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FE6 Localization Patch v1.1br2 - Now with fully functional Support Conversation reader!

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FE6 Localization Patch v1.1br2

A quick update fixing the excessive text issue reported above! You can continue any save games from the older version.

Download here
Apply to a Japanese FE6 ROM with a UPS patcher such as NUPS
*If you don't know how to patch a ROM, please kindly Google it.

 

Testers Wanted! Please Report Any Issues!
Please let us know any issues you run into in this topic! Please also spread the word to anyone who may be interested in helping!

The game should be playable from beginning to end, but let us know if you encounter any issues!

 

Changelist

  • Fixed issue with Roy's dialogue with Zephiel in Chapter 22 ending too soon due to the text being too long. I just shortened the dialogue a bit. No meaning should be lost. I checked other lengthy conversations and none I found had this issue, so hopefully it was an isolated problem.
Edited by gringe

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And wouldn't you know it, a few more FE6 characters appear in FEH.

Dieck will need his title updated, but it looks like that's the only change needed. I'll do it sometime.

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Teeny tiny typo in Chapter 20 (Ilia).  Please forgive the poor screenshot with my scrawled note.

The rogue brace ( ] ) after "safe," scrolls by pretty quickly, so that's why the rest of the text in the conversation is still being typed out.

IMG_0754_small.JPG.665b9ecb8c6b9b7e9b24acd0ce549a3c.JPG

I got this in conversation after recruiting Juno with Thea and then having Juno Talk with Shanna.

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7 hours ago, BlueFalcon29 said:

Melady's wyvern also has an official name. She mentions it in some of her support conversations. (screenshot is taken from Forging Bonds)1.thumb.png.4ff30dc92fc11c689c04cee5357572ae.png

Ah, nice catch! This will need an update too. Thanks.

2 hours ago, Boatinater said:

Teeny tiny typo in Chapter 20 (Ilia).  Please forgive the poor screenshot with my scrawled note.

The rogue brace ( ] ) after "safe," scrolls by pretty quickly, so that's why the rest of the text in the conversation is still being typed out.

IMG_0754_small.JPG.665b9ecb8c6b9b7e9b24acd0ce549a3c.JPG

I got this in conversation after recruiting Juno with Thea and then having Juno Talk with Shanna.

Thank you! I will include a correction for this in the next update.

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20 hours ago, HidoranBlaze said:

On the topic of wyvern names, Zeiss's wyvern's name got localized to Levrey.

 

zeisswyvern.png

Thank you! This will be updated as well.

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We might have an issue here. I have no idea if this was ever brought up, but In the endevent of chapter 10A(Internally slot 0A in FEBuilder), it uses the wrong Item-message. I cannot entirely confirm what this is about, but it appears to be related to the lengh of the text. Maybe someone who knows more about technical stuff than me might have an idea.(For references, this also happened on older versions, but no idea about japanese original. Also, screenshot looks weird because I used the debug functions of FEBuilder to end the chapter early) 

Minor Bug.png

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I did managed to summoned Dieck and Galle in Fire Emblem Heroes. I'll try to look and see if they mentioned any names that wasn't covered that gotten a localized name revealed before for the patch and the name chart as well.

Edit: I managed to looked at in the Heroes Script in Fire Emblem Wiki that Elen was mentioned in Guinivere's Info Screen. (no mentioning of the spelling so far, just voice conversation) I think I recall that was the first mentioned about Elen outside of the Choose Your Legends Poll. I haven't seen other names were mentioned in Merlinus's dialogue nor Melady's dialogue except mentioning of her Wyvern's name that was already been covered.

Edit 2: I forgot to ask @gringe, did you managed to change the boss from Chapter 16x to "Windham" and Elffin's true name "Myrddin" for the patch? They were involved in the Lost Lore Event for "One of True Sights" in Fire Emblem Heroes months ago.

Edited by King Marth 64
I forgot to ask about Windham and Elffin/Myrddin?

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13 hours ago, German FE Nino said:

We might have an issue here. I have no idea if this was ever brought up, but In the endevent of chapter 10A(Internally slot 0A in FEBuilder), it uses the wrong Item-message. I cannot entirely confirm what this is about, but it appears to be related to the lengh of the text. Maybe someone who knows more about technical stuff than me might have an idea.(For references, this also happened on older versions, but no idea about japanese original. Also, screenshot looks weird because I used the debug functions of FEBuilder to end the chapter early) 

Minor Bug.png

Thanks, I will look into this when I have a moment.

6 hours ago, King Marth 64 said:

I did managed to summoned Dieck and Galle in Fire Emblem Heroes. I'll try to look and see if they mentioned any names that wasn't covered that gotten a localized name revealed before for the patch and the name chart as well.

Edit: I managed to looked at in the Heroes Script in Fire Emblem Wiki that Elen was mentioned in Guinivere's Info Screen. (no mentioning of the spelling so far, just voice conversation) I think I recall that was the first mentioned about Elen outside of the Choose Your Legends Poll. I haven't seen other names were mentioned in Merlinus's dialogue nor Melady's dialogue except mentioning of her Wyvern's name that was already been covered.

Edit 2: I forgot to ask @gringe, did you managed to change the boss from Chapter 16x to "Windham" and Elffin's true name "Myrddin" for the patch? They were involved in the Lost Lore Event for "One of True Sights" in Fire Emblem Heroes months ago.

Thanks for the info! For FE6, the Choose Your Legends Poll seems to be an accurate representation of the names, at least of the ones we've gotten so far. Melady and Dieck were both consistent.

Windham and Myrddin already have their correct spellings!

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16 hours ago, German FE Nino said:

We might have an issue here. I have no idea if this was ever brought up, but In the endevent of chapter 10A(Internally slot 0A in FEBuilder), it uses the wrong Item-message. I cannot entirely confirm what this is about, but it appears to be related to the lengh of the text. Maybe someone who knows more about technical stuff than me might have an idea.(For references, this also happened on older versions, but no idea about japanese original. Also, screenshot looks weird because I used the debug functions of FEBuilder to end the chapter early) 

Minor Bug.png

I was not able to replicate this. It displays correctly for me.

FE6Localization_v1_1br3.png.ed2113e11decac6a664e54400e572f28.png

I wonder if perhaps because the enemy is on the throne when you end the chapter it displays the faulty message?

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1 hour ago, gringe said:

I wonder if perhaps because the enemy is on the throne when you end the chapter it displays the faulty message?

That usually changes nothing. And I did beat the chapter using the seizepoint before and the same thing happened. Did you skip the event on the test? Because it only happened when I let let the text finish normally.

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9 hours ago, German FE Nino said:

That usually changes nothing. And I did beat the chapter using the seizepoint before and the same thing happened. Did you skip the event on the test? Because it only happened when I let let the text finish normally.

No, I watched the whole event. I'm not sure what could be going on.

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