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The Resistance 2


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##Vote: SlayerX, Kirsche, zorbees, Paperblade.

Vote? I was unaware we were mass lynching. :P

Also, I was right

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Huh, didn't notice that... Proto, if zorbees is extremely suspicious in your eyes, why did you yes-vote a mission he's on? =/

I promised I'll answer this question so here it is:

Before anyone goes off and talks, that doesn't... actually mean very much, since a spy wouldn't want to reveal themselves with a 25% chance of doing so.

I genuinely did not think that the spies would have sabotaged the mission even if they did send one in. Furthermore, I felt that if they DID sabotage it, it would have been to our advantage, because as Joshaymin just said, they would each have a 25% chance of being a Spy in the eyes of the other people, and a 33% chance on the Resistance operatives that participated in the mission. Numbers that are far too high to risk for a Spy, and much more meaningful than the 7.14% or 16.67% numbers that you were worried about. This is THE main reason why I have voted Yes to every mission and also why I have even voted Yes when I wasn't participating but zorbees was. Because I seriously did not care if a Spy was included or not. If they sabotaged it, it was a very dumb move for them (which is why I waited until now to explain myself) and it would make it easier for us to spot at least one Spy. If they did NOT sabotage it, then it tells us absolutely nothing, including information on whether a Spy was even sent or not in the first place.

I apologize if that is a very lame reasoning, but I will admit that I'm not the brightest player in Resistance or Mafia-ish games in general.

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I am not buying the "spy wouldn't have sabotaged" deal. Why would a spy throw away a mission when he has 3 other teammates to secure 2 other missions? And it isn't like this spy would automatically be known, there would only be a 1/3 or 1/4 chance. The way to win this game is to succeed on missions (whatever side you are on), so I don't think a spy would throw one that is guaranteed away for the potential for others.

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I am not buying the "spy wouldn't have sabotaged" deal. Why would a spy throw away a mission when he has 3 other teammates to secure 2 other missions? And it isn't like this spy would automatically be known, there would only be a 1/3 or 1/4 chance. The way to win this game is to succeed on missions (whatever side you are on), so I don't think a spy would throw one that is guaranteed away for the potential for others.

Look at it from the Spies' perspective. Note that the Spies' are aware of each other's identities. Now look at the mission list. Mission 2 and 3 both require 5 operatives. Now, what if Mission 2 succeeds? The exact same team will be sent on Mission 3 and the Resistance will get two victories. Mission 4 will be quite difficult to sabotage, with two fail cards required, so the Spies will pretty much be screwed. Which is why Mission 2 should be the Spies' highest priority. They will do anything to prevent Mission 2 from being a success and this will likely put more than one Spy under suspicion. As a result, Missions 3 and 4 would be extremely difficult to sabotage. And if it all boils down to 6 people in the end, it would be easier for them to win if they previously sabotaged two 5-man missions rather than one 4-man, and one 5-man mission.

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I am not buying the "spy wouldn't have sabotaged" deal. Why would a spy throw away a mission when he has 3 other teammates to secure 2 other missions? And it isn't like this spy would automatically be known, there would only be a 1/3 or 1/4 chance. The way to win this game is to succeed on missions (whatever side you are on), so I don't think a spy would throw one that is guaranteed away for the potential for others.

The later missions are easier for spies though. If we can't figure out any info on spies by mission 3, we may just be screwed, because the spies are easier to find on earlier missions and harder to find on later missions. Throwing an early round can help you benefit if you can win later on.

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Look at it from the Spies' perspective. Note that the Spies' are aware of each other's identities. Now look at the mission list. Mission 2 and 3 both require 5 operatives. Now, what if Mission 2 succeeds? The exact same team will be sent on Mission 3 and the Resistance will get two victories. Mission 4 will be quite difficult to sabotage, with two fail cards required, so the Spies will pretty much be screwed. Which is why Mission 2 should be the Spies' highest priority. They will do anything to prevent Mission 2 from being a success and this will likely put more than one Spy under suspicion. As a result, Missions 3 and 4 would be extremely difficult to sabotage. And if it all boils down to 6 people in the end, it would be easier for them to win if they previously sabotaged two 5-man missions rather than one 4-man, and one 5-man mission.

Mission 2 isn't incredibly likely to succeed if Mission 1 fails. If mission 1 fails, even if the spy is known, which shouldn't happen unless the spy is a complete moron, you have 3 cleaned resistance and 1 known spy, and 7 unknowns. 3 out of the 7 unknowns are spies, so, mathematically speaking, there is a 67.35% chance that Mission 2 has at least one spy on it, when you need two out of the 7 unknowns on the mission. Now, I recognize that the Reinfliche = idling spy possibility is there, but I suppose that is why Reinfliche wasn't on this proposed mission team.

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Finally

Mission 2 isn't incredibly likely to succeed if Mission 1 fails. If mission 1 fails, even if the spy is known, which shouldn't happen unless the spy is a complete moron, you have 3 cleaned resistance and 1 known spy, and 7 unknowns. 3 out of the 7 unknowns are spies, so, mathematically speaking, there is a 67.35% chance that Mission 2 has at least one spy on it, when you need two out of the 7 unknowns on the mission. Now, I recognize that the Reinfliche = idling spy possibility is there, but I suppose that is why Reinfliche wasn't on this proposed mission team.

And I agree with every single thing you just said. You have just given us another very good reason why the Spies won't sabotage the mission. And that would be to make people like you THINK that Spies would have sabotaged the mission if they could have, thus cutting your suspicion of the group that executed the mission without sabotaging it.

Oh, wait, I noticed you're among the group that went through yourself. It sure explains why you're trying so hard to convince us that only an idiot spy would pass up the chance to ruin Mission 1.

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I'm pretty sure Rebels default to Support mission, so it sounds a bit like we're going crazy over nothing.

If that were the case everyone would just idle to get cleared :/

You must have everyone supposrt mission by default, otherwise it'd become very resistnce sided i'd say.

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I wonder if Rein's inactivity has to do with his busted laptop, or maybe he's just trolling us. I haven't seen him anywhere though.

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