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Kruggov

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Everything posted by Kruggov

  1. Well Rein is pretty bad at 4-star since he has no Dire Thunder while still being only about 1 point of speed faster than Sophia and having meh defenses, unlike Sophia. Grinding him from that would not be easy. IMO Hinoka at least should go to 5-4, as flier teams NEED her Hone Fliers badly, and every other Hone/Fortify type is availible at 4 star (except Fortify Dragons).
  2. He is not an enemy there, but that is his join map in Mystery. As for Phina... idk really, she might be represented by a generic Cleric (as I have never seen generics with Dance/Sing). Not to mention the positioning of the player's and enemies' forces. Yep, but depending on enemy positioning it can also be Ch 12. Birthright (Dark Reunion).
  3. Well, try as he might, he can never run DC+QR+Vantage like Hector can.
  4. Hell, even Distant Counter/Close counter. I mean, I play since the day one and I never drawn either Hector or Takumi.
  5. It's actually already here, and it's none other that Henry. The problem is that he shuts down Brave Lyn and other archers/daggers... and that's it. And even for that he needs Earth Boost and QR to do so. He can't deal with anyone else, except some occasional low-res/spd greens. Well there is one another thing they could do, and that is banning certain characters from arena. Except it will blow up the powder keg underneath the community, so I doubt they will do that. You know, I'm looking at that and... Elincia is actually better everywhere except HP (which is not as important). She is faster, (+4 compared to Brave Lance+ Cordelia), hits harder (+2), and has both higher Def (+2) and Higher Res (+2). That's pretty PowerCreepy to say the least.
  6. Waitaminute. I just happened to check FE3 Chapter 7... it was almost a complete match for Navarre's GHB!
  7. Ok... I just pulled a second Azura (+Spd/-Atk). I wonder if should use her or my previous +Spd/-Def Azura.
  8. Hell, even if it did, most Camillas are likely out of steam already.
  9. Beat Infernal with a horse team of Camus, Xander, Rein (-Hp/+Res) and Priscilla (neutral). The only inheritances were Swap and Lancebreaker 1 for Camus (which ended up never being used) and Moonbow for Rein (which ended up only being used once). As for seals, i kinda... forgot about them? I guess Rein had Atk+1, but that's about it. Camus and Priscilla were the main heroes - Camus baited/countered everyone (thank you Grani's Shield for covering that Cavalry weakness) while Priscilla healed and provided Spur Def. Both Rein and Xander did little - Rein was mostly for Goad Cavalry, and later he killed the blue cav once he was softened by Camus' Rising Thunder. Xander killed Narcian and the green cav. I think Cecilia would've worked better than Rein, as she could've killed that blue cav without Moonbow, but +4 SPD from Goad Cavalry were crucial. Also, hooray me for clearing Infernal for the first time.
  10. Well, from what I'm seeing Camilla is still in the lead, although the distance is closing. So... I still think Camilla is going to lose. Otherwise the FEH community will explode with "the boob-lady wins again, this time with with much more BS".
  11. It seems Ike overdid it after all. I guess right now it's gonna be multiplier tug-o-war?
  12. I believe you can still make Ellen distinct from Saul, Gwendolyn from Barthe/Bors and Sophia from Raigh, since different genders of the same class are techically different classes, so you might be able to change stats of one gender, but not the other. As for cavs... tough luck, they all use the same class. One thing you can do to differentiate Allen from Lance is to make one of them focus on swords rather than lances.
  13. Whoa, I know it's Niles with his piddling ATK, but how much DEF does your Catria have? My Beruka with 40 def routinely gets hit fo 18-20 dmg even by weaker archers.
  14. Is it just me, or if you get D survival you get a score multiplier of 1.5? It might be just a typo in-game, though.
  15. Hey, I'm just giving an idea. I'm not a rom-hacker. I remember someone doing that in a small hack. It's here with link at the end of OP leading to "Early Roy Promotion" hack. I don't know if the hack works though. As for what happens when promotions clash, Roy will become a Lord once again. If what happens in FE6RR is true for nomal FE6 (i don't think RR chahged anything in events), the event is simply "promote whoever fulfills the Lord role", demoting them if they were already promoted. Though that's just speculation on my part.
  16. Maybe this hack will actually live to completion) I don't think you can raise Roy's max level in FE6. What you CAN do is move his promotion to an earlier point. Ch 16/16x is a good point. Aside from weak start and running into a level cap way before he can promote, he was pretty OK.
  17. It seems the hack has vanished off the face of the internet. I still have it, though, and can send it to you.
  18. Yeah, it actually does look like the inside of Mila Temple as it was in Gaiden (when you walk around with Celica).
  19. TFW your only flier is -SPD Beruka, and nobody can survive going through sides.. Also, making Aegis/Pavise pre-charged is assholish, but can be death with. Making Blazing Thunder pre-charged is overkill (well it needs 1 action to charge, rather being charged from the start). EDIT Wow. Beruka surviving Blazing Thunder + double from Michalis was... unexpected. Then again he WAS away from his haremhelpers and has 40 natural DEF.
  20. Well shit happens, especially if you have other things to think about.
  21. I have FINALLY cleared the damn thing... having Lvl 40 Lilina with Green Tomebreaker helped. I gon E Speed and D Survival though... But at least now my chances of actually getting unique rewards seem pretty good. Also is there a point to include a healer into Anti-Veronica team? Or should I replace them with Azura instead? (i really need to train Azura)
  22. Well there's one thing that came in my head about his just now. Basically - If a party member died, and that map was completed, allow them to be replaced at the start of the map without requiring the rest of the team to be eliminated. That can help when, say, healer died, leaving good but not very sustainbale team (multiple Fury users for example) with basically no way to keep going for much longer. Or when a minor error results in a charater getting killed (Wings of Mercy and refreshers can go burn in hell for that). Also... making the enemies stop looping things like Swap/Smite/Reposotion etc. Doubly so if enemies doing that are dangerous to approach.
  23. At least, for once, Lunatic is more stamina efficient. Also - losing a Lunatic run at last map gives as much points as winning a Hard run?
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