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AnonymousSpeed

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  • Member Title
    Delight in the Light

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    Oxford, NM

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  • Favorite Fire Emblem Game
    Binding Blade

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  1. I figure most of us have our own ideas for Fire Emblem games, whether they be random musings or precious pet-projects, real romhacks or strict hypotheticals. I know I do, and over my excessively long tenure on Serenes Forest, I've made multiple threads for such ideas. I'd link them here, but the bunk search indexing means that I can't fetch those easily, and I don't want to dig all of them up right now. If I do find one, I'll add it here (I found a couple writing up this initial post). For the sake of easier tracking, I'm making one big thread to track all my FE ideas. These might be ideas for plots beats, mechanics, specific items, interactions between systems, iterations of certain tropes, or anything else I feel like archiving here. Previous Threads: A Three Houses Inspired Idea by a Guy Who Hasn't Played Three Houses Heavy Metal Dinosaurs TBA Fire Emblem: Three Engages Thanks for reading and any feedback you feel (or don't feel) like providing.
  2. I'm sorry, but I don't see the relationship between your point and mine. All because you can go into more detail and because you might prefer more detail does not mean the less detailed format is invalidated. For what it's worth, the original Jagen only has marginal stat-leads over Cain and Abel
  3. No topic comes with a prescribed level of granularity with which is must be discussed. I won't say for any topic, but for a great number of them at least, you could compress a meaningful assessment into a sound bite too short for a short or an dissect it into an essay of novel-esque length. What matters is whether a short allowed @stevezuu0829 to discuss the matter in the level of detail he wanted to.
  4. When their absence is missed, like it is for Conrad. You know, I chose for Faye for gameplay reasons, but Kris is my favorite implementation of the avatar (aside from maybe Corrin), so I actually changed my vote from her to Kris. It's nice that you pick the starting class.
  5. I didn't let you do that.
  6. Right then. So it sounds like there are some superficial similarities between Tellius / later Fire Emblem titles and some of the Kaga Saga games, but nothing to definitely point to this "old notes" theory. Does this sound correct to the jury?
  7. "Yunaka is like the modern version of Lyn." >first reply is by a guy with a Lyn profile picture I find this funny, but largely meaningless. I doubt Yunaka will have the decades-long impact on the community Lyn has had (Fates II will come out and a random mercenary from that game will overshadow her), but I get what you mean, and I adore multi-point comparisons. "Stats bad" is a simple point, but the part of the video I find most interesting is about how her class being unable to promote negatively affects her reclassing options. I don't play at a high enough level for that to have come up for me, but it makes total sense.
  8. Having this thread makes me think I have 15+ notifications to read, only to be relieved and disappointed that I have no notifications. I'm only just becoming aware of this project, so sorry if this has been stated elsewhere (like a mirror thread or anything), but why the FE10 art style?
  9. Bitte, I'm glad to see a fellow Yahn fan in the audience. I would have liked that as well, but I can't be too upset because, y'know, story-lite game. At least it wasn't a diet story.
  10. Was this historically common for meritocratic / electoral systems? I seem to vaguely remember hearing that Hapsburg politics was largely about making sure the family stayed Holy Roman Emperor, and I know there are other historical elected monarchies (plus existent political dynasties even in ostensibly non-hereditary governments), but I don't have a swath of examples or sources for that.
  11. Link does have a couple other characteristics he retains consistently, like how ladies absolutely love to throw themselves at him, even when those ladies are trees. Given how everyone is bi for Byleth, perhaps we could all have dates if we just shut up about pedantic Fire Emblem nonsense for a second.
  12. Time is actually not a human construct, but a real quantity that we can measure objectively. "Seconds" may be arbitrary, but the number of seconds between event X and event Y is not. The sensation of time passing, being a sensation, is naturally entirely subjective. It is only worth discussing to the extent we feel our lives can be improved by altering this perception. I have found life to be improved by viewing the passage of time as a good thing and not a bad thing. It's cool that stuff changes, that people go from hapless infants to capable adults, and that information and instinct can be refined.
  13. I wouldn't like Three Houses for those changes, but I think they would be improvements. I can't say for certain, as Byleth really is an avatar-in-name-only. However, Robin and Corrin even more their own characters than Byleth and I like having these options for them. I'm assuming Byleth doesn't have these options because of the pre-rendered cutscenes. The 3DS games got around this by having those all be first-person from the avatar's perspective, but I guess they really wanted to frame those differently or have their hair change color as a plot point. Between using the first person perspective and forgoing pre-rendered scenes entirely, I feel like what they went with might actually be the worst option.
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