Anacybele Posted June 15, 2013 Share Posted June 15, 2013 This was posted on Facebook just today! Next Zelda For Wii U Will Feature A Unique Art Style The next Zelda is going to pull a Skyward Sword and have a new art style. The article ALSO says that this title MAY get DLC. But Aonuma says that for this to happen, it has to be worth it for the player. And I agree with him here, I couldn't have said it any better myself. What do you guys think? Personally, I'm already excited! Skyward Sword revived the love I had for Zelda years back (not that I started disliking the series, I just felt other franchises were getting better and I didn't feel like playing much Zelda anymore) and it already seems as if the next title for Wii U just might keep it alive. :D Quote Link to comment Share on other sites More sharing options...
Book Bro Posted June 15, 2013 Share Posted June 15, 2013 The Legend of Zelda: Link's Epic Yarn Calling it now But seriously I don't know what to think. I always like the style they end up choosing but I don't get why they keep making incredible looking tech demos of Zelda and not making an actual game that looks like that. Quote Link to comment Share on other sites More sharing options...
Anacybele Posted June 15, 2013 Author Share Posted June 15, 2013 Link's Epic Yarn lol that would be funny. XD But Aonuma says it has to be something never seen before, and obviously, we've seen the yarn thing in Kirby and Yoshi already. It is a bit odd that they haven't made a title that looks like the tech demo though. Quote Link to comment Share on other sites More sharing options...
Zerker Posted June 16, 2013 Share Posted June 16, 2013 (edited) I don't know what to call it, but I like it. Kind of reminds me of... Plastic? I have no idea. Edited June 16, 2013 by Ƶerker Quote Link to comment Share on other sites More sharing options...
TatsuyaSuou Posted June 16, 2013 Share Posted June 16, 2013 Tech Demo 2001: Shows technologically impressive game (at the time) Unveils: Windwaker Tech Demo 2011: Shows technologically impressive game Unveils: Windwaker Remake :P Seeing as we got realistic grafix after WW... I really hope it`s realistic. Although I`m fine with anything that Nintendo chooses b/c anything they touch is probably going to be pretty. Quote Link to comment Share on other sites More sharing options...
cyron Posted June 16, 2013 Share Posted June 16, 2013 I don't know what to call it, but I like it. Kind of reminds me of... Plastic? I have no idea. i really hope they use that style, I really like it wasn't that the one used at an e3 demo? Quote Link to comment Share on other sites More sharing options...
Emeraldfox Posted June 16, 2013 Share Posted June 16, 2013 I don't know what to call it, but I like it. Kind of reminds me of... Plastic? I have no idea. Deng man I wish you fought Armoghoma like that in Twilight Princess but no you had to run around avoiding a burning laser and be quick enough to snipe her eye to make her fall and then Dominion Rod a statue to bring down the hammer(giant stone fist). After that you had to destroy the eye. But, I don't care what style it is to be honest. Well I do, don't want it to be too realistic looking. Quote Link to comment Share on other sites More sharing options...
Fire Emblem Fan Posted June 16, 2013 Share Posted June 16, 2013 Gah I was really hoping they'd use those graphics from the 2011 tech demo, they were awesome... But oh well, I guess. I also really like Link's look in the new Super Smash Bros. Wii U, so maybe that could be it. But then again seeing as we've "seen" it probably not... What else could there possibly be that we haven't seen? Quote Link to comment Share on other sites More sharing options...
Knight Posted June 16, 2013 Share Posted June 16, 2013 I'm fine with a new artstyle, well, as long as I like it, not having seen it it's hard to judge. Quote Link to comment Share on other sites More sharing options...
Chiki Posted June 16, 2013 Share Posted June 16, 2013 Link looks Egyptian. Quote Link to comment Share on other sites More sharing options...
Ike-Mike Posted June 16, 2013 Share Posted June 16, 2013 Postmodernist Zelda The black circle to the left is obviously Link. Quote Link to comment Share on other sites More sharing options...
grandjackal Posted June 16, 2013 Share Posted June 16, 2013 Hey man, long as this time Link isn't just some dude who cuts grass to make ends meet and the artstyle isn't...Well, what Ike-Mike joked about, I'm down. In fact, know what would be cool? If he was a Hylian knight already in Zelda's service rather than some noob who liked her, or some random-ass farmer. You'd think at some point that the Hero geneology would get some form of respect and at least have one of them be a skilled knight just to start things off. Quote Link to comment Share on other sites More sharing options...
IceBrand Posted June 16, 2013 Share Posted June 16, 2013 New art style huh? I hope it people prejudge just like Wind Waker. Quote Link to comment Share on other sites More sharing options...
Anouleth Posted June 16, 2013 Share Posted June 16, 2013 Wouldn't it be great if Nintendo focused on making better Zelda games rather than experimenting with fruity art styles? What was wrong with the art style in classic Zelda? Quote Link to comment Share on other sites More sharing options...
Knight Posted June 16, 2013 Share Posted June 16, 2013 It's outdated. Quote Link to comment Share on other sites More sharing options...
Zera Posted June 17, 2013 Share Posted June 17, 2013 (edited) It's outdated. Art is never outdated. See these screenshots? They still look great today. The only things that hold these games back, graphically speaking, are the limitations of the systems they were made for. Personally, I still prefer TP's visuals over those of WW and SS. It's not about being dark or gritty or realistic, it's about being detailed. Just look at the intricate designs on that Darknut's armor and sword. I really hope the next Zelda game looks like the tech demo. Speaking of which, it's obvious that the demo is modeled after TP's style. If the Gamecube were this powerful, TP would actually look like this. Edited June 17, 2013 by Zera Quote Link to comment Share on other sites More sharing options...
Knight Posted June 17, 2013 Share Posted June 17, 2013 No, I mean it would be weird to see an 8-bit or 16-bit Link on a brand new Zelda. Quote Link to comment Share on other sites More sharing options...
Zera Posted June 17, 2013 Share Posted June 17, 2013 Like I said, 16-bit Link is not a result of art style but of system limitation. For all we know the look of A Link Between Worlds may have been what they were originally going for with A Link to the Past. Quote Link to comment Share on other sites More sharing options...
Knight Posted June 18, 2013 Share Posted June 18, 2013 Still, experimenting with new things is always a boon. If every Zelda game in the universe used the same art, it'd get repetitive in short time. Part of the reason I don't like games that look "realistic." If a painter paints a painting, they move on to the next one, not paint the same thing twice. Quote Link to comment Share on other sites More sharing options...
Zera Posted June 19, 2013 Share Posted June 19, 2013 Still, experimenting with new things is always a boon. If every Zelda game in the universe used the same art, it'd get repetitive in short time. Part of the reason I don't like games that look "realistic." If a painter paints a painting, they move on to the next one, not paint the same thing twice. Don't paint the same thing twice... So, how about New Super Mario Bros. Wii/2/U? And speaking of painting, I'm aware that NSMBU has a level themed after Vincent Van Gogh's Starry Night, and this level has, by March 13, 2013, sold 2.15 million copies of the game. Quote Link to comment Share on other sites More sharing options...
Knight Posted June 19, 2013 Share Posted June 19, 2013 Mario isn't a series that can really benefit any more from graphics and such, Zelda has a lot of potential. Plus, with the Wii U's tech, they have a lot more tools to work with, it'd be a waste if they just used them to touch up an old style. Wind Waker Wii U is obviously just being made to satisfy the Zelda craving before the main event. Quote Link to comment Share on other sites More sharing options...
Anouleth Posted June 19, 2013 Share Posted June 19, 2013 Still, experimenting with new things is always a boon.No, it isn't. I don't want the results of Nintendo's "experiments", I want a video game. If every Zelda game in the universe used the same art, it'd get repetitive in short time.Every Zelda game in the universe doesn't use the same art. Ocarina, Wind Waker, Twilight Princess, and Skyward Sword all used different art. They were all "experiments" in art style. Nintendo have been making Zelda games for thirty years. What are they doing, still "experimenting"? Does that mean that they still don't know how to make a Zelda game? Part of the reason I don't like games that look "realistic." If a painter paints a painting, they move on to the next one, not paint the same thing twice.That's fine, but painters don't constantly change their art style. Obviously a new Zelda should have different things in it, like new monsters, a different land to explore (please stop putting us in Hyrule, please), new weapons. But that doesn't mean that the art style has to change. In that sense, I'd like to see more lazy games like Majora's Mask where they actually outright copied many of the art assets from Ocarina of Time, but gave us a new world to explore. Please, let's cut the "experimentation". We know what a good Zelda looks like already. Quote Link to comment Share on other sites More sharing options...
Ema Skye Posted June 19, 2013 Share Posted June 19, 2013 Not really related to the artstyle, but it has to do with Zelda Wii U http://nintendoeverything.com/126087/aonuma-on-learning-from-zelda-wind-waker-hd-for-zelda-wii-u/ sounds like it's going to be somewhat like Wind Waker HD. They've got the same teams working on them. Quote Link to comment Share on other sites More sharing options...
Anacybele Posted June 19, 2013 Author Share Posted June 19, 2013 Yeah, super Zelda team! :D I like that! I don't think they mean it'll be like TWW, I think Aonuma is saying that they're just seeing what their capabilities are. Nothing is saying we're getting another Toon Link game or anything. Quote Link to comment Share on other sites More sharing options...
Lord Raven Posted June 19, 2013 Share Posted June 19, 2013 No, it isn't. I don't want the results of Nintendo's "experiments", I want a video game.cool storyEvery Zelda game in the universe doesn't use the same art. Ocarina, Wind Waker, Twilight Princess, and Skyward Sword all used different art. They were all "experiments" in art style. Nintendo have been making Zelda games for thirty years. What are they doing, still "experimenting"? Does that mean that they still don't know how to make a Zelda game?huhThat's fine, but painters don't constantly change their art style. Obviously a new Zelda should have different things in it, like new monsters, a different land to explore (please stop putting us in Hyrule, please), new weapons. But that doesn't mean that the art style has to change. In that sense, I'd like to see more lazy games like Majora's Mask where they actually outright copied many of the art assets from Ocarina of Time, but gave us a new world to explore.okayPlease, let's cut the "experimentation". We know what a good Zelda looks like already.umm...?New art styles are always interesting to me, I wouldn't mind seeing a new one but something about the art styles posted on page 1 bug me. It's mainly Link's face, because it has a real "feeling" but with a cartoonish vibe that doesn't blend well. Quote Link to comment Share on other sites More sharing options...
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