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Von Ithipathachai

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About Von Ithipathachai

  • Rank
    Wandering through a Land of Confusion

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  • Website URL
    http://vonithipathachai.deviantart.com/

Profile Information

  • Pronouns
    He/Him
  • Location
    Willow Farm

Previous Fields

  • Favorite Fire Emblem Game
    N/A

Recent Profile Visitors

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  1. Not sure how much this contributes to the conversation, but when tiering units I usually consider availability irrelevant unless comparing multiple units of a similar class or role.
  2. To be clear, when I said "Mangs debacle", I was referring to the whole sexual assault scandal involving him and Goosaphone and not his statement of refusal to play SRPG Studio games altogether.
  3. Geez. How long ago has it been? A few months, huh? Well, I guess with FEE3 going on, now would be a good time for a progress report. I'm not going to be showing Sanctaea Chronicles off at FEE3 this year because I don't really have anything new to present that isn't uncomfortably close to endgame. If you're following the showcase, then please check out Scratchy and Robinco's projects when they get shown off. Chances are they'll end up more compelling than my own anyway. Also, ever since the whole Mangs debacle I've been feeling increasingly alienated from the larger Fire Emblem community in addition to the English SRPG Studio community. Simply put, I feel like I'm running out of things to meaningfully contribute besides my own main project. Of course, I still intend to complete it so I can proudly say it didn't die prematurely and give the SRPG Studio community some more ammo against the engine's naysayers. Which brings me to where it is now. As of writing this I've finished writing all of the story material save for Aetius's Support conversations and completed the maps for the Tirna branch of the route split. Hopefully the full story will be playable within this year or next provided school and work don't prove too much of a burden. Furan, for his part, should be resuming work on the halfbody portraits sometime this month after a major work-related meeting. So look forward to those. So yeah. Just something to let you guys know I'm not dead. With that, I wish you a good day/night and safe travels.
  4. Mmmmmhhhhh... Sheena from Mystery of the Emblem is the embodiment of perfection. Her hair, her voice, her armor, her ...axe.
  5. v3.1.1 is now available! It fixes a few bugs found in v3.1 of varying degrees of severity. Your v3.1 save files should be compatible with it. Enjoy!
  6. Dangit. I’m getting reports of Seraph Robes not working. And the game crashing when you beat Chapter 14. I’m guessing these issues are due to a plugin Lady Rena has been trying to help me with which is supposed to prevent higher than displayed stat gains on promotion after using stat boosters on capped stats. We’ve been struggling with it for a while now and I may just have to simply allow these excess stat gains as a legitimate game mechanic with an explanation of it provided somewhere in-game. So expect a v3.1.1 later, I guess, which’ll also include some minor rewrites to Chapter 3.
  7. Here be the Dragon Riders! And with that, v3.1 is now available! No new chapters have been added, but further refinements have been made to the game to enhance the gameplay experience. Unfortunately, your v3.0 and prior save files will not be compatible with v3.1 due to the new weapon proficiency system.
  8. If we're on the subject of balancing Ballisticians, I had another idea for balancing them. Ballisticians (or rather, Shooters) are among SRPG Studio's default classes, but custom "dismounted" assets exist for them without their ballistae. The idea is to force them to dismount indoors like you would mounted units. Normally, they'd have 3-10-Range with Bows, but when dismounted, it would go down to the normal 2 or 2-3-Range. After all, these indoor areas presumably have roofs that are hard to shoot through.
  9. I'm sorry to disappoint you, but if Three Houses wasn't able to satisfy your appetite for huge sweeping battles, then Genealogy of the Holy War will probably be the only other candidate for that. The scale is certainly unmatched by any other Fire Emblem game. As for the quality of the game itself... ehhhhh... the best word for it would probably be "divisive".
  10. Don't worry about saving the green units, they're pretty much only there to be meat shields, though they do have an annoying habit of stealing kills. Ciceria and Bertus are definitely good choices for going after Boudicca, since both of them have Hit +10 and Bertus should still do a bit of extra damage to Boudicca despite getting his damage output halved against her.
  11. Nice to meet you! I'd love to hear more about your game!
  12. I've already unwittingly addressed the problem of Boudicca being too difficult for the next version of the game. What Level are your units?
  13. Honestly, I think the Normal difficulty in FE is a stimulating challenge enough for me already. Plus it gives me more freedom to use the units I actually like, even if they're considered in most circles to be suboptimal.
  14. Some people just want to have a convenient promotion platform for their work so people can find it more easily. Heck, that's why I joined this place initially.
  15. The new member thing is supposed to be an anti-spambot measure. That said, I have seen guest users post threads here before, so I don't know how effective it is. The only solution is to just keep posting responses in places. Sorry.
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