Flying Shogi Posted August 9, 2015 Share Posted August 9, 2015 (edited) I was playing Awakening and I was thinking, wouldn't it good for the in-laws to support? My Cynthia!Morgan is married to Chrom!Inigo and I thought it'd be interesting for an Olivia x Morgan and a Avatar x Inigo that's not the one we have now. I like hearing about the kids' past from the parents. I want to see the "I dislike the other in law" aspect of the family dynamic as well. Edited August 9, 2015 by Magician Lugh Quote Link to comment Share on other sites More sharing options...
deactivated Posted August 9, 2015 Share Posted August 9, 2015 WOAJ YOU DID THE SAME EXACT THING AS ME! But yeah, but I wish your units can support with ANYONE in the army. Quote Link to comment Share on other sites More sharing options...
Magical Glace Posted August 9, 2015 Share Posted August 9, 2015 I don't really care so long as they're quality. It'd be interesting I guess. Quote Link to comment Share on other sites More sharing options...
Flying Shogi Posted August 9, 2015 Author Share Posted August 9, 2015 WOAJ YOU DID THE SAME EXACT THING AS ME! But yeah, but I wish your units can support with ANYONE in the army. Who was Cynthia's father? Mine was Henry. I do too but that's a lot of writing. I don't really care so long as they're quality. It'd be interesting I guess. Fair enough. I'm not creative so I'd imagine it's hard to come up with good ones, especially if they need to 3 conversations. Quote Link to comment Share on other sites More sharing options...
deactivated Posted August 9, 2015 Share Posted August 9, 2015 Who was Cynthia's father? Mine was Henry. Frederick... I cri. Quote Link to comment Share on other sites More sharing options...
Sentacotus Posted August 10, 2015 Share Posted August 10, 2015 Who was Cynthia's father? Mine was Henry. I do too but that's a lot of writing. Fair enough. I'm not creative so I'd imagine it's hard to come up with good ones, especially if they need to 3 conversations. It didn't prevent IS from making unique conversations for every possible parent pair for the children in Future Past and that was DLC. Quote Link to comment Share on other sites More sharing options...
Flying Shogi Posted August 10, 2015 Author Share Posted August 10, 2015 (edited) It didn't prevent IS from making unique conversations for every possible parent pair for the children in Future Past and that was DLC. If you mean they took into account for all of the parents, it's most likely if statements in the code and whichever matched, they loaded that parent's portrait and his/her dialogue. Even then, I bet the information is already there since S supports log the relationships in the family.so it's a simple check. I don't know what happens to the stats and dialogue if one of the parents died after you've recruited their child. But that's DLC though. While the FP pack was good, it wasn't in the base game. Not everyone gets DLC, let alone the ones from that pack. It's a weak argument but eh. Plus, I don't know if they can just add in game supports from DLC. That'd be cool though if they could. Edited August 10, 2015 by Magician Lugh Quote Link to comment Share on other sites More sharing options...
Jotari Posted August 11, 2015 Share Posted August 11, 2015 I'd actually rather they toned down the number of supports in future games. The sheer quantity of the supports was probably one of the major reasons Awakening's writing was so poor overall. They had a ton of work to do and couldn't make everything of top quality. Quote Link to comment Share on other sites More sharing options...
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