Sub Zero Posted December 21, 2018 Share Posted December 21, 2018 Defence? Survive for X amount of time? Kill Leader? Quote Link to comment Share on other sites More sharing options...
UFVKNP Posted December 21, 2018 Share Posted December 21, 2018 (edited) Can't stand defense missions or survival missions. I play defensively, sure, but they're too much for me. Makes me feel like I'm not making any progress. Routing the enemy is way better. I've got a few missions I can think of off the top of my head that I don't like much, but chapter 23 from Binding Blade and chapters 14 and 26 from Blazing Blade stand out the most out of those. Edited December 21, 2018 by UFVKNP Quote Link to comment Share on other sites More sharing options...
redlight Posted December 21, 2018 Share Posted December 21, 2018 Routing the enemy is the most boring and done to death mission objective. Quote Link to comment Share on other sites More sharing options...
Von Ithipathachai Posted December 21, 2018 Share Posted December 21, 2018 Escape, but I'm going to be more specific and say Thracia 776 Escape. That's literally Seize, but worse. Quote Link to comment Share on other sites More sharing options...
Shoblongoo Posted December 21, 2018 Share Posted December 21, 2018 Protect the Suicidal Green Unit Quote Link to comment Share on other sites More sharing options...
Von Ithipathachai Posted December 21, 2018 Share Posted December 21, 2018 1 minute ago, Shoblongoo said: Protect the Suicidal Green Unit Ugh. That too. I think I might still have PTSD from Sophie's paralogue in Fates, though protecting those guys isn't the main mission objective. The least IS could've done was give them actual weapons if they're supposed to be trying to kill Nichol. Quote Link to comment Share on other sites More sharing options...
Michelaar Posted December 21, 2018 Share Posted December 21, 2018 4 minutes ago, Shoblongoo said: Protect the Suicidal Green Unit This. Luckily it's not too common. Quote Link to comment Share on other sites More sharing options...
Slumber Posted December 21, 2018 Share Posted December 21, 2018 2 minutes ago, Shoblongoo said: Protect the Suicidal Green Unit Yup. They don't even have to be suicidal. Just stuff like chapter 26 of FE7 sucks. Almost every other FE objective is within your control. Defending green units who either act on their own, or are a total train on resources to properly defend are just awful. Quote Link to comment Share on other sites More sharing options...
Arcphoenix Posted December 21, 2018 Share Posted December 21, 2018 (edited) Defense maps. Definitely followed by this: 14 minutes ago, Shoblongoo said: Protect the Suicidal Green Unit Also many maps with tight turn limits. Not just FEH either. Edited December 21, 2018 by Arcphoenix Quote Link to comment Share on other sites More sharing options...
redlight Posted December 21, 2018 Share Posted December 21, 2018 Oof. How could I forget the green ailment Quote Link to comment Share on other sites More sharing options...
Shadow Mir Posted December 21, 2018 Share Posted December 21, 2018 46 minutes ago, Shoblongoo said: Protect the Suicidal Green Unit This. Chapter 3-10 in RD makes me rage every damn time. Who in the name of Anankos thought it was a good idea to have the mission critical NPC, who is a flier, charge near the boss area... when said boss, and several others in the vicinity, use bows, aka the bane of fliers?! (to be fair, the Crimeans actually think to defend her, but that only works for so long since she outpaces some of the army) And the less to be said of the suckfest that is Battle Before Dawn, the better. (Granted, this one doesn't have a suicidal green unit to protect, but it still sucks badly) Say what you will about Awakening, but at least its defense missions didn't have you defend units with worse AI than Easy computers in Mario Party games. Aside from those, Seize. It's been done to death, and bosses that would already be a handful are just that much worse when they benefit from terrain bonuses that make them hard to hit. Quote Link to comment Share on other sites More sharing options...
NinjaMonkey Posted December 21, 2018 Share Posted December 21, 2018 Do X in Y turns (except Survive/Defend). Quote Link to comment Share on other sites More sharing options...
Zihark11 Posted December 21, 2018 Share Posted December 21, 2018 Probably seize because its the exact same as route/defeat boss. Defense and survival missions are the best. Quote Link to comment Share on other sites More sharing options...
Von Ithipathachai Posted December 21, 2018 Share Posted December 21, 2018 Just now, Zihark11 said: Probably seize because its the exact same as route/defeat boss. ? At least with a Seize map you can end it early if you don't feel like chasing down and killing every single enemy on the map. Quote Link to comment Share on other sites More sharing options...
NobodiePichu Posted December 21, 2018 Share Posted December 21, 2018 defeat boss in x turns, and its mostly because i find them a tad annoying myself since i like to take my time. Quote Link to comment Share on other sites More sharing options...
Shadow Mir Posted December 21, 2018 Share Posted December 21, 2018 2 minutes ago, Von Ithipathachai said: ? At least with a Seize map you can end it early if you don't feel like chasing down and killing every single enemy on the map. I think he means that you'll likely wind up killing almost, if not everything on the way to the boss. Quote Link to comment Share on other sites More sharing options...
Von Ithipathachai Posted December 21, 2018 Share Posted December 21, 2018 1 minute ago, Shadow Mir said: I think he means that you'll likely wind up killing almost, if not everything on the way to the boss. I guess they are pretty similar. But the way I see it one is more convenient than the other, if only marginally. Quote Link to comment Share on other sites More sharing options...
Azz Posted December 21, 2018 Share Posted December 21, 2018 55 minutes ago, Shoblongoo said: Protect the Suicidal Green Unit This I also dislike any 'Do this in this number of turns'. As someone who plays slowly as my preferred way, it's very frustrating. Quote Link to comment Share on other sites More sharing options...
Roland Posted December 21, 2018 Share Posted December 21, 2018 1 hour ago, Von Ithipathachai said: Ugh. That too. I think I might still have PTSD from Sophie's paralogue in Fates, though protecting those guys isn't the main mission objective. The least IS could've done was give them actual weapons if they're supposed to be trying to kill Nichol. In the words of Mangs, "I"M A GREEN UNIT!!!" Quote Link to comment Share on other sites More sharing options...
Zihark11 Posted December 21, 2018 Share Posted December 21, 2018 1 hour ago, Von Ithipathachai said: ? At least with a Seize map you can end it early if you don't feel like chasing down and killing every single enemy on the map. why would you do that though? getting all the experience possible is the smartest way to play. its very rare ill not kill everyone on the map before continuing. couple timed chapter in binding blade make it a little hard but other then that no reason not to kill everyone for training and just overall gameplay experience. Quote Link to comment Share on other sites More sharing options...
RexBolt Posted December 21, 2018 Share Posted December 21, 2018 2 hours ago, Shoblongoo said: Protect the Suicidal Green Unit The worst part is when they aren't suicidal, they start stealing xp from your units. Quote Link to comment Share on other sites More sharing options...
Eltosian Kadath Posted December 21, 2018 Share Posted December 21, 2018 How about one of the slightly worse versions of objectives never seen outside of Radiant Dawn, like the Hold Line for X turns objective (a slightly worse Defend chapter); or the have a green unit arrive or have two characters arrive (both being slightly worse seize objectives) Quote Link to comment Share on other sites More sharing options...
Von Ithipathachai Posted December 21, 2018 Share Posted December 21, 2018 1 hour ago, Zihark11 said: why would you do that though? getting all the experience possible is the smartest way to play. its very rare ill not kill everyone on the map before continuing. couple timed chapter in binding blade make it a little hard but other then that no reason not to kill everyone for training and just overall gameplay experience. Not everyone plays to train units up. I do, but sometimes people would rather go for low turn count. Quote Link to comment Share on other sites More sharing options...
Zkitty8 Posted December 21, 2018 Share Posted December 21, 2018 I agree with missions where you have to protect the green units but they keep putting themselves in danger. Also, rout missions where there are a lot of enemies and/or they won't stop respawning (specifically I'm thinking of the ones in Radiant Dawn part 4). Quote Link to comment Share on other sites More sharing options...
Zihark11 Posted December 21, 2018 Share Posted December 21, 2018 1 hour ago, Von Ithipathachai said: Not everyone plays to train units up. I do, but sometimes people would rather go for low turn count. oh shit true. Totally forgot that was even a thing lol. Quote Link to comment Share on other sites More sharing options...
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