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Eltosian Kadath

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Everything posted by Eltosian Kadath

  1. The warp and return staff can help with the walking a little. You could always just use someone tanky to bait them out, and retreat to draw them out of the ballista's protective range.
  2. Be wary of this maneuver, as the boss can one shot him (unless your Dew gets a defense level before the boss has a chance to attack...)
  3. With difficulty. Although his ability to steal enemy gold, and pass his gold off to other units is useful, even if he isn't very effective in actual combat.
  4. Project Naga actually fixed that bug if you use the patch.
  5. So much Genealogy activity to comment on since I have been away... Alright time to fully explain the love mechanics (although I wont get into much detail on the jealousy system). Each eligible bachelor and bachelorette have a starting love value, and a number of love points they gain every turn as long as both are on the map (note if one of them is red, or in the castle, or dead they do not accumulate these points). They also gain 5 love points for every turn that ends with them adjacent, note if more than one possible lover is adjacent there is a complicated jealousy system that might send all those adjacency points to the lover with the highest jealousy priority. There are also numerous talks that can gain love points (usually between 50-200 gains). After turn 50, units stop gaining love points. When a pair gets 500, they marry. If you want a suggestion, Edain and Tailtiu are fairly common (although many people like to save Tailtiu for a Lewyn pairing, so that their son can stomp all over generation 2 like he is Godzilla). Lex x Ayra is a classic, although if you can find a way for Lex to get a sword that an enemy drops, that really helps one of the children with inheritance... Awww, you think Eltosian is recruitable 😛 Oh, you haven't looked at his skills yet have you... Ah the old Ishtroll strikes again. Kill him, with extreme prejudice! I am kinda hoping they manage to pull off the triangle attack against you. That is exactly the kinda hubris that leads to them succeeding at that terrifying maneuver. If Blizzard is 90 Acc, than you are talking Gen 1, and yes, people do rage about those kinda misses all the time. Although the Gen 1 miss is the biggest miss to rage against (the off-by-1 error in the code led to a 1/256 of every attack missing...) Alec is not know for his stats, but his skills are rather nice. Pursuit is great, and Nihil is an interesting skill to pass down (in particular if you can pass it down to a flyer, they then are immune to bow's effective damage, as effective damage is a free critical hit in this game, and Nihil prevents to crits in this game) Benice is playing Genealogy too, and training a Dew (good luck, he really, really, really sucks at combat until promotion...)...I may have to cave and start up a Genealogy IRONMAN... She promotes into what many consider the best playable class in the entire series...so yes training her is worth it. The way to pass item between characters is to have one owner sell it to the pawn shop, and another to buy it from the pawn shop. Yes, the Arena is the same as long as it is the same chapter.
  6. Fun fact, if you kill that boss Sandima before recruiting Dierdre she has an alternate recruitment conversation with extra lore sprinkled in. The prologue has no arena, so you haven't missed too much, although you need to do the arena in chapter 2, as having a non-bow user complete the arena is key to a recruitment.
  7. Now Sooks is joining in on the FE4 fun...This is getting kinda exciting...maybe I should take a Dark Souls 2 breather to play some good old fashion genealogy too... Yes, but weapon ranks work really differently in this game, as the are set by you class and holy blood... A good rule of thumb is one save for chapter start, one at each castle seize, and one for the autosave. If you flub up with Julia in the endgame, you may need those three swordsman (Seliph included...) trained up to deal with Julius... I seem to remember him having a strength boosting secret event to help him out. Its nothing like the +5 strength Dimna got last chapter from visitng his home castle, but it helps... You can't even start shipping in the prologue. Plus I prefer her with a bowman. Although you should try shipping Azel with someone for that brief ending mention of the Fire Emblem... There are certain pairing that get acknowledged in game with talk conversations, although there are generally multiple for each of the child bearing women, so how "canon" that makes them is up for some serious debate He does learn THE POWER OF PURSUIT (I know anyone who isn't being goofy should sell that thing off to one of their better units...) Shrug. You can deploy everyone, and people have found a way to solo the first generation with everyone, so use who you want, and have fun. Sigurd is great, and if you want to use him, why not. I know there were no biters for my Dark Souls talk either. If I had a Yakuza game I probably would have tried to join in, but I...don't have one..
  8. I haven't ever been able to take Garon out here. You really need some heavy grinding (or some other cheese) to pull it off (perhaps its easier on the lowest difficulty...) Ah, that makes sense. I will note that Corrin's skill does work with attack stances as well, which is where I think it really tends to shine. I did manage to take Xander out in my Lunatic run...just barely. It took forever to do, with Oboro having to tank the entire way, very...very...very slowly whittling his health down, while finding ways to keep my healing resources from running fully dry...
  9. I have always interpreted FE5 as starting roughly half a year before FE4 Gen 2 starts, with Lief trying to break the siege of Tahra being roughly when FE4 gen 2 starts, but I haven't done the legwork to see if that fits the timeline perfectly...
  10. Its not the biggest deal, a minor boss that immediately charges you in chapter 8 drops it, so he is only missing out on it for that first chapter where he is trapped in the south anyway (unless you did the sneaky strat of passing the return staff, and return band to Nanna, so she can warp the whole crew up to Seliph's starting castle...)
  11. You could just visit a castle with max rank staff/rod shop to buy one. If you ever play Revelation again, you should try for a Selena!Caeldori, as they have a unique parent-child support that is rather interesting to see... ...Yeah that is kinda creepy...in general, not just with a female Corrin. It creeps me out in the same way Fredric posting naked pictures of Chrom all over camp kinda creeps me out. I think its that they are both played for laughs... I honestly don't remember, but I kinda hope its using Oboro at the one tile choke point to whittle down Xander's crew to dust.
  12. Honestly...I've never gotten it in game, I know it gives Arden +5 skill, and I have seen this old youtube video where someone recorded the old translation's version of it (with a hacked game...wyvern Arden...)
  13. I capped all of Gen 2 for funsies once. The tricky bits were getting Johan, Hannibal, and Julia to reach there... @Saint Rubenio did you see the secret event Arden gets in chapter 5 if he is married?
  14. ...Huh, I don't know... you should test it, for science! Yeah I know I always played like that when I first did as a kid (with a jank-ass incomplete translation...), but playing it more, and as an adult I came to appreciate how it plays when you just seize when you get there instead of waiting to march your army about...
  15. Even if Dew is dead you have the revival staff by now and can bring him back, so you kinda do have a replacement....himself. Not letting Arden through is cruel, but otherwise...shrug. If you are using nothing but ponies they should be promoted already, and if you are using your infantry too they should be able to handle it. Right on the money there. I know a lot of people delay seizing to redeploy early, but I think this shows Kaga didn't intend for that..
  16. Its the family crest of house Velthomer. The banner under which Arvis ruled...
  17. I find the FE4 Fire Emblem rather fitting, although they should have found a way to mention it earlier...
  18. Such a random addition. Then again if they add some random boss from this chapter like that perhaps the even more obscure minor boss near the end of this chapter has a chance... meaning Lamia, head of the all female mercenary troop, and with a unique face that looks like a young Hilda. Its random, but I find her and her little band kinda interesting with their reputation for brutality, and the chance to see a bunch of otherwise rare female enemy classes around... I guess that kills my minor hope that you would marry Azel off to someone random to see that brief mention of Jugdral's Fire Emblem in the ending.
  19. I am kinda hoping you make him a Bow General for the extra memes... Hah, sounds like that event triggered in a goofy location. Who knew Finn was atoning for this one petty jealous act of letting Sigurd wife be captured because of how salty he is that he can't marry his beloved Lachesis... Travant always has the most glorious hair!
  20. I feel like both of these issues are the product of Fate's terrible world building. If they took a step back and gave us an idea of what the world map was actually like questions about the protective barrier would be a one image thing to resolve, and they could show us a few scenes about what is happening with the war on the world map as we progress the story (like so many of the older fire emblems did), and suddenly it would feel like this looming threat instead of a half forgotten background feature... Interesting. I haven't found it useful before, but shifting positional buffs around sounds like a solid use for it... I know Genealogy had them before, the one I remember off the top of my head is Julius having a unique death quote if Celice kills him, a unique (but often seen) death quote if Julia kills him, and a generic one if anyone else does. I will also note that the Conquest version of the Kotaro's death quote when killed by Saizo is slightly better...
  21. The reason people talk about chapter 2 tends to be everything before that last castle. I am not anticipating any major issues with the last bit, unless you have ignored everyone without a horse-slayer weakness (which you haven't) or are trying to get Chagall's droppable sword onto Lex for inheritance reasons or something... Well I guess that makes it a happy little accident then.
  22. Looks like I missed the chapter 2 talk. In my opinion the worst Genealogy has to offer, as it is harsh unless you play a certain way, but tastes differ. The best way is to be deploying your infantry in the direction of Mackily while your horses are heading towards the other objectives, and use the warp and return staff to cut out a lot of the back tracking with the horses... Another idea that would have helped is to send a few units that can take the ballista hits in to lure the enemies out, and then setup a kill field outside ballista range to deal with the mobile threats. Also if Clements sleep staff is a problem you can use the silence staff (don't worry if you have to do something suicidal with Dierdre, you just loss her for the chapter, and there isn't much left, plus the circlet's miracle might save her anyway...). If you have the "clever AI" active that can make things more difficult as the ballista will concentrate better...
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