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RedMage

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Everything posted by RedMage

  1. The maps looks really good in this game.
  2. ^Second this. That fanfic sounds interesting to read. I always thought that since Hoshido was so obviously based on ancient Japan, that IS had bias towards it and made it seem like such a perfect kingdom. FE is a Japanese game after all. I can think of another game where the game developers were bias toward making their nation look way better than the other nation. But what made it worse was that they used the actual names of real-life countries.
  3. Yeah, at least Awakening had time travel to excuse having children... with children. There's not even a timeskip in Fates. Age differences are fine, but at least make them legal before having kids. Sheesh.
  4. Sakura's my favorite sister of both familes. I thought she was bland at first, but she grew on me. I really like her design and she stands up for herself when needed. Her supports are really good too.
  5. I'm curious what the original draft of the story was. Probably better than what's in the game. Even if I can see a lot of flaws in Fates' story, I still like it, more than Awakening's at least. I think the main reason to join Hoshido was Mikoto sacrificing herself to save Kamui, not really the bloodline thing. You can see from the transformation cutscene that Kamui was really angry with her death and good reason to oppose Garon. But one thing I'm irked about is that the female siblings don't really play a significant role. Yeah, they have cutscenes but the main spotlight is always on the male siblings. They get the weapons that can beat the main villain, they get more dialogue, etc. In the third route, the female siblings hardly have an effect on the story, aside from Sakura and have little dialogue for the majority of the route and in laters chapters, like no dialogue AT ALL ( i think, correct me if i'm wrong), like totally forgotton. Yeah there's a cutscene for them, but that's it. For a story that focuses on the royal families so much, this bugs me.
  6. It kinda bugs me that the Invisible route has like everything the other routes offer, aside from story perspectives and some maps. Still, as someone who wants the best ending and all the characters, having the Invisible route available makes the other routes seem pointless and incomplete b/c you can you only get half the characters in them.
  7. Nah. fanservice-y designs don't bother me. But tbh, I thought Nyx and Ophelia's designs would get more controversy.
  8. I watched lots of anime, hearing the squekiest, high-pitched voices imaginable and didn't mind it. But games, can't stand it in games for some reason. Maybe it's b/c the game don't voice all the dialogue and just hearing Felicia's "Ehhhhh!" and other voices' sounds repeatedly is repetitive.
  9. I actually like Felicia. Only gripe I have with her is her squeaky and high-pitch voice. The clumsy gimmick is ok but overdone. Jakob is better in design, voice, and supports. And comparing Awakening to Fates children, I have mixed opinions. I'm pretty fond of some of them, others not so much. But Morgan > Kanna for sure. Though I still like Kanna, but I like Morgan better.
  10. I see this as a good reason but if this is true, I feel that this was poorly executed in the story.
  11. Yeah, one of my major gripes about the Nohr route. Wasted potential indeed. Feels like there's more emphasis on fanservice than good, realistic story-telling and character development. I'm curious about how Aqua's treated in the Nohr route too. One issue I have with picking sides between Nohr and Hoshido was that no one gave a crap about Aqua, just Kamui. She was in the same situation as Kamui. And you don't see the Nohr/Hoshido siblings fighting for her. Just, wth? It's like the whole Fates world tends to revolve around Kamui or something.
  12. I doubt Nohr would sell more. Many of the new FE fans played Awakening as their first FE game and would probably like the easier game Hoshido provides. And this is Japan's sales we're talking about. I think there would be a bias toward the Japanese-themed classes, as they weren't any in prior FE games( I think). Nohr seems to be mostly traditional FE classes.
  13. Yeah, I prefer the Hoshido designs. As much as I like Hoshido, I have to agree with this. There are exceptions, but generally the characters are bland b/c the supports are well... bland. I was expecting more from Hoshido support convos, but I thought Nohr's supports were way more interesting/creative. I was really disappointed with the Hoshido's siblings supports with Kamui. So, it's pretty much like this... Design: Hoshido>Nohr, Supports: Hoshido<Nohr And I find all the hate towards Takumi is overhyped.
  14. I like Felicia, but I'm not a fan of her high-pitched voice. I like Jakob better. I think his design is great. Though the maid/butler/ninja classes are among my favorite classes despite being new to the series. Who doesn't love badass maids/butlers and ninjas?
  15. This. Yeah, you can support more characters in Awakening and Fates, but I found the quality of the support convos better in older games. The characters were less one-dimensional and conversations weren't so... generic.
  16. Okay, definitely worse support I saw so far. Localization better change this. But for now, not pairing these two together.
  17. Yup, it will be T-rated. They're not going to make it M-rated. Another reason is b/c of profit. I doubt that a M-rated FE game will be as profitable as a T-rated game.
  18. All this. I liked Robin waaaayy better than Kamui, that's for sure. I don't think Robin is bland though. It's hard to compare them since Kamui is super naive b/c of a sheltered royal life while the other is a rational tactician but at least Robin had way more character development IMO.
  19. As much as I like some of Nohr's characters, I thought the Nohr route had horrible story writing. I thought Kamui would rebel against Garon sooner, not near the end when Kamui commited so many atrocities already. I understand that Kamui is sheltered, but their naive ideals caused so many mistakes/conflicts that could have been avoided in the Nohr route. Kamui is definitely more likable in the Hoshido route than the Nohr route. I agree with the 'Hoshido siblings forgiving him' part. Like wth? They barely even know Kamui, why would they forgive him so easily? It's so gary/mary stu-ish that Kamui isn't going to be held accountable for his actions by the Hoshido siblings when Kamui practically invaded Hoshido knowing that Garon is evil but chose not to rebel until it was too late, and Kamui is still considered some "hero" that is the "light that shines in the darkness" even though they done squat to fufill that role for the majority of the route. I have hope for the third route but seeing how Nohr turned out, I'm not so sure anymore. I also agree on why the Awakening characters picked Nohr... Doesn't make sense for them to pick Nohr b/c Garon is clearly evil.
  20. Thanks for the chapter summaries! Very much appreciated for your hard work. Yeah. Marx is his brother. Leon shouldn't be okay with his death. I was expected a bigger reaction to that. But I only read the summary so I'm really sure how Leon reacted.
  21. Here's the link to Xander and Ryouma's C-A Supports http://pastebin.com/8QvNFsvb
  22. Much appreciated for translating but no need to rush yourself. Translating can get very stressful.
  23. Some good units seemed to be the royal siblings, Effie, Azura (if you reclass her), and potentially the children (depending on your supports). I'm pretty disappointed in Setsuna's growth rates though... not as much as Rinka's, but still. They can get nerfed pretty badly if you don't get lucky with the RNG goddess.
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