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Tediz64

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About Tediz64

  • Birthday 07/31/1991

Profile Information

  • Interests
    Learning. As long as it's interesting i won't ever turn down learning something. (Been using this site since at least 2010 but finally decided to join because of Fire Emblem Fates)

Previous Fields

  • Favorite Fire Emblem Game
    Radiant Dawn

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  • Members
    Ike

Allegiance

  • I fight for...
    Tellius

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1371 profile views
  1. I can't believe they are gonna release two heavy games so close. Xseed what are you thinking? You are gonna sabotage the sales of one of your games. Releasing a Rune Factory and a Story of Seasons so close to each other next year. Both of those life simulators take time to enjoy and you are making them release too close. How am I supposed to decide where to farm....T~T
  2. I sent a request. It should be from Leo King on Discord
  3. I can totally empathize with this sentiment. Like what was the point of them telling me how I should feel. I never understood that. I notice this is in various games where we get a silent protagonist (that is supposed to simulate self inserting). Some games pull it off well and could refine it just a little but others need to reevaluate if they should even do it in the first place. Like Dragon Age 2 with it's evolving system did a good job on paper. I mean the more you select certain responses, the more that character's personality solidifies so you could get a Hawke who actually had the tone and sounded aggressive and violent plus get the options in dialogue to make threats or somehow end up with a witty, clever, and sarcastic Hawke who makes jokes all the time. Take that system and tweak it a little and I'd have to say it could guide us down a path in gaming where we get actual good self insert avatars. Of course it'd need some balancing since we wouldn't want a game where you can be rewarded/punished for having a certain personality. Like Fable...as much as I liked doing the occasional play thru being a douche and bad guy, I didnt like my guy growing horns and having flies move near my head. Plus the screaming villagers is funny but it quickly turns into a disadvantage. (I also didn't like the random applause and praise when I was a good guy since they stand in my way. I could be at a shop and all of sudden I got a crowd clapping) Games i was overall displeased with. Super Mario Sunshine: all im gonna say is --damn you blue coins. Damn you to hell Tales of Zesteria: i hate all the mechanics they experimented with. Like we have a proficiency bar or star rating for our monster encyclopedia, for all our equipment, our titles, our attacks, and we have to synthesize, plus fill up other journals such as miss-able scenes from points of interest, item collections. It just goes on and on. I wasn't even worried about gameplay or story because I was being weighed down by all the stuff they throw at you. I dunno why but it felt like a really bloated game with sloppy design. And the character's weren't that super appealing. Just so-and-so Pokken: it was a waste of my money. I regret buying it. It wasn't even that good of a fighting game and the constant switching from field phase to duel phase was nauseating. Like they couldn't decide if they wanted a side scrolling fighter game or a more open battle field with different gimmicks. I could name more but I don't wanna make my post any longer
  4. I would like to ask if abbody would be willing to trade me a few mons carrying some items I want. The items im requesting are Destiny Knot and the 6 power bands (HP, atk, def, s-atk, s-def, and spd) I know it's alot to ask for since they cost 70 BP (in all, 10 each), but I'd greatly appreciate it. (The below paragraphs is me ranting and going into what happened so you can skip it if you want) So when the game first dropped i had fun and carried my team all the way post-game. But it only lasted till like half of December. I benched the game after I had done everything I wanted too. I told myself I'd probably pick it up again after all the DLC dropped but I knew I had a long wait ahead of me. Fast forward to now and I decided to pick it up again but kinda wanted to start fresh (since all the wild area mons were auto leveled to 60 for post-game including in the DLC) But I didn't want to lost my dex progress or the items I had. So I got Pokemon home and even paid the 3 dollars for a month. I transferred all my pc pokemon over to it AND made sure I had some holding the important items. Only to find out that they automatically put my hold items in my bag and didn't tell me since Home doesn't allow them. I checked the switch shop's info page on the Home description and even looked again at the info for the premium service and no where does it state that. So now im stuck in a position where I can't breed my 31 iv mons despite have a max rolled ditto because I lost my items which are locked to post game. Suffice to say I feel sad and frustrated. I could use my old mons but I prefer when they belong to me (as the original trainer) cause some don't listen to me since I don't have enough badges. So in short, i'd greatly appreciate anybody who could help me. I'd owe you a favor (and will endeavor to return the kindness in some way) A part me wonders if it was worth starting over. Yeah the wild area pokemon aren't at 60 in the DLC which makes exploring it a little easier and it is fun to add those to my team and raise them as I go along. But im sad I lost all my money (forgot what it was like to be poor again), all my outfits (it slipped my mind I'd go back to being dressed blandly), and lost access to my almost maxed out curry dex (that hurt me alot. All the experimenting I did and what it took to get all those ingredients plus make 3 rounds of each one for the small spoon size and the big stuff plate size) I don't think it was worth it sometimes
  5. Hey, wondering if you still need help? I wouldn't mind doing some trades. Which version do you have?
  6. Pick up the series called Dragon Age. It has 3 so far with great story, pretty complex game play that is fun (for some), and hours of game play time. That has loads of quests. Then try another series called Fable (which also has 3 out). Also really great story telling and game play plus you can customize your avatar however you want and even romance npcs. Its a great adventure game with rpg elements. Also you already said them but I do recommend the Dead or Alive fighting games. I dunno why but I did always prefer them compared to street fighter and mortal kombat
  7. RF5 ❤️ But why is it so far away! Next year March is a long time to wait. I want to farm sooner than that. Oh well, the direct had some nice info. So aside from pokemon snap, no more big reveals on that front. I hope they have more directs and not just partner ones.
  8. I second this idea. They need time to work with the system and a report/remaster using this system to really understand reviews from fans. But where i disagree is the game. I put my money on Blazing Sword. From a business point of view they could easily make money (and in the process upset us like usual) off it. By the dreaded "version" release. Where you make a game but have different versions. They'll probably force us to buy DLC (knowing some of us will front the money). They'll make a Eliwood version, Hector Version, and Lyn's version will be DLC. Im calling it now. They are gonna make us turn our wallets upside with the next one. They see the $ on Blazing Sword. Just to get the whole game they'll fragment it and make us buy all the pieces to see it all. Sealed Sword doesn't have that potential since it's all Roy's story. But then again they could make a dlc version of brand new chapters from Lilians pov before Roy helps her. Maybe flesh out that rebellion. Who knows.
  9. If you got the clubhouse 51 game, we could PM friend codes and play together. I got it and it is loads of fun As for this topic, I have to say I don't think I'll be picking up this title. $60 is too much and the bosses were disappointing. Maybe after it comes out and I can see some game play then I'll change my mind but I'm not too sure I'll be getting it. I wanna see more about the partners and if they have the level system
  10. When you do get around to it, just letting you know, Laguz are so damn broken, it is absurd. Give some laguz units some LTC and they'll absolutely wreck everything and leave no survivors.
  11. So hypothetically, say the president won reelection. What next or what then? What discussions do we have? And regarding the branch including congress' senate and house.
  12. I'm not particularly adding to this thread, I just wanted to thank you all. Reading some of these posts felt pretty eye opening. They way it was formatted (worded might be a more appropriate word to use here maybe? Or articulated) gave me some new insight in to how some things work. I don't think I would have been able to observe this in person so hearing it described felt as if this is as close as I can get to understanding how some people feel or get treated in regards to labels being used. How some people use them constructively and others use them to belittle an individual. Its a lot of food for thought here. Well anyways, I just wanted to pop in and say that. @Shoblongoo can you give another example of how using certain labela or stereotypes is more or less earned as opposed to harmful and crossing into territory of being bigoted? Or maybe link an event happening that shows it? The only example I could think of right now that matches was that one guy who was angry that a salon wouldn't give him some kind of wax service because of his physiology despite him claiming he fit the description of who they cater to and then tried to sue. I heard other news surfaced he tried to host nude party with underage teenagers and that he/she specifically was a bad example to serve as a model for the community because that individual in particular was actually a bad person. Does that match what is being described in this thread? Using a label based off the individual's merit? I want grasp this concept better in my mind. So I need more examples.
  13. I laughed so hard at this. I couldn't breath and had to wait a few seconds and even then my cheeks hurt. Like I could just imagine how that scenario played out. You put a hand on his shoulder and said in the most somber way possible "I'm sorry" xD like what move did you use? Do you remember the level gap between you and the wild one? So here's my story and quite frankly I'm glad I didn't turn out like this for real. I use to play sims as a kid on the ps2 (I think it was for that system) and I use to love playing music and hearing them sing in their sim language as well as watching them dance. I always did fun stuff but found it very hard to manage their life. I budgeted poorly and didn't have food in their fridge but had plenty of fun items I bought. I just didn't understand all the brand new icons and what they meant. It was my first Sim title so I didn't know what all the little symbols meant and basically my sims were always depressed after a week or died. They used the restroom on their self, they passed out sometimes, they starved, and I just literally let all their meters get full on them having to take care of little life related things. They always got stressed and basically I could never make it past like a month in the game. I thought as a kid, "growing up sucks. You have to take care of so much stuff. I dunno if I can make it if this is how hard it really gets"
  14. How very fascinating. This topic. I read a lengthy article on Psychology Today about what exactly is instinct and another one on intuition, and some of you are basically describing those keen senses. There was a paragraph or two about primal abilities we had that never went away. Suffice to say, it seems like whether you know it consciously or not, your self defense mechanisms can still activate to protect you or shield you from things you want to stay away from. Like you said Light Strategist, I can also hear insects, no matter how faint the noise they make. Like i can hear their scurrying across the floor or when they jump. Flying especially catches my attention. My eyes even instinctively know where to look and once I spot them, I go squish them. Despite how silent they can be on their paws, i can also sense and hear cats (and dogs). I just feel their presence and face them. I had a bad run in when I was a kid and never got over it so I dislike animals in general. Im not mean to them or don't bother them, i just dislike them being next to me if they aren't caged or on a leash. After im done killing a bug or figuring out their is an animal next to me, im always amazed i even noticed in the first place. I question (internally) how I caught that when I was previously fixated on a game or if I'm out, when I'm busy. It just always surprises me. Those articles mentioned how you can improve those senses but it takes time. I'd link them cauae they were pretty interesting reads, but im on my phone so ill have to edit later if I can get to it.
  15. I'll give a little more advance advice. (Also I'll give my opinion as far what I've observed over the years playing the franchise and also hone in on this title) Know thy enemy! This is common advice in war games. The game has an algorithm for the behavior of the enemies. Study them and you'll soon master the art of manipulation and have them do exactly what you want them to do. I'll give some general tips that are for the most part applicable. Enemies love to go in for the kill. So if they have in front of them a few people they can attack, they'll go for the person they can KO. Also enemies love to go after people who can't counter back. If an enemies has an Archer and a axe user in front of them, unless the axe user needs one more hit till they die, they'll go hit the Archer. Conversely Archers will go shoot someone who can't fight back if there aren't any targets they can wipe out. Also enemies also tend to give priority to healers and your commanders, so they'll go attack them too. When a battle first starts, not all the enemies are going to rush you at once. 99% of all maps will have a select few who will start to move on turn 1, while some move after a few turns pass. Some don't even move no matter how many turns pass and just wait for you to step in their range. Most of the time (like close to 80%) if you attack a boss, all enemies will become mobile and start moving. Bandits and thieves make a bee line straight to villages/chests. Study your enemy is the main point! Grasping how they'll behave is always a good fundamental step to controlling the field. One thing that is always important to note, reinforcements always show up in nasty places to ambush you. Unless you have a powerful unit, don't send them out alone unless you are confident in their tankiness or dodging ability. Another good tip that isn't always reliable but should be taken into consideration with the Tellius games like PoR and RD, is that when enemies get to about 20% or less HP, they'll flee to a healing spot or next to their healer if they have one deployed. They'll also go toward allies who carry healing items if that is an option for them. As for general advice that applies to most of the titles and this one, like people mentioned already, archers are bad. They serve some utility but your not gonna want to take one to end-game or deploy them often. Horse people are great. Heavy armors are not so great and often get left behind. Thieves are great for stealing. In this game you only get two Volke and Sothe. If I were you and could keep them from combat, I'd go with Sothe when he becomes available. Volke charges you money every time you have him unlock something. Make sure if they level, they get speed since it matters when it comes to stealing. In the early GBA days and partially true here in the Tellius games, males are better than females. Back in the day constitution was use to calculate attack speed and even in the Tellius games they tend to be more favorable. For example Zihark is used more than Mia. This isn't always true but the majority of the time, they tend to be better stat wise. Fire Emblem as a franchise didn't fix this till post Awakening. Also try to keep one of each weapon type with you. Have a good sword user or two you've invested into, at least one axe user, a Lance, one or two magic users (plus a healer). It's good to cover the basics. Keep in mind most fire emblem games including the Tellius ones let you take about 10-13 people with you the majority of the time and including the final few chapters so have at least that many people trained up is a good idea. Push for 17+ and you'll start to see more difficult times advancing since you spread your exp thin. On the harder difficulties of this game series, exp starts to get scarce. Someone above mentioned it's okay to use a few extra people but I'm sure they meant that on the easier levels. On higher difficulties if you go past 13 people you'll see why that was a bad idea. That should about cover some good ground to become more ready to tackle the higher difficulties.
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