Jump to content

Return of the Emblem: Chat


CATS
 Share

Recommended Posts

So Valter got stabbed again? All is right with the world and the balance has been restored . Cynthia gets applause for being the best DM. *clap clap*

Link to comment
Share on other sites

  • Replies 4k
  • Created
  • Last Reply

Top Posters In This Topic

Nadya revives Hoshi

Bert defends Jam

Jam boosts MT, attacks Alastor

Luther stances, defends Hoshi

Hoshi attacks Alastor (18+2-8=12+dice, 2+dice for luther)

Angel defends Pete

Pete Killer Axes Alastor

Eva defends Nadya

Scorri's suggesto plano

No Final Battle against Alastor for Eva ; ~ ;

Edited by I have opinions
Link to comment
Share on other sites

New plan!!

Nadya rez's Hoshi
Hoshi attacks the halb

Jo rez's Shad
Shad heals Hoshi
Luther stances, defends Hoshi
Angel firewalls, defends Pete
Eva defends her team
Liam defends Jo

Edited by scorri
Link to comment
Share on other sites

Ok, plan murder that Boss

Jam boosts MT

Eva defends Shad
Shad blasts Alastor (9dice)
Hoshi blasts Alastor (11+dice)

Bert defends Jam

Jam+Bert murder the 'zerker
Pete snipes the Virtuoso (11+dice)
Nadya heals Hoshi
Angel defends Pete

Edited by scorri
Link to comment
Share on other sites

I don't think you can use the vulnerary 2g, considering you already attacked. Unless I'm mistaken, in which case, ignore this.

Edited by Snike
Link to comment
Share on other sites

UPDATE:

Doesn't have everything, but it's definitely got enough for now. Hoping to get another map update up relatively soon and maybe get started on the dragon article at some point.

-OP updated.
-Weapons and Items section, Weapon and Magic Triangle, Ranged and Bow rules all moved from 1.6 Points, etc to 1.4 Dice, Combat, etc
-Points for kills changed. The maximum number of points that can be gained from a single kill is now 10 points.
-Class skill weapon boosting note erased (no longer applicable).
-System Update; Units that fail to achieve at least the battle's average will receive the difference in points. If there are no issues found, the system update will remain this way from now on.
-Bow penalties altered; -1 def/res has now changed to -2 def/res.
-Item list updated; The item list's entire format has been changed and all items have been reworded for better clarity as well as reorganized into specific categories.
-Free item use updated. Quote from the OP: "Note: When a character's only action taken(excluding 'free actions') is the use of a vulnerary, vulnerary+, elixir, or antidote on themselves, that action is not counted against the battle post limit."
-Q&A updated.
-Revival Amulet renamed to Revival Potion
-S Dynamic Tome renamed to Energetic Tome.
-Special Gloves renamed to Combat Gloves.
-Cloak of Invisibility renamed to Cloak.
-Defend Book renamed to Taunt Manual.
-Dual Books and Triangle Books updated.
-Rex Barriers, Barricades, and Firewalls updated.
-Rod weapons all have 200% SKL->MT instead of 150%.
-Switch Book updated and price increased to 70 (from 50).
-Improved Short Bow added.

Last I see about the change is here, but it might have changed since then.

Link to comment
Share on other sites

Free item use updated. Quote from the OP: "Note: When a character's only action taken(excluding 'free actions') is the use of a vulnerary, vulnerary+, elixir, or antidote on themselves, that action is not counted against the battle post limit."

Yeah, that restriction wasn't in the item description. Fixed.

Just so I'm clear, I can't attack and use a consumable or vice-versa? Or does it have to happen at the same time? I can't find anything on that.

edit: ninja'd

Edited by Toogee
Link to comment
Share on other sites



Current plan:

1. Nadya rez Valter

2. Valter couldn't eat Virt counter so Liam defends

3. Valter attacks Virt B

4.Jo restores Pete

5. Pete kills Virt

6. Shad heals Pete

7. Eva defends CT

8. ???


If we're really worried about Pete's survival we could have Eva defend him and do something else with Shad/someone else

Link to comment
Share on other sites

Phase 7 plan 2.0

1. Nadya rez Valter

2. Valter couldn't eat Virt counter so Liam defends
3. Valter attacks Virt B
4.Jo restores Pete
5. Pete kills Virt
6. Shad heals someone (Valter, Bert, or Luther probs)
7. Eva defends PEte
8. Bert aggros Halb
Warlock does no damage so this should protect everyone over EP. Bert shouldn't die from the aggro either (Bert has miracle just in case, but only takes 2+dice).
Edited by roymbrog
Link to comment
Share on other sites

THERE HAS BEEN A CHANGE IN PLANS

Eva is standing in front of Jo and her team

That is all situation normal.

just gonna put this here:

1. Nadya rez Valter

2. Valter couldn't eat Virt counter so Liam defends
3. Valter attacks Virt B
4. Eva defends Jo team
5.Jo restores Pete
6. Pete kills Virt
7. Shad heals Eva
8. Bert aggros Halb
Edited by I have opinions
Link to comment
Share on other sites

Okay so a lot of this depends on Hoshi's damage but so far

SO AS A NOTE JUST IN CASE, PLS DON'T DO ANY OF THIS UNTIL SCORRI/SNIKE/ROY/WHOEVER CHIMES IN

1. Jam dances Mt, either chugs a vuln or hits the general(depends how risky we feel on her eating an auto)

2. Jo rez's Hoshi

3. Hoshi force tomes Gen/Warrior/Adept, nos

4. someone breaks the general's defend if Jam didn't hit it

5 Angel autokills Adept after Hoshi poke from range

0?: We can have Eva defend Jam when she hits the gen so she isn't auto'd, Eva laughs at it. Bert won't do it, Merc already confirmed

the rest I'd need to see remaining HP before being able to plan further

so uhh I'll leave this here for now but force doesn't burn a defend so we'll need more thought

1 Eva bulwark Jam's team

2 Jam boosts Mt, attacks General

3 Jo rez Hoshi

4 Hoshi force general/warrior/adept, uses Nos

5 insert person here breaks general's defend

6 Angel auto KOs the adept after Hoshi chip

7 Valter auto KOs the warrior after Hoshi chip

8 insert person here does insert action here

this leaves us with 4 active enemies, the general not really being a threat(and hopefully drawing a heal from the bishop), halb and force tome hurt but we can aggro the halb with the last action, potentially. so long as one of Jo/Nadya are up we can rez the other if needed, this should cut active enemies low enough to keep atleast one up

revised thing if anyone has words say them

Edited by Ether
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...