bunnynoah Posted April 6, 2016 Share Posted April 6, 2016 (edited) I was wondering which class works best when Corrin has the Yato. Trying to make my main Revelations save (For pvp, dlc. ect.) Thanks! Edit: I have access to all current dlc. Edited April 6, 2016 by bunnynoah Quote Link to comment Share on other sites More sharing options...
Xenomata Posted April 6, 2016 Share Posted April 6, 2016 As a usable weapon or just from having an extra 4 to STR, SPD, DEF, and RES? Quote Link to comment Share on other sites More sharing options...
bunnynoah Posted April 6, 2016 Author Share Posted April 6, 2016 Usable weapon. Quote Link to comment Share on other sites More sharing options...
Pretty Cool Guy Posted April 7, 2016 Share Posted April 7, 2016 I personally like Hero. Good balanced stats with good all around strength, speed, and defense, with high skill. Quote Link to comment Share on other sites More sharing options...
Xenomata Posted April 7, 2016 Share Posted April 7, 2016 I can't say for definitive, especially since I don't know your asset/flaw, but looking over the options, I'd say Hero (Str and Spd are brought up to about where you can double the more speed flawed enemies and inflict a lot of pain, where Defense makes them harder to kill and Res is made respectable), Swordmaster (sword specialty, and innate critical boost), Master Ninja (double everything, murder everything, make defense respectable), Lodestar (kinda like Swordmaster but different stat allocation), and Vanguard (powerhouse version of Hero). At least I think so. I mean, every class benefits greatly from the Yato boost. Quote Link to comment Share on other sites More sharing options...
bunnynoah Posted April 7, 2016 Author Share Posted April 7, 2016 What asset/flaw would you recommend for hero and vanguard? Quote Link to comment Share on other sites More sharing options...
Time the Crestfallen Posted April 7, 2016 Share Posted April 7, 2016 As a usable weapon or just from having an extra 4 to STR, SPD, DEF, and RES? Doesn't the Yato give +4 Str, +5 Spd, +3 Def and +3 Res for being a Katana? Quote Link to comment Share on other sites More sharing options...
bunnynoah Posted April 7, 2016 Author Share Posted April 7, 2016 (edited) That's for the Omega Yato, right? Also, how good is the dread fighter? Edited April 7, 2016 by bunnynoah Quote Link to comment Share on other sites More sharing options...
Lemui Posted April 7, 2016 Share Posted April 7, 2016 Doesn't the Yato give +4 Str, +5 Spd, +3 Def and +3 Res for being a Katana? The yato actually loses the -1 in its final form. It's all +4 now. Quote Link to comment Share on other sites More sharing options...
Time the Crestfallen Posted April 7, 2016 Share Posted April 7, 2016 The yato actually loses the -1 in its final form. It's all +4 now. Really? Huh. Quote Link to comment Share on other sites More sharing options...
Lemui Posted April 7, 2016 Share Posted April 7, 2016 That's for the Omega Yato, right? Also, how good is the dread fighter? I personally find dread fighter to be a really good class for Kamui. It's basically a slightly stronger ninja with really good res. Having access to Shurikens as well as keeping your Yato usage and being able to patch up your resistance [if you're like me and constantly go -RES] is a really good exchange in all honesty. I'd recommend it. Quote Link to comment Share on other sites More sharing options...
Pretty Cool Guy Posted April 7, 2016 Share Posted April 7, 2016 What asset/flaw would you recommend for hero and vanguard? For vanguard I'd recommend +speed since it has kind of mediocre speed. For Hero I'd recommend either +speed or strength just to make yourself more strong offensively since it's not weak in really any area besides magic or resistance. Quote Link to comment Share on other sites More sharing options...
Loki Laufeyson Posted April 7, 2016 Share Posted April 7, 2016 I found Swordmaster to be decent, but i often run +spd avatars Quote Link to comment Share on other sites More sharing options...
avengerfive Posted April 7, 2016 Share Posted April 7, 2016 Doesn't the Yato give +4 Str, +5 Spd, +3 Def and +3 Res for being a Katana? From what I have seen, the standard Katana buffs/debuffs still apply to any Yato, when it is equipped. This is true for the BR and CQ Yatos (haven't played RV yet). For example, when the Grim Yato was in my MU's inv, he got Def and Res +2. When he had it equipped, he received Spd +1, Def +1, Res +1. This probably applies to the Alpha and Omega Yato as well, but I am not 100% sure. Quote Link to comment Share on other sites More sharing options...
Lemui Posted April 7, 2016 Share Posted April 7, 2016 From what I have seen, the standard Katana buffs/debuffs still apply to any Yato, when it is equipped. This is true for the BR and CQ Yatos (haven't played RV yet). For example, when the Grim Yato was in my MU's inv, he got Def and Res +2. When he had it equipped, he received Spd +1, Def +1, Res +1. This probably applies to the Alpha and Omega Yato as well, but I am not 100% sure. This doesn't apply to the Omega Yato at all. vs Quote Link to comment Share on other sites More sharing options...
Pretty Cool Guy Posted April 7, 2016 Share Posted April 7, 2016 From what I have seen, the standard Katana buffs/debuffs still apply to any Yato, when it is equipped. This is true for the BR and CQ Yatos (haven't played RV yet). For example, when the Grim Yato was in my MU's inv, he got Def and Res +2. When he had it equipped, he received Spd +1, Def +1, Res +1. This probably applies to the Alpha and Omega Yato as well, but I am not 100% sure. I can confirm that the regular katana buffs still apply to the Omega Yato when equipped, I just checked now Quote Link to comment Share on other sites More sharing options...
Lemui Posted April 7, 2016 Share Posted April 7, 2016 I can confirm that the regular katana buffs still apply to the Omega Yato when equipped, I just checked now Wouldn't that mean that some stats should be +5 instead of the original +4? Last I checked the Omega ver. only gave you +4 into those stats, nothing more, nothing less. Is there something I'm missing??? Quote Link to comment Share on other sites More sharing options...
Pretty Cool Guy Posted April 7, 2016 Share Posted April 7, 2016 Wouldn't that mean that some stats should be +5 instead of the original +4? Last I checked the Omega ver. only gave you +4 into those stats, nothing more, nothing less. Is there something I'm missing??? It gives +4 to those stats for being in your inventory. Since you are a Basara, you don't have it equipped. When it's equipped, it gives the regular katana bonuses +1 speed -1 defense and resistance. Quote Link to comment Share on other sites More sharing options...
avengerfive Posted April 7, 2016 Share Posted April 7, 2016 (edited) Lemui click on your MU's Spd stat while the Yato equipped it should say Spd+5 Edit: Just realized Basara can't equip the Yato lol. That's why you can't see it. Edited April 7, 2016 by avengerfive Quote Link to comment Share on other sites More sharing options...
Lemui Posted April 7, 2016 Share Posted April 7, 2016 (edited) It gives +4 to those stats for being in your inventory. Since you are a Basara, you don't have it equipped. When it's equipped, it gives the regular katana bonuses +1 speed -1 defense and resistance. Ahhh, I see. I didn't know that, thanks :o Yeah I never use the Yato late game [+MAG op] so that's probably why I never noticed it before ;; Edited April 7, 2016 by Lemui Quote Link to comment Share on other sites More sharing options...
Shadow Knight Posted April 7, 2016 Share Posted April 7, 2016 (edited) Swordmaster's a good class. Yato adds avoid and in revelations will cover the general low defense and str that swordmasters have. But Imo dreadfighter is the best. It provides a good balance all around protecting you from maj with its resistance. It's speed is very good but most of all it let's you use throwing knives/shuriken which are very useful. Think of it as a hero with more balance. As a Dread Fighter with maxed stats I was able to solo the last 6 maps on each path. I was always able to double the final bosses and any enemy who lacked wary fighter. I could oneshot 90% of enemies save for endgame Generals and the final boss. My boon was Str and my bane was luck. I was also pretty untouchable. Edited April 7, 2016 by Shadow Knight Quote Link to comment Share on other sites More sharing options...
Shadow Mir Posted April 7, 2016 Share Posted April 7, 2016 Wouldn't that mean that some stats should be +5 instead of the original +4? Last I checked the Omega ver. only gave you +4 into those stats, nothing more, nothing less. Is there something I'm missing??? That's when it's in your inventory but not equipped. When it is equipped it has the same effects on stats other katanas have in addition to those. Quote Link to comment Share on other sites More sharing options...
Skornvorax Posted April 7, 2016 Share Posted April 7, 2016 Would Blacksmith be a good class for Yato and axe wielders ? I mean the Avatar is kinda forced to use a sword so might aswell use a class that uses it Quote Link to comment Share on other sites More sharing options...
Pretty Cool Guy Posted April 7, 2016 Share Posted April 7, 2016 Would Blacksmith be a good class for Yato and axe wielders ? I mean the Avatar is kinda forced to use a sword so might aswell use a class that uses it It's pretty good if you want to favor using axes as well as being able to fall back on the Yato. If you are going to primarily use swords, you might as well just go Hero since it's near identical stat wise but has a better weapon rank for swords and has slightly better speed and skill. Quote Link to comment Share on other sites More sharing options...
Skornvorax Posted April 7, 2016 Share Posted April 7, 2016 Well im glad that im sticking with the Blacksmith then, its not that I dont hate Swords or anything, I find them preety cool but, good lord Axes have always been 'that weapon' , and they are my favorite weapons in video games in general Anyway, I think I will either stay with Blacksmith or Vanguard because.... well... Vanguards are just badass looking and powerful... but I kinda hope next FE game we dont have a 'special weapon' for our MU so we dont need to stick with a specific kind of weapon Quote Link to comment Share on other sites More sharing options...
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