GoD Posted August 5, 2014 Share Posted August 5, 2014 So Valter got stabbed again? All is right with the world and the balance has been restored . Cynthia gets applause for being the best DM. *clap clap* Quote Link to comment Share on other sites More sharing options...
roymbrog Posted August 5, 2014 Share Posted August 5, 2014 xDDD Quote Link to comment Share on other sites More sharing options...
scorri Posted August 5, 2014 Share Posted August 5, 2014 Yeah, I guess Eva should defend Nadya. Ok, plan remains the same except Nadya killed the druid instead of Bert. So Jam's up. Quote Link to comment Share on other sites More sharing options...
Toogee Posted August 5, 2014 Share Posted August 5, 2014 I did a Jam post already Quote Link to comment Share on other sites More sharing options...
scorri Posted August 5, 2014 Share Posted August 5, 2014 ... So you did. My computer was just dumb. Guess I'm up then. Quote Link to comment Share on other sites More sharing options...
Nanami Touko Posted August 5, 2014 Share Posted August 5, 2014 mkay, standing in front of the healer '3' Quote Link to comment Share on other sites More sharing options...
Nanami Touko Posted August 5, 2014 Share Posted August 5, 2014 (edited) Nadya revives Hoshi Bert defends Jam Jam boosts MT, attacks Alastor Luther stances, defends Hoshi Hoshi attacks Alastor (18+2-8=12+dice, 2+dice for luther) Angel defends Pete Pete Killer Axes Alastor Eva defends Nadya Scorri's suggesto plano No Final Battle against Alastor for Eva ; ~ ; Edited August 5, 2014 by I have opinions Quote Link to comment Share on other sites More sharing options...
scorri Posted August 6, 2014 Share Posted August 6, 2014 Plan may be changing, stay tuned for further details. Quote Link to comment Share on other sites More sharing options...
scorri Posted August 6, 2014 Share Posted August 6, 2014 (edited) New plan!! Nadya rez's HoshiHoshi attacks the halbJo rez's ShadShad heals HoshiLuther stances, defends HoshiAngel firewalls, defends PeteEva defends her teamLiam defends Jo Edited August 7, 2014 by scorri Quote Link to comment Share on other sites More sharing options...
Toogee Posted August 6, 2014 Share Posted August 6, 2014 Though Jam appears to be planning an attack, she's not actually going to attack. Quote Link to comment Share on other sites More sharing options...
scorri Posted August 7, 2014 Share Posted August 7, 2014 (edited) Ok, plan murder that Boss Jam boosts MT Eva defends ShadShad blasts Alastor (9dice)Hoshi blasts Alastor (11+dice) Bert defends Jam Jam+Bert murder the 'zerkerPete snipes the Virtuoso (11+dice)Nadya heals HoshiAngel defends Pete Edited August 7, 2014 by scorri Quote Link to comment Share on other sites More sharing options...
Nanami Touko Posted August 7, 2014 Share Posted August 7, 2014 (edited) 2g, the dancing king of SF, savior of all our MTs. Praise be to Jam. Edited August 7, 2014 by I have opinions Quote Link to comment Share on other sites More sharing options...
Toogee Posted August 7, 2014 Share Posted August 7, 2014 2g, the dancing king of SF, savior of all our MTs. Praise be to Jam. Quote Link to comment Share on other sites More sharing options...
GoD Posted August 7, 2014 Share Posted August 7, 2014 Even so, you won't get the bonus. :( Quote Link to comment Share on other sites More sharing options...
scorri Posted August 7, 2014 Share Posted August 7, 2014 It happens. The first EP kinda screwed us on that front. Quote Link to comment Share on other sites More sharing options...
Toogee Posted August 8, 2014 Share Posted August 8, 2014 Will have to work out a battle post with Merc. I won't be around to post for 12 hours. Quote Link to comment Share on other sites More sharing options...
Snike Posted August 9, 2014 Share Posted August 9, 2014 (edited) I don't think you can use the vulnerary 2g, considering you already attacked. Unless I'm mistaken, in which case, ignore this. Edited August 9, 2014 by Snike Quote Link to comment Share on other sites More sharing options...
Toogee Posted August 9, 2014 Share Posted August 9, 2014 I know it said in the description that "Its use does not count against a battlepost". I didn't see any restriction on when it could be used. I'll look around some more. Quote Link to comment Share on other sites More sharing options...
Snike Posted August 9, 2014 Share Posted August 9, 2014 UPDATE: Doesn't have everything, but it's definitely got enough for now. Hoping to get another map update up relatively soon and maybe get started on the dragon article at some point. -OP updated. -Weapons and Items section, Weapon and Magic Triangle, Ranged and Bow rules all moved from 1.6 Points, etc to 1.4 Dice, Combat, etc -Points for kills changed. The maximum number of points that can be gained from a single kill is now 10 points. -Class skill weapon boosting note erased (no longer applicable). -System Update; Units that fail to achieve at least the battle's average will receive the difference in points. If there are no issues found, the system update will remain this way from now on. -Bow penalties altered; -1 def/res has now changed to -2 def/res. -Item list updated; The item list's entire format has been changed and all items have been reworded for better clarity as well as reorganized into specific categories. -Free item use updated. Quote from the OP: "Note: When a character's only action taken(excluding 'free actions') is the use of a vulnerary, vulnerary+, elixir, or antidote on themselves, that action is not counted against the battle post limit." -Q&A updated. -Revival Amulet renamed to Revival Potion -S Dynamic Tome renamed to Energetic Tome. -Special Gloves renamed to Combat Gloves. -Cloak of Invisibility renamed to Cloak. -Defend Book renamed to Taunt Manual. -Dual Books and Triangle Books updated. -Rex Barriers, Barricades, and Firewalls updated. -Rod weapons all have 200% SKL->MT instead of 150%. -Switch Book updated and price increased to 70 (from 50). -Improved Short Bow added. Last I see about the change is here, but it might have changed since then. Quote Link to comment Share on other sites More sharing options...
-Cynthia- Posted August 9, 2014 Share Posted August 9, 2014 It doesn't count against a battlepost, but you can't use it at the same time as anything other than a free action (unless you're a Horseman). Quote Link to comment Share on other sites More sharing options...
Toogee Posted August 9, 2014 Share Posted August 9, 2014 (edited) Free item use updated. Quote from the OP: "Note: When a character's only action taken(excluding 'free actions') is the use of a vulnerary, vulnerary+, elixir, or antidote on themselves, that action is not counted against the battle post limit." Yeah, that restriction wasn't in the item description. Fixed. Just so I'm clear, I can't attack and use a consumable or vice-versa? Or does it have to happen at the same time? I can't find anything on that. edit: ninja'd Edited August 9, 2014 by Toogee Quote Link to comment Share on other sites More sharing options...
roymbrog Posted August 10, 2014 Share Posted August 10, 2014 Current plan: 1. Nadya rez Valter 2. Valter couldn't eat Virt counter so Liam defends 3. Valter attacks Virt B 4.Jo restores Pete 5. Pete kills Virt 6. Shad heals Pete 7. Eva defends CT 8. ??? If we're really worried about Pete's survival we could have Eva defend him and do something else with Shad/someone else Quote Link to comment Share on other sites More sharing options...
roymbrog Posted August 10, 2014 Share Posted August 10, 2014 (edited) Phase 7 plan 2.0 1. Nadya rez Valter 2. Valter couldn't eat Virt counter so Liam defends 3. Valter attacks Virt B 4.Jo restores Pete 5. Pete kills Virt 6. Shad heals someone (Valter, Bert, or Luther probs) 7. Eva defends PEte 8. Bert aggros Halb Warlock does no damage so this should protect everyone over EP. Bert shouldn't die from the aggro either (Bert has miracle just in case, but only takes 2+dice). Edited August 10, 2014 by roymbrog Quote Link to comment Share on other sites More sharing options...
Nanami Touko Posted August 10, 2014 Share Posted August 10, 2014 (edited) THERE HAS BEEN A CHANGE IN PLANS Eva is standing in front of Jo and her team That is all situation normal. just gonna put this here: 1. Nadya rez Valter 2. Valter couldn't eat Virt counter so Liam defends 3. Valter attacks Virt B 4. Eva defends Jo team 5.Jo restores Pete 6. Pete kills Virt 7. Shad heals Eva 8. Bert aggros Halb Edited August 10, 2014 by I have opinions Quote Link to comment Share on other sites More sharing options...
Ether Posted August 10, 2014 Share Posted August 10, 2014 (edited) Okay so a lot of this depends on Hoshi's damage but so far SO AS A NOTE JUST IN CASE, PLS DON'T DO ANY OF THIS UNTIL SCORRI/SNIKE/ROY/WHOEVER CHIMES IN 1. Jam dances Mt, either chugs a vuln or hits the general(depends how risky we feel on her eating an auto) 2. Jo rez's Hoshi 3. Hoshi force tomes Gen/Warrior/Adept, nos 4. someone breaks the general's defend if Jam didn't hit it 5 Angel autokills Adept after Hoshi poke from range 0?: We can have Eva defend Jam when she hits the gen so she isn't auto'd, Eva laughs at it. Bert won't do it, Merc already confirmed the rest I'd need to see remaining HP before being able to plan further so uhh I'll leave this here for now but force doesn't burn a defend so we'll need more thought 1 Eva bulwark Jam's team 2 Jam boosts Mt, attacks General 3 Jo rez Hoshi 4 Hoshi force general/warrior/adept, uses Nos 5 insert person here breaks general's defend 6 Angel auto KOs the adept after Hoshi chip 7 Valter auto KOs the warrior after Hoshi chip 8 insert person here does insert action here this leaves us with 4 active enemies, the general not really being a threat(and hopefully drawing a heal from the bishop), halb and force tome hurt but we can aggro the halb with the last action, potentially. so long as one of Jo/Nadya are up we can rez the other if needed, this should cut active enemies low enough to keep atleast one up revised thing if anyone has words say them Edited August 10, 2014 by Ether Quote Link to comment Share on other sites More sharing options...
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