Orange Scarlet Posted March 26, 2014 Share Posted March 26, 2014 I will try to be as absolutely clear as I can with my explanation of my problem. I have been practicing eventing as of lately and I decided to try practicing with FEditor some. I have used FEditor in the past with no problem but for some reason i'm getting some bullshit error message and I can't use it. The FEditor will work when I use it on a clean rom but once I add in the events with the Event Assembler and try to open up the rom in FEditor I get this. http://gyazo.com/c6a42fe8d750ca3d5d316fde0da8b41b Just for the record when I enter in the events into the game and I got the map and everything the game is perfectly playable and the assembler doesn't give me any errors or anything. But it seems that the events I put into the hack are what's causing the FEditor to not work. I asked a couple other people who have experience with hacking and they told me they have never seen this problem before and couldn't figure out what was wrong with it. If anyone has experienced this before I would really appreciate the help. Thanks in advanced. Quote Link to comment Share on other sites More sharing options...
Agro Posted March 26, 2014 Share Posted March 26, 2014 It appears that you've got your ROM open in more than one program. This might happen if you, say, had it open in Sappy, or made a change in HxD and didn't save it, etc., etc. Is FEditor the only program you have open or do you tend to keep multiple programs open at once? Quote Link to comment Share on other sites More sharing options...
Orange Scarlet Posted March 26, 2014 Author Share Posted March 26, 2014 Well I usually do tend to have multiple programs open usually. But in regards to this I tried it early today when I had no programs open and just FEditor. It still doesn't work. Quote Link to comment Share on other sites More sharing options...
Agro Posted March 26, 2014 Share Posted March 26, 2014 What happens if you copy and paste the ROM and open that up in FEditor? Same error? Quote Link to comment Share on other sites More sharing options...
Orange Scarlet Posted March 26, 2014 Author Share Posted March 26, 2014 I just tried that. Same error. Quote Link to comment Share on other sites More sharing options...
Matt Snow Posted March 26, 2014 Share Posted March 26, 2014 Try re-inserting the Events and map without multiple programs in, and then opening it in FEditor. If it still happens I think you need a new base rom. Quote Link to comment Share on other sites More sharing options...
Agro Posted March 27, 2014 Share Posted March 27, 2014 out of curiosity what address are you putting your events at? Quote Link to comment Share on other sites More sharing options...
Orange Scarlet Posted March 27, 2014 Author Share Posted March 27, 2014 "Agro" 01000190 is the offset for my events. My map data ends right before that. Anyway I know my map data wasn't overwritten because like I mentioned before the rom plays perfectly fine and the events I added in there run just fine. "Matt Snow" Honestly I don't believe getting a new rom will do anything at all. I mentioned in the first post just in case you missed it that the clean rom itself runs just fine in the FEditor. But right when I add my events in I get that error message. But in regards to the first thing you asked me to do I made sure everything was closed and retried it. Still the same error message. Quote Link to comment Share on other sites More sharing options...
Agro Posted March 27, 2014 Share Posted March 27, 2014 Try to think about this logically. If FEditor stops working once you insert your events, what could be wrong? Probably your events. In which case we will need to see your events. Quote Link to comment Share on other sites More sharing options...
Orange Scarlet Posted March 27, 2014 Author Share Posted March 27, 2014 Try to think about this logically. If FEditor stops working once you insert your events, what could be wrong? Probably your events. In which case we will need to see your events. Honestly you just got beaten to that. I knew it had to be something wrong with my events so my friend took a look at it and compared it to his own events. He managed to figure it out so I shouldn't have any problems with this now. Thank you though for the assistance I really appreciate it. Quote Link to comment Share on other sites More sharing options...
CT075 Posted March 27, 2014 Share Posted March 27, 2014 maybe you can tell us what you did wrong so other people having the same problem can see what to do Quote Link to comment Share on other sites More sharing options...
Orange Scarlet Posted March 27, 2014 Author Share Posted March 27, 2014 Honestly it's a little difficult to explain. I guess the way I wrote out my Macro's and such were different from how I was supposed to and that was what was causing the problem. It's just confusing and there is no easy way for me to explain it. He gave me an event script for a hack he was working on so I could use it as a reference to how I should write out stuff. Quote Link to comment Share on other sites More sharing options...
Aleph Posted March 27, 2014 Share Posted March 27, 2014 so post the scripts...? duh Quote Link to comment Share on other sites More sharing options...
Orange Scarlet Posted March 27, 2014 Author Share Posted March 27, 2014 so post the scripts...? duh Well I guess i'll post the script I was using but I don't have permission to post his. //Made by markyjoe1990 of Youtube //Modified by Nintenlord #define DISABLE_TUTORIALS #include EAstdlib.event EventPointerTable(0x06,Pointers) ORG 0x1000190 Pointers: POIN Turn_events POIN Character_events POIN Location_events POIN Misc_events POIN TrapData TrapData POIN Bad Bad Bad Bad POIN Good Good Good Good POIN Opening_event Ending_event Bad: UNIT Batta Berserker 0x00 Level(10,Enemy,True) [8, 2] [8, 2] [KillerAxe, Elixir] [0] UNIT Good: UNIT Lyn LynLord 0x00 Level(5,Ally,True) [3, 12] [3, 13] [ManiKatti, Vulnerary] [0] UNIT Hector HectorLord 0x00 Level(5,Ally,True) [3, 12] [4, 12] [WolfBeil, Vulnerary] [0] UNIT Eliwood EliwoodLord 0x00 Level(5,Ally,True) [3, 12] [2, 12] [Rapier, Vulnerary] [0] UNIT Turn_events: TURN 0x00 TheGuys [0x01,0x00] 0x00 0x00 TURN 0x00 GoWhereISay [0x01,0x00] 0x08 0x00 TURN 0x00 Reinforcments [0x02,0x00] 0x00 0x00 END_MAIN Character_events: END_MAIN Location_events: END_MAIN Misc_events: CauseGameOverIfLordDies END_MAIN TheGuys: OOBB LOU1 Good LOU1 Bad ENUN ENDA GoWhereISay: MOVE Batta [10, 3] ENDA Reinforcments: MUS1 0x0024 LOU1 NewGuys ENUN FADI 0x04 BACG 0x02 TEX1 0x800 FADU 0x04 REMA ENDA NewGuys: UNIT Jaffar Assassin 0x00 Level(20,Ally,True) [18, 0] [16, 2] [KillingEdge] [0] UNIT Ninian Dancer 0x00 Level(20,Ally,True) [19, 0] [17, 2] [Elixir] [0] UNIT Opening_event: ENDA Ending_event: MoveToChapter(0x01) ENDA TrapData: ENDTRAP MESSAGE Events end at offset currentOffset //The map for this chapter is at offset: ???????? Quote Link to comment Share on other sites More sharing options...
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