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[FE7] How do Enemy Growths Work?


cleverfool27
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The way I understand it, the classes have base stats and class growth rates, and the enemies every chapter are basically leveled up using their growths and starting from their bases.

My questions are: how are promoted enemies generated, and how does hard mode augment the stats of the enemies? I'm doing a small rebalance patch for my friend.

Cheers!

Edited by cleverfool27
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http://serenesforest.net/forums/index.php?showtopic=18869

This topic explains it quite well, although I believe the hard mode bonus levels may be 3, this can be edited in the chapter Data Editor Nightmare Module. I think promoted enemies get an additional 10 or 20 levels depending on the mode (I can't remember, now)

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past a certain point (it may very well be level 3) they start adding in a certain number of unpromoted autolevels as well; i don't remember how many (i'm pretty sure it's not 20)

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