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Kruggov

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Everything posted by Kruggov

  1. Shanan? Huh? Sheena maybe? For me, Roy is the boy))) But seriously, he ended up a fkin tank in FE6 until he ran headfirst into the level cap and pretty much mopped the floor with Zephiel once he promoted. And here he is just as much of a tank, maybe a bit slower, but capable of taking hits without much trouble. Triangle Adept sucks, though, so I just shelve that skill. For other characters, I didn't expect Linde to be such a cannon (although a glass one), plus she's cute. Lissa is slow as a molasses, but REHABILITATE rocks. F!Corrin is fun, although I got her at 3* so no Dark Breath yet. Marth is pretty much how he was in my FE12 playthrough (doubles anyone, but has problems actually dealing much damage). Jagen ended up doing typical Jagen duty (I got him on first pull, and he was my highest rank guy until I got Marth on second pull). Eirika ended up surprisingly useful due to buffs, although she can still stab someone when needed.
  2. Took me a while to recognise it. It's Gaiden final map theme. Gaiden's version is in the Music on the main site. Now where to find it's remix used in the hack?
  3. Roy lives with 6 HP so long as he doesn't have TA equipped. (MAYBE he can survive with TA1 on, but definitely now with higher TA-s) Y!Tiki/Raigh/Leo live with 1 HP. Raigh then throws a wolf head FOR MASSIVE DAMAGE (?) Fir and Eliwood live with 5 HP. Sanaki lives with 3 HP without TA (TA1 kills her) Caeda lives with 6. That's about it? All neutrals though, IVs change things, i think +Atk Reinhardt kills all of then unless they are +Res.
  4. Nope. It's just Hector and Effie. Armors would've been much better had they had had something like Pivot to help them move around (I imagine Inherit Skill will help with that Wings of Mercy Hector/Effie). Well, there's also "Hectorgeddon" which is reliant on Hector's Goad Armor stacking with itself, but I'm sure that's going to be patched out eventually. Not to mention getting 4 Hectors... Maybe there's hope for "Drauggeddon" in sense that enemies will have a hard time scratching them with physical damage (51 Def at neutral with Ward Armor bonuses), but Linde/Nino/Tharja will still rip them apart. So I guess... Armors suck again?
  5. I had an idea about promoting. I doubt it'll get implemented but... Basically, make each level after 20 make promotion cheaper by 2.5%. This way promotiong, say, 3* lvl 20 hero will cost 2000 feathers, while promoting the same hero at level 40 will cost 1000 feathers. This both cheapens promotion, and gives the incentive to level low star heroes beyond lvl 20. Yeah, ranking feathers is pretty much only obtainable for guys who already have a set team for the arena - and they don't need feathers as much. It still helps get those 1* to 2*))) But yeah.
  6. The problem with 20k feathers for promotion is that you have to rely on Nintendo to give a tons of feathers - it takes WAY too long to get feathers for F2P, especially if you don't have a team of 5* Lvl 40-s. Something like 10k is much more reasonable.
  7. I wonder if you make Gale's death avoidable, like in FE6? AFAIK he stops attacking you in certain conditions, making clearing the chapter without killing him pretty easy.
  8. "TIMBER!!!" - Barst. Really cracked me up when I first heard it. "I have made some Order of Heroes merchandise. I wonder if it will sell?" - Anna, well slightly paraphrased. Well, even when being a commander Anna can't help but think of money... "Oh, uh, Tharja? Where'd you come from? Are you following me around again?" M!Robin. IT WILL NEVER END. "Where did I wake up this time?" Also M!Robin. Again, IT WILL NEVER END.
  9. I think I already mentioned it, but getting Alfonse Brash Assault (from Hinata, I think) will make him even more dangerous below 50%. Or Life and Death, so that he could OHKO quite a few enemies. (Like, say, neutral HP/Def Takumi). For other chars, Hector with Wings of Mercy comes to mind. Or, yes, Takumi with Vantage. Or Linde with Desperation for safe 2-range sniping (can she take a hit to proc it though? She's fragile AF). I doubt Dance/Sing will be passable. Unless devs want to make unique animations for everyone. As for utility + Mobility factor, Wings of Mercy/Escape Route for Azura will be broken AF.
  10. Yay, those 6 Gwendolyns just sitting in the corner are finally useful for SOMETHING. Tbh, the armored quest is the only problematic thing. Dagger quest? Puhlease, Normal 2-2 is easy AF, even the starting Matthew will suffice. Or Felicia is you grabbed her from HB. Also, Kellam? I guess he is unseen as usual...
  11. Armors quest, right? Tower is less stamina costly, while Lunatic 7-2 is faster and guaranteed (and you always know what to prepare for). Now the only one I didn't do is Cavalry quest. Well, it's just crests, I think I'll skip on that.
  12. He might've missed her battle? I, for example missed Gunter's Hard battle, as when he first appeared my guys were not strong enough, and when he reappeared I was away from any internet access. And grinding Gunter up from 1* is... blegh.
  13. P2W - maybe not. Except just how lucky you must be to get, say, 3 at least somewhat mergebuffed 5* Takumis with just free orbs? It's not like people saying it's P2W. It's just that payers have wider options than F2Pers - as usual.
  14. It's actually -Spd Reinhardt, neutral speed is 18. Still terrible though.
  15. Actually do you have the tome equipped? The stats shown take tome's -5 Speed into account. And no, the slowest is still Sophia, she ends with 19 speed and 5*/Lvl40 without any sorts of penalties. Reinhardt's low speed is at least partly because of Dire Thunder.
  16. It gets him doubled by ALFONSE of all people. And sadly, Vantage+Dime/Dire Thunder doesn't work here. I guess pretty much ANY axe user with 23+ speed will tear him a new one. Then again, brave tome. Swordlords, beware. Also, Goads stack with one another. Imagine a team of 4 Reinhardts.
  17. IMO Anna will help immensely against both Reinhardt and Olwen. As said F!Robin will have a field day xD
  18. WTF, Clear Lunatic 7-5 with 4 Armors and no deaths? Ok, 6 Gwendolyns, this is your chance to shine. Oh snap, Hector is in there, ABORT! Also Ursula being the next GHB is kinda obvious, looking at F!Robin's skillset.
  19. 2x-3 is IMO, FE4 Chapter 3, specifically the forested area between the Agusty and Silvail castles, where the player is likely to fight Eldigan and his knights. I might be wrong though. 2x-2 is definitely Crossing the River... *horrible flashback* At least it's not as unfairly difficult as it was in FE5. 2x-1 does seem to resemble Hero fo the Western Isles.
  20. Yeah, one of them is Hector while the other is a Lance armor. Good luck, unless you have a strong Green.
  21. Well, Myrrh is actually treated as a Flier in FE8, unlike Fae. Also here's my thoughts on Micaiah
  22. Btw, I wonder if Alfonse is always all neutral or if he has +Atk. Because if he does, then he will actually be able to oneshot Takumi (and a lot of other non-blues with combined HP/Def of less than 65) at Lvl 40. Actually I got all 4 of them to 4-Star and they hold their own very nicely - Sharena is good overall (Though mages screw her over), Anna rips pretty much any mage a new one (including M!Robin due to WTA, dunno about F!Robin), and Alfonse starts hitting like a freight train once you get Death Blow. Too bad, that it takes 60k feathers to get them all to 5-Star. Alfonse is not a Chrom subsititute, Chrom is much more defensive, while Alfonse is all about "I'm gonna hit you so hard your children will feel it".
  23. Daym. That means that as long as a team of Hectors stays together they get +12 Attack/Speed! Now it seems a team of 4 Hectors will be quite the danger. Even Roy will have trouble taking several 40 Attack hits while being constantly doubled. By fkin armors. Unless he is +Spd, in which case only +Spd Hectors will double. Again, Daym.
  24. Kiran / 6939393229 (Whoa, lots of 9-s and 3-s there)
  25. Ouch, poor Alfonse. At least he still hits hard when needed. (He can actually oneshot not +HP or +Def Takumi with Folkvangr's buff)
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