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witfox

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About witfox

  • Birthday 12/25/1985

Retained

  • Member Title
    Holy Prince

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  • Website URL
    http://forum.gamevn.com/forumdisplay.php?f=74
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    witfox1

Profile Information

  • Interests
    Playing TBS games or others cool games
  • Location
    Vietnam

Previous Fields

  • Favorite Fire Emblem Game
    Genealogy of the Holy War

witfox's Achievements

Newbie

Newbie (1/14)

  1. Thank you the author for the great game! I enjoy it the most among the hacks (=^.O=) FYI, I use cheat codes for all the game I play. I play on Emulator VisualBoyAdvance-M (SVN956) So the following happens when cheat codes are used The codes are: 1.All stats up at 5/battle (This does nothing to glitch/bug over the whole game) 2.Infinite action (This does some bugs with ally/foe's sprite) 3.Move bonus (+9MOV) (perhaps this and 2. make a glitch/bug) 4.Change weapon in Arena (This does a little bug/glitch) These are some bugs based on the code: +Paladin Franz does not learn Chivalry skill... +Discipline skill seems not working (Seth Rank A sword uses sword 14 times to get to S rank, Franz should have used 7 times but ..he still needs to use sword 14 times to get to S rank from A rank. The Lancereaver still keeps its figure from the vanilla version, double weapon exp as usual which share the same trait with the skill) 2.Infinite action: I think it creates 2 bugs A) The sprite of units on the map get mixed (or overlap like dread fighter and gladiator and summoner sprite on 1 spot) or broken (half sprite of gargoyle or skeleton or doog...) B) I think the code 2+3 make this glitch/bug: This happened in Ephraim route, after Tana persuaded Cormag, I controlled Cormag and while moving the cursor to the destination, it moved through a boat accidentally and the game was frozen right at that time. I reset the game by using the emulator hotkeys, the game made a suspended memory at that time and I resumed it. Voila! There are 3 more Lord class units on the map with the portrait of Eirika, Seth and Franz (*) They can use all weapon but rank E and the Eirika dies net to game over... (*) when I check the memory viewer at the addresses which show skill values: the codes were +1 hex The original Eirika skill codes were altered. She had 2 more skills (Acrobat) This situation helped my find out the code of skills but no class skill and initial skill And I discovered the STEAL SKILLS I tried to classic way on the vanilla version (memory viewer to 08017070 address, replace 02 to 00) to make the steal skill able to steal weapon (even equipped one) but failed...It seems the steal skill is altered to a different way, isn't it? At the end, I have to change their portrait/name and class to make those 3 weaklings to useful ones: Bazba (infinite axe user), Darin (Infinite axe user) and Jahn (Firestone Manakete) 4.Change Weapon in Arena (or battle): Well, it happens in the vanilla version when using a weapon that the class has no animation for it. The units will earn rank E for the weapon that they have never known but in a forced into animated combat, the game will be frozen. The fun is that anima magic users can use black magic without using Shadowgift skill or Black magicians can use Light magic without using Lumina skill as they can learn them. However, this only happens in this hack: The sage in arena should wield other tome which is not wind tomes as he cannot counter attack in melee combat (except for bow users and Arbalest/Warrior higher bow rank than lance/axe) Anyway, the hack is promising as I can see that many skills have not been used. I look forward to playing an improved version! Oh, here are some suggestion: +As Bazba can use promotion item to promote from Brigand to Berserker and Warrior, could you allow to recruit more unit (as long as the sprite bug because of many units is fixed) +The summoned phantom is terrible, can the summoner be able to summon some special characters for a cost of HP or equip something to make it happen? (You saved 1 animation of the phantom for some unique class, eh! Im thinking of war goddess a real valkyrie has slayer skill as the war cleric...the lack of STR and magical weapon makes her not a wise choice or just let Morva be able to use Megido Flare like Draco zombies in the last level of Ruin. Of course he can use it, but I modified Myrrh to his class and used it, the breath animation directed to the right side,, even enemy Morva has weird animation upon using it...He's a boss after all) +The skill system is extremely great, but 1.Bane and Eclipse skill share the same trait, can it be adjusted to Shaman class-Bane and Summoner-Eclipse (like canto auto upgraded to canto+) or Thief-Steal to Rogue-Steal+ (replace Despoil so it will be exclusive to the unique Trickster)? A)Talk about exclusive skills, I have some idea: +Hero class has Hero skill? +Perfectionist and Narcian is a best match, right? +Seal skill should be a ...(what is it in English-i'm not a native one) built-in-tech weapon like a Dark magic can absorb HP or the Dark sword (SOL skill in weapon) same as Stance skills? +Or you can create new command as you did with Mercy/Gamble/Capture/Steal/Rally/Shove/Smite/Reposition/Swap/Pivot for Wary Fighter/Blood Tide/White pool/Night Tide/Breath of Life so you can save skill slot for other such as defiant skills, stance skills, spur skills, fortress skills, biorhythm skills, Dragon Veins (I don't see this skill when I look up for value code), Devil skills... 2.Can player be able to choose which skill to be delete when the skill slot is full? (I promoted Natasha to war cleric and leveled her up to 20 but I changed my mind, I wanted her to be a Valkyrie so I used Memory Viewer to modify her class back to cleric class and promoted her to Valkyrie, the game did have function to let me choose which skill to be replaced just like in pokemon games. So Lute can get some interesting skills (LV1) from the Dread Fighter class as in the spreadsheet)
  2. Happy Birthday!!! (again)

  3. Happy Birthday!!! And Merry Christmas!!! (again)

  4. Happy Birthday!!! And Merry Christmas!!!

  5. Happy Birthday!!! And Merry Christmas!!!

  6. Happy Birthday and merry newtonmas

  7. As i told before. I just have the idea for this new FE4, i have no experience of hacking. Now, i'm just playing FE4 and taking screenshot whenever the dialog boxes appear. I'm at chapter 5 now and collecting dialogs of husbands and wives (Sigurd enters main base with his wife is inside, his wife enters main base with him inside,...)
  8. That's why i'm in hurry for collecting dialogs to make sure that i don't miss any dialog
  9. Thanks! But the problem is i have no idea about the knowledge of scripting... But the major reason is my English is not good, though i have tutorials of hacking, i can't understand exactly what it said...So, i have to have pros like Josef and Trueblade to help me.
  10. Happy birthdaaaaaay!!!!! And since it's Christmas, merry Christmas!!!

  11. Thank you very much, hanhnn! Right now, i'm collecting dialogs in the origin FE4 Japanese as i think only this FE4 has the event of Defender sword for Sylvia. I will try to replace exactly the amount of letters in each dialog by mine, so that the one who help me on scripting will have no trouble in editing it.
  12. Trueblade, may i ask you a question? About scripting? Well, i'm collecting dialogs box in the game so that i can count how much letters a dialog box content so that i can replace exactly that number of letters for new dialog. I'm working on origin FE4 because only there Sylvia entertain Siselian event happens. Are you able to insert new letters (Alphabet) and add more letters in dialogs box? Such as there's a dialog box content 3 letters and ..., can you replace it with "i failed..."
  13. Finally, characters are all set. I'm writing script. The script of Prologue chapter is coming soon! Characters of this FE4 EX i think we need to use some of character from FE5: Celice, Fin, Jenne, Homer, Arion, Salem, Mareeta, Othlin, Shiva, Halvan, Dean, Eda, Arthur, August, Veld, Corpul, Eveylve, Lara, Linoan, Leidrick, Parn, Trewd, Hicks, Dalshien, Rifis, Sety, Saphy, Tina, Sara, Sleuf, Daguda, Tanya, Trabant, Asvel, Daisy, Cyas, Machua, Galzus, Shanam, Manfloy, Kempf, Reinhardt If anyone know how to import avatar of those characters from FE5 to FE4, please help me! FE4-->(replaced by)FE5 Vylon-->Celice (in FE5 he looks older) Fin.Jr-->Finn(in FE5 he looks older than Fin.Jr but younger than Finn.Sr) Arden-->Homer Ayra-->Jenne Jamuka-->Salem Dew-->Rifis Beowulf-->Othlin Oifaye.Jr-->Corpul(this guy will be son of Lief and Nanna named Rolan) Azmur->Levin Althena-->Eda Lief-->Dean Jenne-->Mareeta Tristen-->Shiva Delmud-->Halvan Barlow-->Sleuf Laylea-->Linoan Lynn-->Saphy Amid-->Sety Arthur->Asvel Patty-->Eveyle Faval-->Arthur Johalva->Dalshien Johan-->Hicks Arion-->Arion(I need he looks different from Arion of Generation 1) Alvis.Jr-->Sara Chapter 0 (Same character appear in different chapter should use same avatar, same point of avatar if we can do) Gandolf-->Veld Dimaggio-->Moore Gerrard-->Alphan Chapter 1 Elliot-->Trewd Batou-->August Chapter 2 Phillip-->Lara Bordeux==>Parn Macbeth-->Daguda Voltz-->Tanya Clement-->Tina Shagall-->-->Galzus Zain-->Shanam CHapter 7 Jarbarro-->Machua Chapter 8 Trabant.Sr-->Trabant Chapter 10 Hilda-->Leidrick Lideel-->Kempf Morrigan-->Reinhardt Ghost Diadora-->Homer That's all Please help me!
  14. The route is finished, here it is: Origin castle->FE4EX castle Chapter Prologue: New day-Same fate Chalphy-> Silvesta – Main base Jungby-> Zaxson Evans-> Lubeck Chapter 1: Mystery in the desert Nodion-> Titanogue-NPC base Evans-> Lubeck – Main base Genoa-> Phinora Mapha-> Darna Verdane-> Yield Chapter 2: Issac Showdown Evans-> Lubeck – Main base Nodion-> Titanogue-NPC base Heirhein-> Geneishire Anphony-> Issac Mackily-> Sophara Agustry-> Rivough Chapter 3: The daughter of Thunder Agustry-> Throve – Main base Silvall-> Sallane Throve-> OrgeHill Chapter 4: The last dance Sallane-> Madino – Main base Throve-> Silvall Zaxson-> Agustry Chapter 5: The unavoidable fate Zaxson-> Agustry – Main base Lubeck-> Freege Phinora-> Dozel Velthomer-> Jungby Barhara-> Chalphy Chapter 6: Time to fight back Titanogue-> Anphony – Main base Geneishire-> Heirhein Issac-> Nodion Sophara-> Mackily Rivough-> Evans Chapter 7: The Spirit Forest Rivough-> Evans – Main base Yield-> Genoa Darna-> Marpha Melgen-> Verdane Alster-> Miletos Lenster-> Rados – NPC base Chapter 8: Encounter Alster-> Miletos – Main base Lenster -> Rados – NPC base Coconote-> Chronos Manster-> Pelruke Mease-> Luthecia Chapter 9: The Dragon Knights of Thracia Mease-> Luthecia – Main base Kapathogia-> Grutia Luthecia-> Thracia Grutia-> Kapathogia Thracia-> Mease Chapter 10: Light VS Dark Pelruke-> Manster – Main base Chronos-> Coconote Rados-> Lenster Miletos-> Alster Chalphy-> Melgen Final Chapter: 12 crusaders' war Chalphy-> Melgen Edda-> Edda Dozel-> Chalphy Freege-> Dozel Velthomer-> Velthomer Barhara-> Barhara I will set enemies base on the castle. Updating (=^.^=)
  15. The characters are set, but i need to edit them more logically. Please give me some time.
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