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Why does the thief in Paralogue 12 make risen grunts even though he's not a risen?


IceBrand
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Yeah, it's pretty much like all the enemies in Paralogue 20, they too all make Risen noises even though they aren't. Even the boss from what I remember, which makes it all the more silly.

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For the same reason there's a Berserker with a bow in Secret Apo. IS tried to save space on the game card by giving attributes to groups of enemies instead of individual ones, and made some silly oversights as a result.

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