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New Interview with Kozaki.


Pepper
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Again, it's less about fan service and more about stupid character designs. Like what the fuck is this?

<spoiler><IMG>http://imgur.com/iztlqzo</IMG></spoiler>

It's just so stupid. The new at direction is full of this shit. I want it to go away forever.

It's just a couter with spikes on it. The spikes themselves seem a bit long, yes, but I don't really see anything "shitty" about it.

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It's just a couter with spikes on it. The spikes themselves seem a bit long, yes, but I don't really see anything "shitty" about it.

I do think adding some spike designs on your elbow when the devs are going to model them down into chibi less detailed versions, is a bit redundant.

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It's just so stupid. The new at direction is full of this shit. I want it to go away forever. What happened to the nice clean designs of Thracia? Simple yet good looking? Is making a character look outlandish and ridiculous the only way to keep the attention span of gamers now?

You mean when the official arts of Glade and Finn look like recolors of each other? I know they're different, but stupid Glade pose aside, their clothing is extremely similar. Or how Cyas and Conomor (or whatever his name is) have the exact same pose, despite being two different classes. I'll give Eyvel and Mareeta a pass for their choice of clothes for ~reasons~, but the rest of the cast isn't exempt.

Not to say that Thracia did everything wrong - I am strongly in favor of women in pants!

What I'd want, ideally, is a compromise - enough style so I don't have to wonder whether or not I'm looking at a recolor, but not so much that I seriously question how their get-up works in battle. Leon's design is a bit overdone, but it's a lot less ridiculous than most of the female designs, IMO. The sketches show that Kozaki is capable of this, and I'd like to see if he'd be able to translate it over to more than just casual clothing!

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(Slightly off topic) So the art directors are the one who's responsible for outfit designs, right? Does that mean the awesome Tellius armors weren't designed by Senri Kita herself? God I feel bad for having been giving her way too much credit all these time. :P Anyway, kudos to the Tellius art directors. And Senri too, for drawing such beautiful characters and art works, sprites, etc.

Senri Kita wasn't responsible for any designs in the Tellius games.Like Masamune Shirow in Shadow Dragon, Kita was only hired to create the character artwork, the character designs (and armour designs) in FE9 were handled by Daisuke Izuka, Sachiko Wada, and Yoko Nakai. FE10 had the characters designed by Sachiko Wada and Chie Takaya, with Daisuke Izuka designing the armour.

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Senri Kita wasn't responsible for any designs in the Tellius games.Like Masamune Shirow in Shadow Dragon, Kita was only hired to create the character artwork, the character designs (and armour designs) in FE9 were handled by Daisuke Izuka, Sachiko Wada, and Yoko Nakai. FE10 had the characters designed by Sachiko Wada and Chie Takaya, with Daisuke Izuka designing the armour.

Is there a source for this?

Sachiko Wada sounds familiar. FE8 artist, right?

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Is there a source for this?

Sachiko Wada sounds familiar. FE8 artist, right?

Check the credits for both games. Kita is only listed as Character Illustrator in FE9, and in FE10 she also contributed to some of the portraits.

Wada has worked on the series from FE6 to FE10.

Edited by Hardin
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Check the credits for both games. Kita is only listed as Character Illustrator in FE9, and in FE10 she also contributed to some of the portraits.

I don't have either FE9 nor 10 so I guess someone will have to screen it for me then

For the record I don't think you're making shit up I just prefer to see things myself

Edited by Thor Odinson
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I don't have either FE9 nor 10 so I guess someone will have to screen it for me then

We do have the credits for this game on the site.

http://serenesforest.net/path-of-radiance/general/game-credits/

http://serenesforest.net/radiant-dawn/general/game-credits/

Edit: Well, this was unnecessary.

Edited by BrightBow
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It's mostly a matter of how both genders are dressed, and how the female designs just have to have a part of their body exposed while the male is covered from head to toe (with some classes being an exception of course like Fighters and Dark Mages). I'll use one Awakening class design as an example. Male archers are covered throughout and yet female archers have their cleavage exposed. Like, do you really want to go into battle with your chest almost completely exposed? That's what they mean by 'less practical'.

No one goes into war, where spears, swords and fire balls are being slashed and thrown around, with parts of their body unclothed. It just doesn't make sense. This rule doesn't apply to just Awakening or Fates so people can't help but question some of the logic that goes into some of the armor designs. I get that sometimes it's easier to move around without armor covering up certain parts of your body, but at least cover over it up with a layer of clothing or something.

Mmm I understand now. You guys don't understand too much about history. Really the only people that were ever in full armor were knights in medieval times. Spartans really just had that big ass shield to protect themselves.

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300 isn't accurate. The Spartan hoplites wore breastplates and grieves overy tunics. Prior to gunpowder based artillery sweeping the battlefield every professional soldier outside of cultures lacking the resources or passed knowledge was expected to be covered as much as what's workable.

In regards to the Judgral games' character designs, I'll point that the designs for them did shift between media. Even looking at GotHW the designs looked differently depending on whether you were looking through the manual or the Super Tactics Books or Treasure.

Ayra for example wears pants and boots in the manual, unlike in the other two sources. And so on.

Edited by Alazen
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Good point. This was mostly because warfare was BYOA (bring your own armor) and knights were the only people rich enough to have the really good armor.

Yeah and its not like armor really helped you that much. Spartans really just wore a fancy helmet and a really thin breastplate, but they were one of the strongest armies of that time. So having "revealing" armor really isn't anything too new.

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Yeah and its not like armor really helped you that much. Spartans really just wore a fancy helmet and a really thin breastplate, but they were one of the strongest armies of that time. So having "revealing" armor really isn't anything too new.

It not being anything new isn't the point though, and bringing up the whole spartans thing is a bit null considering that the games have always been inspired by Europe in times way after them on top of none of them having done anything related to Rome besides mistical beings impregnating women in one way or another if you want to count that kind of thing.

Back in the days the more covered up the better, if you couldn't buy armor you would get as many layers of tick and resistant clothing as posible or even better, a more specialised piece such as a gambeson, which offer more protection that some people give it credit due to how it looks, and the designer(s) know they exist because Mercenaries wear them in this game.

Edited by Jariu
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Studies of warfare in Antiquity points to armor lowering the lethality of enemy weapons by a significant amount. Heavy cavalry wouldn't have been so prominent in European and Middle-Eastern warfare for so long if there wasn't a significant advantage to wearing so much armor.

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This is all pretty silly. The main complaint is against absurd fanservice, particularly the females in contrast to the males. And now the counterargument popping up is "not everyone could afford full plate armor, therefore battle panties are a legitimate design choice." Gosh, I hope the people going to war could at least afford pants.

Woman not being able to afford armor that covers their chest or butt is proof of the wage gap in Fire Emblem!

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This is all pretty silly. The main complaint is against absurd fanservice, particularly the females in contrast to the males. And now the counterargument popping up is "not everyone could afford full plate armor, therefore battle panties are a legitimate design choice." Gosh, I hope the people going to war could at least afford pants.

Woman not being able to afford armor that covers their chest or butt is proof of the wage gap in Fire Emblem!

If you guys really are complaining about realism in a fantasy game, then we might as well have no female characters at all. Fantasy games call for fantasy armor. I don't think the designs are good either but they aren't anything to throw a fit over. The fact that the armor is a little "revealing" is the least of our worries. The spikes on Camilla's armor just make it look a joke. But yeah if you really want realism then you should be complaining about women even being able to fight in the game.

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This is all pretty silly. The main complaint is against absurd fanservice, particularly the females in contrast to the males. And now the counterargument popping up is "not everyone could afford full plate armor, therefore battle panties are a legitimate design choice." Gosh, I hope the people going to war could at least afford pants.

Woman not being able to afford armor that covers their chest or butt is proof of the wage gap in Fire Emblem!

The fact of the matter is, the only female characters that get flack for their lack of armor are Camilla and Charlotte, and occasionally Ophelia. Even if we include Nyx as well, that's still only four characters out of 32.

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The fact of the matter is, the only female characters that get flack for their lack of armor are Camilla and Charlotte, and occasionally Ophelia. Even if we include Nyx as well, that's still only four characters out of 32.

Also female Knights, Generals, Great Knights, Paladins, Dark Princess, Dark Blood and sometimes Orochi. As discussed though, these are apparently not the fault of Kozaki.

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