ghast Posted July 3, 2013 Share Posted July 3, 2013 (edited) You might find something? Edited July 29, 2015 by Ghatsu! Quote Link to comment Share on other sites More sharing options...
Tchyrimi or halfrohp Posted July 4, 2013 Share Posted July 4, 2013 Aw shizzle ma nizzle, you posted here? Cool. The female merc seems off to me. I can't really explain it. Quote Link to comment Share on other sites More sharing options...
ghast Posted July 4, 2013 Author Share Posted July 4, 2013 Hey dood! yeah, not much feedback going on and I'm anxious to get better. Could you be more specific? maybe its the legs? or something like her looking unnatural? i can't really figure it out either lol that's the problem :\ Quote Link to comment Share on other sites More sharing options...
Mercenary Lord Posted July 4, 2013 Share Posted July 4, 2013 The saturation is kind of wonky. more may come later if im bored Quote Link to comment Share on other sites More sharing options...
ghast Posted July 4, 2013 Author Share Posted July 4, 2013 saturation where? Quote Link to comment Share on other sites More sharing options...
Mercenary Lord Posted July 4, 2013 Share Posted July 4, 2013 the femmerc Quote Link to comment Share on other sites More sharing options...
ghast Posted July 4, 2013 Author Share Posted July 4, 2013 ohh, yeah. Lol I'm working on some of her frames now. I'll keep that in mind thanks Quote Link to comment Share on other sites More sharing options...
ghast Posted July 9, 2013 Author Share Posted July 9, 2013 WiP iT rEaL goOd New project, for MarkyJoe's hack. Lucy. and Working on Bram's returning to base frames :\ Quote Link to comment Share on other sites More sharing options...
Lord of Gabriel Knight Posted July 9, 2013 Share Posted July 9, 2013 Your sprites are okay so far, but you should really work on your blurred sprites. They look awful. Try referencing official sprites to see how that's done. I like Lucy's attack, but you'd do better to rip the flowing cape and hair sprites from the female sage sheet rather than make them yourself Quote Link to comment Share on other sites More sharing options...
ghast Posted July 9, 2013 Author Share Posted July 9, 2013 (edited) I'm trying rip off the least amount of sheets possible, or at least make them not obvious :\ i suppose motion blurs shouldn't be attempted to be customed atm also thats awkward because the cape flow IS ripped off from the female sage so :\, as for the hair, well ugh women Edited July 9, 2013 by GhastStation Quote Link to comment Share on other sites More sharing options...
ghast Posted July 11, 2013 Author Share Posted July 11, 2013 I've changed the motion frames to make them less ug. and also, I BRING GIF Quote Link to comment Share on other sites More sharing options...
Book of Ereshkigal Posted July 11, 2013 Share Posted July 11, 2013 He keeps jumping around. Be sure to make sure that the feet are lined up. (EX: After he stops swinging his sword and his coat falls he jumps around a few pixels) Quote Link to comment Share on other sites More sharing options...
Lenh Posted July 12, 2013 Share Posted July 12, 2013 JIIIIFFFFF That jab->cross-slash is so pretty! But yeah, align the feets (and correct the 1px height squish on frames 26 and 27) if you can. Quote Link to comment Share on other sites More sharing options...
ghast Posted July 12, 2013 Author Share Posted July 12, 2013 thanks for the feedback! i've done both your comments and prestooo Quote Link to comment Share on other sites More sharing options...
Agro Posted July 12, 2013 Share Posted July 12, 2013 I really like this. Very cool. His eyes look a little weird when they close, though? I think the archer has a blinking frame too? Maybe you should have a look at that and see how they do it. Also some of the colours seem a tad off; where did you get them from? Quote Link to comment Share on other sites More sharing options...
ghast Posted July 12, 2013 Author Share Posted July 12, 2013 hmm, i'll take a look at that archer blinking frame. As or the colors, the jacket is from his mug, which is from an official mug but I don't remember whose. His legs are from black hair from Karel I think? His boots/gloves/hair are from another portrait too. Quote Link to comment Share on other sites More sharing options...
Book of Ereshkigal Posted July 12, 2013 Share Posted July 12, 2013 thanks for the feedback! i've done both your comments and prestooo Yeah, you fixed it mostly, but he still jumps a but when he puts the sword on his shoulder. I like the animation a lot, BTW. Quote Link to comment Share on other sites More sharing options...
cyron Posted July 12, 2013 Share Posted July 12, 2013 (edited) the bit where he flails both swords at the same time ahead of him, it looks fine to me except, thats not really something you actually do with a sword (i know how to use a sword, i did some reanacting and am pretty good at martial arts plus fencing but that doesent apply here) its not flailing wildly in front of you, that applies to most weapons except nunchuck thats only uncoordinated flailing Edited July 12, 2013 by Cyron Quote Link to comment Share on other sites More sharing options...
ghast Posted July 12, 2013 Author Share Posted July 12, 2013 (edited) EDIT @Cyron, it may not be practical, but it is fire emblem lol. In this universe it can fly. I tried to reanact (?) it seems passable to me. oh shoot, missed that one frame... I'll fix that up but first, here's an update on Lucy the top is the critical, the bottom is the normal. the hair is pretty bad i know, i'm still having a hard time with hair and hair flow Edited July 12, 2013 by GhastStation Quote Link to comment Share on other sites More sharing options...
AstraLunaSol Posted July 12, 2013 Share Posted July 12, 2013 Damn, that jab dude. looks pretty cool. Quote Link to comment Share on other sites More sharing options...
ghast Posted July 13, 2013 Author Share Posted July 13, 2013 thanks Astra, all I need to do is think of a cool way for him to return to base and he's all finished ^^( for now ) Quote Link to comment Share on other sites More sharing options...
Alfric Posted July 13, 2013 Share Posted July 13, 2013 In terms of cool returns, what I'd suggest would be something like the Rogue or Hero animation return, with the whole backwards spin jump, since it seems like it'd flow well into his basic standing pose, and would work from the position he ends up in once the attack part of the animation is done. Quote Link to comment Share on other sites More sharing options...
ghast Posted July 13, 2013 Author Share Posted July 13, 2013 maybe, but that would seem pretty obvious splice for a return. I'm thinking like, the same sort of return but he throws a sword up in the air and grabs it then goes back to standing with a sword spin somewhere. but thanks for the suggestion! Quote Link to comment Share on other sites More sharing options...
Klokinator Posted July 13, 2013 Share Posted July 13, 2013 I think the actual creativity and flow of your battle sprites is already at Yeti level, but shading and motion blurs aren't quite there yet. You have lots of promise as a battle spriter! Quote Link to comment Share on other sites More sharing options...
ghast Posted July 13, 2013 Author Share Posted July 13, 2013 wow thanks Klok! I really appreciate it. I'll keep working on those two things and hopefully i can improve on them Quote Link to comment Share on other sites More sharing options...
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