MisterIceTeaPeach Posted February 9, 2020 Share Posted February 9, 2020 (edited) I want to try recruiting him without watching a guide, but I have one important question: Does the game tell me somewhere which civilian has to talk to which armor knight? Having the knowledge would make things a lot easier to the already messy recruitment. Edited February 22, 2020 by Falcom Knight Quote Link to comment Share on other sites More sharing options...
Gregster101 Posted February 9, 2020 Share Posted February 9, 2020 The game doesn't say which specific civilian has to talk to which knight. Quote Link to comment Share on other sites More sharing options...
Interdimensional Observer Posted February 9, 2020 Share Posted February 9, 2020 The new patch gave every Armor and Civilian a name. Every Knight goes with a Civilian whose name begins with the same first letter as their's. Quote Link to comment Share on other sites More sharing options...
MisterIceTeaPeach Posted February 9, 2020 Author Share Posted February 9, 2020 ^ Oh, that's a splendid info! Still the execution will be problematic since I need someone with > 18 con for rescuing these knights to unblock the way. Quote Link to comment Share on other sites More sharing options...
Dr. Tarrasque Posted February 9, 2020 Share Posted February 9, 2020 It's a headache to do it without looking it up. If you insist on not using a guide for your first playthrough, just kill Xavier on that playthrough and then look up ways to recruit him from other players' playthroughs. Or make that the exception to your "no guide" agenda. Quote Link to comment Share on other sites More sharing options...
MisterIceTeaPeach Posted February 10, 2020 Author Share Posted February 10, 2020 I have a plan for the execution: My plan is to use the sleep sword on all kinghts with a portrait. The only place which comes in mind to do it, is the area where they are placed in the beginning. Since the sleep sword user will be trapped by having asleep enemies next to them, I think the only reliable way is to use rescue / warp on the sleep sword user, right? I have no one in the team with the required con to rescue the knights once they are green. Even the body ring from this chapter wouldn't be enough. The higest possible con would be 17 (Ralph and Dalsin), but the majority of the knights has >16 con. Quote Link to comment Share on other sites More sharing options...
Eltosian Kadath Posted February 10, 2020 Share Posted February 10, 2020 6 hours ago, Falcom Knight said: The only place which comes in mind to do it, is the area where they are placed in the beginning. Since the sleep sword user will be trapped by having asleep enemies next to them, I think the only reliable way is to use rescue / warp on the sleep sword user, right? One warning is that Xavier does move and will kill green and blue units if they come into range, but it should work as long as you leave spaces between your clusters of armored units and avoid Xavier's range (you might need to use rescue to keep the civilians from accidentally entering the edge of Xavier's range across the water while they enter that central chamber). I usually start from the edge of the armor's ranges, and retreat until only two could attack the sleep sword wielder, so I always have more room to retreat, but you have to be extra careful about spacing at a couple of choke points. Quote Link to comment Share on other sites More sharing options...
Fates-Blade Posted February 10, 2020 Share Posted February 10, 2020 This helped me alot: https://www.fireemblemwod.com/fe5/guia/ENG_cap18.htm Quote Link to comment Share on other sites More sharing options...
Gregster101 Posted February 10, 2020 Share Posted February 10, 2020 42 minutes ago, Eltosian Kadath said: One warning is that Xavier does move and will kill green and blue units if they come into range, but it should work as long as you leave spaces between your clusters of armored units and avoid Xavier's range (you might need to use rescue to keep the civilians from accidentally entering the edge of Xavier's range across the water while they enter that central chamber). I usually start from the edge of the armor's ranges, and retreat until only two could attack the sleep sword wielder, so I always have more room to retreat, but you have to be extra careful about spacing at a couple of choke points. I thought Xavier and his soldiers had ai specifically to not attack any civilians. I know they'll attack any soldiers that turned green, but still Quote Link to comment Share on other sites More sharing options...
Eltosian Kadath Posted February 11, 2020 Share Posted February 11, 2020 58 minutes ago, Gregster101 said: I thought Xavier and his soldiers had ai specifically to not attack any civilians. I know they'll attack any soldiers that turned green, but still Just double checked, and you are right, the civilians are not targeted by Xavier or his named Adjutants. Quote Link to comment Share on other sites More sharing options...
MisterIceTeaPeach Posted February 11, 2020 Author Share Posted February 11, 2020 (edited) Xavier only attacks the armor knights once they are green, which does not matter since their survival is no condition for Xavier's recruitment. The four generic knights will be killed before with someone who can attack through the wall or bolting at worst. 10 uses of the sleep staff would not be enough for all of these knights always (12 in total). I will use the mentioned the warp / rescue + dancer strategy, since I have no other plan how to get the knights out of my way. Edited February 11, 2020 by Falcom Knight Quote Link to comment Share on other sites More sharing options...
Gregster101 Posted February 11, 2020 Share Posted February 11, 2020 7 hours ago, Falcom Knight said: Xavier only attacks the armor knights once they are green, which does not matter since their survival is no condition for Xavier's recruitment. The four generic knights will be killed before with someone who can attack through the wall or bolting at worst. 10 uses of the sleep staff would not be enough for all of these knights always (12 in total). I will use the mentioned the warp / rescue + dancer strategy, since I have no other plan how to get the knights out of my way. It is possible for the green soldiers to kill the red soldiers however, which can screw you out of recruiting Xavier Quote Link to comment Share on other sites More sharing options...
MisterIceTeaPeach Posted February 15, 2020 Author Share Posted February 15, 2020 I did it with rescue / warp strategy; used both twice on Ralph. Whenever he was surrounded by asleep knights he was rescued and wrapped to a spot where enough space was to let the civilians reach the knights. Actually he did not even need to rescue any NPC knight. I wasted the body ring on him for that. ;( Quote Link to comment Share on other sites More sharing options...
Gregster101 Posted February 15, 2020 Share Posted February 15, 2020 1 hour ago, Falcom Knight said: I did it with rescue / warp strategy; used both twice on Ralph. Whenever he was surrounded by asleep knights he was rescued and wrapped to a spot where enough space was to let the civilians reach the knights. Actually he did not even need to rescue any NPC knight. I wasted the body ring on him for that. ;( Congrats on recruiting Xavier 🙂 Quote Link to comment Share on other sites More sharing options...
MisterIceTeaPeach Posted February 16, 2020 Author Share Posted February 16, 2020 Thanks, and thanks for all the advice! Imo the recruitment was not tooooooo bad, considering the game made am exception here by allowing asleep to talk in case of the knights. Though if it was not the case, I really would not have an idea how to recruitment unless stealing all the knights's weapon. Quote Link to comment Share on other sites More sharing options...
Saint Rubenio Posted February 16, 2020 Share Posted February 16, 2020 16 hours ago, Falcom Knight said: Thanks, and thanks for all the advice! Imo the recruitment was not tooooooo bad, considering the game made am exception here by allowing asleep to talk in case of the knights. Though if it was not the case, I really would not have an idea how to recruitment unless stealing all the knights's weapon. I did it without sleep in my first run. It took two hours, abuse of the emulator's rewind feature (so it wasn't even "legit"), a warp staff, a rescue staff, and the deaths of my dancer and my archer. But I got him in the end. I do not recommend it. It was actually fun, but mostly because I had my two pals with me to laugh the misery off. Quote Link to comment Share on other sites More sharing options...
Hanes Posted February 17, 2020 Share Posted February 17, 2020 On 2/10/2020 at 11:12 PM, Falcom Knight said: Xavier only attacks the armor knights once they are green, which does not matter since their survival is no condition for Xavier's recruitment. Wait so does this mean that the Armor Knights that need to talk to civilians don't need to stay alive to recruit Xavier? Quote Link to comment Share on other sites More sharing options...
MisterIceTeaPeach Posted February 17, 2020 Author Share Posted February 17, 2020 6 hours ago, Saint Rubenio said: I did it without sleep in my first run. It took two hours, abuse of the emulator's rewind feature (so it wasn't even "legit"), a warp staff, a rescue staff, and the deaths of my dancer and my archer. But I got him in the end. I do not recommend it. It was actually fun, but mostly because I had my two pals with me to laugh the misery off. What is the rewind feature? 1 hour ago, This boi uses Nino said: Wait so does this mean that the Armor Knights that need to talk to civilians don't need to stay alive to recruit Xavier? No they don't need to stay alive. Same goes for the children. Quote Link to comment Share on other sites More sharing options...
MisterIceTeaPeach Posted February 22, 2020 Author Share Posted February 22, 2020 Does anyone know - for chapter 19 - which selected unit's slot in the battle preparation matches with which starting position? I would like to set it up that cavaliers, especially Olwen and Nanna, start next to the enemies whilst every other foot unit who's not Sleuf shall start next to the castle (exit). Otherwise I would waste too many resources in form of warp, rescue staves etc... Quote Link to comment Share on other sites More sharing options...
Eltosian Kadath Posted February 22, 2020 Share Posted February 22, 2020 If you start counting units in deployment order starting with Lief as 1, then all of the even numbered units start in the south. If you want a more detailed map to get your positioning just right: https://www.fireemblemwod.com/fe5/guia/ENG_cap19.htm Quote Link to comment Share on other sites More sharing options...
MisterIceTeaPeach Posted February 22, 2020 Author Share Posted February 22, 2020 Thanks for the link! It helped me! Quote Link to comment Share on other sites More sharing options...
MisterIceTeaPeach Posted February 29, 2020 Author Share Posted February 29, 2020 I know, this is more a rhetorical question, but why do have enemies in the final chapter about as much attack as in the first one? Quote Link to comment Share on other sites More sharing options...
Gregster101 Posted February 29, 2020 Share Posted February 29, 2020 Cuz Thracia enemies are just super wimpy in general Quote Link to comment Share on other sites More sharing options...
MisterIceTeaPeach Posted February 29, 2020 Author Share Posted February 29, 2020 1 hour ago, Gregster101 said: Cuz Thracia enemies are just super wimpy in general I'd not say for the entire game. The enemies don't gain really levels and stats later on. Though seeing a level 20 armor knight with less strength than he should have at base level is just silly. Anyways I beat the game. Only E rank despite I got all recruitments, most extra rewards and low turn count for the most late game chapters, but whatever. Quote Link to comment Share on other sites More sharing options...
Altha Posted February 29, 2020 Share Posted February 29, 2020 (edited) 1 hour ago, Falcom Knight said: I'd not say for the entire game. The enemies don't gain really levels and stats later on. Though seeing a level 20 armor knight with less strength than he should have at base level is just silly. Anyways I beat the game. Only E rank despite I got all recruitments, most extra rewards and low turn count for the most late game chapters, but whatever. Thracia's enemies are very weak(I think the reason for that is low enemy classes' growths in general). FE5's ranking is pretty harsh, it only takes into account your turn count and number of units in the end(47 needed, if less rank will be lowered by one). It's not hard to get A rank(needed for unlocking Sound Room), but ranks above requires planning Edited February 29, 2020 by Altha Quote Link to comment Share on other sites More sharing options...
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