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Status Updates posted by eclipse
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Depends on the unit. Generics can get away with one most of the time. Certain named units want two (Pablo definitely does, Elise/Natalia to a lesser extent).
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Yep. Other fun things you can attempt are massive AI exploitation when it comes to knocking people out of the arena. IDK if I don't get their stuff, it gets them off the map fast!
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It doesn't really hurt you when you do it, it might help, and it's free. I have no objections to it.
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Potions do the trick for me. I run through herbs too quickly. Bread's great for a tank, though.
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If I see stuff I want, I go for it. Otherwise, I just mow through things. Most of the time, I get some lousy accessory or something.
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At least Einherjar had a reason to be deployed (long cooldown meant that someone could chuck it to waste a turn). Gungnir. . not really.
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In Isabeli's case, I concentrate on NOT getting her stuff. It kinda worked - I have a Chrono to my name.
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That's the most graceful way I've seen anyone deal with it! Thanks for making me giggle.
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You can always outrange Conrad, so use that to your advantage. As for capacity, I find that half-decent armor, relevant accessory, and potions are enough.
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If the unit dual-wields, I'll consider two weapons (Pablo and Elise will always have two). Otherwise, it's usually one. And the war gods are silly. ;/
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Not really. Usually, I had other mid-range units do my dirty work for me (Priestess, Gunner, Archer, etc.)
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Sorry, NEVER seriously used a javelin unit. Her armlet's nice, and Pablo almost always gets it~!