Yay4Saturday Posted July 21, 2013 Share Posted July 21, 2013 Sometimes I feel like I'm the only person on the planet that dislikes wind waker. The problem is that I don't really care about exploration, while dungeons and puzzles are my favorite aspects of the series. WW has a lot of exploration, but lacks on dungeons and puzzles, so I don't like it. Also, sailing is slow and boring and then there is that AMAZING hahaha triforce hunt in the end. Yes I wished wind waker expanded on dungeon exploration. The boss fights were too...simple. However I liked the fact that Nintendo experimented with the series and thinking of creative ways to present the legend of Zelda games. I loved how you can explore the wide ocean in Wind Waker. Then there is a spooky ghost ship that always got me curious and kinda scared me. :/ Quote Link to comment Share on other sites More sharing options...
Knight Posted July 22, 2013 Share Posted July 22, 2013 Yeah, Wind Waker is much more focused on the exploration, which is good I guess, but it's not as boring on a 2nd playthrough where you ain't aiming for 100%. Quote Link to comment Share on other sites More sharing options...
Anacybele Posted July 22, 2013 Author Share Posted July 22, 2013 (edited) I can't get how anyone can think Skyward Sword was the better game, have you seen the fanbase's reaction to it (and its sales fell of a cliff, too!) Yes, and I've rarely seen a person say it was a bad game or that they didn't like it. Skyward Sword was a hit as far as I can tell. And it is true that Zelda's fanbase tends to stupidly nitpick at the stupidest things. Nobody: Actually, I hate TWW too. I like exploration, but I don't think TWW had enough to explore. It's mostly just ocean with treasure chests scattered everywhere. The islands were too tiny for my tastes. The story was boring as hell. The dungeons and bosses were mostly boring as hell, as were the characters. And the game was way. Too. Damned. EASY. Edited July 22, 2013 by Anacybele Quote Link to comment Share on other sites More sharing options...
shadykid Posted July 22, 2013 Share Posted July 22, 2013 Yes, and I've rarely seen a person say it was a bad game or that they didn't like it. Skyward Sword was a hit as far as I can tell. And it is true that Zelda's fanbase tends to stupidly nitpick at the stupidest things. maybe you shouldn't have went out and said the opposite first then Quote Link to comment Share on other sites More sharing options...
Anacybele Posted July 22, 2013 Author Share Posted July 22, 2013 maybe you shouldn't have went out and said the opposite first then What? I never said SS was a bad game. I have no clue what you're talking about. Quote Link to comment Share on other sites More sharing options...
Lord Raven Posted July 22, 2013 Share Posted July 22, 2013 I generally saw that SS was seen in a more positive light today than Wind Waker was back in its day, for instance. I've seen negative opinions (about the controls but I never had an issue with them) but I haven't seen nearly as much backlash as The Wind Waker's. Quote Link to comment Share on other sites More sharing options...
shadykid Posted July 22, 2013 Share Posted July 22, 2013 What? I never said SS was a bad game. I have no clue what you're talking about. not SS, TP Zera: Seeing two of the scorpion boss was kinda boring, I agree on that, but I thought Fi was awesome. She does state the obvious quite a bit though, I admit. And I can NOT get how anyone can think TP's gameplay was better than Skyward Sword's. SS practically expanded upon what TP had by making using the Wimote as the sword more realistic and natural by actually making you swing the remote instead of merely shake it. But whatevs, we all have our opinions. xP Quote Link to comment Share on other sites More sharing options...
Anacybele Posted July 22, 2013 Author Share Posted July 22, 2013 I don't see where I'm saying TP is a bad game either. I said SS had better GAMEPLAY and that was it. Quote Link to comment Share on other sites More sharing options...
Zera Posted July 22, 2013 Share Posted July 22, 2013 (edited) In response to what Zera said, I know Skyward Sword's combat is far from actual sword fighting, but it's nice to see enemies who are competent. Oh yeah, there weren't any competent enemies in the past...except all those Darknuts. Actually, I don't think SS Link would have any new advantages against TP Darknut; he'd just auto-block most of your attacks like he always does. Also, sailing is slow and boring and then there is that AMAZING hahaha triforce hunt in the end. Wind Waker HD will have a new "fast" mode for sailing, and a revamped Triforce hunt. Miyamoto himself said he found the triforce hunt boring, and it was actually a result of the limited development time. I thought it was amazing how Tingle charges a fortune to translate all the Triforce Charts. I wonder what he's doing with all that money right now.....http://www.youtube.com/watch?v=J-BVnvAsiz4 By the way, I found an incredible group of five Zelda reviews on youtube. This critic is amazing. Ocarina of Time http://www.youtube.com/watch?annotation_id=annotation_581944&feature=iv&src_vid=iO1ckmGe-do&v=o908SWJ8ulc Majora's Mask http://www.youtube.com/watch?annotation_id=annotation_991053&feature=iv&src_vid=o908SWJ8ulc&v=iO1ckmGe-do The Wind Waker http://www.youtube.com/watch?annotation_id=annotation_500086&feature=iv&src_vid=iO1ckmGe-do&v=ivl1QfzTatw Twilight Princess http://www.youtube.com/watch?annotation_id=annotation_772000&feature=iv&src_vid=ivl1QfzTatw&v=cXOgL6sYzDY Skyward Sword http://www.youtube.com/watch?annotation_id=annotation_114435&feature=iv&src_vid=cXOgL6sYzDY&v=7qAjK7wd5QE Comparison http://www.youtube.com/watch?v=jyIGhXNlF34 Edited July 22, 2013 by Zera Quote Link to comment Share on other sites More sharing options...
Keiya Posted July 22, 2013 Share Posted July 22, 2013 Interesting that Nintendo is not attending Tokyo Game Show 2013 this year as well. If they did, though, I'd imagine they would steal the entire show. Quote Link to comment Share on other sites More sharing options...
Knight Posted July 22, 2013 Share Posted July 22, 2013 Darknut fights are few and far between. Quote Link to comment Share on other sites More sharing options...
Zera Posted July 23, 2013 Share Posted July 23, 2013 Darknut fights are few and far between. Well, Scervo and Dreadfuse are also few and far between, and SS doesn't have Darknuts at all. Personally, I don't think the enemies of SS are any more challenging than those of other Zelda games. Want competent enemies? Then try the Iron Knuckles in Zelda 2. I hear those guys are really tough, especially the blue ones. Quote Link to comment Share on other sites More sharing options...
Anacybele Posted July 24, 2013 Author Share Posted July 24, 2013 (edited) I thought SS's Moblins were a pain in the ass to beat, especially the ones with metal shields and when you're facing one in a skinny bridge. >.> Edited July 24, 2013 by Anacybele Quote Link to comment Share on other sites More sharing options...
Knight Posted July 24, 2013 Share Posted July 24, 2013 You just run at their shields and climb over them. Quote Link to comment Share on other sites More sharing options...
Anacybele Posted July 24, 2013 Author Share Posted July 24, 2013 They still take an insane amount of hits to defeat and the ones with the metal shields gradually turn around to face you again. And it's EASY to get knocked off of the skinny bridge if you're fighting one there. Quote Link to comment Share on other sites More sharing options...
PKL Posted July 24, 2013 Share Posted July 24, 2013 (edited) I loved Skyward Sword. I love how you yourself improve at using the sword. In the first dungeon, I was like: "This is pretty cool so far, but I wish the controls were better". By the third dungeon, I was playing so well and forgot that the controls were supposedly bad. They just need some getting used to and that's not really bad. The game was fantastic everywhere else. The story was interesting to me, I liked the overworld, the time puzzles in the Lanayru Province and the gameplay was very fun. I do dislike Fi a bit though, as it makes replaying the game so hard whenever she talks I just want to yell at the screen/slash her so she shuts up. But it's an amazing game and people love to complain about everything. I also love WW and TP, they both have their charm. My favorite is Majora's Mask though <3 EDIT: [spoiler=dont look if you havent beaten it] Though I dislike Fi for gameplay reasons. I do like her outside of that and her theme. I felt bad for her at the end. The Impa reveal was a pretty cool moment too. ;_; Edited July 24, 2013 by PKL Quote Link to comment Share on other sites More sharing options...
Icon of Sin Posted July 24, 2013 Share Posted July 24, 2013 (edited) I'd say the problem was less in the "competence" of the enemies but on how much they actually harmed you. I liked both WW and TP, but it's a bit jarring that most enemies barely do half a heart worth of damage. In fact, the only time I even died in TP was mostly a funny blooper event involving a cannon in the ice dungeon. SS solved that a bit, but in a weird way now almost every normal monster hits you for the same amount of damage. An actual progression would be nicer to players from what I feel. Edited July 24, 2013 by Doga Blockovich Quote Link to comment Share on other sites More sharing options...
shadykid Posted July 24, 2013 Share Posted July 24, 2013 OoT/MM are obviously the best, they can be broken so badly in a speedrun Quote Link to comment Share on other sites More sharing options...
Knight Posted July 24, 2013 Share Posted July 24, 2013 I hate speedruns, I'm usually disappointed enough out of a game when I beat it in a single sitting. (Though recently I've been quite thankful, with the large amount of games on my waiting list.) Quote Link to comment Share on other sites More sharing options...
shadykid Posted July 24, 2013 Share Posted July 24, 2013 *links siglemic 70-star speedrun* WW the best, cosmo speedruns it Quote Link to comment Share on other sites More sharing options...
PKL Posted July 24, 2013 Share Posted July 24, 2013 Speedruns aren't indicative of a game's worth. Especially if the glitches used to break it in speedruns aren't going to be triggered ever by players that aren't speedrunning (read: 99% of players) Quote Link to comment Share on other sites More sharing options...
shadykid Posted July 24, 2013 Share Posted July 24, 2013 Speedruns aren't indicative of a game's worth. Especially if the glitches used to break it in speedruns aren't going to be triggered ever by players that aren't speedrunning (read: 99% of players) that doesn't mean I can't joke around about the most speedrunable games of the series Quote Link to comment Share on other sites More sharing options...
Lord Raven Posted July 24, 2013 Share Posted July 24, 2013 I thought Darknuts in The Wind Waker were easy, it was always "walk up, wait for the A to flash while holding your shield, then armor comes off." Doesn't help that the Darknuts after you get the Light Arrows are trivial because Light Arrows were so awesome Quote Link to comment Share on other sites More sharing options...
Anacybele Posted July 24, 2013 Author Share Posted July 24, 2013 I was surprised at how many people said TP was the easiest Zelda. I died several times in it. Now TWW, on the other hand, I almost never died. I died once against Puppet Ganon and that was it. Quote Link to comment Share on other sites More sharing options...
Jedi Posted July 24, 2013 Share Posted July 24, 2013 I'd say Ocarina is the easiest to me, simply from my experience. Because I have been playing it for 15 years I've enjoyed most Zelda games over the years, Majora's Mask and Twilight Princess the most. I also really loved Wind Waker, Ocarina, a Link to the Past, Zelda 2, The oracle games, Link's Awakening and the rest are ok to me. I have yet to play Skyward Sword however lol. Quote Link to comment Share on other sites More sharing options...
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