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Punished Dayni

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Everything posted by Punished Dayni

  1. That every case before it got several paragraphs and you give one for this? Oh you tease. I'm sorry what. Damm, RIP Cannon ships. Utility Frogmen. No notes. Okay, happy to hear about a degree of integration that I'd say Advance Wars never got to, it always felt like Sea was it's on domain with few interactions even with aerial combat. It's funny to say that, there's a different studio behind development for this game (Robotality, AMA here) who asked to make this game and got clearance from Chucklefish, so it feels to me like people who were willing to take those directions got a good deal of input this time around, to seemingly good results. Can confirm the gremiln was able to clear this on the lowest difficulty with no experience for the genre by spamming Golems, so yeah, I'd say they weren't that tight. Okay, now I'm not sure how to feel about the rougelite as a gaming concept, so I''d have to try it to see where I stood, but this does seem like it's fine setup to me. My non-LTC ass: Be prepared to either laugh or die of cringe.
  2. Disappear for a few days and you get somewhere with this. I wouldn't have blamed you if you just stopped after the loss of progress due to FUBAR. Shame I'm too late to think of much to respond with here. It's a funny little choice of words, but I couldn't say why it happened that way. I'm trying to remember if a certain moment would see her needing that Def and thus leaning towards Celica.
  3. As someone with several titles, playing the PS1 version of 3 is an experience that feels closer to the first two, but seeing as I never had 2 the changes felt more significant for me then. I want to ask if younger versions are available, but I'll assume no. ....And it's good on Proton too! I guess I'll go for this version after all. That's kinda sick. The world is cruel indeed, FFS Actiblizz.
  4. I like this as an explanation, I want my next evil cult to be long-lived and sagely through stuff like this. Feel like I've heard someone push this idea before. I'd assume blessing/soul taking would be a prerequisite for this. Boey got a bit of a scardey-cat moment earlier and you're probably right on having someone who would be there for it. So he took too long. Man, the annoying enemies have been too inconsistent. That is indeed D-Jon Trump He's been swindling for a long long time.
  5. Pfft, first Witches not warping, then the cantors defected. What's next? Watch him level Spd now with an angel ring on In SoV, the game defaults to 5 necrodragons and nothing else in the first fight, then has Boey be afraid of them. Poor Boey.
  6. Kliff commits a mass shooting in an old man's house This map doesn't know what hit it. I feel like it's to 5 range, don't recall ever seeing it hit 7. Medusa hits 7 range in SoV with the ring, Nuibooba broekn That is indeed why this moment is funny. But Nuibaba's a villain who could be much better than I'd argue the decent pieces we already have from her in the remake, but alas there's not enough done with that and some of it ain't in game while other things that could have been bulit upon are frankly me inferring based on what we see in game (does not worship Duma, yet clearly has a position of prominence to act freely while scheming potential is shown but all too brief and the moment it works towards is also dumb and unneeded. How is that not an avenue worth exploring?). I'm not sure if DF res is counted for Medusa and thus it has to leave them on 11, but I'd be unsurprising if it doesn't. It's in this moment you realise Apotrope is actually more broken, because it halves all magic damage, including Medusa. Naturally, Silque with DFs is a viable thing if you've lost all other choices. Not that it's not a rough map, oh it is. Climbing the cliff is about 4 or so turns for those on 1 mov on cliffs going up, the real pain is getting units who can't climb it up, so Warping Kliff in and being done with it I get. My main issue with sending the mage ring over is how much time you'll get with it, but if you feel you can get away with it go ahead. Teeta is the kind of unit who'd love a good few HP procs with the angel ring to be more powerful, because Fortify and Warp ain't cheap.
  7. I suspect you're spot on on the limit, though it's funny to see the high limit be that low and match the amount a player might ever see. Was the enemy cap that low with SDatBoL? I'd assume not. NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO- Oh good, he's back. Man, it's funny when you go away long enough for multiple updates. I think you know the meme by now. Regen is neat and Chapter 5 do be full of monsters. Though I'm assuming this Silver Shield doesn't have weight? That'd be a better case for the Silver Shield. It really did get nerfed in SoV, with the weight and it only adding 7 Res or something. The pickings are getting easier.
  8. You'll find out. Duma 🤝 Anankos Make everyone fucking purple I'd joke about FE ever having subtle villainy, but I know I'd get examples if I did. God forbit it indeed. Cults have had any subtly once. And they didn't even use it well in game. Here we see the boss removed from existence by the remake (IMO, the DLC missed the boat to allow you to ressurect Sonya/Deen via a map where you facee him) Fast Robin: More likely than I'd think. My Teehee headcanon is proven canon! I think that isn't the case in SoV, but I could be misremembering. This map also seemed to not bother me much there, but you have more options.
  9. Nope, she still has it, at 4 levels lower too so she can actually get it by the end of a playthrough. But in Gaiden's case, considering you hit Level 20 for promotion anyways, you'd have to see it when training her. All I'll say is, that will not be fun. Gee, it's almost like the lore implications are potentially fascinating- I know, I'm kinda tired of saying it like that. Look, I know it's not unique to this game, but still, with the execution for Gaiden/SoV, I suppose it feels all too easy to remark on.
  10. He sure does. Dyute eschews teleporting for talking menacingly towards you. Witch AI: Hilarious when it doesn't work. "not leave you as purple as it left me" Clair: casually just being an actual wall at this rate. The 1-3 seems like a compromise made with her stats that will rarely matter, especially with what's coming. What a title. I thought that was used for any country in a slumped state Imagine if there was a cantor in there!
  11. In SoV he could have done with a support spell to maybe give him something you couldn't get easily, Silence seems fitting enough and least readily available (nobody on Alm's side has it). That's not even getting into bases and growths, which frankly I don't want to do at the minute. Of course, they should be in awe of this man at his peak. I'll admit, not my proudest comment. In my defence I was not thinking like that at the time. He really got a bit of the short end of the stick with SoV. Though his high Skl growth in SoV does add to the idea of him being something of a crit mage, his Delthea support sadly does not add crit, which would have helped too. Too lazy to prove it. On the one hand, she had use in Ilia right before her end, but missed her chance for Peak Wyverns. On the other, Clarine could have Aircaliber'd her way through, so either or.
  12. Early FE and map repetition: it's more likely than you think Oh, 3H too, because it's not as dead and buried as it should Least a bow Knight didn't show up as reinforcements. Why yes, Gaiden reinforcements are terrible sometimes Or as some would say, all rout maps. I don't think I'm one of them. Ah yes, the map where you can solo with an armour in some shrubs. Gaiden reinforcements.png I mean, he does excalbur well enough, has the bases to double armours at that point I think, so he'll make it work. He was kinda screwed by added growths in SoV, but here he feels more akin to the others? I could be talking rubbish. Killing hostages as a warning is exactly as unsympathetic villain as you'd expect. And only at risk if the enemies actually have stats. Like his namesake, he's rock solid apparently. I am not sorry. Oh no, the manga! Foreshadowing, truly a thing only SoV got wrong /s Kaga blew the load directly and stopped, the the remake blew it and then kept blowing. Clive good fans crying right now With the options you have her bases will matter more and her growths maybe help a lot. Not enough horseslaying to put two busted units in the woods I should argue we should fight on, for the laugh. Thankfully, the level returned to us. 11 Speed Ryuto, you love to see it. I feel like you've killed at least one example before (I'd expect Elise to have died before Delthea), but I don't know for sure.
  13. Kaga saga not having it's Naruto phase is proof that editorial control was fierce Mae killed her Nice. Just, nice play all told. No, pretty sure they'd leave in Gaiden as well. I hard disagree, he deserves this fountain.
  14. I am just out of sorts after the last 3 days (it's been a long weekend again), and worse again I'll be missing for a few days after tomorrow. Maybe I'll solve the decision paralysis around the preset losses. Oh, some day, but not yet. Decent enough call, but I must confess I find Sniper to be a class that could be better? May be just me. This should be one of the images in the background for Teehee. That's gonna be a yikes from me. Oh no. So this was a tight scenario, good to see it overcome. It really is the kind of moment where you just go "You know what, fine, you get a chuckle for that one" Everyone when Alear hits the escape point Everyone when Leif hits the escape point Like next chapter, where the quicksand could kill someone indirectly!
  15. He really does, the dork. How he's used in the plot just sucks. Ugh, it happens again. I know I'm not quite at Shaky or Ruben's level, but right now, AAAAAAAAAAAAAAAAAAAAAAAAA Except for DFs. Because DFs OP I keep forgetting that's how it is. I have no idea if this is the same in SoV.
  16. The movement penalty confirmed to be a bad idea they hadn't planned on doing? Oh no. ......It looks like you can resurrect both at the Dragon Shrine! But yeah, me insisting on getting Deen backfired hard, sorry. Still funny how we're throwing Jesse to die. The worst part? It's a while before there's a shrine on Alm's side Yes, Geyse looks like he's cosplaying M. Bison and it shows. Jesse knows. And he's rather live. Weight of the world on this man's shoulders, leeet's go! Good plan funneling him. I wonder would you get away with getting him out into the sand? She didn't, Lima was just a manwhore. Conrad's older, we hear nothing about Liprica having a second child herself, he refers to Liprica by her name and states his mother was Rigelian. With Gaiden's growths I kinda get it, but again, I was bad at passing the Angel Ring around. At least Scarman will get some work done while you have him. Est/10 Promotion might give Str/Def if you're unlucky, but Spd is low. The HP will double her bulk though, so that'll be helpful. (SoV reduced the class's base HP by 6 for some reason) I'd say you have more tools to deal with Deen, Valbar alone is a good wall and you can have other units who hit similar high defences. Res being rarer makes Sonya's map awkward, not to mention the warping making it harder to funnel enemies. Then again, when I had no fliers last run I couldn't risk it facing Sonya..... I call him out. You do not need full promotion for that. How badly would my old posts look? I've seen some of them and I want to hit younger me.
  17. Like I said, apparently he was so flawed Nintendo told them to tone it down into what we got, which was plenty understated in practice. Alear actually putting voice to their feelings is a positive over..... Byleth, sure. Feel like I've had this happen before. I mean, if any setting's going to have former courtiers turned brigands it's Valentia. 3H is laughing at us right now.
  18. I see you're making progress. Yeah, I have no excuse for desert movement in game, merely understanding having played this map 5 times in my life. Wolff is a pain for sure on this map, low movement slogs this map out, I keep not factoring the tile tile and NES movement (separate from the Move stat) be itself too. And this a desert map in this game..... swamps are still coming. Oh dear, I really have played this that much. You see how many enemies are there? Yeah, there's more on SoV hard mode. At least here only the boss has effective damage against fliers, so you could maybe find cases for the fliers to contribute. But that's still limited by the boss having an effective 10 range that he can charge at them with. And the game supposedly has ai behaviour act such that archers will attack your archers. It's never consistent enough for me to claim it's a hard and fast rule. Anyone there you want to send to Celica? Sure you will Jesse, sure. Kamui at least got to get some exp, unlike plenty of others.
  19. Rounds. And this is Jedah with the Dracoshield. That's some big pokes. They really talked about making Alear flawed (to the point Ninty had to tell them to tone it down, with the result being what we got) but not keep flaws on Alm huh? Looking at the list of base stats for classes in the game, looks like they did. Honestly could just be a technical limitation due to space (See: Fighter class bases matching Duma's class). And this is for the secretly a royal kid. The writing staff in IS need either replacing or seriously need to go and learn about writing fundamentals (Why yes I finally got round to the Engage critique of it's writing that's over 2 hours long)
  20. I can't help but laugh reading this. Because the game had a series of achievements in the game it replaced..... only to throw them all out in what would be Valve's Overwatch 2 if things keep going downhill. That being said, there's every chance it doesn't do what that did, but as an outsider I'm seeing a parallel and have to mention it somehow. Also, obligatory Valve can't count to three joke
  21. I did have statboosters in mind with that statement, but forges being what they are you have me there, with the caveat of weapon ranks being an issue in niche cases maybe? (I don't expect d rank to be an issue often)
  22. It's one per trader, you get some more in Act 4. I'll confess I don't recall intentionally using it this much. But hey, it helps. I'm too boring to not reclass the armours
  23. I've a few thoughts with this and things that could make for complications, though I don't think most of them would be an issue. The tendency with NMotE is that much of those later units are worse on higher difficulties right? So this might become too difficult to implement in LunaR or something, but I'm not an expert on it. I also see 3H as a game that doesn't necessarily fit either, at least outside CF. Not merely do you choose to recruit most out of house characters, but this means you lose access to your units who'll show up in BBD and that's horrible as it is thank you. So recruiting units for paralogues could be a death sentence in the worst cases. Thracia also has the concerns around Stamina to consider, RD with how the army splits affect it.... I can see these titles throwing spanners in the works. Maybe wouldn't matter with some tweaks or careful management (see Stamina). And I'd be curious to see how kids get treated in Awakening or Fates. Would we go be order of unlocking them? Would it be harder to be certain of with Awakening's world map making some inaccessible for a while? For units like Donnel, Anna or Mozu could shifting when you recruit them be worth considering if it's possible to make them available for endgame? Or is doing that too risky and not worth the trouble (Recruiting Mozu later leaves the possibility she dies immediately) or not possible (the time limit for recruiting Anna)? SD is interesting too, as you lose reliable long term projects before they can come into their own,, making the investment not worth the trouble, but if you're struggling to even clear the maps using items you'd rather keep for endgames units comes into play..... wrinkles indeed. Honestly GBAFE becomes the most straightforward of the lot to me, focus on later recruits like Douglas or Zeiss, Renault or Nino or Saleh or Knoll. I kinda think these would be relatively straightforward (Harken's recruitment should be possible as Isadora should be available still). And if you have recruiters who would be benched for a unit you want, well..... there might be ways to make room. I see it, but for units in DSFE if they don't have the exp to use mend that becomes worthless regardless. I doubt it matters in practice (experienced staffers join throughout) but the thought crossed my mind regardless. Me realising I have to bench Canas and can't get Canas-Nino support:
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