Modamy Posted May 9, 2018 Share Posted May 9, 2018 3 minutes ago, Von Ithipathachai said: I dunno. I'm just going to say I've never found myself using Falcon Knights for healing that often. I found them useful if I needed to top someone off or just to give them enough to survive enemy phase. Quote Link to comment Share on other sites More sharing options...
Codename Shrimp Posted May 9, 2018 Share Posted May 9, 2018 (edited) ^ Flying healer is super useful. FE4 Falcons never returned for a reason, and when they returned in Fates, they removed Swords to balance it. I also like that Staves differentiates em more from Dracos. And if you don't like Staves, you could go Kinshi Knight Edited May 9, 2018 by Shrimperor Quote Link to comment Share on other sites More sharing options...
Ivy Wife Supremacy Posted May 9, 2018 Share Posted May 9, 2018 1 hour ago, Levant Mir Celestia said: I do agree that Lethality was nigh useless, but other than the occasional gem, stat booster or promotion item, stealing was not very useful in the games where you couldn't steal weapons. And what in the hell is that going to do for them, besides make them into Paladins with flight, huh? Not that that's a bad thing, but I seldom saw swords on Falcon Knights as very useful. Swords will have more use to their strength stat compare to their low magic growth and obviously help with their common WT weakness in axes. Quote Link to comment Share on other sites More sharing options...
illegal knight Posted June 4, 2018 Share Posted June 4, 2018 If the game would have long storylines and chapters, I prefers 3rd tier classes, but also I like alter some classes as well. Example below had some of the class names that I'd altered for 'better' terms : Tier I : | Tier II : | Tier III : | type : | Wpn. : Lord GreatLord WarLord ----------- ? ? Tactician Executor Grandmaster --- inf. ? _______________________________________________________________ Knightmaster Paladin ----------- cav. Sw, Ln Cavalier GreatKnight Cataphract ----- cav. Sw, Ln, Ax Knight Guardian General ------------ inf. Ln, Ax Soldier Spearmaster Sentinel ----------- inf. Ln ________________________________________________________________ Animus Seer ----------------- cav. An, B Arcanist Advisor Strategist --------- cav. An, St Troubador GreatMonk Abbot --------------- cav. Lt, St WarCurate FalconKnight FalconMaster - fly. Ln, St SkyKnight KinshiKnight KinshiMaster -- fly. Ln, B Archer Sniper Marksman ------ inf. B Hunter BowKnight Hussar ------------ cav. Sw, B Mercenary Hero Vanguard -------- inf. Sw, Ax Fighter Axemaster Berserker --------- inf. Ax ________________________________________________________________ Mystic Exorcist ----------- inf. Lt LightMage Sage Wizard ------------ inf. Lt, An AnimaMage Conjuror Summoner ------ inf. An, Dk DarkMage Sorcerer Hexer --------------- inf. Dk ________________________________________________________________ Wyv.Knight Wyv.Master ---- fly. Ln, Ax Wyv.Rider MaligKnight MaligMaster -- fly. Ax, An Grif.Rider GriffonKnight Grif.Master ---- fly. Ax, B Hpgrf.Rdr. Hippogriff Kn. Hpgrf.Master - fly. Ax, Lt ________________________________________________________________ Swordmaster TrueBlade ------ inf. Sw Swordsman Assassin Guillotine ------ inf. Sw, Dg Thief Rogue Whisper -------- inf. Dg ________________________________________________________________ DreadSoldier DreadFghtr. - inf. Sw, Ax, Dg Villager Squire Begleiter ------ cav. Ln, B, Dg Peasant Serf Maid/Butlr. -- inf. St, Dg ________________________________________________________________ DarkWinger DarkFlier ------ fly. Ln, Dk DarkCaster DarkHorse DarkKnight -- cav. Sw, Dk NightCaster Enlighter Oracle ---------- inf. Lt, Dk ________________________________________________________________ Note: inf. = infantry, cav. = cavalry, fly. = flier, Sw = Sword, Ln = Lance, Ax = Axe, B = Bow, Dg = Dagger, Lt = Light, An = Anima, Dk = Dark, St. = Staff. Quote Link to comment Share on other sites More sharing options...
Shadow Mir Posted June 4, 2018 Share Posted June 4, 2018 On 5/9/2018 at 4:00 PM, Blade Lord Lyn said: Swords will have more use to their strength stat compare to their low magic growth and obviously help with their common WT weakness in axes. Which would mean something were it not for swords often being one of the worst weapon types. Also, most games with swords on Falcoknights either were lance heavy or had weak enemies. Quote Link to comment Share on other sites More sharing options...
UNLEASH IT Posted June 4, 2018 Share Posted June 4, 2018 (edited) Wasn't Rescue a low rank Staff in fates? That was probably done with Falcoknights in mind. Edited June 5, 2018 by UNLEASH IT Quote Link to comment Share on other sites More sharing options...
Shadow Mir Posted June 4, 2018 Share Posted June 4, 2018 18 minutes ago, UNLEASH IT said: Wasn't Rescue an low rank Staff in fates? That as probably done with Falcoknights in mind. It was like that in Awakening too. Though unlike in Fates, it's range was dependent on the user's Magic. Quote Link to comment Share on other sites More sharing options...
Popers1328 Posted June 5, 2018 Share Posted June 5, 2018 Change all horse units be like they are in Berwick Saga. Horses have HP and can die which gives an incentive to dismount. Lances do bonus damage on horseback based on how many spaces you move. Probably better to lower the HP pool of horses, but have them heal at the end of the map though. Maybe have a usable item that heals your horse. Also, remove the swords-only when dismounted (FE5), that was pretty dumb. Make it so Horse units are force-dismounted when indoors and fliers can't be used indoors at all (This would increase thief viability because indoor maps are where the locks and chests would be and it frees up your unit slot to use them, then for an outdoor map you bench them and use fliers again.) (Also, mixed maps with indoors and outdoors would be a lot more unique in that way, having alternate routes where you send your fliers around a different path maybe carrying some other units too. While the rest of your squad goes indoors to assist your thieves in their looting.) Quote Link to comment Share on other sites More sharing options...
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