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[Battle: FE9] Rin Nakai vs Elieson


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  • If a unit under Resolve's effects is being attacked but can't counter (like Silver Bow!Sniper attacking Resolve!Silver Sword!Swordmaster), it will receive the stat boosts (+Sp/2 for Avoid / +Skl/2 for skills such as Counter and Cancel).

^ From the Rules OP

I thought that a unit getting knocked into resolve range meant that any second attack that they'd recieve would be cancelled (aside from Adept). In this case, Tauroneo activated Vantage, meaning that he couldn't counter Ena after Ena's first strike(+Adept) knocked him into Resolve Range.

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I might have to check that in-game sometime later. I'm not sure if I did when I last updated those rules.

For now though, I'll forfeit, gg. Thanks for hosting Horace, this one sure went quickly.

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GG Espi. The luck of the RN comes and goes >.>

IMO Your team was statistically superior to mine. Elincia hax just made things difficult on that last Makalov hit. Missing Ike at the beginning..i dunno how that would've affected the rest of the game.

Edited by Elieson
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Did Ike have Resolve/Wrath? Yeah, it could've been interesting to see how it would've turned out.

Geoff and Makalov can get ridiculously bulky in this team but really, Brom needs the 3 speedwings Ena took to not die as easily. Still, I felt like testing a bunch of stuff in this game, even if these ideas were best tested separately.

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WATCH

MAKALOV HAS
RESOLVE

*later*

OHHH
HE HAD THE AXE
OH MY GOD
THIS MATCH IS EVERYTHING I DID NOT EXPECT

my skype to Horace earlier.

Things really did bend on that key miss on Elincia mid-match. Did you learn anything about Ena though? I dunno if this was the best environment to get test results.

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THE TEAM


Unit HP Str Mag Skl Spd Lck Def Res acc avo crt sk%
Ike 52 26 11** 27 28 20 24 18 74 76 13 27
Elincia 38** 16** 25 25 26* 27 16** 22 77 79 12 12
Tauroneo 52 25 11 21** 15***15** 26 17 57 45 10 21
Makalov 51* 26 8 22* 27 15 25 11** 59 69 11 22
Giffca 68 32 10 28 25 22 25 16 0 72 0 -



Unit HP Str Mag Skl Spd Lck Def Res acc avo crt sk%
Ike 52 26 15 27 28 20 24 18 74 76 13 27
Elincia 52 20 25 25 28 27 20 22 77 83 12 12
Tauroneo 52 25 11 25 21 19 26 17 69 61 12 25
Makalov 58 26 8 24 27 15 25 15 63 69 12 24
Giffca 68 32 10 28 25 22 25 16 0 72 0 --
Giffca-T 68 40 10 32 29 22 30 19 86 80 16 -- 50 181


Ike (Resolve+Wrath+Provoke)
++Silver Sword+
-Brave Sword
-Sonic Sword
-Laguzslayer
~LaguzGuard(E)

Elincia (Nihil+Miracle)
++Runesword
-Amiti
-Silver Sword+
~Full Guard
~LaguzGuard(E)

Tauroneo (Resolve+Vantage+Shade)
++Silver Lance+
-Silver Sword+
-Laguz Lance
-Brave Lance
~

Makalov (Parity+Renewal)
++Vague Katti
-Silver Bow
-Silver Sword+
-Brave Bow
~Knight Ward(E)

Giffca (Roar)
++Claw
~Full Guard(E)
~Laguz Band

Supports:

Elincia <B> Ike
- +10 Avo / +10 Acc (Ike Crit Immunity)
Elincia <A> Tauroneo
- +7 Avo / +15 Acc / +1 Def/res

Edited by Elieson
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my skype to Horace earlier.

Things really did bend on that key miss on Elincia mid-match. Did you learn anything about Ena though? I dunno if this was the best environment to get test results.

Ah I see. I more or less guessed and figured out those builds.

Ena needs a specific team built around her (where speedwings aren't too wanted); otherwise, her team won't function very well. Still, you saw what she did with Makalov and her matchups are in general great against such foes. Who else can claim a really favourable matchup against Makalov? If she takes all 4 wings, she can double Ike and Giffca, too.

Overall, the current limitations on skills/boosters on Ena could be re-considered. Resolve should still stay banned no doubt, but I'm not so sure about Wrath, or about the stat boosters limit.

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