luck 12 Def 11 Res 8Silk (w/leather shield and speed lionhead bonuses) 6.60 HP 19 Mag 9 Skl 6 Spd 7 Luck 5 Def 4 Res 11 I'm glad that's over with, but I bet it's going to be worse from hereon out. :( Edited June 1, 2013 by SRC Quote Link to comment Share on other sites More sharing options...
charlie_ Posted June 1, 2013 Share Posted June 1, 2013 Liberation HQ - 3/47 GO UP NOW WITH ZOMBIESRobin needs the Bolt Sword to do anything man. SOFIA CASTLE - 12/59 Alm, Silk, Clive and Python head up, the first three taking on the boss. Clive massacres the archers, and Alm pushes further up. Force and Robin just kinda stood there. UNIT CLASS LV.XP HP PW DE SK SP LK RE ITEM ALM FIGHT 08.42 33 15 08 12 06 08 04 LEVIN SWORD ROBIN MERC 03.98 24 09 05 08 10 05 04 NONE SILK CLERIC 06.48 21 11 05 06 06 04 11 LEATHER SHIELD CLIVE CAV 07.26 27 16 07 08 06 06 01 STEEL LANCE FORCE SOLDIER 04.13 28 14 07 04 04 03 05 RIDERSBANE PYTHON ARCHER 03.76 24 13 05 03 03 02 04 STEEL BOW Quote Link to comment Share on other sites More sharing options...
charlie_ Posted June 1, 2013 Share Posted June 1, 2013 (edited) Chapter 2 - 52/111 New units don't look bad. Stuffed 1 speed into Celica and 1 into Jenny. May got 1 power for ORKOing Pirates. Nova Cemetry - 4/4 May left, Celica up, Silk keep them alive. Sea 1 - 5/9 Celica pushed the chokepoint, May and Silk provided support. Sea 2 - 7/16 May killed the Merc, and wrecked shop with his shield. YES. NO DONT RUN AND HEAL YOU DICK Pirate Fort - 7/23 Assuming NPCs are allowed to help out, that is. May did the heavy lifting again, Celica and Silk pretty much healed her and picked off what she missed. NPCs were pretty nice killing stragglers. Sea 3 - 6/29 With Knoll was as hard to kill as this Shaman. Got to the guy on turn 4. Sea 4 - 6/35 Dang May, you're good. Celica isn't half bad with the Steel Sword either. Sea 5 - 7/42 If I ever have to do another boat mission again, I swear I'm going to start singing One Piece. OH FUCK A DRAGON - 4/46 OH GOD THAT DRAGON THANK GOD FOR ANGEL!CELICA Sea Shrine - 3/49 I don't think May has enough HP to 2 turn this, she'd run out of health. So I stuffed some HP in her at the shrine. Dudes Near The Holy Sword 3/52 MY EVERYTHING IS BLEEDING JENNY ACTUALLY DID SOME COMBAT Oh, is that it? UNIT CLASS LV.XP HP PW DE SK SP LK RE ITEM CELICA PRIEST 07.47 23 13 06 08 07 11 07 HOLY SWORD MAY MAGE 09.30 24 17 07 03 07 05 10 LEATHER SHIELD JENNY CLERIC 05.30 19 08 02 03 06 08 13 HOLY RING Surplus Items: Steel Sword May is the best fifth pick ever. Edited June 1, 2013 by Essbee Quote Link to comment Share on other sites More sharing options...
Da Bear Posted June 1, 2013 Share Posted June 1, 2013 Chapter 2 - 52/111 New units don't look bad. Stuffed 1 speed into Celica and 1 into Jenny. May got 1 power for ORKOing Pirates. O_o Quote Link to comment Share on other sites More sharing options...
charlie_ Posted June 1, 2013 Share Posted June 1, 2013 That's the whole chapter, not a single map. Quote Link to comment Share on other sites More sharing options...
Da Bear Posted June 1, 2013 Share Posted June 1, 2013 That's the whole chapter, not a single map. Okay... Quote Link to comment Share on other sites More sharing options...
charlie_ Posted June 1, 2013 Share Posted June 1, 2013 (edited) Chapter 3 - 106/217ALM - 44/44THE FIRST ONE - 6/6I don't remember because people deleted this update when I did it. Doop.THE SECOND ONE - 3/9I THINK? BACK TO PROMOTE DUDES - 3/12YEAH PYTHON AND CLIVE PROMOTEDFUCK ANOTHER SKIRMISH - 3/15Oh god there's another one after this whyIS IT OVER - 3/18YES NO MORE SKIRMISHESDozer's Fort - 5/23Thanks to a whole string of bullshit that I did NOT expect to happen. Here's what went down:1. Alm critted Dozel2. Clive critted the dude on the right who probably would have killed him otherwise3. Alm critted another random guy.4. Python (inside of the cell) didn't constantly miss the summoner. He missed twice I think, but he was still down fairly quickly.5. Matilda killed something and got a Steel Shield.Warp is amazing.Sofia Woods - 5/28Clive could ORKO a decent number of cavs with steel. Maybe I should have just given him the Ridersbane.Oh well.Forest Temple - 4/32Gargoyles owNorth Forest - 5/37I don't get this game's AI. Some of the enemies will run when they've been kind of scratched, and others are pretty much suicidal.Wizard Skirmish - 3/40This could go poorly.Oh, it didn't. Yay.Floodgate - 4/44 Warp Python, everyone else is on cleanup. Edited June 2, 2013 by Essbee Quote Link to comment Share on other sites More sharing options...
charlie_ Posted June 2, 2013 Share Posted June 2, 2013 (edited) Celica - 62/106 Sofia Shore - 8/8 Doofus mercs, don't run away! Skirmsish - 3/11 FUCK MY LIFE. [23:03:01] SB: http://gyazo.com/c7e365d57b2bda9eb6e4fffe3868cb4e[23:03:05] SB: WHAT ARE YOU DOING OVER THERE[23:03:11] SB: HELP ME YOU ASSCABBAGE Graveyard I - 4/15 Thanks to Holy Lance Palla and May. Graveyard II - 3/18 Palla took the left, Catria the right. +2 Str procs are awesome. Desert Fort - 9/27 Probably could have gone faster if it wasn't for that Steel Bow, fuck. Good luck with this one you two, you might need it without flight. Sonia - 6/33 URGH PACIFISTS Geyse - 13/46 Catria and Palla fly around and kill things where they can, while everyone else catches up. Geyse is the worst. Graveyard III - 3/49 Haha Holy Lance Mila Valley - 3/52 Palla kills the boss, Catria the mooks. Dragon Temple - 2/54 Catria solo. Palla and Jesse promote. Catria isn't quite there yet. Oh wow! A skirmish I wanted to do! - 3/57 Okay, now she's there. Mila Shrine - 5/62 Hahahaha Slayer is so broken. I didn't even move anyone else but the sisters. Alm's Party: UNIT CLASS LV.XP HP PW DE SK SP LK RE ITEM ALM FIGHTER 13.90 34 20 10 13 12 09 04 REGAL SWORD ROBIN MERC 02.75 30 15 07 12 12 02 02 LEVIN SWORD SILK CLERIC 09.23 21 13 08 06 06 05 11 STEEL SHIELD CLIVE CAV 04.79 29 17 08 08 08 08 01 STEEL LANCE FORCE THWOMP 02.89 35 20 12 04 04 03 05 RIDERSBANE PYTHON SNIPER 07.90 33 18 09 08 05 02 04 STEEL BOW DYUTE MAGE 03.00 22 11 03 08 10 15 15 PRAYER Surplus Items: Leather Shield Celica's Party: CELICA ROYAL 02.66 25 14 06 09 09 12 07 HOLY SWORD MAY MAGE 11.38 24 17 04 03 08 06 10 MAGIC RING JENNY CLERIC 07.99 19 09 02 05 07 08 13 HOLY RING PALLA FALCO 01.86 40 19 12 10 10 04 05 STEEL LANCE CATRIA FALCO 01.71 40 22 14 16 12 12 09 JAVELIN JESSE MYRMID 01.16 30 16 07 11 14 09 07 HERO SWORD Surplus Items: Steel Sword, Steel Bow, Dark Sword, Holy Lance, Leather Shield, Angel Ring, Steel Shield Will likely rejig Celica's items some time soon. Edited June 2, 2013 by Essbee Quote Link to comment Share on other sites More sharing options...
charlie_ Posted June 2, 2013 Share Posted June 2, 2013 (edited) Chapter 4 - 113/330 Celica - 35/35 Dead Swamp - 5/5 That Slayer was kind of an ass to kill. Graveyard Bog - 2/7 Yep. SUPRISE DRACOZOMBIES - 3/10 Oh god 2 attacked Silk turn 1 see this is why skirmishes that come to you are a fucking horrible idea Dolk's Fort - 7/17 HE SPAWNED 8 FUCKING DRACOZOMBIES TURN 1 8 OH GOD HE SPAWNED 7 MORE DO YOU NOT SEE CATRIA WILL DESTROY THEM ALL HA CATRIA CRIT HIM IN THE FACE I LOVE THIS WOMAN Doma's Gate - 8/25 Oh hey, it's Inigo's map. Doma's Bog - 3/28 I'm guessing it could have been 1 but there was a skirmish here. Doma's Tower Skirmish 1 - 3/31 Kill stuff Skirmish 2 - 2/33 Only Gaiden will spawn your healer in a room alone with a Dracozombie. Skirmish 3 - 2/35 Celica is almost ORKOed by a Bow Knight. Welp. --- Okay Alm, it's all on you. Edited June 2, 2013 by Essbee Quote Link to comment Share on other sites More sharing options...
charlie_ Posted June 2, 2013 Share Posted June 2, 2013 Alm - 78/113 Border - 9/9 Warp Alm and... Robin? Really? Somehow he's my best hope against the left side's enemies. Rigel Woods - 3/12 MUST GET ROBIN TO DREAD FIGHTER Waiting Out A Skirmish - 3/15 WITCHES Fear Mountain - 8/23 Warp Alm to kill the summoning Witch, everyone else goes right. Warped Robin back to deal with a weird Baron. Another One - 3/26 Python hits level 10. Robin is closing in on level 9. Fear Shrine - 5/31 Forgot this wasn't free till a few turns in. Robin's STILL not quite there yet, half a level to go. UP - 3/34 NOTHING HERE WHAT BACK DOWN WE GO RIGHT - 3/37 ROBIN IS READY RIGHT AGAIN - 3/40 SO UP AGAIN - 2/42 WHY AM I DOING THIS AGAIN MORE UP - 2/44 ALM LEFT - 1/45 Only one Shaman really? Medusa Man - 6/51 WARP Rigel Plains - 5/56 Holy shit those NPCs are scrubs. Alm could have soloed it better. Dragon Crater - 2/58 Why did I draft anyone from Alm's route again? Dragon Crater Again - 2/60 Erm... Dragon Cater The Third - 2/62 Someone other than Alm fought this time! We're all proud of you Djute! Oh wow, I just realized when I reloaded because I missed one of the rings, I forgot to promote Robin. ALL OF MY EFFORTS WERE WASTED Rigel Falls - 8/70 Oh no! I had to warp Alm to multiple places! The horror! Alm level capped. Some Fort - 6/76 PYTHON CONTRIBUTED IT WAS LIKE IT WASN'T AN ALM SOLO FOR A MINUTE THERE Rigel Castle - 2/78 lol No stats, just gonna finish. Barely anyone in Alm's party's levelled anyway. Quote Link to comment Share on other sites More sharing options...
charlie_ Posted June 3, 2013 Share Posted June 3, 2013 Part 5 - 18/348 apparently there were 1 more battle than this, but I skipped it somehow AN ACTUAL MAP - 5/5 GO ALM WIGHTS - 2/7 ALMSOLO LITERALLY GARGOYLES - 1/8 SEE ABOVE DRACOS - 2/10 ALM DIDNT ORKO THEM WAT HEY TEAM WHERE YOU BEEN? - 3/13 AI didn't run away! ENDGAME - 5/18 Doma got all his HP back randomly, or else this would have been 4. Warp Alm, keep up the pressure on Doma, and win. I think May died. Oh well. Quote Link to comment Share on other sites More sharing options...
charlie_ Posted June 3, 2013 Share Posted June 3, 2013 (edited) Since these things happen like, once a year, you get a unit analysis! Free: Alm, Celica, Silk, Jenny, and Teeta SB: Katua, Paola, Paison, Clerbe, May, Fols, Robin, Jesey, Dute The Freebies: Motherfucking Alm Killer of everything and their mothers. If FE2 ever gets drafted again (which I have my doubts about) he really shouldn't be allowed to use the holy bow. Seriously, my Chapter 4 and 5 strats were mostly "SILK WARPS ALM ALM KILLS EVERYTHING". Like, wow. After promotion he grows so quickly and stomps the rest of the game. I dunno, he was about as broken as unrestricted FE13 Avatar in my book. Celica - The Other Lord Unlike Alm, she didn't really do anything spectacular. She didn't kill herself with magic on enemy phase I guess, although most of the time I wanted her to counter with magic, so she would actually do decent damage. She was kind of nice with Angel I guess? Not a bad unit, but Alm makes her look like a joke. Then again, he makes everyone look like a joke in comparison. Silk - Lena Incarnate Mediocre earlygame, but damn if I'll knock her down for that. As soon as she hit level 7, she just trivialized the rest of the game. Again, if this ever happens again, ban Warp. Keep the healers free, Silk and Jenny at least, but ban Warp. Otherwise it's just an Alm solo featuring staffbots. Jenny - The Lena That Never Was Never got to Warp. Maybe she could have, but I didn't really care on account of Catria/Palla dream team wrecking everything. She was pretty much vital early though, especially in the FUCK MYRMID skirmish. Seriously, that shit was stupid. Teeta - Third String Healbot Didn't really need to be free to be honest. Physic was nice, but I never really needed her for anything. I guess she evens out numbers though. The Draftees: Catria - Flying Female Alm Well, not quite. But OHKOing everything lategame isn't something that you ignore. That, and terrain became downright stupid after she and her sister joined up. Had a slightly slower start than Palla, but stomped harder later. Probably the best draftee. Slayer is ridiculous, and giving it to fliers was just icing on the cake. Angel Ring made her stats ridiculous too. Palla - In Her Sister's Shadow Not that being in Catria's shadow is a bad thing. She had a stronger start than Catria (mostly this helped with Wolf) but petered out a little due to her speed. Also Geyse doubled her, but that asshole doubles everyone. Fuck Geyse too. Was doubled in endgame, but OHKOed back so she was alright there. I mean, everyone else was a lot worse so... Python - Bro Knight Bows are pretty fucking amazing in this game, if you didn't know. Even with his pathetic speed, Python helped a lot with his Steel Bow, and once he became a Bow Knight he just kicked all sorts of ass. Probably would've kicked even more if Alm wasn't stealing his weapon all of the time! His speed was pretty crippling, but a Lion's Head fixed that issue. Clive - Powerhouse Pretty solid unit early on, but he faded a little due to the monster that is Alm. High move helped, although his stats were a little mediocre. Had like, 3 times as much power as speed in endgame, that Gradivus man. Hardin probably wants the thing back though, what a jerk. May - Chapter 2 Champion Pretty much the saviour of my chapter 2. Don't know WHY I got her, but I did, and she made everything so much more bearable. Considering she was my only draftee at that point, she definitely helped to ease the load. Force - Practically Useless I don't remember him doing like, anything. Ever. He wasn't bad, but he's a definite candidate for LVP. Robin - So Doofus SHOULD HAVE BEEN A DREAD FIGHTER. Still did better than Force earlygame. Jesey - Not Completely Worthless?Just mostly. Wasn't completely terrible when he was in combat unlike Force though, since he actually had speed. Djute - Better Than The Last Three Abusing Prayer Aura was fun I guess. Other than that she was pretty lame, but whatever. Last pick and all. --- Aha! Now I have 2 records on games/difficulties nobody ever plays! adding like, 20 turns or something for the 4 maps I apparently skipped even though I probably could have done them in less, but whatever. Edited June 4, 2013 by Essbee Quote Link to comment Share on other sites More sharing options...
General Horace Posted June 4, 2013 Share Posted June 4, 2013 NSOFIA - 5/47 TURNS ALM DIDN'T DOUBLE ZOMBIEGOAST1 - 3/50 ZOMBIE GOASTS SOFIAGATE - 10/60 turns holy FUCK floor tiles are gay guess what this map is made up of also steel lance clair for top tier 17 strength so good i forgot to get stats :( NOVACEMETARY - 5?/65 TURNS I think man, this chapter doesn't keep track for some reason. PIRATE1 4/69 TURNS so good, booey doubles chumpy pirates PIRTE2 - 4/73 TURNS JENNY CHOKED A POINT WITH BOOEY BEHIND HER AND CELICIA OUT IN THE BATTLE PIRATEFORT - 10/83 TURNS thanks to src about telling me to remove npcs so helpful, just like BOOEY KILLING BOSS FROM THIS SIDE OF THE WALL WITH THUNDER SHAMAN 5/88 TURNS HA SUMMON OP AND MADE HIM LOSE HP ATTACKING THEM PIRATE3- 6/94 TURNS yohoho Quote Link to comment Share on other sites More sharing options...
SRC Posted June 9, 2013 Author Share Posted June 9, 2013 (edited) Huge update since apparently I forgot to post anything before. Chapter 1Ramwoods: 4/4Fed kills to Cliff. Shin level up. ;_;Thiefwoods: 10/14Stupid Archer. Stupid AI. :(Thief Shrine: 3/17AI decided to attack an enemy phase yessss. Cliff becomes usable, Silk joins and eats up the speed boost.Ram Valley: 12/29Alm and Silk take care of most of the units, while Cliff does cleanup duty on dudes who try to run away. Coins are flipped with Resire until the mercenary somehow dies.South Fort: 9/38Cliff takes left, Silk takes middle, Alm takes right. Silk baits stupid steel bow archer so Alm can ACTUALLY HIT HIM. Thundersword get. Cliff learns how to offense.South Sofia: 3/41Thundersword w/Cliff, pretty simple. Just takes several tries for the RNG to cooperate, because 11 HP enemies run away. :(South Sofia: 4/45Thundersword w/Cliff. Could technically be a 3 turn if Cliff could hit with thundersword 8 times in a row. The RNG, however, disagrees.Liberation HQ: 4/49Cliff and Silk kill stuff. Main priority is to get him to level 7 so he can become an hero. He gets 3 defense so he can start becoming invincible. Sofia Castle: 11/60Would be easy except for ARCHERS and FLOOR TILES. Cliff took the dudes at the top. Silk and Alm painfully but surely got the rest of the dudes in the fort thingy. Horseslayer get.Chapter 1 total: 60STATS:Alm 5.99 HP 29 Str 11 Skl 8 Spd 7 Luck 8 Def 7 Res 4Cliff (Hero w/thundersword and def lionhead bonuses) 3.57 HP 32 Str 15 skl 12 Spd 12 Luck 12 Def 11 Res 8Silk (w/leather shield and speed lionhead bonuses) 6.60 HP 19 Mag 9 Skl 6 Spd 7 Luck 5 Def 4 Res 11 Chapter 2 Graveyard: 6/6Found a steel shield in a random drop and I get Saber. It's a good day.Pirate Ship 1: 5/11Saber and magic users do their thingPirate Ship 2: 7/18.Whatev'. More of the same.Pirate Fort: 11/29Jenny, Celica, and Saber clumsily work their way through like 30 pirates.Pirate Ship 3: 6/35Valbo joins in the fun! Celica gets rid of the stupid summoner.Pirate Ship 4: 6/41Steel Shield Jenny tanks some stuff while everyone else does whatever...Dracozombie: 4/45Angel.Zombie Cave: 3/48Yap.Pirate Ship 5: 8/56 Everyone beats up on sages. Valbo runs for his life.Chapter 2 total: 56 turnsChapter 3 AlmNorth Sofia: 8/8Meh.Sofia Woods: 5/13 Warp. Cliff. GG.Grovetown: 2/15 3 Paladins, 2 turns. Ryuto get.Dozer's Fort: 7/22Warp Cliff to kill summoner.Sofia Woods: 3/25 Warp, Matilda, Cliff, RNs.Lost Girl Cave: 4/29Gargoyles are dumb. Cliff becomes a DEMON FIGHTER, then peeps get bonus exp from lion heads.North Forest: 4/33Combination of good RNs and convenient AI moves got a lucky 4 turn. Ryu's hadoken makes him a nice glass cannon!Chapter 3 Alm Total: 33 Chapter 3 CelicaSofia Shore: 6/6Valbo and Saber team up on top, everyone else on bottom. NPC pegasus sisters put in some serious work.Graveyard: 3/9Lucky crt makes quick work of the summoner.Desert: 14/23lol no fliers.Skirmish: 3/26Mercs attack me. Jenny grinds on mercs, others get some angel ring time in.Sophia: 6/32Soldier summons mvp. Valbo somehow didn't die.GEYSE: 19/51Constantly savestated so I would not need to keep repeating attempts. Saber and Valbo actually make quick work of Geyse himself, but the ranged units and summoner are a real bother.I do get Celica promotion, Deen, and Est here, which is cool.Graveyard: 3/54Level 1 zombies. Greeeeat.Now I need to go back to Sea Shrine since I forgot to do it. Entrance: 3/57More zombies and a couple bonewalkers coooooool.2nd Battle: 2/59Yay, I won!Graveyard: 3/62Gargoyles this time, neato.Graveyard: 3/65Mummies. :O I just Est solo to grind here towards Falcoknight.Hero Tile: 3/68Need a few RNs to work in my favor, but other than that things are simple enough.Skirmish: 3/71 3 Paladins. lolDracozombie Cave: 2/73Holy Sword Dean and Master Sword Saber are too good. Too easy.Mila's Temple: 7/80Saber, Deen, and Est bash some heads in.Chapter 3 Celica Total: 80 TurnsChapter 4 CelicaDead Swamp 6/6Est flies forward, Saber and Deen come in for back up to take out the hard guys.Bog Graveyard 1/7Oh DEAR, this is an easy map.Dolk's Fort 9/16Stupid terrain and Est's lack of Falconknight. >:(Lost Woods I 2/18Need to give Est exp so I miss the one turn clear. :P Turns out mummies give good exp.Lost Woods II 3/21Javelin!Est can't orko Sages :(Lost Woods III 2/23No armor can withstand Dark Sword Saber.PROMOTE ALM, mail Silver Bow, Magic Ring, and Holy Sword to Alm.Doma's Gate 9/32Blah blah blah Est, Saber, Deen. Jenny summons hordes of soldiers to take down the hordes of witches.Doma's Bog 2/34Kill more stuff.Doma's Tower I 3/37Doma's Tower II 2/39Jenny kills dracozombies with angel faster than dracozombies kill her!Doma's Tower III 2/41 Yay, more dracozombies, boo another bow knight.Chapter 4 Celica Total: 41 TurnsChapter 4 AlmBORDER 6/6Hey, where's the turn counter? :( Alm (barely) takes top and left via warp, Cliff handles right, Ryu and Matilda take care of the sages and leftovers in the center.Rigel Woods 4/10WARP CLIFF. The others take care of the rest.Fear Mountain 5/15WARP ALM to kill witch, send Ryu up to nuke some armors with excalibur. Cliff and Matilda team up to take care of the snipers, armors, and pallies on the right.Witch Skirmish 3/18Didn't die on first enemy phase thank god.Fear Shrine I 2/20Witches suicide on silver bow Alm, clearing most of the field. Cliff softens up the heroes and the rest clean house.Fear Shrine II2/22 Silver bow Alm just makes this hilarious.Fear Shrine III 2/24Zombies and mummies.Fear Shrine IV 2/26Bonewalkers aren't much harder.Fear Shrine V 1/27 There is only ONE WITCH.NUIBABA 6/33 Warp Alm. Warp Cliff.Rigel Plains 4/37Alm is great, Cliff is great, Matilda is great. Quick Ring Ryu is SETY. I go back to town to pick up that holy lance.Dracozombie I 2/39Holy Bow Alm huuuuuurrrrrrr.Moar Dracos 2/41loAlmDracozombies III 2/43hey silver bow is pretty goodRigerl Falls 8/51WARP ALM. CLIFF UP. MATILDA RIGHT.Meular 9/60Enemy bowknights so annoyingRudolph 3/63ATTACK RUDOLPH AND PRAYChapter 4 Alm Total: 63 TurnsChapter 5BATTLE 1 3/3Full out assault here. Holy hell, Gladius Meisen is incredible!ALM vs. WIGHTS 3/6Alm can't one round these what is thisALM VS. GARGOYLES 1/7But Alm CAN one round these!ALM VS. WHITE DRACOZOMBIES 2/9 why are these things white2nd to final battle 3/12WARP ALM. Gradius Meisen and Quick Ring!Ryuto take out the generals on the right with ease.FINAL DESTINATION 4/16Meisen with Gradius gives Doma some serious punishment. (I didn't even know that was possible :O) Alm gets a timely finish with some clutch crits. Nobody else really matters. Chapter 5 Total: 16 turnsGrand Total: 349 Turns.Will Post Character stats and opinions later. Edited June 9, 2013 by SRC Quote Link to comment Share on other sites More sharing options...
General Horace Posted June 10, 2013 Share Posted June 10, 2013 (edited) going to update before i forget PIRATE4 - 7/101 TURNS FUCK LIFE THESE GUYS WERE BITCHES DRGNZMB - 3/104 TURNS lured the DRGNZMB in with illusions and killed it with angel. ZOMBIEGOAST2 - 3/107 TURNS ZOMBIEGOASTS ZOMBIEGOAST3 - 3/110 TURNS YES I DID IT GOT HOLY SWORD GAVE IT TO CELICA SO SHE COUNTERS FOR MORE THAN ONE DAMAGE UNIT CLASS LEVEL HP PW SK SP LC DF RS ITEM CELICA PRIEST 07.10 23 11 11 08 09 04 07 HOLY SWORD BOOEY MAGE 06.52 26 12 04 07 09 07 07 HOLY RING JENNY CLERIC 06.93 20 10 06 07 08 04 13 STEEL SHIELD KAMUI MERCENARY 06.18 25 16 05 07 02 07 02 STEEL SWORD LEO SNIPER 01.00 30 12 06 06 07 09 01 LEATHER SHIELD ALM FIGHTER 07.45 32 15 12 06 07 07 04 BOLT LUKA SOLDIER 06.99 25 14 05 04 02 07 02 KNIGHT GRAY MERCENARY 03.54 26 09 09 10 02 05 02 SILK CLERIC 04.44 18 09 05 04 04 04 11 LEATHER SHIELD CLAIRE PEGASUS 05.34 24 19 04 06 12 04 08 STEEL LANCE ZACK - 6/116 TURNS ALM AND CLAR KILLED EVERYTHING SOFIAWOODS - 4/120 TURNS Clair orko'd and took inconsequential damage in return. PALADIN SKIRMISH 3/123 TURNS HOLY FUCK HARDEST MAP YET HAD TO RIG SO SILK DIDN'T DIE TURN ONE DOZERFORT - 9/132 TURNS HOLY FUCK that was hard because alm was the only unit that could do damage without dying because clair doesn't get terrain bonuses SOFIAWOOD - 3/135 TURNS WARP GARGOYLE - 3/138 TURNS ACTUALLY PRETTY HARD JK ALM WIZARD SKIRMISH - 3/141 TURNS first actual easy map in a long time probably because gray promoted and so did luka N FOREST 3/144 TURNS uh im not taking a penalty for a witch warping in and attacking matlida, that's bullshit Warped GREY on turn 2 to the heal tile and all the enmeis suicided on him more or less, alm was warped turn one to the top left. Clair fought near the start. TATA - 3/147 TURNS WARPED ALM TO THE BOSS, and then he killed the boss, Clair went northeast, and Grey was warped to the top were alm wasnt. PALLACATRIA - 8/155 TURNS So apparently Catria dying means i lose out on a ring that doubles growths and give 40 luck. uh, oops GRAVEYARD - 4/159 TURNS ZOMBIE GOASTS ATLAS GRAVEYARD AGAIN - 3/162 TURNS YES MUMMIES SEASHRINE AGAIN - 3/165 TURNS i really need to promote dudes GRAVEYARD AGAIN AGAIN - 3/168 TURNS man i love this place FUCKING DESERT AND SNIPER WOLF - 13/182 TURNS FUCK LIFE SONIA - 5/187 TURNS THEY WARPED EVERYWHERE MAN GEYSE - 21/208 TURNS FUCK THIS GUY BUT FUCK THE FORTIFY WIZARD AND THE SUMMONER MORE EVERY FUCKING TURN 5 BONEWALKERS AT LEAST GRAVEYARD AGAIN AGAIN AGAIN - 2/211 TURNS THE MAP WITH THE FUCKING MERC IN THE START OF THE GAME EXCEPT EASY - 5/216 TURNS PALADIN SKIRMISH - 3/214 TURNS yeah it happened DRACOZOMBIE - 2/216 TURNS YA MILA TEMPLE - 8/224 TURNS HA I KILLED THE DOUCHENOZZLE BOSS WITH LEO BEFORE HE COULD SPAWN MORE DUDES GARCIA - 7/231 TURNS SUCK IT GARCIA also noma is pretty good woo BOGGRAVE - 1/232 TURNS DEAR DRACOZOMBIE SKIRMISH - 3/235 HAD TO RIG IT SO JENNY DODGED ONCE DOLK - 9/244 TURNS STUPID ACID LOSTWOODSI - 1/245 TURNS SO MUCH EXP LOSTWOODSII - 1/246 TURNS wow dread fighter is totally overpowered LOSTWOODSIII - 2/248 TURNS STOOPID WIZRADS JUDAH - 2/250 TURNS SUCK IT EYEBALL there was also a skirmish mixed in which saved some turns DOMA TOWER I - 2/252 TURNS yeah the old dude/chick nuked the general DOMA TOWER II - 1/253 TURNS DEAR killed everything excpet the bow knight DOMA TOWER III - 1/254 TURNS DEAR killed two dracozombies, Leo killed the other, and Atlas killed the bow knight. UNIT CLASS LEVEL HP PW SK SP LC DF RS ITEM CELICA REGAL 08.92 24 11 15 12 15 05 07 HOLY SWORD BOOEY MAGE 11.56 30 13 05 08 09 14 07 STEEL SHIELD JENNY SAINT 04.99 31 15 11 10 08 08 13 HOLY RING KAMUI DREAD FIGHTER 05.28 37 20 16 20 03 17 17 HERO SWORD LEO BOW KNIGHT 04.04 42 24 08 07 08 13 01 SILVER BOW ALM FIGHTER 07.45 32 15 12 06 07 07 04 BOLT LUKA SOLDIER 06.99 25 14 05 04 02 07 02 KNIGHT GRAY MERCENARY 03.54 26 09 09 10 02 05 02 SILK CLERIC 04.44 18 09 05 04 04 04 11 LEATHER SHIELD CLAIRE PEGASUS 05.34 24 19 04 06 12 04 08 STEEL LANCE ATLAS DREAD FIGHTER 03.68 40 38 20 15 06 13 19 DARK SWORD NOMA SAGE 08.29 28 12 17 08 01 06 14 MAGIC RING Edited June 11, 2013 by General Horace Quote Link to comment Share on other sites More sharing options...
General Horace Posted June 11, 2013 Share Posted June 11, 2013 (edited) YOWZA (the name was something like that, I forget) - 7/261 TURNS man my units on alms route are so lame compared to ATLAS RIGEL WOODS - 2/263 TURNS wait, when did Alm get a bow? The fuck? Warped dudes placed STUPID FUCKING WITCHES - 6/269 TURNS WHAT THE FUCK IS THIS SHIT thankfully alm rapes face WIZARD+SHAMAN - 2/271TURNS Warped Alm twice, lol WITCH - 2/273 TURNS yeah GARGOYLE - 1/274 TURNS yeah MUMMY - 1/275 TURNS YEAH EXP BONEWALKER - 1/276 TURNS NUMBABABABA - 3/279 TURNS ALM got warped to the top, Clair took out the rest. Gray really needs a new wepon. ZEKE - 3/282 TURNS stupid npcs ruined everythng DRAGONS - 1/284 TURNS YA Wait fuck i can't move EDIT: USED THE REST command DRAGONS AGAIN - 1/285 TURNS turns out clair is finally a bro pick DRAGONS AGAIN AGAIN - 1/286 TURNS CLAIR TOP TIER also holy lance zeke RIGEL FALLS - 6/292 TURNS STOOPID TANKY ENEMIES wow teeta got fortify so bro RIGEL FORT - 5/297 TURNS ALM AND ZEKE AND CLAIR AND EVEN TEETA RUDOLF - 2/299 TURNS WHY WON'T RUDOLF ATTACK? also his dead was pretty pointless unless the great plot explains it later SHAMAN AND DUDES - 1/300 TURNS GLADIUS ZEKE AND ALM OWN BADHESS - 3/303 TURNS SO BAD HIGHKNIGHT - 2/305 TURNS Alm and Zeke got warped and killed things. WIGHTS - 2/307 TURSN yeah go alm DEATHGOYLE - 1/308 TURNS Alm did it again M. DRAGON - 2/310 TURNS ALM WHY ENDGAME - 2/312 TURNS Silk Warped Teeta to Celica's group so she could warp ATLAS to Doma, he did 36 damage a round with the Dark Sword. I then Warped Alm and Celica because apparently Alm has crithax when they stand together. Suck it Doma! Stats in a second. also yes, we all finished an fe2 draft. Its not an idea game to draft, lol EDIT: MISSED SPEED RING WHICH GIVES +5 MOVE APPARENTLY UNIT CLASS LEVEL HP PW SK SP LC DF RS ITEM CELICA REGAL 08.92 24 11 15 12 15 05 07 HOLY SWORD useless piece of crap i guess she nuked like two dracozombies EDIT: SHE STOOD NEXTTO ALM IN FINAL FOR A LOVER CRIT UNIT CLASS LEVEL HP PW SK SP LC DF RS ITEM BOOEY MAGE 11.56 30 13 05 08 09 14 07 STEEL SHIELD BOOEY ok so turns out even if he promoted he would have been totally useless and still have 4 movement and never get any good spells fuck me he was probably just as useful as Celica, and wouldn't have caused a game over if he died, so that makes him better! UNIT CLASS LEVEL HP PW SK SP LC DF RS ITEM JENNY SAINT 04.99 31 15 11 10 08 08 13 HOLY RING dear is totally op her combat isn't horrible either since she *sometimes* doubled UNIT CLASS LEVEL HP PW SK SP LC DF RS ITEM KAMUI DREAD FIGHTER 05.28 37 20 16 20 03 17 17 HERO SWORD He carried Celica's group until another certain individual showed up. Good unit from join time onwards. UNIT CLASS LEVEL HP PW SK SP LC DF RS ITEM LEO BOW KNIGHT 04.04 42 24 08 07 08 13 01 SILVER BOW He promoted earlier than Kamui, and had a brief stretch of brilliance, and the sniper class is pretty tanky in general. Bow Knights are pretty good, but until the late silver bow, perpetual ~60% accuracy is shittyyy and can only get worse with the amazingness that is FE2 terrain. UNIT CLASS LEVEL HP PW SK SP LC DF RS ITEM ALM HERO 20.00 48 33 23 23 14 13 04 FALCHION OPOPOPOPOP he seriously might be the most broken lord in the series only thing that might make him worse than Sigurd is his movement. UNIT CLASS LEVEL HP PW SK SP LC DF RS ITEM LUKA THWOMP 09.65 39 19 10 06 04 14 02 KNIGHT LANCE fuck, firstpicked a thwomp he was still ok though, and helped a lot early on in chapter 1, then needed to be warped places but other units fought better UNIT CLASS LEVEL HP PW SK SP LC DF RS ITEM GRAY DREAD FIGHTER 02.38 36 15 16 19 02 11 17 HOLY SHIELD uh, probably should have sent over a sword for him to use, and apparently if you give him the BOLT he's good but alm opened the chest so c'est le vie. also his ending is kind of fucked, since he becomes an alcholic if Robin dies, but I never recruited him so.... UNIT CLASS LEVEL HP PW SK SP LC DF RS ITEM SILK CLERIC 09.79 20 13 07 04 04 02 11 PRAYER RING WARP/10 otherwise useless UNIT CLASS LEVEL HP PW SK SP LC DF RS ITEM CLAIRE FALCON KNIGHT 06.05 40 29 11 10 15 12 08 SILVER LANCE She was a pretty good unit. Flight isn't that great on alm's route due to warp, but its still functional enough. Her stats are fucking ATROCIOUS though, until Falcon Knight, which is pretty late. UNIT CLASS LEVEL HP PW SK SP LC DF RS ITEM ATLAS DREAD FIGHTER 03.76 40 38 20 15 06 13 19 DARK SWORD apparently he's really shitty but uh, he became pretty broken once he became a myrmidon. I don't get how he's shitty like at all, unless he's not a Merc I guess. UNIT CLASS LEVEL HP PW SK SP LC DF RS ITEM NOMA SAGE 08.29 28 12 17 08 01 06 14 MAGIC RING nuked a few generals and healed jenny to use DEAR UNIT CLASS LEVEL HP PW SK SP LC DF RS ITEM TEETA SAINT 09.87 34 14 14 12 02 05 18 MAGIC RING double warp is pretty good fortify and such is too, she was a pretty good unit. UNIT CLASS LEVEL HP PW SK SP LC DF RS ITEM ZEKE GOLD KNIGHT 07.92 42 37 16 16 05 14 06 GLADIUS for a last round pick, he was pretty boss all in all, the units i picked in the later rounds were better than the earlier ones. I KNOW FE2 Edited June 11, 2013 by General Horace Quote Link to comment Share on other sites More sharing options...
charlie_ Posted June 11, 2013 Share Posted June 11, 2013 horace still won i dont even Quote Link to comment Share on other sites More sharing options...
SRC Posted June 11, 2013 Author Share Posted June 11, 2013 We weren't even very close, either. Unbeatable. Quote Link to comment Share on other sites More sharing options...
charlie_ Posted June 11, 2013 Share Posted June 11, 2013 things to ban: warp dear holy bow!alm anything else? Quote Link to comment Share on other sites More sharing options...
General Horace Posted June 11, 2013 Share Posted June 11, 2013 atlas, he's too strong, he really does carry the tierlist on his shoulders Quote Link to comment Share on other sites More sharing options...
PKL Posted June 12, 2013 Share Posted June 12, 2013 Should Horace be banned? Quote Link to comment Share on other sites More sharing options...
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