vanguard333 Posted August 26, 2016 Share Posted August 26, 2016 Path of Radiance: the big yellow arrow indicating which tile is currently selected. It really does obstruct the map sometimes. What was wrong with just highlighting the corners of the selected tile? Link to comment Share on other sites More sharing options...
Etrurian emperor Posted September 6, 2016 Share Posted September 6, 2016 The pairing system in Genealogy is very awkward and clunky. That alone isn't so bad but at least in some part the pairings are also based on the whims of the game rather than your own actions. You are forced to stick two characters together like glue but even if you do then the game might just pair a character with one you barely used instead of the one put all that work in. Link to comment Share on other sites More sharing options...
Troykv Posted September 7, 2016 Share Posted September 7, 2016 (edited) The pairing system in Genealogy is very awkward and clunky. That alone isn't so bad but at least in some part the pairings are also based on the whims of the game rather than your own actions. You are forced to stick two characters together like glue but even if you do then the game might just pair a character with one you barely used instead of the one put all that work in. I think that cases are only actually common with Lewyn (Sylvia and Erin have a massive base love with him and incredible love growth). Edited September 7, 2016 by Troykv Link to comment Share on other sites More sharing options...
Etrurian emperor Posted September 7, 2016 Share Posted September 7, 2016 I think that cases are only actually common with Lewyn (Sylvia and Erin have a massive base love with him and incredible love growth). The personal experiance i'm going with is actually with Adean. I stuck her with Jamuka as much as possible and the fortune teller said it was going well between them....and then Adean suddenly went with Dew. Link to comment Share on other sites More sharing options...
shadowofchaos Posted September 7, 2016 Share Posted September 7, 2016 Awakening: The DLC postgame grind wall. Even if you could one round Grima on Lunatic, you die on certain DLC because your non-elite units can't keep a choke point from past FE units with inflated stats. Link to comment Share on other sites More sharing options...
Robert Stewart Posted September 7, 2016 Share Posted September 7, 2016 FE3: It's sooooooooooooo clunky and slow. Not as bad as the NES games, but still. Link to comment Share on other sites More sharing options...
secondworld Posted September 7, 2016 Share Posted September 7, 2016 (edited) Maniac mode being removed in Path of Radiance's localization was a terrible idea. Edited September 7, 2016 by DavidSW Link to comment Share on other sites More sharing options...
NinjaMonkey Posted September 7, 2016 Share Posted September 7, 2016 (edited) RD: Micaiah having a 90% Res growth (which she'll never have to use), but then having a 35% Spd growth. I wouldn't mind if she was a optional use character (such as Meg or Fiona), but the game forces the player to field her throughout the entire game! EDIT: Also, there is the issue of her very late promotion to third tier, where by the time it happens, she's at least 10 levels below the rest of my units. tl;dr: Micaiah totally blows! Edited September 7, 2016 by NinjaMonkey Link to comment Share on other sites More sharing options...
henrymidfields Posted September 8, 2016 Share Posted September 8, 2016 (edited) Binding Blade: I don't have huge problems with lack of accuracy (if anything, that makes the Skill stat actually relevant), but in terms of stats, this game really has quite a lot of: class discriminations (especially against Ward/Lot, or any other Axe user), and prejudice against more units (ie Wendy or Sophia) And they are so blatant, said practice should have been made unconstitutional by a nation's Supreme Court. At least there should have been ways to allow target practice for these guys. Even the similarly difficult Fates Conquest doesn't do bullshit stuff like this... Edited September 8, 2016 by henrymidfields Link to comment Share on other sites More sharing options...
KoimanZX Posted September 9, 2016 Share Posted September 9, 2016 RD: Micaiah having a 90% Res growth (which she'll never have to use), but then having a 35% Spd growth. I wouldn't mind if she was a optional use character (such as Meg or Fiona), but the game forces the player to field her throughout the entire game! EDIT: Also, there is the issue of her very late promotion to third tier, where by the time it happens, she's at least 10 levels below the rest of my units. tl;dr: Micaiah totally blows! I totally agree with you this one. I am also one of those people who would like for Micaiah to have access to dark tomes to make her more useful (and give us a dark magic user for the first playthrough). As for the main topic- I really hate the biorhythm system. Link to comment Share on other sites More sharing options...
Ace Pelleas Posted September 9, 2016 Share Posted September 9, 2016 My favourite FE game would be either Radiant Dawn or Sacred Stones. I will post both here Radiant Dawn- Lack of Supports Sacred Stones- Phantom Ship Assumin that I don't RNG abuse or Arena abuse(much) this chapter is really a pain in hard mode if you wanna recruit and keep everyone alive Link to comment Share on other sites More sharing options...
BillNyeTheBlackGuy Posted September 9, 2016 Share Posted September 9, 2016 (edited) RD: Micaiah having a 90% Res growth (which she'll never have to use), but then having a 35% Spd growth. I wouldn't mind if she was a optional use character (such as Meg or Fiona), but the game forces the player to field her throughout the entire game! EDIT: Also, there is the issue of her very late promotion to third tier, where by the time it happens, she's at least 10 levels below the rest of my units. tl;dr: Micaiah totally blows! Micaiah's a saint/healer. Stop trying to use her as a nuker. All mages suck as fighters in RD. On topic: I don't really have a favorite fire emblem game. But as a fan of the 2 elibe games, I really hate the idea of hard mode bonuses. If the game is suppose to be harder, then certain characters shouldn't be stronger because they failed to balance their stats while they're "red." Edited September 9, 2016 by BillNyeTheBlackGuy Link to comment Share on other sites More sharing options...
NekoKnight Posted September 9, 2016 Share Posted September 9, 2016 I never had a problem with Micaiah... The solution to 90% of life's problems is a Thani bomb. Link to comment Share on other sites More sharing options...
Troykv Posted September 10, 2016 Share Posted September 10, 2016 I never had a problem with Micaiah... The solution to 90% of life's problems is a Thani bomb. *Enemy Knight in the sight* Micaiah! NOW! PREPARE THANI BOMB! *Enemy Knight Explode* Link to comment Share on other sites More sharing options...
Gradivus. Posted September 10, 2016 Share Posted September 10, 2016 (edited) FE12: Ambush spawns and unit balance FE6: Weapon hitrates Conquest: Lategame maps on Lunatic and the resource (ores/nutrients) system. Edited September 10, 2016 by Gradivus. Link to comment Share on other sites More sharing options...
NinjaMonkey Posted September 10, 2016 Share Posted September 10, 2016 Micaiah's a saint/healer. Stop trying to use her as a nuker. All mages suck as fighters in RD. I've had no problems with Soren or Pelleas. Link to comment Share on other sites More sharing options...
Just call me AL Posted September 10, 2016 Share Posted September 10, 2016 (edited) I've had no problems with Soren or Pelleas.That's because you often play on Easy mode. Where anything works. Edited September 10, 2016 by Just call me AL Link to comment Share on other sites More sharing options...
Troykv Posted September 11, 2016 Share Posted September 11, 2016 That's because you often play on Easy mode. Where anything works. Even Fiona and Lyre? Link to comment Share on other sites More sharing options...
MCProductions Posted September 11, 2016 Author Share Posted September 11, 2016 Even Fiona and Lyre? Lyre, yes, Fiona, HELL no Link to comment Share on other sites More sharing options...
The Geek Posted September 11, 2016 Share Posted September 11, 2016 Micaiah's ridiculous Res and Magic were a godsend on 4E-3 in my playthrough of Radiant Dawn (on Normal). Those white dragons didn't stand a chance. Link to comment Share on other sites More sharing options...
Just call me AL Posted September 11, 2016 Share Posted September 11, 2016 Even Fiona and Lyre?Well, almost anything. And that's even with BEXP considered. Link to comment Share on other sites More sharing options...
BillNyeTheBlackGuy Posted September 11, 2016 Share Posted September 11, 2016 I've had no problems with Soren or Pelleas. Soren is just as slow and as frail as any other non fire mage. If you have no problems using him, then it's simply biasness at play here. Link to comment Share on other sites More sharing options...
Shanty Pete's 1st Mate Posted September 12, 2016 Share Posted September 12, 2016 Let me just go back to review what I actually said my favorite FE is... Blazing Sword? Yeah, that sounds right. Now, as to what I dislike in it... Ooh, I know! Everything that happens, plotwise, after you kill Nergal. Well, technically, after the three dragons appear. I'm okay with that much. - Ninian gets revived from the dead... somehow. Bramimond was hiding an Aum staff? - I guess she can kill two dragons with a single attack, too. I wouldn't know it from that strength stat. - The Dragon doing exactly 37 (39 on hard?) damage to everyone. I'm okay with powerful attacks, but I also like defenses to mean something. Relatedly, - The fact that the Luna tome can completely trivialize this battle (thanks, Canas - although it's more the tome's fault, for just being too good). - Athos, using his dying breaths, to offer our heroes a commercial for the previous game. - The final scene of FE7, being yet another commercial for FE6. - FE6 not being released outside of Japan (okay, this one wasn't exactly the game's fault, but...). One more point? Renault. Dude should have joined on your first visit to the Isle. Then you'd get the chance to know him, raise him, build his cool supports, etc. Instead you're left with, IMO, the most useless unit in the game (discounting the cool tome and staff he brings). Link to comment Share on other sites More sharing options...
Valkarian Posted September 17, 2016 Share Posted September 17, 2016 (edited) Chapter 2 of Fe 4 might just be one of the most boring chapters in Fire Emblem, second only to the stupid snow level and the elevator level in irrevelations. Edited September 17, 2016 by Valkarian Link to comment Share on other sites More sharing options...
Heptade Posted February 17, 2017 Share Posted February 17, 2017 (edited) Sacred Stones: Just a bit too easy on hard mode. The fact that either Selena or Glen will die off-screen depending on which route you choose. The fact that Glen is never fought and dies like a wimp against Valter. Franz always getting RNG-screwed when I use him. Edited February 17, 2017 by Heptade Link to comment Share on other sites More sharing options...
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