Fia Posted December 22, 2008 Share Posted December 22, 2008 will our never ending battle with RNG never cease? -no-, funny how it's also the abbreviation for rangers in FFXI and they're pretty 1337 w/ spike damage but a wet piece of tissue paper when it comes to defense...curses! the RNG continues to screw ppl no matter what the game <_<...Eliwood + strength just don't seem to be able to fight the RNG very well... Wants to win against RNG? Savestate is your bestfriend then. 83 Quote Link to comment Share on other sites More sharing options...
Mekkah Posted December 22, 2008 Share Posted December 22, 2008 can't you guys make your own derailed topic in fftf or something? sheez... Quote Link to comment Share on other sites More sharing options...
Steven Tyler Posted December 22, 2008 Share Posted December 22, 2008 Not to be sexist or anything but how can women carry heavy armor and weapons on them in FE? Quote Link to comment Share on other sites More sharing options...
Rei Rei Posted December 22, 2008 Share Posted December 22, 2008 Well, for Wendy I would understand, but for Amelia, well, you're right. She's so skinny and small and young, they could at least do different sprites for female Generals, Armor Knights and such. Quote Link to comment Share on other sites More sharing options...
Steven Tyler Posted December 22, 2008 Share Posted December 22, 2008 Well, for Wendy I would understand, but for Amelia, well, you're right. She's so skinny and small and young, they could at least do different sprites for female Generals, Armor Knights and such. Wendy's armor is designed so it won't be so heavy. Look at her art: But somebody like Sheema, her spite is like the typical General in FE3. And General are large. Quote Link to comment Share on other sites More sharing options...
Ϲharlie Posted December 22, 2008 Share Posted December 22, 2008 Sheema's armor appears to be about as bulky as Wendy's. And with a much better design, too. Quote Link to comment Share on other sites More sharing options...
Icon of Sin Posted December 22, 2008 Share Posted December 22, 2008 Sheema's armor appears to be about as bulky as Wendy's. And with a much better design, too. Speaking of her, why does she have an axe in her art? No characters in 3-2 can even use one. I think there's also a few more things like that, namely Brom from FE 9 had a sword instead of a lance. Quote Link to comment Share on other sites More sharing options...
CGV Posted December 22, 2008 Share Posted December 22, 2008 Not to be sexist or anything but how can women carry heavy armor and weapons on them in FE? They're buff Also, how can an enemy go right in front of you and not see you? (talking about PoR chapter 10 when you go undetected) Quote Link to comment Share on other sites More sharing options...
Arashi-chan Posted December 22, 2008 Share Posted December 22, 2008 Something that doesn´t make sense is the swordmarters dodge animation in the GBA. Seriously. Make Joshua, Guy or Rutger, as swordmasters, dodge a magical attack. Quote Link to comment Share on other sites More sharing options...
Killer Poleax Posted December 23, 2008 Share Posted December 23, 2008 (edited) If Ike is canonically (is that a word?) supposed to beat the Black Knight in FE9, then why is there so much luck involved in their fight and why can you escape the castle without beating him? Why is there a 5 turn limit in that fight? Why does everyone in FE10 talk about how Ike beat the BK if it's possible that he didn't? How can characters come back from the dead if they died in the previous game? Edited December 23, 2008 by KSFF2150 Quote Link to comment Share on other sites More sharing options...
CGV Posted December 23, 2008 Share Posted December 23, 2008 If Volke dies or isnt recruited in PoR, what happens when the time comes when he promotes? Quote Link to comment Share on other sites More sharing options...
Killer Poleax Posted December 23, 2008 Share Posted December 23, 2008 (edited) I guess that scene doesn't happen. I dunno, haven't tried that. It wouldn't make sense if it didn't happen unless someone else told Ike about his father and the medallion. If Volke wasn't recruited, it also wouldn't make sense unless he introduced himself cause it'd be like, "Who the hell is this guy? Where'd he come from?" etc. If Volke died, he probably still tells Ike but doesn't promote cause he's "severely injured". Edited December 23, 2008 by KSFF2150 Quote Link to comment Share on other sites More sharing options...
Herr Wozzeck Posted December 23, 2008 Share Posted December 23, 2008 How can characters come back from the dead if they died in the previous game? Maybe this'll answer your question? :P Quote Link to comment Share on other sites More sharing options...
Killer Poleax Posted December 23, 2008 Share Posted December 23, 2008 Maybe this'll answer your question? :P That'll have to do for now. Quote Link to comment Share on other sites More sharing options...
Starwolf_UK Posted December 23, 2008 Share Posted December 23, 2008 Why wasn't Largo playable in FE10? If they didn't want to make a new class for him, they could've just made him a Reaver. The game script says something about that. I think he messed up the tendons in his arm during an accident and he can't use axes anymore. No use of axes=no ability to fight. Now the fun bit is how do his PoR bonuses get transfered to Calil? Why do FE5 Heroes from the last few chapters have the ability to FREEZE YOUR GAME? Wasn't that only in the translation patch suggesting a messed up pointer. My memory is hazy of the last topic on this... If Volke dies or isnt recruited in PoR, what happens when the time comes when he promotes? I think Volke joins for the story telling bit then leaves again. Quote Link to comment Share on other sites More sharing options...
Tamara Posted December 23, 2008 Share Posted December 23, 2008 That'll have to do for now. Or valkyrie/aum staves grew on trees for a brief period of time. Quote Link to comment Share on other sites More sharing options...
Killer Poleax Posted December 23, 2008 Share Posted December 23, 2008 (edited) The game script says something about that. I think he messed up the tendons in his arm during an accident and he can't use axes anymore. No use of axes=no ability to fight. That's just an excuse for IS not to make Largo playable. He could've trained his left arm with axes. Maybe he wouldn't have been as good but he could've done something. For some unknown reason, they didn't want Largo playable and they came up with that. It works for the story but why is he the only PoR character not playable in RD? Edited December 23, 2008 by KSFF2150 Quote Link to comment Share on other sites More sharing options...
CGV Posted December 23, 2008 Share Posted December 23, 2008 Why do some growths not make sense? Like Tormod's 55 strength and Sothe's 45 speed and Lucia's and Heather's 25 strength Quote Link to comment Share on other sites More sharing options...
Herr Wozzeck Posted December 23, 2008 Share Posted December 23, 2008 The game script says something about that. I think he messed up the tendons in his arm during an accident and he can't use axes anymore. No use of axes=no ability to fight. It was the tendons in his arm? For some reason, I thought that it implied that he had to get amputated... Quote Link to comment Share on other sites More sharing options...
Gemini-Saga Posted December 23, 2008 Share Posted December 23, 2008 They didn't put Largo because they couldn't think a name for Berserker Third Class :P Quote Link to comment Share on other sites More sharing options...
Starwolf_UK Posted December 24, 2008 Share Posted December 24, 2008 Oh, I get it now :P Though how goes "couldn't be bothered to x" not make sense. Here is a calssic one which was probably mentioned already How can a sleeping person dodge hits? Surley the enemies are not that bad that they'll miss well I can understand long range attacks but melee... Quote Link to comment Share on other sites More sharing options...
Herr Wozzeck Posted December 24, 2008 Share Posted December 24, 2008 How can a sleeping person dodge hits? Surley the enemies are not that bad that they'll miss well I can understand long range attacks but melee... Maybe the people sleepwalk in such a manner that they dodge the attacks heading for them? Quote Link to comment Share on other sites More sharing options...
Ϲharlie Posted December 24, 2008 Share Posted December 24, 2008 Oh, I get it now :P Though how goes "couldn't be bothered to x" not make sense.Here is a calssic one which was probably mentioned already How can a sleeping person dodge hits? Surley the enemies are not that bad that they'll miss well I can understand long range attacks but melee... The sleeper must have rolled over just as the enemy was about to attack. Quote Link to comment Share on other sites More sharing options...
Robert Posted December 24, 2008 Share Posted December 24, 2008 (excluding thracia 776) 1oo% hit and o% hit 100 and 0 chance are theoretical chance. There is no certain or impossible chance. Quote Link to comment Share on other sites More sharing options...
Rei Rei Posted December 24, 2008 Share Posted December 24, 2008 How can a sleeping person dodge hits? Surley the enemies are not that bad that they'll miss well I can understand long range attacks but melee... Maybe the sleep staff makes the person's arms and legs get numb, at the point that the person can only dodge the attacks. Quote Link to comment Share on other sites More sharing options...
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