IceBrand Posted January 16, 2016 Share Posted January 16, 2016 Super Mario Maker is easily the best of the 2D series. You basically have unlimited amounts of levels from 4 different series. However, because of this, this causes a problem. How will Nintendo handle the 2D Mario series now? Will they have to create a new style? Should they just focus more on 3D Mario games? What if they make a 3D Super Mario Maker? Quote Link to comment Share on other sites More sharing options...
Ema Skye Posted January 16, 2016 Share Posted January 16, 2016 Considering that the demand for 3D Mario is indisputably higher than the demand for 2D Mario, and 3D Mario games have been better received than 3D Mario games (with the exception of Super Mario Maker), I wouldn't be surprised if they started emphasizing 3D Mario more. Quote Link to comment Share on other sites More sharing options...
Dwlr Posted January 16, 2016 Share Posted January 16, 2016 Super Mario Maker is easily the best of the 2D series. You basically have unlimited amounts of levels from 4 different series. However, because of this, this causes a problem. How will Nintendo handle the 2D Mario series now? Will they have to create a new style? Should they just focus more on 3D Mario games? What if they make a 3D Super Mario Maker? I prefer the old 2d Mario games Super Mario World, Super Mario, etc A game that allows custom fan-made levels doesn't kill the series at all, look at Minecraft Story Mode. Quote Link to comment Share on other sites More sharing options...
Erdall Posted January 16, 2016 Share Posted January 16, 2016 You sure ask a lot of questions ... are you the Riddler of these forums? But, *ahem*, they once said the would love to add a different focus with Mario. After all, is kinda of tiring to see the italian plumber jumping platforms and rescuing the same princess over thirty years. Read it somewhere, can't remember exactly where, unfortunately. Quote Link to comment Share on other sites More sharing options...
Solkia Posted January 16, 2016 Share Posted January 16, 2016 It doesn't cause a problem. Super Mario Maker is bogged down by a community of 3 year olds who think spamming rows of enemies and stacking 3 bowsers on each other is level design. It also has a very barebones selection of setpieces. Nintnedo still has a lot of things they can put in levels that Mario Maker doesn't offer. Quote Link to comment Share on other sites More sharing options...
OakTree Posted January 16, 2016 Share Posted January 16, 2016 (edited) Except most of these "unlimited levels" are not the kind of levels you would expect in an actual Mario game, very few of them have an actual difficulty curve or a main gimmick that could actually be used in a serious level. Edited January 16, 2016 by OakTree Quote Link to comment Share on other sites More sharing options...
Anacybele Posted January 16, 2016 Share Posted January 16, 2016 Yeah, I feel like a lot of the people in Super Mario Maker don't know what level design is at all. But I do prefer 3D Mario, so I'm hoping Nintendo focuses a little more on it. Quote Link to comment Share on other sites More sharing options...
Zera Posted January 17, 2016 Share Posted January 17, 2016 If I had to compare the average quality of Mario Maker levels with the average quality of real Mario levels... it would not be a favorable comparison. Also, there is no way Nintendo will stop making 2D Mario games, as they've almost always outsold 3D Mario games. Quote Link to comment Share on other sites More sharing options...
Refa Posted January 17, 2016 Share Posted January 17, 2016 (edited) Considering that the demand for 3D Mario is indisputably higher than the demand for 2D Mario, and 3D Mario games have been better received than 2D [Assuming that was a typo] Mario games (with the exception of Super Mario Maker), I wouldn't be surprised if they started emphasizing 3D Mario more. 3D Mario games consistently sell worse and are less popular (okay, I know these things seem the same but uh...) than 2D Mario games. This is why Nintendo has been simplifying 3D Mario games to the point of making them more and more like their 2D incarnations. Edited January 17, 2016 by Refa Quote Link to comment Share on other sites More sharing options...
Zera Posted January 17, 2016 Share Posted January 17, 2016 I want a nice, complex 3D Mario game. I guess Nintendo could just send him to space; that would be the easy way out. If such a game ever exists, it'll probably be a 10/10, yup. Quote Link to comment Share on other sites More sharing options...
Nobody Posted January 17, 2016 Share Posted January 17, 2016 (edited) I think they're going to give a needed rest for 2D Mario now. All the NSMB games gave it a bit of franchise fatigue, and Super Mario Maker was the perfect way to give it a break. I think they might get back to them in some years (5 or so). Well, I'm pretty sure the NX will have at least one 2D Mario game, so maybe not that long. I do think they need a big, innovative 3D Mario now. If it does happen, it will probably be a NX game, but if they released one for the Wii U, I'd surely buy. Edited January 17, 2016 by Nobody Quote Link to comment Share on other sites More sharing options...
Thane Posted January 17, 2016 Share Posted January 17, 2016 I agree that the New Super Mario Bros. series is in need of a break; why not come back with some fresh ideas in a few years while the community keeps Mario Maker going? Honestly, I'm far more curious as to what they'll do with the next 3D Mario title, and I hope it'll be like Mario 64, Wing Cap and all. Quote Link to comment Share on other sites More sharing options...
Alex95 Posted January 17, 2016 Share Posted January 17, 2016 Perhaps we'll see a mix of the two genres, a la Super Paper Mario. Actually... maybe not. Then it would just be a polygonal SPM. Quote Link to comment Share on other sites More sharing options...
Skynstein Posted January 17, 2016 Share Posted January 17, 2016 (edited) SMM was a fantastic idea and, judging by the interviews of some Nintendo devs, Nintendo is so backwards about emulation they pay zero attention to the homebrew level-making scenes of the NES, SNES and N64 Mario games. The cynical in me believes they did SMM to bring homebrew devs to their playground, but somehow I can't help but feel it may also have been a little bit coincidental. SMM is effectively an SDK for 2D Mario games. If I were Nintendo I'd market it as such and make it more and more powerful (and charge for each update, of course). The 2D Mario games have long been just a side thing for Nintendo, they barely have any story and barely advance the Mario lore. Edited January 17, 2016 by Cerberus87 Quote Link to comment Share on other sites More sharing options...
Zera Posted January 17, 2016 Share Posted January 17, 2016 (edited) The 2D Mario games have long been just a side thing for Nintendo, they barely have any story and barely advance the Mario lore. If by "side thing" you mean "35% of Nintendo's money" and by "Mario lore" you mean "paper-thin plots" then yes. BTW, if you're actually interested in an "SDK for 2D games" I would point you to Bangai-O HD: Missile Fury, which has the strongest in-game level editor I've seen. Edited January 17, 2016 by Zera Quote Link to comment Share on other sites More sharing options...
Bankai Posted January 17, 2016 Share Posted January 17, 2016 The only thing I'm disappointed about in Mario Maker is how many Kaizo like levels there are. Quote Link to comment Share on other sites More sharing options...
Water Mage Posted January 17, 2016 Share Posted January 17, 2016 I wouldn't worry, the original Mario games had things that are difficult to replicate in Maker such as the Castle that reaches the sky in Super Mario Bros 3, the secret exits of Super Mario World's Forest of Illusion, etc. Which reminds me, I really gotta return to making stages on Super Mario Maker. Quote Link to comment Share on other sites More sharing options...
Ema Skye Posted January 17, 2016 Share Posted January 17, 2016 I want a nice, complex 3D Mario game. I guess Nintendo could just send him to space; that would be the easy way out. If such a game ever exists, it'll probably be a 10/10, yup. Quote Link to comment Share on other sites More sharing options...
Skynstein Posted January 17, 2016 Share Posted January 17, 2016 (edited) BTW, if you're actually interested in an "SDK for 2D games" I would point you to Bangai-O HD: Missile Fury, which has the strongest in-game level editor I've seen. I'd be interested of course, but the reason people purchase SMM is because they want to make "Mario" levels and distribute them via official platform. You don't seem to understand the concept of "irony". ;) Edited January 17, 2016 by Cerberus87 Quote Link to comment Share on other sites More sharing options...
Ema Skye Posted January 17, 2016 Share Posted January 17, 2016 You don't seem to understand the concept of "irony". ;) Oh, I do. I'm just not convinced the post I responded to was ironic. Quote Link to comment Share on other sites More sharing options...
Knight Posted January 17, 2016 Share Posted January 17, 2016 I think there are some really good and creative Mario levels in Mario Maker, it's just finding them is such a chore within the oceans of badly designed levels and troll courses, and the seas of auto marios and super inhumanly hard levels. 2D Mario needs a break until they find something new to do with it. New Super Mario Bros 1 was built upon new innovations added by the 3D Mario games, so I think they should focus their efforts on an innovative 3D title from which to find new inspiration from. 2-1/2D elements are something they could try, as they've already touched upon them briefly, but I think the series still needs a rest. Quote Link to comment Share on other sites More sharing options...
Erdall Posted January 17, 2016 Share Posted January 17, 2016 (edited) 3D Mario games consistently sell worse and are less popular (okay, I know these things seem the same but uh...) than 2D Mario games. This is why Nintendo has been simplifying 3D Mario games to the point of making them more and more like their 2D incarnations. Super Mario 3D World is the best, most recent example in this case. And also another yes, as among these 3D Marios, the one considered as the 'black sheep' of the family is, unfortunately, Super Mario Sunshine. Too much wide space overall to run and jump without much, constantly platform challenge, I guess. But is one of my most favorite 3D Mario games so far, it could be something with more potential ... Super Mario Galaxy, while original through its own concept, it cut quite a lot the exploration facet. I didn't like that much, Sunshine was so overwhelmed of details to discover around the immersive worlds you could explore on your own. Edited January 17, 2016 by Erdall Quote Link to comment Share on other sites More sharing options...
Irony Posted January 17, 2016 Share Posted January 17, 2016 You don't seem to understand the concept of "irony". ;) Hi? ;p In all seriousness, I enjoy 3D Marios more than the 2D iterations. It'd be nice to have both though. I guess there will be more 2D Marios in the future, but Mario Maker is allowing Nintendo to take a small break and work on a new 3D Mario... :) Quote Link to comment Share on other sites More sharing options...
Tolvir Posted January 17, 2016 Share Posted January 17, 2016 (edited) I think they might put Mario on the shelf for a little while, which is why they put out Mario Maker. It gives fans the ability to create a ton of levels, and keep themselves entertained for a good amount of time. I think Nintendo is going to focus on other games of theirs to get them to reach new heights. Kirby hasnt had a game in years. Fire Emblem is reaching new heights that it has never seen outside Japan. Xenoblade is doing great. Legend of Zelda is picking back up. They may even create some new things to get rolling. I really think that Mario might be put on the shelf for a few years to let their other products shine. Edited January 17, 2016 by Tolvir Quote Link to comment Share on other sites More sharing options...
BrightBow Posted January 17, 2016 Share Posted January 17, 2016 Nintendo will be fine, I mean, Mario Maker did not exactly invent the concept of level editors. Heck, Blizzards editors are so powerful that they managed to create entire genres. Quote Link to comment Share on other sites More sharing options...
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