IceBrand Posted October 7, 2013 Share Posted October 7, 2013 Even when the attack dosen't show any signs of aiming upwards they still jump. It looks goofy and cartoony. Quote Link to comment Share on other sites More sharing options...
Anacybele Posted October 7, 2013 Share Posted October 7, 2013 I thought the attacks were pushing them backwards onto the ground. It didn't look like jumping to me. Quote Link to comment Share on other sites More sharing options...
Phantom037 Posted October 7, 2013 Share Posted October 7, 2013 Because slow motion isn't as cool if you're on the ground. Quote Link to comment Share on other sites More sharing options...
Aquakat Posted October 7, 2013 Share Posted October 7, 2013 Like Ana, I'd always just seen it as just them being pushed back by the blow. The only ones that ever went 'flying', by my definition, were the mounted units. Quote Link to comment Share on other sites More sharing options...
PKL Posted October 7, 2013 Share Posted October 7, 2013 (edited) I find this effect to be one of the better done things in Awakening. It's pretty dramatic and makes me feel like I messed up (in 95% of the cases it's the RNG but w/e) and makes the death of the unit feel pretty dramatic. Like, for some reason, I can't stand watching sumia fall and die and say Noooo...in that voice. Same with Cordelia. So dramatic ;_; Edited October 7, 2013 by PKL Quote Link to comment Share on other sites More sharing options...
Aquakat Posted October 7, 2013 Share Posted October 7, 2013 I find this effect to be one of the better done things in Awakening. It's pretty dramatic and makes me feel like I messed up (in 95% of the cases it's the RNG but w/e) and makes the death of the unit feel pretty dramatic. Like, for some reason, I can't stand watching sumia fall and die and say Noooo...in that voice. Same with Cordelia. So dramatic ;_; and for enemies, especially for the major ones where the music will suddenly cut out... it feels like I just kicked ass. Quote Link to comment Share on other sites More sharing options...
Airship Canon Posted October 8, 2013 Share Posted October 8, 2013 100% Rule of Cool. Quote Link to comment Share on other sites More sharing options...
shadowofchaos Posted October 8, 2013 Share Posted October 8, 2013 The arrow's momentum was just CLEARLY that strong. Quote Link to comment Share on other sites More sharing options...
Aquakat Posted October 8, 2013 Share Posted October 8, 2013 The arrow's momentum was just CLEARLY that strong. Well, it WAS a critical. Quote Link to comment Share on other sites More sharing options...
Carter Posted October 10, 2013 Share Posted October 10, 2013 I find this effect to be one of the better done things in Awakening. It's pretty dramatic and makes me feel like I messed up (in 95% of the cases it's the RNG but w/e) and makes the death of the unit feel pretty dramatic. Like, for some reason, I can't stand watching sumia fall and die and say Noooo...in that voice. Same with Cordelia. So dramatic ;_; i love when cordelia dies. i mean, i like her as a unit, but i love when she says "too... weak..." and i'm like, yeah, no wonder you died. Quote Link to comment Share on other sites More sharing options...
Sifer Posted October 10, 2013 Share Posted October 10, 2013 Well FE aims to be more stylized than realistic. So if it was realistic the bodies would slump over, every unit would wear helmets no lopsided armor like Chrom had, this would make your units generic looking units. Also of course no Magic. Now, that is less fun. So instead all of the opposite occurs to make things fresh and awesome looking! Quote Link to comment Share on other sites More sharing options...
Zerker Posted October 10, 2013 Share Posted October 10, 2013 (edited) What, people aren't supposed to go flying when I give them a critical uppercut to the jaw? Edited October 10, 2013 by Ƶerker Quote Link to comment Share on other sites More sharing options...
Djing Posted October 11, 2013 Share Posted October 11, 2013 For flying units, I see it as the mount dying which throws the rider off, breaking their neck. Quote Link to comment Share on other sites More sharing options...
Junkhead Posted October 11, 2013 Share Posted October 11, 2013 (edited) The arrow's momentum was just CLEARLY that strong. Why did you kill her? ;( Edited October 11, 2013 by café Quote Link to comment Share on other sites More sharing options...
Airship Canon Posted October 11, 2013 Share Posted October 11, 2013 Why did you kill her? ;( Rey kills everyone. Quote Link to comment Share on other sites More sharing options...
shadowofchaos Posted October 11, 2013 Share Posted October 11, 2013 (edited) Why did you kill her? ;( Rey kills everyone. Soul clearly missed the memo. Death visits all. Edited October 11, 2013 by shadowofchaos Quote Link to comment Share on other sites More sharing options...
Light-Heart Posted October 11, 2013 Share Posted October 11, 2013 Dramatic effect ? From memory the Street Fighter characters did it as well, as well as a screaming and " N-o- no - no- no " type sound as they hit the ground. Though this memory could be wrong xD Quote Link to comment Share on other sites More sharing options...
The Void Posted October 11, 2013 Share Posted October 11, 2013 (edited) Well FE aims to be more stylized than realistic. So if it was realistic the bodies would slump over, every unit would wear helmets no lopsided armor like Chrom had, this would make your units generic looking units. Also of course no Magic. Now, that is less fun. So instead all of the opposite occurs to make things fresh and awesome looking! Don't forget: 1. Some guy from a village being able to be a better fighter than a notable member of either Plegia or the Valmese Empire. 2. Horse riding in a skirt or leotard that long. 3. A illiterate girl being able to use a Fire tome while a scholar can't. 4. Not cutting your hair even when it's way down past your shoulders (see Titania). 5. Only a minorty of the playable units actually wears that much body armor. Etc. Edited October 11, 2013 by The Void Quote Link to comment Share on other sites More sharing options...
BrightBow Posted October 11, 2013 Share Posted October 11, 2013 (edited) Not to mention low level scrubs jumping high into the air at low levels, despite that at this state they are unable to even scratch the grunts later in the game, as if those 8/15 mooks would be powerful enough to strike down the likes of Godzilla with a single blow or take a bullet to the face without injury. Edited October 11, 2013 by BrightBow Quote Link to comment Share on other sites More sharing options...
iHeartLibra Posted October 14, 2013 Share Posted October 14, 2013 The shock of their awesomeness being defeated just takes them by surprise! I know when I see them criticaled to death, I am thoroughly shocked. Quote Link to comment Share on other sites More sharing options...
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