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Silith13

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Everything posted by Silith13

  1. Were you and the co-commentator just taking at the same time ignoring each other or did you do a seperate commentary? I know editing can take a while but I'm sure the few extra hours wait is worth it for us but if you are cramped for time yourself you could just upload the mono version. We'll love you nontheless.... In a platonic way of course.
  2. Getting that x2 damage on the S-rank light tome would be great to use on a non-bishop. Chapter 6: Still easy. I find that enemy stats can vary WILDLY. An enemy that could be 2HKO'd by Seth's Silver Lance would have 5 HP left the next try and fall back to the troubadour. Cavaliers having randomly 7-12 speed is also annoying considering they are in the fog and cannot be prepared for. Knights are a real pain in the ass if you didn't take a magic user along. (You know like I did... sigh*) Eirika still best combat unit. lol.
  3. Chapter 5: Natasha was still level 1. I assume the base stats were increased. Not that it matters much. This chapter was the hardest chapter in the game before and now it's even harder. Enemies will whomp Seth hard and aside from the soldiers which are still easy pickings enemies are tough nuts to crack. On the left I had Franz Garcia Neimi Moulder and Vanessa just to hold off the archers and their mates leaving Eirika and Colm to tank the brigand reinforcements on the right. Oh and Joshua starts with 14 speed. Guess how much Seth has.... yep. 10. Seth gets onerounded with a likely crit. In fact the best candidates to pull Joshua were Eirika and Vanessa now. Speaking of Eirika. She's the best offensive unit I have right now... Wuuuuuuut. She's the only one who can reliably double enemies. I guess Joshua joins this niece. Looks like Ross and Gilliam will spend the rest of the game sitting on the bench. There was too little time to baby ross and Gilliam joined with too low stats to start salvaging. Anyways. Cleared in 8 turns. Can forsee this in 7 turns but I played it a bit save. Chapter 5X: Eiphraim still soloes this chapter. Uses most the healing items doing so now though. Chapter 6: First attempt....... Vanessa getting doubled.. but she has 12 speed. Why. Just.... Nooooooooooo. Whatever these enemies are smoking give my units some. It seems doable though. I just reset because Franz died to a Mercenary who are rocking 12-14 speed.
  4. Per chapter what I think was the impact of the changes. Prologue: Seth does not double the boss anymore. Had to clear in 3 turns. Chapter 1: Enemies seemed a bit tougher but not too hard. Sadly Silver lance Seth still one rounds the boss and is the most efficient way of doing so. Cleared in 4 turns. Chapter 2: Brigants spawn with 6 to 8 speed. Dunno if they did so before but I assume not. 3 speed Ross and 4 speed Gillam face getting doubled and in the former even onerounded. Seth does not double most enemies making him a perfect bait to weaken all the iron axe users. Cleared in 5 turns. Chapter 3: 12 speed thief and 11 speed merc with 8 speed brigands all around. Colm doesn't double brigands anymore and Gilliam's armor is useless. Neimi got her base stats increased but she's still level 1. (and with her lack of enemy phase will likely still make her unlikely to reach promotion ever.) Sadly the boss has a steel axe which weighs him down and making him easy prey for Seth still. His 31 health will survive 2 Steel sword hits which is nice to give cake to other units. Cleared in 6 turns. High speed hand axes hurt. Chapter 4: At first glance this chapter was a bit of a letdown. With 3-4 speed each the enemies didn't seem buffed at all but then I realized they all got 30-40 health. (the zombie ones) they aren't hard but persistant and take longer to clean up. Still the least improved chapter so far. Cleared in 5 turns. Will Edit when I got more.
  5. Oh damn. I shouldn't have checked out your Youtube channel. You do some cool stuff man.
  6. Or like one character appears early in one route but later on the other and another character in visa versa. (Like Geric and Cormag in FE:8)
  7. Lost my old account password and cannot access the email it was linked to so I made a new one. Nothing lsot really.

  8. Psychopath path. Instead of joining one of two sides you just make everyone your enemy and become THE evil force in the game.
  9. http://strawpoll.me/4009978/r That's Markyjoe's poll on which side of the story people want to see first. Shiori's part is actually leading! (but it's almost 50-50 which means you write the characters in good balance!)
  10. True. A fire emblem made by someone who has balance in interest along with a good story and characters that aren't just all Anime Tropes. This is how fire emblem could be! no This is how Fire Emblem WILL BE! I will draw hunderds of fan pictures if it means this comes out one day earlier.
  11. I was thinking of maybe making Merlinus in FE:7 a Ballistician or something.
  12. I beat it too. Set RNG's to 5. 11% hit and 22% Crit on Knoll's Luna did the trick. As for the OP. The game is a great success. Sure the hack itself was bad and imbalanced but you tried a lot fo things and most of them worked and other things didn't work but you can see where it went wrong. Good practice. Keep at it on hacking and bring out a gem in the future. <3 you and good luck.
  13. First off. YAY Ballistae boats! I loved them in FE:8 chapter 10 but they are not used beyond that so it's good to see them back. buuuut you put another boat next to it. You know from the phantom ship chapter (chapter 11) which makes the two ships look disproportional to each other. Guess that cannot be helped for gameplay purposes. The ship has to be the size of half the fort next to it. (and I love the armor knight sprites where you can see which weapon is equipped. I didn't pay attention to this but can you see this too with the cavaliers?)
  14. I am a horrible artist.... If you could call me an artist at all. INbe4 total hate for me drawing that. (or comments on how her breasts are totally off-center)
  15. Estimated release date for v.2.0: 2016 Please don't let this be true..... (or will 2.0 be the entire game done?) We cannto wait this long after you whet our appetite now. We want moahr. (we wuv you)
  16. I tried it. took me about 4 hours to get through it all though ti was mostly just Ehpraim (and later Knoll) soloing it all. Up to the DK who needs a Lunacrit lol. Anyways I just put down a few things that popped out to me which seems to be off. You know aside from most of the things being way off balance. -Chapter 3 got changed to Pirate and cannot move. It's annoying to have Vanessa with 14% hit rate trrying to Javelin him for over 140 turns. -Errr. Everyone seems a bit overtuned while the enemies hardly changed in power.... -Dozla and L'Arachel have actually problems surviving because Dozla is a level 1 brigand. Oh and his weapon level is too low to use his axe. derp. -The scene where Eirika and Ehpraim promote is glitching out. though it doesn't stop the game from functioning. -Knoll.... in every way. -Legendary weapons ahve 0 uses and break when you try to use them.... oops. -Lol Knoll can summon cyclopses? Actually pretty cool. -The level 30 thing seems to actually work. Yay! -I found a phantom in my unit selection. Lol the cyclopses actually stay as a selectable unit after the map is done.... weird.
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