Weeping Dalek (MK) Posted July 23, 2016 Share Posted July 23, 2016 I asked for the best, now I want the worst I'd have to say Binding Blade's Arcadia Quote Link to comment Share on other sites More sharing options...
Jedi Posted July 23, 2016 Share Posted July 23, 2016 Never been a fan of Cog Of Destiny. Quote Link to comment Share on other sites More sharing options...
DarkDestr0yer61 Posted July 23, 2016 Share Posted July 23, 2016 I actually kind of like Arcadia. Unless I can think of another chapter, I am going to have to say Cog of Destiny. Quote Link to comment Share on other sites More sharing options...
Magical Glace Posted July 23, 2016 Share Posted July 23, 2016 FE7 Prologue. Nothing happens: the Map! Quote Link to comment Share on other sites More sharing options...
DarkDestr0yer61 Posted July 23, 2016 Share Posted July 23, 2016 FE7 Prologue. Nothing happens: the Map!This, but most prologue maps in the series that are "defeat this 1 to 3 enemies" are maps I do not enjoy. Quote Link to comment Share on other sites More sharing options...
General Horace Posted July 23, 2016 Share Posted July 23, 2016 fe6 chapter 8 way too long, chests way past the throne (why) and long stretches of no enemies Quote Link to comment Share on other sites More sharing options...
Sweet_Basil Posted July 23, 2016 Share Posted July 23, 2016 All of the prologue maps I guess. Quote Link to comment Share on other sites More sharing options...
Shadow Mir Posted July 23, 2016 Share Posted July 23, 2016 FE6 chapter 14 can burn in hell. Quote Link to comment Share on other sites More sharing options...
MCProductions Posted July 23, 2016 Share Posted July 23, 2016 I like Arcadia tbh, but the chapter before that can I'm also not a fan of the Rausten defense map in FE8 Quote Link to comment Share on other sites More sharing options...
Weeping Dalek (MK) Posted July 23, 2016 Author Share Posted July 23, 2016 Never been a fan of Cog Of Destiny. Enemy turns are too long on that for me I actually kind of like Arcadia. Unless I can think of another chapter, I am going to have to say Cog of Destiny. Enemy turns too long FE7 Prologue. Nothing happens: the Map! In Normal Mode it is impossible to lose this map, but I would rather have nothing happen than desert, fog and a turn limit fe6 chapter 8 way too long, chests way past the throne (why) and long stretches of no enemies It's A Trap! Anyway, I like that one All of the prologue maps I guess. Eh... FE6 chapter 14 can burn in hell. I AGREE STRONGLY I like Arcadia tbh, but the chapter before that can I'm also not a fan of the Rausten defense map in FE8 I AGREE STRONGLY ABOUT ARCADIA Last Hope is easily the hardest chapter in FE8, without that stupid fog it would be way easier Quote Link to comment Share on other sites More sharing options...
Tryhard Posted July 23, 2016 Share Posted July 23, 2016 Was going to say Arcadia as well. Quote Link to comment Share on other sites More sharing options...
BrightBow Posted July 23, 2016 Share Posted July 23, 2016 (edited) Battle Before Dawn. Jaffar's survival is basically completely down to luck, the long range magic is bound to screw you over since you can't see the mages in the fog. And the presence of Zephiel means that it's impossible to approach this chapter with the kind of caution that the high enemy density requires. Edited July 23, 2016 by BrightBow Quote Link to comment Share on other sites More sharing options...
Moblin Major General Posted July 23, 2016 Share Posted July 23, 2016 I dare to say Battle Before Dawn. Defense map that plays like a seize, a mounted Bolting user that moves (unlike Selena), a kill-stealing assassin, and a kid that SHITS ON THE ENTIRE CONTINENT 20 FUCKING YEARS LATER! Not salty, just disappointed. Quote Link to comment Share on other sites More sharing options...
Jedi Posted July 23, 2016 Share Posted July 23, 2016 fe6 chapter 8 way too long, chests way past the throne (why) and long stretches of no enemies I can agree with this too. Quote Link to comment Share on other sites More sharing options...
Radiant Dragon Posted July 23, 2016 Share Posted July 23, 2016 Battle Before Dawn easily. The game wants you to rush to get to the NPCs before they die, but also wants you to play it safe due to the high enemy density littered with dangerous threats. Normally, this kind of tension makes for a great map, but this chapter is an exception. Jaffar is in danger immediately, so you can not rush to him fast enough (you don't have access to Warp or Rescue at this point), and the map is FoW, so it's difficult to properly play it safe because you can't see exactly where the dangerous enemies are unless you look at a guide. Basically, there are a lot of variables in this map that are out of the player's ability to control, a feature which is almost unique to this chapter (I haven't finished FE5, though, so maybe there's more of that there). In almost every other map in the series, you have the means to deal with whatever the game throws at you with no/very little luck needed to beat it. Quote Link to comment Share on other sites More sharing options...
Gradivus. Posted July 23, 2016 Share Posted July 23, 2016 (edited) BBD and every FE7 defense map I don't mind either Arcadia or chapter 8, I usually have fun playing them, even if C8 can be slightly tedious (it's still a lot less tedious than maps with long EPs). If I had to pick from FE6, I'd probably take 20xS or 21x. Edited July 23, 2016 by Gradivus. Quote Link to comment Share on other sites More sharing options...
ruadath Posted July 23, 2016 Share Posted July 23, 2016 BBD and every FE7 defense map Even Talons Alight? That one had pretty decent map design (only ruined by bizzare enemy AI, like the merc obsessed with opening doors and the fighter who would rather attack your units than seize the throne). Quote Link to comment Share on other sites More sharing options...
Gradivus. Posted July 23, 2016 Share Posted July 23, 2016 I guess that one is decent enough, but it's still not awfully fun imo, so meh. Quote Link to comment Share on other sites More sharing options...
The Geek Posted July 23, 2016 Share Posted July 23, 2016 Don't know if I'd say it's bad per say, but I always dread reaching Chapter 6 whenever I replay Sacred Stones. It's a Fog of War map that you have to rush through if you want the rewards for saving the villagers. Needing to charge blindly into the unknown doesn't really scream "strategy" to me. Quote Link to comment Share on other sites More sharing options...
Katie Posted July 23, 2016 Share Posted July 23, 2016 FE6 chapter 14, definitely. I hate Fog of War and desert maps(especially ones with items hidden in the sand) enough as is, so when you combine them... Quote Link to comment Share on other sites More sharing options...
Mint Sherry Posted July 23, 2016 Share Posted July 23, 2016 (edited) That's really hard, least favorite is either Arcadia from FE6, or Hamill Canyon from FE8. (I killed Amelia since she was a hindrance, Gilliam is much better for me.) Edited July 23, 2016 by Mint Sherry Quote Link to comment Share on other sites More sharing options...
Shadow Mir Posted July 23, 2016 Share Posted July 23, 2016 (edited) Enemy turns are too long on that for me Enemy turns too long I'd stay as far away from FE4 as humanly possible if I were you. Anyways, I agree about Battle Before Dawn being sucktastic. Edited July 23, 2016 by Levant Mir Celestia Quote Link to comment Share on other sites More sharing options...
Caliban of Sycorax Posted July 23, 2016 Share Posted July 23, 2016 FE6 Chapter 14 and FE7 Chapter 26/28 (Arcadia/Battle Before Dawn) are by far the worst for reasons stated above. The only other GBA chapters I massively dislike are the FE6 Gaidens, because they are incredibly tedious, have ridiculous amounts of seize tomes and status staves, and are almost always warpskips for me. Quote Link to comment Share on other sites More sharing options...
bottlegnomes Posted July 23, 2016 Share Posted July 23, 2016 I gotta go with Night of Farewells. BBD is super annoying in some ways, but NoF has those stupid disappearing bridges and seems worse about it than like every other time they show up. They just make everything more tedious. Quote Link to comment Share on other sites More sharing options...
SageHarpuiaJDJ Posted July 24, 2016 Share Posted July 24, 2016 Hearing about that Desert/FoW map actually made me stop playing Binding Blade, but if I had to pick one, I'd say that fucking chapter where you have to recruit Echida. Sooooo much stuff to do and the AI for Klein, Tate, and their troops is so fucking bipolar and random. Night of Farewells was long and got boring because of the bridges, and Battle Before Dawn is just...no, but that fucking map made my blood boil the most because of that. Quote Link to comment Share on other sites More sharing options...
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