[account inactive] Posted June 28, 2018 Share Posted June 28, 2018 (edited) http://www.romhacking.net/hacks/4054/ Edited February 29, 2020 by [account inactive] Link to comment Share on other sites More sharing options...
Azz Posted June 28, 2018 Share Posted June 28, 2018 Can I just say thank you so much for this. Shadow Dragon was one of my first FE games and a game hat I hold dear and the fact that I can now experience everything in one playthrough (minus the sacrifice, RIP Frey) just makes me so happy. Now I have something to do for the summer anyway. Thanks again :) Link to comment Share on other sites More sharing options...
Dandragon Posted June 28, 2018 Share Posted June 28, 2018 I got an error using the patch with Archs synch patch. [7:56:14 PM] An error has occurred: xdelta3: target window checksum mismatch: XD3_INVALID_INPUT Does this mean the Rom is invalid? Or is it something else? Link to comment Share on other sites More sharing options...
[account inactive] Posted June 29, 2018 Author Share Posted June 29, 2018 2 hours ago, Dandragon said: I got an error using the patch with Archs synch patch. [7:56:14 PM] An error has occurred: xdelta3: target window checksum mismatch: XD3_INVALID_INPUT Does this mean the Rom is invalid? Or is it something else? I'm unable to replicate this glitch, and judging by the error message, you're using the wrong ROM. Make sure the ROM - BEFORE you patch it, just completely unaltered - matches these values and use the linked website to check: Original CRC32: 4CE55236 Original MD5: 5B7A037DFF5A904078404922642A01E8 Original SHA-1: 5174FBAB0C159CE247CCF133A8103B79FAE1435Fhttp://onlinemd5.com/ Link to comment Share on other sites More sharing options...
[account inactive] Posted June 29, 2018 Author Share Posted June 29, 2018 (edited) I've updated the patch so that no enemies in Prologue 1 scale up, and only two of the enemies in Prologue 2 scale up - 3 and 4 have everyone scaled, but by then you'll have an army of five, a cache of vulneraries, and be in an outside map with lots of terrain to play with. This update also includes a fix to glitched Pegasus Knight animations in the FE11FCPWithGraphics.xdelta variant. I've uploaded a fixed version to RH.net, but they take a while to process updates, so you can find the fixed version here until then: EDIT: Update live on RH.net page APPLY THIS TO A CLEAN ROM; DON'T APPLY IT TO YOUR ALREADY-PATCHED ROM. Also, existing saves are compatible, but I would restart the current chapter you're on - load the save made after you clear one chapter and before the next starts. Edited June 30, 2018 by Cirosan Link to comment Share on other sites More sharing options...
Diffuse Posted June 29, 2018 Share Posted June 29, 2018 Awesome work. I wanted to help playtest this, but never really had the time. Sorry about that (probably wouldn't have made much of a difference anyway). Link to comment Share on other sites More sharing options...
JamesBCrazy Posted June 30, 2018 Share Posted June 30, 2018 Crashing on Prologue 4 decoy scene on Normal difficulty. Trying to see what's causing it. Link to comment Share on other sites More sharing options...
[account inactive] Posted June 30, 2018 Author Share Posted June 30, 2018 2 hours ago, JamesBCrazy said: Crashing on Prologue 4 decoy scene on Normal difficulty. Trying to see what's causing it. Please specify which version of the patch you're using, and provide a save file for me to test with. Also try other variants of the patch and see if they work - your save file is compatible between patches; just restart the current chapter (load the save made after the last chapter ended and before the next chapter began). Link to comment Share on other sites More sharing options...
JamesBCrazy Posted July 1, 2018 Share Posted July 1, 2018 Okay, I did a little more testing on both Desmume and my flashcart (DSTWO). On patch version 1.0, the game softlocks at the decoy scene (when the enemy soldier talks to the captain.) Skipping the cutscene does not help. On 1.1, the game softlocks on flashcart, but not on emulator. I'll keep trying and see if I can find out what's actually causing this. Link to comment Share on other sites More sharing options...
bcbbb Posted July 1, 2018 Share Posted July 1, 2018 (edited) Edit. The issue i was having was resolved. Now i'm just wondering why none of the stats i encountered so far have changed to the fe12 versions when using the sync patch Edited July 1, 2018 by bcbbb Link to comment Share on other sites More sharing options...
Mega Koopa Posted July 2, 2018 Share Posted July 2, 2018 This is pretty neat, I'm so glad I can play FE11 with the FE12 map sprites without having player units with their FE12 growths. That was so broken and made the game way too easy. I haven't played this yet but I have one question, are playable ballistae still red? Because that triggered me a lot in the sync patch. Link to comment Share on other sites More sharing options...
MegaTheGamer Posted July 6, 2018 Share Posted July 6, 2018 (edited) You have done the Lord's work, good sir. I'll admit I probably like Shadow Dragon a fair bit more than most, but having all it's inane flaws fixed up is going to be great. I'll definitely be showing this off to my (very small) Twitch audience! Thanks for all the work you've been putting into this, and congratulations on finally finishing all of it! EDIT: Found a minor graphical bug while streaming it where Cain's critical animation made the game freak out. This was done on Version 1.1 on Brutal/Hard 2 difficulty, in DeSmuME 0.9.8. This is using the patch that includes the graphical updates but not the Sync Patch (FE11FCPWithGraphics). See the glitch in action below: https://www.twitch.tv/videos/281670448 Edited July 7, 2018 by MegaTheGamer Link to comment Share on other sites More sharing options...
xatzimi Posted July 7, 2018 Share Posted July 7, 2018 I remember playing with the sync patch and the recruitable ballistae were still red (since FE12 has no allied ones). Did you fix this with the graphical update? Link to comment Share on other sites More sharing options...
[account inactive] Posted July 8, 2018 Author Share Posted July 8, 2018 (edited) A major update is now available on the download page which, among other things, addresses the problem with red friendly ballisticians. Shamelessly copying from the changelog: - Fixed a major bug with battle animations in the FE11FCPWithGraphics variant - Friendly ballisticians will no longer appear red in the FE11FCPWithGraphics and FE11FCPWithSyncPatch variants - All patches will no longer trim ROMs and leave them at the original 64mb size to be compatible with certain emulators Barring further issues, this should be the last update for this patch. Famous last words, I know. Oh, and pinging for convenience - @MegaTheGamer, this update fixes the animation glitch you found. I'm glad you were able to laugh it off in the Twitch clip; I've seen much angrier reactions to glitches. Edited July 8, 2018 by Cirosan Link to comment Share on other sites More sharing options...
MegaTheGamer Posted July 9, 2018 Share Posted July 9, 2018 Oh hey, thanks for the heads-up. I don’t think was another response but to laugh it off, lol. No point getting angry about a glitch, especially one so minor. As long as they don’t corrupt my saves or something, I just find them funny. Link to comment Share on other sites More sharing options...
xatzimi Posted December 4, 2018 Share Posted December 4, 2018 Sorry that the thread is a little bit old by now, but was the culprit behind the softlock ever identified? Link to comment Share on other sites More sharing options...
omegaxis1 Posted February 4, 2019 Share Posted February 4, 2019 Just downloaded and used the patch. Tried to see how it looked on the hardest difficulty, and what do you know, I can play the Prologue. Link to comment Share on other sites More sharing options...
Master X Posted February 14, 2019 Share Posted February 14, 2019 Can the game be patched using an android patcher? because I wanna play it on my phone too.. Link to comment Share on other sites More sharing options...
Fates-Blade Posted February 28, 2019 Share Posted February 28, 2019 This looks really good! Thanks! Link to comment Share on other sites More sharing options...
Azakthor Posted March 24, 2019 Share Posted March 24, 2019 On 14/02/2019 at 1:40 PM, Master X said: Can the game be patched using an android patcher? because I wanna play it on my phone too.. Can some one link an already patched rom? Want to play it on my phone too... Link to comment Share on other sites More sharing options...
Cooligno1234 Posted May 23, 2020 Share Posted May 23, 2020 There is a form to get a four Elysian Whip in the game? becuase i only have 3 and the 3 Pegasus Knights are Promoted( Sheeda, Catria, Palla) Link to comment Share on other sites More sharing options...
Kruggov Posted May 27, 2020 Share Posted May 27, 2020 On 5/24/2020 at 12:18 AM, Cooligno1234 said: There is a form to get a four Elysian Whip in the game? becuase i only have 3 and the 3 Pegasus Knights are Promoted( Sheeda, Catria, Palla) 1) Necropost 2) AFAIK, no. You could only get 3 Elysian Whips from Online Shop in the normal game, so its consistent. Link to comment Share on other sites More sharing options...
Cooligno1234 Posted May 28, 2020 Share Posted May 28, 2020 (edited) 15 hours ago, Kruggov said: 1) Necropost 2) AFAIK, no. You could only get 3 Elysian Whips from Online Shop in the normal game, so its consistent. Oh, no problem in my next game i will use the pegasus sisters only because i've never seen a Triangle Attack that was not on YouTube Edit: sorry fot the necropost Edited May 28, 2020 by Cooligno1234 Apologize the necropost Link to comment Share on other sites More sharing options...
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