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Fenrir

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Everything posted by Fenrir

  1. No royals NM is pretty easy, i used like Volug, mak and oscar, they all suck -.- at endgame
  2. 3-1? or 2-1? also, on 4-3 there is no listed penalty for him so are we allowed to use Naesala?
  3. Sure is...How was Eddy 3rd tier at...3-6???
  4. So, when are we drafting? and there will be 10 rounds if 7 people and 7 if 10?
  5. Ok, so if it's alright i'll join cause these have always sounded awesome
  6. Can i join? also, how many people are going to be drafting? and do we have to do like X amount to Y amount of chapters a day?
  7. lmao i fuckin lol'd, best /b/ i've seen in awhile.
  8. if you got ike to about level 15 he, on average does indeed become weaker. Titan most likely got stronger unless blessed or energy drop'd. Boyd lost 8 STR if he got to PoR cap O_o I took a look at a few others, but alot of GMs did indeed get weaker if gotten to the higher levels, i never even realised this stuff...
  9. Your not exactly "burning" through it, one or two uses here and there is fine, you can steal one from zihark in 3-7 if it's that big of a deal. So 1 more move is what this is all about? ALL 9 MOVE UNITS INTO HIGH OR TOP TIER ASAP!
  10. 17-18 on Generals in 3-1 is pretty nice to me, that's enough for somebody to finish it up.
  11. I still don't get why this is an arguement, it's like arguing for the General with unGeneral like growths, ex: Meg, no one ever stands up for meg, so why for mist?? How is one more movement and a couple more speed even close to 10 more magic and actual damage, he does nice work on Armours.
  12. If he needs one more move to reach a boss or like the last enemy on a rout stage, if he Ko's them that is.
  13. MIST Water > Fire is not a HUGE difference, only in Titan's saddlebags does it matter. Mist's "own promotion item" actually hurts her performance on 4-4. I'm sure mist will be standing next to Ike alot, a frontliner and a healer don't and shouldn't stand next to each other. Mist can be shoved, but unless shoved with 5 people doesn't reach as far as Rhys does with physic, and only 3 people cannot shove Rhys, Physic > being shoved. +1 move, but again, -5 on the physic Rhys will bust out the physic if he needs to reach a unit a long way away. I thought it was funny in the movie airplane when the shit hit the fan. RHYS No difference, except for the things it makes a difference for? lol... More accuracy/damage and access to Purge makes him better in combat. Utility FTW saddlebags... Let's see, we can make a unit a slight bit better for an easy map, or make them immensely worse for a really hard map, how is this an advantage "any way you slice it"? +5/10 crit or dodge for Boyd, who has bad crit and shouldn't get the killer axe, or for Ike, who ORKO's the shit out of things. Why is this important?? Oh yeah i know what you mean, i love wasting Mia or a Hawks turn rescuing mist...Rolf on 3-P ballista is nice, I think if someone is being rescued they're gonna be in range, Rolf with mist on his back gets his face torn off. And who exactly is getting Mist's support, oh yes i remember it's best to give her to Oscar/Titans saddlebags. unless the unit has 18 spd this is not a big deal, and it's hard to work levels into this. So to me Mist's greatest advantage is being able to take attacks, My favorite attribute for healers(not). This is hardly an advantage because you should be good enough if your playing on HM to take into account what your doing.
  14. Physic range is pretty big to me, if Haar get critted on and no one can reach him, but he can kill boss and end the stage. The boss however hits a 15 on haar and haar has like 10hp left, this is a scenario for the physic. 3-4, 1 chapter where Rhys kills mist, along with the others of just beating her. and bold, How??? what makes mist and her 10 less magic better than Rhys? That is good, Narga mentioned this before, but Mist(n) might move down, and mist(t) could go to top of mid.
  15. Water and +1 move < Greater magic for physic range and healing, as well as more chip damage. If i ruled this forum no one would go on it durr Mist would be in lower-mid.
  16. I still don't get why mist is at top of mid, Rhys has her beat the entire game to me, until endgame, but are we really going to take her over Elincia? more physic, more chip damage, more actual healing power, all mist has is water affinity.
  17. I am assuming that Ed > Geoffrey > Kieran > Tormod > Muarim would start at where Muarim's position is? Ed > Cain/Giffca also sounds good, yes or no to transfer giffca? I could see Aran plopping in right above where Ed is, or above Giffca(t) if Ed is below him. It's hard to say he is more useful than Tauroneo, Since Tauroneo can hold his own on 3-12/3-13 and makes 1-6 easy. Brom's P2 beats aran IMO, Rhys along with Soren and Tanith transfered can beat aran, Soren with speed transfer and speedwing could actually be decent. The biggest problem with mid would be/is Mist, why is she above Rhys, her fighting is not better and all she has over him is 3 tier pony, but what are her chances of getting to Valkyrie, and even if she does, it hurts her on 4-4. I just don't get why mist is above all these units.
  18. Your whole family is drunk and your not...get them more drunk and then take a video and show them how stupid they are...
  19. who's idea is it to use ONE hawk on a big map? And why is Muarim being debated? what happened to Aran down and eddy up?
  20. Volug shouldn't be doubling Ike, giving him a reason for resolve. Can Volug be physiced?
  21. Can you post it to youtube? well yeah that makes scence i guess, but it was just an idea...
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