Espinosa Posted February 15, 2014 Author Share Posted February 15, 2014 Shinon's not too common actually. In the 7 tourney games thus far, we've had 7 Rolfs but only 2 Shinons. Quote Link to comment Share on other sites More sharing options...
Icon of Sin Posted February 15, 2014 Share Posted February 15, 2014 Rolf just has better support partners. Mist, Tauroneo and arguably Marcia are better than Gatrie and Janaff. Quote Link to comment Share on other sites More sharing options...
Espinosa Posted February 15, 2014 Author Share Posted February 15, 2014 Then there's the three brothers bond... Quote Link to comment Share on other sites More sharing options...
Icon of Sin Posted February 15, 2014 Share Posted February 15, 2014 I'm not fond of it but it does help Rolf a lot in general and Boyd with Wrath. Oscar just doesn't give a damn about it unless he's using the Vague Katti for some reason. Quote Link to comment Share on other sites More sharing options...
Espinosa Posted February 15, 2014 Author Share Posted February 15, 2014 idk, an extra +20 crit can affect any attack. Doesn't matter much if it goes from 0 to 20 crit, or from 30 to 50. Quote Link to comment Share on other sites More sharing options...
Icon of Sin Posted February 15, 2014 Share Posted February 15, 2014 I'm guessing Parity blocks those too? Perhaps even the critical protection given from supports like Ike and Soren. Quote Link to comment Share on other sites More sharing options...
Espinosa Posted February 15, 2014 Author Share Posted February 15, 2014 I'm guessing Parity blocks those too? Perhaps even the critical protection given from supports like Ike and Soren. Yeah, I would consistently block said bonuses if Parity were in effect. Quote Link to comment Share on other sites More sharing options...
dondon151 Posted February 15, 2014 Share Posted February 15, 2014 I nerfed it from the very start of our LA escapade by having the 5 turns include the turns defending and, when Deadeye affects the same turn it procs, also the turn on which it procs (e.g. if it helps you escape a counterattack or if it's not the last hit). Dondon, PKL and some others actually urged me to "stick with the real thing" and make it 10 turns counting turns attacking and defending. It's way overkill though. no, i said to make it 5 turns. 5 turns like how the game works. it's not 10 turns. it's 5 turns. Quote Link to comment Share on other sites More sharing options...
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