The Void Posted July 5, 2013 Author Share Posted July 5, 2013 (edited) I didn't know FE was supposed to be realistic. Have you seen any flying horses lately? And people with blue hair? Edited July 5, 2013 by The Void Quote Link to comment Share on other sites More sharing options...
dondon151 Posted July 5, 2013 Share Posted July 5, 2013 parts of FE being unrealistic doesn't mean that everything has to be unrealistic even fantasy relies on realistic aspects - that is how we can relate to it. Quote Link to comment Share on other sites More sharing options...
shadykid Posted July 5, 2013 Share Posted July 5, 2013 But the whole thing about it is that you shouldn't be able to wield a powerful axe as fast as you do a slim sword, it's unrealistic. I find the costs weight add to a character help make the game more challenging. Perhaps more light alternatives to weapons might help improve the system, or make the games like FE5, where Con can increase with level, but removing the weight system didn't solve any problems to me, I personally was fine with the way it was. That is of course, my opinion, I can see why some people dislike it. it doesn't matter if it's realistic, what matters is the gameplay balance and quite frankly, the weight system has been a piece of shit throughout the series Quote Link to comment Share on other sites More sharing options...
Knight Posted July 5, 2013 Share Posted July 5, 2013 I never found it a bother, I personally liked weight. This is my opinion of course. I didn't know FE was supposed to be realistic. Have you seen any flying horses lately? And people with blue hair? I happen to be part of an illegal group of marauders who steal horses from ranches and then drop them from an airplane. You can recognize a member of our gang by their brightly dyed blue hair. Quote Link to comment Share on other sites More sharing options...
dondon151 Posted July 5, 2013 Share Posted July 5, 2013 and quite frankly, the weight system has been a piece of shit throughout the series it's pretty good in TRS and frankly that game has a really bad weight system. it's only not a problem because there are a bunch of weapons (namely swords). Quote Link to comment Share on other sites More sharing options...
shadykid Posted July 5, 2013 Share Posted July 5, 2013 it's pretty good in TRS and frankly that game has a really bad weight system. it's only not a problem because there are a bunch of weapons (namely swords). which is it dondon (besides TRS isn't technically a Fire Emblem game even if it is extremely similar) Quote Link to comment Share on other sites More sharing options...
dondon151 Posted July 5, 2013 Share Posted July 5, 2013 i'm just saying that the weight system is really bad in TRS because it uses the FE4 weight system (where there is no stat that offsets weapon weight), yet it doesn't feel bad because of the huge variety of weapons with different weapon weights. this shows that the problem in more contemporary weight systems (where con or build does offset weapon weight) is not innate to the systems themselves. Quote Link to comment Share on other sites More sharing options...
NinjaMonkey Posted July 5, 2013 Share Posted July 5, 2013 (edited) That, and reclassing, I don't like reclasses. It's not as though you are forced to use it or anything... Edited July 5, 2013 by NinjaMonkey Quote Link to comment Share on other sites More sharing options...
shadykid Posted July 5, 2013 Share Posted July 5, 2013 It's not as though you are forced to use it or anything... I don't get the "reclassing sucks" arguments, particularly when they mention it destroys individuality that covers FE11/12, but everyone gets a (relatively) unique set of base classes in Awakening of course there's weebs like Rey that always prefer base classes, WEEEEEEBBBB Quote Link to comment Share on other sites More sharing options...
dondon151 Posted July 5, 2013 Share Posted July 5, 2013 honestly i think that a really innovative system would allow for FE11/12-style reclassing but only among 2 unique classes per character (like in FE13, except not 3 classes). Quote Link to comment Share on other sites More sharing options...
shadykid Posted July 5, 2013 Share Posted July 5, 2013 (edited) honestly i think that a really innovative system would allow for FE11/12-style reclassing but only among 2 unique classes per character (like in FE13, except not 3 classes). so basically FE13 with one fewer base class and no level reset or FE11/12 with only two classes per character (this is what you're basically saying, right) Edited July 5, 2013 by shadykid Quote Link to comment Share on other sites More sharing options...
PKL Posted July 5, 2013 Share Posted July 5, 2013 FE13 would be a lot better off if second seals didnt exist but reclass did. Quote Link to comment Share on other sites More sharing options...
shadykid Posted July 5, 2013 Share Posted July 5, 2013 FE13 would be a lot better off if second seals didnt exist but reclass did. but then I couldn't go around in postgame with my maxed out Dark Flier Cordelia and murder everything Quote Link to comment Share on other sites More sharing options...
PKL Posted July 5, 2013 Share Posted July 5, 2013 but then I couldn't go around in postgame with my maxed out Dark Flier Cordelia and murder everything Make second seals reset levels and only exist in postgame Quote Link to comment Share on other sites More sharing options...
Zerker Posted July 5, 2013 Share Posted July 5, 2013 Make second seals reset levels and only exist in postgame but I want to brutally murder the game with the brokenness Quote Link to comment Share on other sites More sharing options...
dondon151 Posted July 5, 2013 Share Posted July 5, 2013 so basically FE13 with one fewer base class and no level reset or FE11/12 with only two classes per character (this is what you're basically saying, right) yeah let's find all of the ways to say something different with the same meaning =P Quote Link to comment Share on other sites More sharing options...
PKL Posted July 5, 2013 Share Posted July 5, 2013 but I want to brutally murder the game with the brokenness New Game + xD Quote Link to comment Share on other sites More sharing options...
Zerker Posted July 5, 2013 Share Posted July 5, 2013 New Game + xD but I want to destroy the game nao without waiting :c Quote Link to comment Share on other sites More sharing options...
shadykid Posted July 5, 2013 Share Posted July 5, 2013 yeah let's find all of the ways to say something different with the same meaning =P of course, I'm just practicing Quote Link to comment Share on other sites More sharing options...
The Void Posted July 21, 2013 Author Share Posted July 21, 2013 Hopefully the next FE won't have a final boss who doesn't move. Quote Link to comment Share on other sites More sharing options...
shadykid Posted July 21, 2013 Share Posted July 21, 2013 Hopefully the next FE won't have a final boss who doesn't move. which final bosses HAVE actually moved? I can think of Ashnard, and that's it Quote Link to comment Share on other sites More sharing options...
Anouleth Posted July 21, 2013 Share Posted July 21, 2013 which final bosses HAVE actually moved? I can think of Ashnard, and that's it Idoun and Fomortiis both move. Quote Link to comment Share on other sites More sharing options...
Missile Posted July 21, 2013 Share Posted July 21, 2013 (edited) - No Avatar : it just destroys the games - Open fields map : which implies less strategy - Childrens & weddings : it's just bad fan service - High caps : destroys the balance - Fan Service : stop - DLC : stop - Dual attack : LUCK BASED - bad plot - Nosferatu - some loli like Nowi. But I don't want Pair Up to be removed, it can be more interesting if it was less broken (for example, pair up should be useless against huge waves of ennemis but nice against bosses) Edited July 21, 2013 by Missile Quote Link to comment Share on other sites More sharing options...
shadykid Posted July 21, 2013 Share Posted July 21, 2013 Idoun and Fomortiis both move. Idoun's 2 move doesn't count, even Roy can ORKO her Quote Link to comment Share on other sites More sharing options...
Djeets Posted July 21, 2013 Share Posted July 21, 2013 Normal Final boss with Normal ways to defeat it,, i want a final boss that takes 2-3 phases with each had different and long way to defeat,, Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.