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[Battle:FE9] Losers Round 3 - Shin vs. GeneralHorace


Espinosa
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[spoiler=see teams here]

Shin's team

cq4w.pngz3ve.pngrytp.pngeort.pngxtci.png

vs.

GeneralHorace's team!

txi4.pngm4si.pngk35x.pngmjuh.png99j5.png

Turn 9.

eort.pngvs k35x.png

Shin's Nasir (Breath) attacks Horace's Rolf (Brave Bow)!

22 dmg 78% hit 0% crit 30% Adept

(26)

Nasir activates Adept!

(87 20 45)

Rolf receives 22/52 damage!

(3 69 86)

Rolf receives 22/52 damage!

Nasir attacks again!

(45)

(30 10 79)

Rolf receives 8/52 damage!

Rolf is KO'd!

The reinforcements attack Horace's Rolf! ...But there was no target.

Shin                              Horace
Oscar 0/56                        Gatrie 41/59
Kieran 50/50                      Shinon 0/53
Tanith 0/53                       Rolf 0/52
Nasir 60/60 [13]                  Nasir 60/60 [17]
Naesala 62/62 [5]                 Oscar 56/56 
Magichamp 31/31
Donat 26/26
Venucruel 0/26
Vilera 31/31
Rapiusaur 26/26
Butterkey 0/26

Horace acts next.

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[spoiler=see teams here]

Shin's team

cq4w.pngz3ve.pngrytp.pngeort.pngxtci.png

vs.

GeneralHorace's team!

txi4.pngm4si.pngk35x.pngmjuh.png99j5.png

Turn 10.

xtci.pngvs txi4.png

Horace's Gatrie (Vague Katti) attacks Shin's Naesala (Beak)!

Naesala activates Vantage!

4 dmg 100% hit 3% crit

(49 42 22)

Gatrie receives 4/59 damage!

Gatrie counterattacks!

15 dmg 51% hit 0% crit 25% Adept

(98)

(46 66 38)

Gatrie misses!

Naesala attacks again!

(59 51 83)

Gatrie receives 4/59 damage!

Shin                              Horace
Oscar 0/56                        Gatrie 33/59
Kieran 50/50                      Shinon 0/53
Tanith 0/53                       Rolf 0/52
Nasir 60/60 [13]                  Nasir 60/60 [14]
Naesala 62/62 [4]                 Oscar 56/56 
Magichamp 31/31
Donat 26/26
Venucruel 0/26
Vilera 31/31
Rapiusaur 26/26
Butterkey 0/26

Shin acts next.

Edited by Espinosa
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Well, that's effective! Naesala equips his Laguz band and pecks at Gatrie! The chumps attack too!

Edited by Shin
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[spoiler=see teams here]

Shin's team

cq4w.pngz3ve.pngrytp.pngeort.pngxtci.png

vs.

GeneralHorace's team!

txi4.pngm4si.pngk35x.pngmjuh.png99j5.png

Turn 11.

xtci.pngvs txi4.png

Shin's Naesala equips the Laguz Band!

Shin's Naesala (Beak) attacks Horace's Gatrie (Vague Katti)!

4 dmg 100% hit 3% crit

(6 13 0)

Critical hit!

Gatrie receives 12/59 damage!

Gatrie counterattacks!

Gatrie activates Wrath!

15 dmg 51% hit 50% crit 25% Adept

(54)

(42 82 73)

Gatrie misses!

Naesala attacks again!

(32 65 94)

Gatrie receives 4/59 damage!

Shin                              Horace
Oscar 0/56                        Gatrie 17/59
Kieran 50/50                      Shinon 0/53
Tanith 0/53                       Rolf 0/52
Nasir 60/60 [10]                  Nasir 60/60 [14]
Naesala 62/62 [20]                Oscar 56/56 
Magichamp 31/31
Donat 26/26
Venucruel 0/26
Vilera 31/31
Rapiusaur 26/26
Butterkey 0/26

Horace acts next.

Edited by Espinosa
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[spoiler=see teams here]

Shin's team

cq4w.pngz3ve.pngrytp.pngeort.pngxtci.png

vs.

GeneralHorace's team!

txi4.pngm4si.pngk35x.pngmjuh.png99j5.png

Turn 12.

xtci.pngvs txi4.png

Horace's Gatrie (Vague Katti) attacks Shin's Naesala (Beak)!

Naesala activates Vantage!

5 dmg 100% hit 3% crit

(90 46 22)

Gatrie receives 5/59 damage!

Gatrie counterattacks!

23 dmg 71% hit 50% crit 25% Adept

Gatrie activates Wrath!

(41)

(72 6 29)

Critical hit!

Naesala receives 62/62 damage!

Naesala is KO'd!

Shin                              Horace
Oscar 0/56                        Gatrie 12/59
Kieran 50/50                      Shinon 0/53
Tanith 0/53                       Rolf 0/52
Nasir 60/60 [10]                  Nasir 60/60 [11]
Naesala 0/62                      Oscar 56/56 
Magichamp 31/31
Donat 26/26
Venucruel 0/26
Vilera 31/31
Rapiusaur 26/26
Butterkey 0/26

Shin acts next.

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[spoiler=see teams here]

Shin's team

cq4w.pngz3ve.pngrytp.pngeort.pngxtci.png

vs.

GeneralHorace's team!

txi4.pngm4si.pngk35x.pngmjuh.png99j5.png

Turn 13.

z3ve.pngvs txi4.png

Shin's Kieran (Silver Axe) attacks Horace's Gatrie (Silver Lance)!

Kieran activates Nihil!

18 dmg 100% hit 0% crit

Gatrie receives 12/59 damage!

Gatrie is KO'd!

The reinforcements attack Horace's Gatrie! ...But there was no target.

Shin                              Horace
Oscar 0/56                        Gatrie 0/59
Kieran 50/50                      Shinon 0/53
Tanith 0/53                       Rolf 0/52
Nasir 60/60 [7]                   Nasir 60/60 [11]
Naesala 0/62                      Oscar 56/56 
Magichamp 31/31
Donat 26/26
Venucruel 0/26
Vilera 31/31
Rapiusaur 26/26
Butterkey 0/26

Horace acts next.

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BTW Shin, I don't know if you know this, but reinforcements don't have to attack the same unit as the personified character (but among each other, they should have the same target each turn, or none).

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BTW Shin, I don't know if you know this, but reinforcements don't have to attack the same unit as the personified character (but among each other, they should have the same target each turn, or none).

i was under the impression that they had to. At least that was the rule in doofina's vs Shin's game I'm pretty sure.

Anyway Nasir do Nasir things to Kieran.

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In all honesty, it wouldn't have changed anything but it's probably worth writing somewhere... unless it already is written down!

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In the instructions / mechanics thingy, I wrote:

Tanith's Reinforce:

1. Can be used twice per battle.

2. Wastes the user's turn.

3. After the user's turn (including the one when Reinforcements are summoned), the player can choose to either do nothing with the Pegs, or have them attack one particular target of choice (whom they will all attack).

4. Reinforcements can be targeted by the opposition if they so wish.

'One target' that they all attack, not necessarily shared with the main attacker. I was basically trying to replicate how Reinforce works in-game in LA settings.

Honestly though, we should probably ban Reinforce altogether. Not very effective and annoying as hell for the host to repeatedly generate up to 6 extra rounds of combat per character, so I'm kinda glad I didn't have to do it for Shin's last four turns (though if he'd suicided them all unto Gatrie, that'd be the end of them all... or not; I don't think he doubles any of them).

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[spoiler=see teams here]

Shin's team

cq4w.pngz3ve.pngrytp.pngeort.pngxtci.png

vs.

GeneralHorace's team!

txi4.pngm4si.pngk35x.pngmjuh.png99j5.png

Turn 14.

z3ve.pngvs mjuh.png

Horace's Nasir (Breath) attacks Shin's Kieran (Silver Axe)!

Horace's Nasir activates Nihil!

Shin's Kieran activates Nihil!

9 dmg 81% hit 0% crit

(2 68 37)

Kieran receives 9/50 damage!

Kieran counterattacks!

16 dmg 83% hit 0% crit

(80 30 95)

Nasir receives 16/60 damage!

Nasir attacks again!

(34 70 99)

Kieran receives 9/50 damage!

Shin                              Horace
Oscar 0/56                        Gatrie 0/59
Kieran 32/50                      Shinon 0/53
Tanith 0/53                       Rolf 0/52
Nasir 60/60 [7]                   Nasir 44/60 [7]
Naesala 0/62                      Oscar 56/56 
Magichamp 31/31
Donat 26/26
Venucruel 0/26
Vilera 31/31
Rapiusaur 26/26
Butterkey 0/26

Shin acts next.

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I also think it's very possible that we end up banning Nasir after all. It's not unlikely that Nasirs survive on both sides at the end of the match, dealing around 7 damage to each other (with 60 HP) per hit, possibly recovering it back with Renewal. Since attacks will often miss, a match may well continue endlessly in such settings. That's really fucking gay, and really, the only legit reason to ban Nasir at all.

Ena lacks innate Nihil, so I think Ena can be kept in. Not sure here. Technically, Ena is kinda comparable to Ranulf, who is in Mid Tier right now.

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I think he's ok if you can't give him boosters. Without that he doesn't double anything except generals and doesn't really hit all that hard.

also i think i'm the CHUMP :(

Edited by General Horace
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Nasir without boosters would kinda suck, since he can't double everyone, maybe lower it to like no more than 2 speedwings or something?

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Nasir without boosters gets completely destroyed by Giffca.

With 2 Speedwings, he's still in a position where nobody really wants to attack him, but you want to use him to scout for Laguzguards even less, so he just stands there, and when everyone dies (PKL has been insisting that Nihil teams is the only way to win games) they fight each other for 200 turns regardless.

With Ena, she has innate Renewal, and two Enas fight each other even worse than two Nasirs. But it's highly unlikely both will be running Nihil, since custom Nihil is best put on a unit who can take out moribund or dangerous units with reliable and powerful attacks, like Boyd or a Sage. Honestly, idk what to do here.

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Nasir without boosters gets completely destroyed by Giffca.

With 2 Speedwings, he's still in a position where nobody really wants to attack him, but you want to use him to scout for Laguzguards even less, so he just stands there, and when everyone dies (PKL has been insisting that Nihil teams is the only way to win games) they fight each other for 200 turns regardless.

With Ena, she has innate Renewal, and two Enas fight each other even worse than two Nasirs. But it's highly unlikely both will be running Nihil, since custom Nihil is best put on a unit who can take out moribund or dangerous units with reliable and powerful attacks, like Boyd or a Sage. Honestly, idk what to do here.

What? That wasnt what I said at all :/. What I meant was what dondon explained. It's gay and takes away from the custom aspect if the one wielding Nihil doesnt care about any skills his opponent might have. They dont even have to scout.

Edited by PKL
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