Light magic is cool Posted February 13, 2023 Share Posted February 13, 2023 You're basically cheating the systems put into the game, so I would say yes that would taint it. Most of the DLC stuff also doesn't sit right with me. I actually like the randomness of the bond rings since they make every play through the game more unique. Quote Link to comment Share on other sites More sharing options...
Ⱥstra Posted February 13, 2023 Author Share Posted February 13, 2023 3 hours ago, if... said: You're basically cheating the systems put into the game, so I would say yes that would taint it. Most of the DLC stuff also doesn't sit right with me. I actually like the randomness of the bond rings since they make every play through the game more unique. I ended up agreeing with most of the replies here and reset the run. I like that one at least has to work for the strong DLC rings and the rings themselves are of course fun and interesting. I do not like how a huge amount of resources are forced into ones inventory however. I also just find it questionable, since to me it drastically reduces resource management, an entire layer of strategy in the fire emblem experience. You can go into chapter 5 with forged silver weapons and a +4 engraved Levin sword, its pretty silly. Quote Link to comment Share on other sites More sharing options...
LukeB Posted February 13, 2023 Share Posted February 13, 2023 I think that the gatcha mechanic having game changingly powerful rings was a poor game design. When I first saw the mechanic, and it was just a different arrangement of stats, I thought it was innocuous enough. Everyone can get rings, and the differences between them were small stat bonuses. But once I saw that they had Dire Thunder and Wind God and other powerful abilities, I changed my mind. If Dire Thunder is a mechanic I should be able to rely on, then I should be able to get consistently. If Dire Thunder is not a mechanic I should be able to rely on, then I should not have randomly achieved access to it. In a game where they changed growth rates to fixed growths to minimize randomness, this design decision seems very silly. Given that sentiment, I think that rigging the rng for the rings that you want is fine in a normal run. They are a mechanic in the game that you could feasibly have if you were lucky (I pulled an S ring on my first ever pull lol), so having access to them is not "cheating." However, I feel like in an ironman run, it feels like resetting for better RNG is basically The Thing that you don't do in an Iron Man lol Quote Link to comment Share on other sites More sharing options...
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