Fair point. As for giving armors axes, it would kind of depend on the context of which FE game you'd want to talk about. After all, lances aren't exactly a bad weapon type to be stuck with most of the time. So while giving them axes would probably help them a little, I think a buff like that would largely be missing what makes armors bad in the first place. After all, earlygame where maps are smaller and tanky units are scarcer tends to be where armor knights shine the most.