IceBrand Posted October 5, 2013 Share Posted October 5, 2013 (edited) When you choose build 3 hair 2 for female Robin, the hair is covering her right eye on her model. But during conversation and etc it's on the opposite side. Edited October 5, 2013 by AllAroundGamer9 Quote Link to comment Share on other sites More sharing options...
Sock Posted October 5, 2013 Share Posted October 5, 2013 Yeah, it bothers me. This has always bothered me in every Fire Emblem game. Chrom is the first and only to get proper inversion (ie. two different portraits). To think I had my hopes up when I first noticed this before the game was released in Japan... Quote Link to comment Share on other sites More sharing options...
Aquakat Posted October 5, 2013 Share Posted October 5, 2013 It's very common. Donny and Vaike also have scars that switch sides and, perhaps the best visibly, Basilio's eyepatch. Most aversions to it are those who have symmetrical designs (actually a large majority of the cast). Chrom's the only one with two different portraits, likely because of the mark and him being a main lord. Quote Link to comment Share on other sites More sharing options...
shadowofchaos Posted October 5, 2013 Share Posted October 5, 2013 Chrom's the only one with two different portraits, likely because of the mark and him being a main lord. Pretty much the reason. Quote Link to comment Share on other sites More sharing options...
PKL Posted October 5, 2013 Share Posted October 5, 2013 The things you ppl notice...>_>. I guess it's another reason to hate awakening so it's good. Quote Link to comment Share on other sites More sharing options...
Thor Odinson Posted October 5, 2013 Share Posted October 5, 2013 It doesn't bother me because extra portraits mean extra work for artist and extra asset/memory management for the programmer coincidentally those are my fields of study/work/interest Quote Link to comment Share on other sites More sharing options...
RJWalker Posted October 5, 2013 Share Posted October 5, 2013 Doesn't Ike switch too? Quote Link to comment Share on other sites More sharing options...
Aquakat Posted October 5, 2013 Share Posted October 5, 2013 Doesn't Ike switch too? Maybe? I was thinking of just Awakening for my post. Quote Link to comment Share on other sites More sharing options...
Sock Posted October 5, 2013 Share Posted October 5, 2013 Doesn't Ike switch too? Ike mirrors like everyone else in the series, sans Chrom. It is so distracting... Quote Link to comment Share on other sites More sharing options...
Airship Canon Posted October 6, 2013 Share Posted October 6, 2013 The things you ppl notice...>_>. I guess it's another reason to hate awakening so it's good. The rest of the series is worse for this. -_- The fact that Chrom actually doesn't do this is a notable improvement, even if it's only Chrom. Quote Link to comment Share on other sites More sharing options...
IceBrand Posted October 8, 2013 Author Share Posted October 8, 2013 (edited) The rest of the series is worse for this. -_- The fact that Chrom actually doesn't do this is a notable improvement, even if it's only Chrom. Hopefully in future FE's every character will have two different sprites. Edited October 8, 2013 by AllAroundGamer9 Quote Link to comment Share on other sites More sharing options...
Mighty Kamina Posted October 8, 2013 Share Posted October 8, 2013 It does bother me, but not enough to lessen my enjoyment of the game. I hope for the next FE game IS gives everyone two portraits depending on whether they are facing left or right. Quote Link to comment Share on other sites More sharing options...
Book of Ereshkigal Posted October 8, 2013 Share Posted October 8, 2013 (edited) Yeah, it bothers me. This has always bothered me in every Fire Emblem game. Chrom is the first and only to get proper inversion (ie. two different portraits). To think I had my hopes up when I first noticed this before the game was released in Japan... ...Nergal actually got properly inverted mugs for his eye. Though otherwise, yes. Basiliooooooooooooooooooooo -insert any other particularly asymmetrical character here- Edited October 8, 2013 by L95 Quote Link to comment Share on other sites More sharing options...
Aurath8 Posted October 8, 2013 Share Posted October 8, 2013 It does bother me, but not enough to lessen my enjoyment of the game. I hope for the next FE game IS gives everyone two portraits depending on whether they are facing left or right. Not everyone needs one though. A lot of characters are symmetrical as well, like Kellam, Say'ri or Tharja. Several more have only negligible differences if you just flip the sprite like Maribelle, whose hair briefly flicks in the opposite direction. I'd still like unique sprites for the few ones that really need it. Its mostly for the painfully obvious differences, like Virion's arm guard, as even stuff like Basilio's eyepatch can go unnoticed. Quote Link to comment Share on other sites More sharing options...
Aquakat Posted October 8, 2013 Share Posted October 8, 2013 (edited) Not everyone needs one though. A lot of characters are symmetrical as well, like Kellam, Say'ri or Tharja. Several more have only negligible differences if you just flip the sprite like Maribelle, whose hair briefly flicks in the opposite direction. I'd still like unique sprites for the few ones that really need it. Its mostly for the painfully obvious differences, like Virion's arm guard, as even stuff like Basilio's eyepatch can go unnoticed. ...I'd argue about the eyepatch. It was rather obvious that his covered/missing/bad eye kept switching. ...Also, Virion has an arm guard? Edited October 8, 2013 by Kat Quote Link to comment Share on other sites More sharing options...
DodgeDusk Posted October 8, 2013 Share Posted October 8, 2013 (edited) ...I'd argue about the eyepatch. It was rather obvious that his covered/missing/bad eye kept switching. ...Also, Virion has an arm guard? his left arm is "armoured" while his right isn't. I'm presuming that's what he meant Edited October 8, 2013 by DodgeDusk Quote Link to comment Share on other sites More sharing options...
Sock Posted October 9, 2013 Share Posted October 9, 2013 ...Nergal actually got properly inverted mugs for his eye. Though otherwise, yes. Basiliooooooooooooooooooooo -insert any other particularly asymmetrical character here- ...Now that you've mentioned it I seem to recall this. Whoops, I goofed. Speaking of Basilio, his confession CG is backwards. >_> What the hell, IS. Proof the eyepatch is just for appearance! Quote Link to comment Share on other sites More sharing options...
Integrity Posted October 9, 2013 Share Posted October 9, 2013 I giggle at it, but it doesn't bother me. Quote Link to comment Share on other sites More sharing options...
bookofholsety Posted October 9, 2013 Share Posted October 9, 2013 (edited) theory: both of Basilio's eyes are actually perfectly fine and what we're seeing in the game with his eyepatch constantly sprite-flipping is exactly what he's really doing: constantly swapping it between his eyes to fuck with everyone else's heads, so nobody's entirely sure which eye is "supposed" to be his injured one (not being serious here but damn i'd kill for this to be the case) Edited October 9, 2013 by bookofholsety Quote Link to comment Share on other sites More sharing options...
Sifer Posted October 9, 2013 Share Posted October 9, 2013 not bothered by it one bit, I never notice these things, and still won't the next time I play Awakening, just a mental block is required. Alright, done. Quote Link to comment Share on other sites More sharing options...
BrightBow Posted October 9, 2013 Share Posted October 9, 2013 Didn't notice it. I would guess it's just something you adapt too. Like the fact that people supposedly talking to each other despite looking at the screen or the absence of any kind of animation, including the mouth. Quote Link to comment Share on other sites More sharing options...
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