Hasnbaakoajsbakaiaja Posted December 24, 2016 Share Posted December 24, 2016 So, playing FE11 for the first time and was wondering what the title states. I would like to reclass a bunch of units so they can gain some resistance and other stats. I am using Marth, Abel, Barst, Norne, Caeda, Ogma, Lena, and Navarre. Quote Link to comment Share on other sites More sharing options...
Hasnbaakoajsbakaiaja Posted December 24, 2016 Author Share Posted December 24, 2016 I am also still on chapter 4. Quote Link to comment Share on other sites More sharing options...
Konnor97 Posted December 24, 2016 Share Posted December 24, 2016 First off, Marth can't reclass, so he's SOL. Secondly, the only classes with Resistance growths are the magic classes and Pegasus/Draco Knight. You're getting 5% with Pegasus/Draco, 15% with Mage, 20% with Dark Mage/Sorcerer, 25% with Sage/Bishop, and 35% with Curate/Cleric. Most characters that aren't already magic classes don't really want to become them as it tanks their Strength growth. Dracoknight is an option for some characters, but that 5% growth means they're only getting on average 1 point. I'm not of good authority on reclassing for other characters/stats, but I'd say it would depend on your end goal. Quote Link to comment Share on other sites More sharing options...
eclipse Posted December 25, 2016 Share Posted December 25, 2016 (edited) First off, growths in FE11 are low in general. Second, male class B units are more-or-less SOL when it comes to resistance growth. If you want a mage tank, your best bets are: - Lena in a magical class - Caeda as a Paladin (they have base 6 resistance for who-knows-what reason, but you'll need to promote her first) - any promoted class A unit as a Bishop (with Wendell/Boah being the best prepromotes for this) EDIT: And for unit-specific advice: - Caeda's Strength is usually low. She should murder everything that matters with the Wing Spear. The Wing Spear is sold in certain weapons shops (like Chapter 8), so don't worry about breaking it. - Abel's worst growth IMO is Luck, and reclass won't fix that, ever. - I have a low personal opinion of Norne, but if you can make her work as a unit, props to you. Can't really tell you how to "fix" her, because her growths are going to be really low no matter what. - Barst will usually turn out okay, but if he's a little on the slow side, reclass him to Pirate (or Hero after promotion). - Ogma will usually turn out fine, and makes a pretty good Horseman after promotion. - Leave Lena in a magical class, and she'll be just fine. Mage will up her magic growth, but you'll get a better choice this chapter. - Navarre can either stay as a Myrmidon and hope that he gets speed, or become a very bulky but slow Cavalier. Mobile Killing Edge is funny, but that speed penalty is no joke. Your choice. Edited December 25, 2016 by eggclipse Quote Link to comment Share on other sites More sharing options...
Hasnbaakoajsbakaiaja Posted December 26, 2016 Author Share Posted December 26, 2016 Thanks for the advice. Looked up Abels growth in Luck and his base. My Abel has 6 Luk at Lv10 lol. The one time I get blessed in a stat an its in Luk. Quote Link to comment Share on other sites More sharing options...
Lord Tullus Posted December 27, 2016 Share Posted December 27, 2016 If darros is still alive, I reccomend reclassing him into a knight as his defense growth hits a whopping 60% (That's huge in this game)! There are two horsemen you get later that are amazing as generals and heroes, so try and fill them in on their strengths. Lastly, Anyone can make a great sniper in this game. Like, literally anyone. With forging, damage dealing with bows on flying units is a non-issue. Quote Link to comment Share on other sites More sharing options...
eclipse Posted December 28, 2016 Share Posted December 28, 2016 Poor Darros. He also gets a grand total of 0% Speed growth as a Knight. It's nice for a gimmick, but not something I'd recommend. Quote Link to comment Share on other sites More sharing options...
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