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  1. Fire Emblem: Path of Radiance - 0% Growth Mode Last year I was on a 0% growth patch kick and found out there was no 0% growth patch available for FE9. So I decided to make one and put my own spin on it. What is this? A patch that sets every character's growth rate in every stat to 0. Additionally, band items and the Knight Ward no longer increase stat growth rates when equipped. However, class promotions will still cause stat increases, and stat-up items like Speedwings still work. Also I changed a bit of the dialogue in the prologue and last chapter to make the whole 0% growth thing connect with the story somewhat. Why would anyone play this? From my experience, playing with a 0% growth patch feels like you're playing the way the game was intended to be played, and it causes you to mix up your go to Fire Emblem strategy. You no longer need to worry about things like getting poor level ups, feeling like you've wasted experience when anyone not on your final team takes part in combat, and needing to kill everything on the screen before finishing a chapter. Also, the game gets progressively more difficult from chapter to chapter, instead of leveling off or even getting easier towards the end when your team becomes more refined. If you've never played a 0% growth patch you should definitely try one, and this is a great place to start because it's my favorite one so far. Oh, and because there are a couple easter eggs I hid in this patch and they would be fun to find! Is it possible to beat? Yes I beat this patch on normal before releasing it. I'm not sure if beating the game on hard is possible though, simply because of how strong Berserk Asharnd is. I would be thoroughly impressed by anyone who could pull it off. Ok I'm intrigued how do I play it? Download the patch (v1.1) If you have the option to choose a level-up method when starting the game: Select Random level-ups NOT Fixed. In-depth Instructions: If you would like to verify the patch was successful you can download a program like WinMD5 and and compare your ISO MD5 hashes with mine. Special thanks to VincentASM for telling me how growth rates are stored in the Path of Radiance file system. Please let me know if you find any bugs or oddities! Changed Dialogue:
  2. Important note: This is not a rom-hack. You will need to install RPGMaker VX, which can be found here. http://www.rpgmakerweb.com/products/programs/rpg-maker-vx You do not need to buy the software, a trial version will still run the game. Download: https://www.mediafire.com/?4sje7418ocf9b4b This is a little side-project of mine that I've been wanting to do for a very long time. I desperately want to love the original Tellius games for what they are, but I have too many gripes/issues with them. The world-building is better than any other video game I've seen save for Final Fantasy 12, the majority of the cast save Sothe and Makalov are likable in their own way and it has a great OST. Intro video: I've also been developing RPGs for close to 7 years, and this re-imagining of FE9 is actually my sixth video game. However... Ike is not the main character. Elincia is. In a way, both Elincia and Ike get their respective character arcs, since I wasn't too fond of the way PoR handled Elincia's character. I want a Royal who Actually Did Something, not a fawning princess who relied on her blue-haired hero to do her job for her. Like that. Ashnard doesn't wear invincible armour, btw, so Elincia can damage him. I always thought it was odd that a man who prided himself on survival of the strongest would cloak himself in impenetrable armour. :/ Gameplay: Gets rids of FE's grid-based battle-system in its entirely, and plays out in a more turn-based fashion that still requires strategic thinking. Compared to PoR's sluggish gameplay, this game is blisteringly fast. The player will control up to five units at once, and as the party grows in size, the player will have the option to swap out units as they please, with only Elincia being 'locked'. Skills will function more like RD's, with units being able to equip up to two Skill Scrolls. Units will also have their own personal skill in addition to a class Skill. Masteries will be learned as units level up, like in FE13/FE14 upon hitting Level 25 ( 20/5 in FE-speak ). Instead of moving from one static scene to another, areas from the original game become full-blown, explorable areas, with the player controlling the Elincia sprite and letting her interact with NPCs, objects, or even other playable characters if they are stationed at a Fortress or a Base. A forest on the border of Crimea and Gallia. Interior of Castle Crimea. There are no stat-caps. They don't exist in jPRGs. I believe it severely reduces a unit's fighting potential. Also, I'm going by a rule of thumb here. Meaning that if a unit is stated to be a bad-ass in-universe ( aka if the unit is a personal bodyguard or a trained knight/general ) then they are going to be statistically superior to some scrub who just picked up an axe or a sword. I'd like my swordmaster Jeigan back please. The size of the cast would be reduced severely, so that characters that have no influence or who contribute little or none to the overall plot would be scrapped completely. Permadeath is still a thing though. So I'm only looking at around 20 playable characters, including laguz. Other videos: -------------------------------------------------------------------------------------------------------------------------- This project is still very early in development. I'm just posting it here to get a general interest level from the fandom itself. =) There are more mechanics, like how battles would play out, but I'll save that for a separate post.
  3. Recently, I finally managed to get my hands on Path of Radiance and currently on the beginning on CH12. However, the conversation between Ranulf and Ike in CH10 left me questioning the term Beorc, which I already found slightly odd prior to even playing, but otherwise ignored it: My thought on the italicized being, shouldn't it be the other way around; That by pure definition, "beorc" would be their equivalent slur against humans, like how the humans/beorcs use the term "sub-human" for the Laguz? Or is there something that I'm missing, given that I lack proper knowledge of the Tellius games, past general overview? Otherwise, I see it as unnecessary.
  4. Hey guys! I'm playing FE9 for the first time and I don't really know how the mages stack up against each other here? I'm not really playing for extreme efficiency, but I don't want to have to stop and grind any characters either or have any team members that lag behind all the rest of them. Is there a preferred mage or two that are better than the rest?
  5. Found something really interesting on tumblr. They're placed next to each other since they happen to be opposites. Stefan is the odd one out. Not surprising, virtually everything in Tellius is done in opposing pairs, giving the overarching themes of Order vs. Chaos. Apparently, the OP on tumblr was doing all the myrmidons/swordies pre-FE13/14. Amusing, because only a few weeks ago I was drawing up possible star signs for the Tellius crew. I don't know how accurate it is but here's my list. Fire signs: Aries/Leo/Saggitarius Water signs: Pisces/Cancer/Scorpio Earth signs: Taurus/Virgo/Capricorn Air signs: Aquarius/Gemini/Libra Elincia - Pisces Lucia - Virgo/Earth Geoffrey - Cancer Bastian - Gemini/Wind Kieran - Aries Nephenee - Virgo Brom - Cancer Heather - Libra Calill - Leo Ike - Taurus/Aries ( Earth ) Mist - Pisces/Water Titania - Cancer Soren - Capricorn Boyd - Aries/Fire Oscar - Virgo/Earth Rhys - Aquarius Shinon - Leo Gatrie - Libra Mia - Aries/Fire Tanith - Capricorn/Earth Largo - Gemini Sigrun - Pisces/Water Micaiah - Cancer Sothe - Micaiah Nolan - Capricorn/Earth Edward - Saggitarius Leonardo - Aquarius Zihark - Cancer Ilyana - Food Meg: Saggitarius Fiona: Capricorn/Earth Stefan - Aquarius In some instances, the character's affinity will correspond with the affinity of their star sign. Last updated: 06/5/2016
  6. Specifically I want to turn Ike into a Hero instead of a Lord.
  7. Guess What, I got Path of Radiance. First of all, any tips on playing, cheats, glitches, hints, UNLOCKING CHARACTERS, Well if you got something tel me right here Thanks. PS. This is my Dragon
  8. I'm looking into modding FE9, but I'm having an issue. I'm using GC Tool v1.2 to extract and replace files and Windhex to edit the data. Inside the ISO for FE9 is the file FE8Data.bin, which I'm pretty sure is the file containing data for characters, classes, etc. I'm not sure what is happening, but, any alterations I make are not showing up when I boot the game up in dolphin, but the game runs just fine making me think that something is going wrong in the process of altering the game data. Does anyone have any idea what I might be doing wrong?
  9. Today starts this year's AGDQ 2016, a charity stream featuring people speedrunning games to raise money for the Prevent Cancer Foundation. We've had threads for these in the past and a lot of people were interested in them. Also, gwimpage is running Fire Emblem Path of Radiant tonight at around 11:10 PM EST- he had a great run of Radiant Dawn last year, so if you're interested in that tune in to show your support! Here's the link to the stream for people who wanna watch. At the time of posting the first game of the stream is Splatoon. http://www.twitch.tv/gamesdonequick edit: GDI Elieson made a post in the FE9 section
  10. Five years ago, the continent of Tellius was engulfed in a brutal war. King Ashnard of the Daein kingdom ordered an attack on the neighboring nation Crimea. The attack was swift, deadly, and unprovoked. After about a year of bloodshed, Ashnard was slain, bringing his reign of terror to an end. This war is known as the Mad King's War. It appeared that the mad king had left no heirs, but a noblewoman stepped forward with the claim that her daughter had been sired by him. The people had no choice but to believe her and allow young Nyra to take the throne. All the nations of Tellius were now free to rebuild and move forward. But, sometimes what was once broken, will never be completely fixed... Feedback Thread Prologue: A Surprise Successor August 27, 645 Nevassa, Daein A mighty roan stallion with a young woman on his back galloped through the street. If one were to get close enough, they would be able to see the determination and anger in the lady’s eyes. A steel sword was strapped to her back. She was pursuing a group of cavalry, they were all clothed in blood red armor, while her own armor was jet black. Daein had lost the war. King Ashnard was dead, and he hadn’t married or produced any heirs. Of course, the new Crimean queen wasn’t going to be in charge of both countries. Begnion controlled more land than anyone else, so why not add more to their empire? Nyra knew she had no right to argue. She was just a lowly soldier. General Petrine had always said she had the potential to be much more, but she, too, was now dead. And Begnion wouldn’t care anyway. But Nyra, being the hothead she was, wasn’t going to take this without a fight. She was going to show those red clad snobs who they were dealing with. And they would either kill her or throw her in jail for the rest of her life, but she didn’t care. She pulled back on the horse’s reins, causing him to skid to a stop, neigh, and rear. The Begnion cavalry appeared to be reporting to the halberdier ahead of them: an average sized man with dark purple hair. His armor was the distinctive red, with an olive green scarf. And he had an air of authority about him. No doubt about it, this was who the apostle had put in charge. One of the soldiers turned and spoke to the halberdier. “General Jarod, there’s a Daein cavalier here.” “I thought we told all of them to stay away while we get the paperwork settled.” Jarod huffed. “Go away. The war’s over. You lost.” Nyra stared at him, anger burning in her eyes. He smirked. “Such a fierce look for a little recruit!” “I’ll have you know that I am NOT a recruit. I was trained by, and served under, Petrine of the Four Riders.” “Ah, Petrine...she was a fiery one. But the key word is was. Go home, lass. We can’t have any Daein stragglers hanging around. Even if you did know that witch of a woman.” “Is that fancy lance just for show? It looks brand new. Did the apostle take a pampered noble, put him in armor, and call him general?” Nyra taunted. “I will not go home. If you want me to, you’ll have to force me.” Several Begnion soldiers raised their weapons. Jarod gave them the “stand down” gesture. “I will deal with this myself.” He grabbed his lance and gave it a twirl. “Try me!” The crowd scattered. Nyra brought her horse into a charge, blade drawn, as Jarod stood his ground. The steel sword clanged against the steel greatlance. The Begnion soldiers were rooting for their general, as was expected. Nyra managed to spot some Daein townspeople out of the corner of her eye. Most looked like they were just wondering what was going on, but she thought a few of them appeared to be impressed with her. As they should. Nobody else had the gumption to stand up to Begnion. This Jarod guy...who was he? She had never heard of him, and he had looked like he hadn’t seen much actual combat until she actually saw him fight. That jumping skill was unreal. He had to be clearing twice her height! And with a heavy weapon that should weigh him down! As impressive as it was, he was still her enemy. She concentrated on attempting to block his blows while slashing at him with her sword. “NYRA!” The familiar voice came from the group of townspeople. In one swift movement, Nyra stabbed Jarod in the shoulder, had her horse trample him to the ground, and turned. The crowd parted to let her mother through. Her mother, a frail skinny thing, had a piece of paper in her hands and was glaring at the scene in front of her. Behind her was an ancient looking woman who Nyra had never seen before, and a man she recognized as Lukall, a Daein noble. “Everyone, your attention please!” Lukall announced. “There’s been a recent development! Or a twenty-eight year old development, depending on how you look at it.” Nyra blinked. She was twenty-eight... Lukall proceeded to walk forward and look at Jarod, who was collapsed on the ground with several wounds. “He’s just out cold.” He said to the two women with him. “He won’t be able to protest now, but he will if we’re not quick enough. Lady Jaclyn, bring me the document.” Nyra’s mother handed the paper to Lukall. He turned to Nyra, and she reached for it. Lukall pulled it away. “Not so fast. The information in this document...will come as a shock to you. Fair warning.” Then he allowed Nyra to take it and unfold it. The paper was a birth certificate. Under name, in slightly faded writing, was Nyra Terricks Daein. That was a bit odd, Nyra’s mother was a noblewoman, but usually only royals had a second surname that they shared with their country. Place of birth was Nevassa, gender was female...under father, written in the same faded script, yet clear as day, was Ashnard Terricks Daein. “Breathe, girl!” Lukall waved a hand in front of Nyra’s face. At the same moment, Jarod coughed behind her and attempted to get up. Nyra whipped around and plunged her sword into his forehead. His eyes glazed over, and his final breath was a faint sputter. The old woman and Nyra’s mother both had the same blank expressions. She turned to them. “...But you always told me my father had died before I was born...how...” “Oh, is that what she told you?” The old woman hobbled forward. “...Pardon me, you don’t know me. My name is Melina. I delivered you...you can see my signature here.” She pointed at the bottom of the document, where the parents’ and midwife’s signatures went. The line for the father’s signature was blank. There was still quite the crowd gathered. Lukall took the birth certificate and held it in the air. “Citizens of Daein, we have a successor! I give you Queen Nyra!” A few of the Begnion soldiers, and even some of the Daein townspeople, had to look at the birth certificate with their own eyes to believe it. One Begnion soldier bowed his head to Nyra. “We will return to Begnion at once, Your Majesty. General Jarod will be laid to rest in his own homeland...”
  11. [spoiler=rules]1. The game is non-bastard. 2. This game is NOC. Don't talk about the game outside the thread unless granted mod permission to do so. Please post any game-related comments in the game thread (if alive) or in the graveyard quicktopic (if dead). 3. Days last for 72 hours, nights last for 24 hours. Prod-dodging posts will not be considered towards activity, please let the mods know if you intend to lurk or if you have important commitments that will prevent you from posting for long periods of time, otherwise two prods will result in forced replacement or modkill. 4. Lynches require hammering except during D1, where a majority lynch may happen. In the following phases failure to hammer will result in No Lynch, and the second no lynch in the game will result in a universal loss. Don't talk after the hammer. 5. LyLo will be anounced regardless of it being true LyLo, MyLo or potential MyLo/LyLo 6. You will be informed if your action fails or is redirected. 7. No screenshots, Mod conversation quoting (Role PM, night results PMs, etc) or post edits. Any of these will most likely end up in a modkill. Flavorspec through character names and the sort is discouraged but allowed. 8. Being modkilled for any of the above or blatantly failing to play to your wincon will result in automatic loss for the player involved regardless of the game outcome. If you are unsure whether or not something you are about to post would be against the game's rules, please contact me and ask. Player List (13/13) - kirsche - Boron Lord Gaius - Dandragon - Cosmicdude - Marth - Shinori - Junko - Refa - Disco Kawaii - Izhuark - Quote - Roxas - Terrador [spoiler=Deaded]- Terrador. Astrid, mafia 2-shot ninja w/ Paragon/Savior. Lynched Day 1. - Refa. Haar, VT w/ Guard/Provoke. Killed Night 1. - TheCosmicDude. Devdan, mafia Roleblocker w/ Serenity/Wrath. Lynched Day 2. - Quote. Tauroneo, Doctor w/ Resolve/Smite. Killed Night 2. - Izhuark. Nasir, Mass Caffeinator w/ Nihil. Killed Night 2. - Roxas. Sothe, VT w/ Thief. Lynched Day 3. - Marth. Lethe, Tracker w/ Halfshit/Fullshift. Killed Night 3. Subs - The3rdCorinthian - eclipse - Gilgamesh - Rapier - Blitz - Crysta - Gaius - zerosaber
  12. Vhaltz

    FE9 Mafia Signups

    [spoiler=rules]1. The game is non-bastard. 2. This game is NOC. Don't talk about the game outside the thread unless granted mod permission to do so. Please post any game-related comments in the game thread (if alive) or in the graveyard quicktopic (if dead). 3. Days last for 72 hours, nights last for 24 hours. Prod-dodging posts will not be considered towards activity, please let the mods know if you intend to lurk or if you have important commitments that will prevent you from posting for long periods of time, otherwise two prods will result in forced replacement or modkill. 4. Lynches require hammering except during D1, where a majority lynch may happen. In the following phases failure to hammer will result in No Lynch, and the second no lynch in the game will result in a universal loss. Don't talk after the hammer. 5. LyLo will be anounced regardless of it being true LyLo, MyLo or potential MyLo/LyLo 6. You will be informed if your action fails or is redirected. 7. No screenshots, Mod conversation quoting (Role PM, night results PMs, etc) or post edits. Any of these will most likely end up in a modkill. Flavorspec through character names and the sort is discouraged but allowed. 8. Being modkilled for any of the above or blatantly failing to play to your wincon will result in automatic loss for the player involved regardless of the game outcome. If you are unsure whether or not something you are about to post would be against the game's rules, please contact me and ask. The rules are the same as those in Guitar Mafia, but this game has skills other than roles, which can give people stuff like modifiers, passive abilities or actual role-like powers. Fire emblem 9 was cool so I decided to make a cool setup for it, join the game! Player List (13/13) - kirsche - Boron - Dandragon - Cosmicdude - Marth - Shinori - Junko - Refa - Disco Kawaii - Izhuark - Quote - Roxas - Terrador Subs - The3rdCorinthian - eclipse - Gilgamesh - Rapier - Blitz - (Crysta (14th)) - (Gaius (17th)) - zerosaber?
  13. Am I the only one who reckons Path of Radiance would make a F**KING GOOD full length Jap-anime film? I prefer FE7 as a game, but 9 has an amazing plot I'd love to see in a film. Tonnes of detail and relatable to the real world I think. I play that game more for the story than the gameplay to be honest. I'd comment also on Radiant Dawn, but I can't find a place to buy that f**king game anywhere -_____- What do y'all think? Is there a more fitting game for an anime film in your opinion? Or would a film ruin your love for the series?
  14. Is there any body speak Chinese?.....OK ... maybe not....forgive my poor english I'm try to hacking FE9, and do some research about it 1.".tpl"file Contenes pictures,can be convert to .png file. 2.".cms"file LZ77 compress file,can be convert to .tpl file. 3.".cmp"file LZ77 compress file,can be convert to .pak file. 4. ".pak" file. Only a normal pakage,i wrote a small application to decompress it ,can be convert to ".g" ,".ga",".gs","tpl" files You aren't permitted to upload this kind of file ....I can't upload it..... If any body need it ...please sent email to me ".ga" contenes action....I don't have time consider it yet the ".gs " file contenes models , and the models maybe created by Maya,but i can't export it I find some model about FE9 from internet,but it seems not export from the game Is there anybody know something about it?please help me ... 这文件到底特么是什么鬼,我研究了两天了,试了maya里面所有的导出文件类型也没搞清楚.似乎是比较像maya二进制文件,或者OBJ文件
  15. Hope this isn't a topic already. Out of all the games I think hands down that Tellius had the best character design. The armor looked practical yet unique to each character and they were all distinguishable. I also can't put my finger on it but the designs for each character just seemed right. So which character designs from this saga were your favorites? I like Ike's Lord design from FE9 the color scheme of olive green with the blue cape just looks good and goes with him really well. I like his base Hero design as well and think it suits him but I'll always like the color scheme of the Lord get up. Titania is another design I liked aside from being an overall pretty character the cloth under the armor matches real well with the hair while the armor looks like what you would expect of an elite Paladin. Greil/Gawain is another design I liked as well simple clothing and armor resembling Hero Ike. Fits the part of an aged legendary warrior. Black Knight. Pretty much the Darth Vader of the series in my opinion. Down right menacing and terrifying and gives the feeling of being one of the four apocalyptic horsemen. Sigrun and Nephenee. Like the hair color and armor choice for both of these and the way the helmet covers their eye is pretty nice too. Nailah. Unique one of a kind character cool markings along her body and that eyepatch is killer. I could go on and on and there's many more I like as well and this is just scraping the surface.
  16. Title. Path of Radiance, while one of my favorites, is the Fire Emblem game I've played the least. As in, one play through that was basically Ike's solo adventure because the RNG fucked me over. So, I'm playing it again! This time, you guys are picking my team. The only rule being no Shinon. I am not going to baby a goddamn archer during the late game. So, have at it. I'll be using 16 units this time. So once I get 16, no more recommendations will be accepted. Thanks in advance.
  17. So i've been replaying FE9 recently with the intent to carry the save into FE10. So whilst playing I decided to look into things a little deeper like trying to get as many A rank supports as possible I cant see a way to get all of them as there isn't enough maps/space to take characters along in the last 3rd of the game as an example if you wanted A rank support between Tanith and Reyson you have to take them both along for every map once they become available. This got me thinking into how many I could theoretically get in a single playthrough. It also made me wonder if there were any working AR codes or other ways to edit the support values. After spending 2 days searching and trying different things and trying to puzzle out the most efficient way I decided to attempt to hex edit the values but after not hex editing for a long time I've basically forgotten how to or even how to go about finding how or where the support values are stored for FE9, so I was wondering if anyone had any information or just tips to find where the correct bytes are in the save or if they aren't stored in the save where they are located. Oh and I am using the NTSC version if that makes any difference.
  18. Didn't see a thread for this. OUT OF NOWHERE: http://www.amazon.co.jp/exec/obidos/ASIN/B00RDPT8QM/00-00-11-11-22/ref=nosim/ http://www.amazon.co.jp/exec/obidos/ASIN/B00RDPT8S0/00-00-11-11-22/ref=nosim/ Damn. I need to find a way to import. PoR OST is 64 tracks, 260 minutes. 12 pages booklet. RD OST is 85 tracks, 260 minutes, 12 pages booklet.
  19. So I've been meaning to ask this for a while, but why do folks like Ashnard and consider him a good villain? He always struck me as a generic conqueror villain. His motives seemed like 'axe crazy for no reason' unlike say Zephiel (child abuse) or Lyon (jealousy). He seems like he was just evil because he needed to be because PLOT.
  20. I'm playing PoR on hard mode at the moment with random growths for the second time. I expected that random growths work like in other FE parts. The growths of the units influence their level ups. http://www.serenesforest.net/fe9/fixed.htm But in this run most of my level ups are extremly strange: Jill always level ups in magic instead of strength and defense, while Soren and Ilyana have ridiculous high strength growth. Level 19 Ilyana has almost as much strength (8) as Nephenee and Oscar (both 10). I know I could spend bexp to my units to prevent bad level ups or giving them status items, but I want to save them till the finale. And in general the level ups remind me on Shadow Dragon. Unlike in FE10 my units often get 2-3 stats in their level ups in average. The only ones good characters are Ike and Rolf at the moment. So my question is, if these growths/level ups are normal in FE9?
  21. For this match, all characters in Top Tier are banned, plus Ena. PKL's Team and Rin Nakai's Team STATS: PKL Unit HP Str Mag Skl Spd Lck Def Res acc avo crt sk% Marcia 50 23 9 26 28 18 19 20 70 74 13 13 Gatrie 59 29 4 27 21 17 30 12 71 47 13 27 Mia 49 22 16 29 30 21 16 12 79 81 29 14 Shinon 46 24 10 30 28 16 19 14 76 72 30 15 Nephenee 51 25 9 28 26 14 27 17 70 66 14 28 Rin Nakai Unit HP Str Mag Skl Spd Lck Def Res acc avo crt sk% Naesala 62 33 18 33 36 20 26 20 86 92 16 - 41 181 Naesala 62 27 16 29 33 20 23 17 0 86 0 - Shinon 53 25 10 30 28 16 19 14 76 72 29 15 Gatrie 59 29 4 27 21 13 30 16 67 43 13 27 Marcia 50 23 9 26 28 18 19 20 70 74 13 13 Mia 49 22 16 29 30 25 20 12 83 85 29 14 PKL's Mia activates Provoke! RIn Nakai's Shinon activates Shade! Rin's Naesala transforms! (48) PKL acts first. Shinon still has Shade though!
  22. General Horace's team vs. Elieson's team Horace HP Str Mag Skl Spd Luk Def Res Acc Avo Crt Skl% Muarim 61 28 5 25 30 15 21 10 Maurim (d) 61 32 5 27 32 15 24 12 69 79 13 - Muarim (s) 61 35 5 29 33 15 26 13 73 81 14 - Mia 56 22 16 29 30 25 16 12 83 85 29 14 Largo 60 30 5 24 27 16 13 6 64 70 27 24 Zihark 52 24 8 29 30 18 20 8 76 78 29 14 Brom 55 27 6 27 18 10 30 17 64 46 13 27 Elieson HP Str Mag Skl Spd Luk Def Res Acc Avo Crt Skl% Tanith 39 23 14 25 28 22 18 16 72 78 12 12 Rolf 52 25 10 30 28 20 21 14 80 76 30 15 Oscar 56 25 10 26 26 16 25 14 68 68 13 26 Boyd 60 30 3 27 26 17 16 11 71 69 13 27 Tauroneo 59 25 15 21 21 19 26 21 61 61 10 21 Horace's Brom activates Provoke! Squeamish farmers in heavy armour are all kinds of scary for two turns!Elieson's Rolf activates Shade! Looks like he's hiding behind his bros for two turns. And just to drive home how scared he is: Elieson's Boyd activates Provoke! Aww, what a touching display of brotherly love. Too bad it'll only last two turns. Horace: 0-49 Elieson: 50-99 (24) Horace gets to act first! And now comes the inevitable list of things I've forgotten to do/done wrong...
  23. Anon's Team! (0-49) [spoiler=Stats] Anon: HP ST MC SK SP LK DF RS AT Gatrie 60 29 20 27 24 40 30 25 Astrid 60 25 20 26 27 40 27 26 Ilyana 60 15 30 28 28 40 23 28 Zihark 60 24 20 29 30 36 24 22 Naesala 63 34 20 33 37 22 27 22 42 Naesala 63 28 18 29 34 22 24 19 Note: Stats do not include boosts from supports or items And his much more furry opponent, Randa's Team! (50-99) [spoiler=Stats] Randa HP ST MC SK SP LK DF RS Lethe 70 26 20 27 31 32 28 24 Mordecai 75 30 20 26 26 28 30 22 Muarim 75 31 15 24 26 22 23 16 Ulki 65 26 17 33 25 23 26 22 Ranulf 70 29 15 28 34 28 28 21 Demi HP ST MC SK SP LK DF RS AT Muarim 75 35 15 26 28 22 25 18 40 [20/20] Transformed HP ST MC SK SP LK DF RS AT Lethe 70 32 20 31 34 32 33 27 40 [20/20] Mordecai 75 37 20 30 29 28 33 25 46 (4/20) Muarim 75 38 15 28 29 22 26 19 43 -/- Ulki 65 32 17 38 28 23 30 24 40 (9/20) Ranulf 70 35 15 32 37 28 35 24 43 (14/20) Note: Stats do not include boosts from supports or items Anon's Ilyana Activates Shade! She is hiding away for the first two turns! Anon's Naesala Transforms! Randa's Muarim Activates Provoke! He'll be the center of attention for the first two turns! Randa's Ulki activates Shade! Which is rather pointless because people who can bypass Provoke will bypass Shade as well! Randa's Lethe Transforms! Randa's Muarim Transforms! (70) Randa attacks first! Choose your character and his/her target and let's get this show on the road! (if I forgot something tell me and I'll add it in)
  24. Randa vs. PKL begins! Rules [spoiler=stats] Unit HP Str Mag Skl Spd Lck Def Res acc avo crt sk% Atk Hit Randa Mordecai 75 30 20 26 26 28 30 22 0 80 0 - Mordecai 75 37 20 30 29 28 33 25 88 86 15 - 46 178 Mordecai 75 34 20 28 28 28 32 24 84 84 14 - 43 174 Nepenthe 59 25 20 28 26 39 28 25 95 91 14 28 Devdan 52 25 20 28 26 32 27 25 88 84 14 28 Largo 60 30 17 24 28 25 23 16 73 81 27 24 Mia 59 22 20 29 30 40 22 25 98 100 29 14 PKL Tibarn 67 32 13 33 26 26 28 21 0 78 0 32 Tibarn 67 39 14 38 29 26 31 22 102 84 18 38 47 197 Boyd 60 30 20 28 27 40 25 20 96 94 14 28 Mist 58 20 26 24 26 40 20 29 88 92 12 29/24 Rolf 60 25 20 30 28 40 25 23 100 96 30 15 Brom 60 29 20 27 24 36 30 25 90 84 13 27 Randa's team vs. PKL's team (52) PKL goes first! Pick you character, his/her weapon and target!
  25. I did a search but nothing came up. I want to know how to edit the growth rates in PoR, for example a 0% or 100% growths run. I would just use a code, but no working WiiRD codes do that. Edit: Currently plowing through FE8Data.bin with a hex editor. Hopefully nothing goes terribly wrong. Edit 2: Officially stumped, and system.cmp looks like a mess. This may take me some time without help.
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