Ninja Penguin Posted February 18, 2014 Share Posted February 18, 2014 (edited) I've been at this for a few years. I do a number of things that demand spriting -- primarily my Dungeons & Dragons campaign, where I use mugs to represent NPCs, but I also semi-update a spritefic called Underground, which gets new chapters approximately "whenever I feel like it" (which comes out to a new chapter every couple months, on average), and I have a project in planning/design phase for when FEXNA comes around. That said, here's a selection of my stuff. Primarily splices, with a little bit of custom work when I'm feeling confident. Mugs - Human A mix of characters from my D&D campaign, spritefics, and sort-of-FEXNA project. Mugs - Fantasy Races Various gods and goddesses of the Greyhawk campaign setting. From left to right: Boccob, Corellon Larethian, Gruumsh One-Eye, Lolth, and Olidammara. Goliaths - big ol' rock people. Elves. A halfling! Backgrounds & Miscellaneous Background panels for spritefic/hacking purposes. Ivan Greene, my character for a Pokémon RPG. Alternate thief critical animation. An attempt at a halfbody sprite. Edited February 18, 2014 by Ninja Penguin Quote Link to comment Share on other sites More sharing options...
ghast Posted February 18, 2014 Share Posted February 18, 2014 whoaaa some of these are bad ass!!! Quote Link to comment Share on other sites More sharing options...
Flaming Kirlia Posted February 18, 2014 Share Posted February 18, 2014 Some look pretty cool, but: That hand looks familiar, do you have permission to use it? Either way you shoud give credit Quote Link to comment Share on other sites More sharing options...
Ninja Penguin Posted February 18, 2014 Author Share Posted February 18, 2014 (edited) Yikes. It was lifted from that, yes, and I credited when I initially posted it. Thanks for catching that. Will take it down for the moment. Edited February 18, 2014 by Ninja Penguin Quote Link to comment Share on other sites More sharing options...
Ninja Penguin Posted February 19, 2014 Author Share Posted February 19, 2014 At the risk of breaking forum etiquette double-posting, have some animation experiments. Skill procs? Legendary-weapon-sensitive animations?... Quick Sword Knight test. Using the Cavalier's sword, so far from perfect. Quote Link to comment Share on other sites More sharing options...
Agro Posted February 19, 2014 Share Posted February 19, 2014 You know that someone already made a sword knight, right? the sword thing looks cool but you already know that from klokchat >:D Quote Link to comment Share on other sites More sharing options...
deranger Posted February 19, 2014 Share Posted February 19, 2014 Some really cool stuff. Second to last human and last god don't seem to have enough forehead though. Favourites would be soldier human, the backgrounds, and the half body. The weapon effects are pretty interesting to (especially for how much work I estimate was put into them). Quote Link to comment Share on other sites More sharing options...
Ninja Penguin Posted February 19, 2014 Author Share Posted February 19, 2014 You know that someone already made a sword knight, right? Blind Archer did one, yeah. Like I said, just a quick proof-of-concept test. Favourites would be soldier human, the backgrounds, and the half body. Anyone's welcome to use those backgrounds, by the way! Should've noted that in the first post. And the last round of these for the night. They're really quite simple, but there's something rewarding about them... Quote Link to comment Share on other sites More sharing options...
Mercenary Lord Posted February 20, 2014 Share Posted February 20, 2014 OH THIS IS WHO YOU ARE ON THE FORUMS OH Quote Link to comment Share on other sites More sharing options...
Ninja Penguin Posted February 28, 2014 Author Share Posted February 28, 2014 Ranged thief animations, featuring Matt and Cath the Pantsless Wonder. One standard and critical each. Quote Link to comment Share on other sites More sharing options...
deranger Posted February 28, 2014 Share Posted February 28, 2014 (edited) Nice work. Blur frames were never something I never liked could do well myself. I don't know if I'd slow them down in the critical frames though. Also, if they're throwing curved knives I'd make them spin. If the knives aren't spinning post throw, I'd make them straight. I think the current's physically possible, but it looks a little weird when a curved knife flies like a dart. Edited March 2, 2014 by deranger Quote Link to comment Share on other sites More sharing options...
Ninja Penguin Posted February 28, 2014 Author Share Posted February 28, 2014 After some thought, I'm planning on using the spinning sword frames from the assassin's critical animation to give the knives a midair spin, yeah. Quote Link to comment Share on other sites More sharing options...
Siuloir Posted March 2, 2014 Share Posted March 2, 2014 After some thought, I'm planning on using the spinning sword frames from the assassin's critical animation to give the knives a midair spin, yeah. Clever, and kudos to that. With the physical motion of the throw you're using, the knives would definitely spin. Well done so far, though. I have massive respect for animating, as I find it terribly daunting. Quote Link to comment Share on other sites More sharing options...
Raze200 Posted March 6, 2014 Share Posted March 6, 2014 Don't you wish knives were in more FE games? Quote Link to comment Share on other sites More sharing options...
Ninja Penguin Posted March 7, 2014 Author Share Posted March 7, 2014 Not sure if it's the effect I'm after, yet. Quote Link to comment Share on other sites More sharing options...
deranger Posted March 7, 2014 Share Posted March 7, 2014 I wouldn't have no blur on the spinning knife but I also wouldn't have that much blur. Maybe a little on the end of the blade (which would be the part with the fastest motion), but not the whole blurred whirlwind effect you have on it right now. Quote Link to comment Share on other sites More sharing options...
Ninja Penguin Posted March 9, 2014 Author Share Posted March 9, 2014 Taking an enormous leap, here: Everything is full custom except for the eyes. First attempt at anything remotely approaching FC. Quote Link to comment Share on other sites More sharing options...
Agro Posted March 9, 2014 Share Posted March 9, 2014 Hm... Pillow shading!!! Pillow shading everywhere!!! FE shading doesn't do the "smooth transition" between colours, it often jumps between them rather suddenly as anime tends to do. The hair looks a little bit like someone took some plasticine and plopped it onto the head. It doesn't have any flow to it. The ear is tiny Could do with some more shading underneath the chin at the neck The body seems really small The nose bridge has too much shading for an FE mug Quote Link to comment Share on other sites More sharing options...
Ninja Penguin Posted April 2, 2014 Author Share Posted April 2, 2014 More experiments in FC. Non-FE style; witness and marvel at my inability to shade any hair or hair-like surfaces. Quote Link to comment Share on other sites More sharing options...
Lenh Posted April 2, 2014 Share Posted April 2, 2014 Man, that's cute <3 Quote Link to comment Share on other sites More sharing options...
NobodiePichu Posted April 2, 2014 Share Posted April 2, 2014 chibi desu knight powers gooo! Quote Link to comment Share on other sites More sharing options...
ghast Posted April 2, 2014 Share Posted April 2, 2014 aweeeee Quote Link to comment Share on other sites More sharing options...
Chocolate Kitty Posted April 2, 2014 Share Posted April 2, 2014 reminds me a lot of Zenonia 2 sprites Quote Link to comment Share on other sites More sharing options...
Ninja Penguin Posted April 4, 2014 Author Share Posted April 4, 2014 He also does a little swordboop. Quote Link to comment Share on other sites More sharing options...
Ninja Penguin Posted April 4, 2014 Author Share Posted April 4, 2014 Quote Link to comment Share on other sites More sharing options...
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