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IGdood

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Posts posted by IGdood

  1. Hydronos have pretty shitty accuracy...

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    Knight leaders can use fortress to increase defense by 60%

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    It would appear that certain units will use special abilities automatically when together in a group. 2+ knights in the same room will sometimes activate Defense Line, raising the defense of the entire group when under attack. Unfortunately, Pyromage attacks ignore defense.

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    Situation looks good.

    Certain skills are also available when there's more than 1 of a unit in a group. 2 Bareknuckles together unlocks heatwave.

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    Galahad has a signature Tiger Blade

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    Another Southern belle, not unlike Levin's sister.

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  2. Oooohh, I think you're gonna like the epic battle comin up! Especially since royally pissed off Gig gets to spout some his most epic lines in the game!

    Heheheheheheh

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    New room locks, new room unlocks!

    Hunting Lodge - Great for defense, but I don't think it'd be too useful since most maps demand that my squads move around.

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    Meanwhile I reroll for better rooms.

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    We come across Dio again. And yes, that's a cleric beating the living daylights out of him with a bible.

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    Great for ruining what could've otherwise been a peaceful resolution to a small argument, Gig.

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    Cakewalk. I think doing inspections every so often has overleveled my guys (the Thurists will beg to differ, but they're dead)

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    Heheheh new meatshield squad

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    Not having a healer certainly diminishes a squad's usefulness.

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  3. Too many of them? You underestimate me, Grunzford.

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    Heheheheh

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    To my surprise, the cultists actually put up a pretty good fight. My attacks did relatively little damage to them while they dealt moderate damage to me. I couldn't see if they had special decor....

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    Sami takes a big hit from Terror Blaze.

    Summoning Galahad as secondary tank.

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    Grunzford hits hard.......but most of the time he misses.

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    Galahad buffs defense, Sami takes care of some assholes on her side of the bridge.

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    Latula bites it.

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    Not having a healer certainly sucks.

    The battles are bloody and are turning into a back and forth slugfest of attrition.

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    Some of the thurists self destruct when killed.

    Luckily I still have some unsummoned units.

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    END IT NOW

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    Well, shit.

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  4. Not as epic as taking down Thuris. In fact...it was pretty much a cakewalk....thanks to MAX GIGIFY

    Epic lines though. RIP OFF YOUR HEAD AND SHIT DOWN YOUR NECK

    Reminds me of a FE ending where all the characters get a one-liner and then go home.

    Just kidding, only some of them get a farewell line. Gig is entirely silent.

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    If there's a battle icon at the Hidden Village...then does that mean......

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    Danette sounds slightly smart, for once.

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  5. Given the atmosphere of the situation, it feels like one of those "final battles".

    Of course it's not, we still have to solve Gig's past.

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    TIME TO GET WRECKED.

    I send Sami up north to fight off the archers. Knights have rather low attack so I'm not concerned at all abut Fodder Squad.

    Meanwhile, I use Iron Will and move to the left. The Pyromages might spam Terror Blaze on me, and it's better to get Terror Blaze on me than on anyone else given how weak generics are.

    While the objective says to endure 5 rounds, I found myself killing the living shit out of the loyalists by turn 4.

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    Merrigold got Macross Missile Massacre'd though

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    The king makes a short appearance for reasons that have been spoiler'd.

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  6. Here we go again......




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    Every bandit is accompanied by 2-3 other units, mainly saboteurs, phynxes, and pyromages. Since all the leaders are bandits, this is mostly cakewalk.




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    BRING ON THE PAIN



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    It was short and annoying. Short because my army is made up of elite soldiers. Annoying because the enemy loves to hide.



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    New room


    Adventure! - Summon far away. Great for getting to those enemies cowering behind others!



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    Rerolled rooms for another 25 minutes. More slots = YES



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    [sanding tensifies]




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    pcsx2-r53502013-05-1813-12-32-62.jpg


    pcsx2-r53502013-05-1813-12-34-20.jpg


    pcsx2-r53502013-05-1813-12-35-98.jpg


    pcsx2-r53502013-05-1813-12-37-66.jpg


    pcsx2-r53502013-05-1813-12-39-14.jpg





  7. More shit inbound.

    pcsx2-r53502013-05-1811-15-09-59.jpg

    pcsx2-r53502013-05-1811-18-13-73.jpg

    pcsx2-r53502013-05-1811-18-19-91.jpg

    pcsx2-r53502013-05-1811-18-29-97.jpg

    pcsx2-r53502013-05-1811-18-32-10.jpg

    pcsx2-r53502013-05-1811-18-35-42.jpg

    pcsx2-r53502013-05-1811-18-40-14.jpg

    The enemy is arranged in a peculiar semicircle formation. There's 8 squads, I believe, and they increment proportionally. Those closest have only 1, 2, 3, members while the farthest squad has 6(?) members.

    pcsx2-r53502013-05-1811-22-01-40.jpg

    pcsx2-r53502013-05-1811-22-19-80.jpg

    pcsx2-r53502013-05-1811-26-13-95.jpg

    pcsx2-r53502013-05-1811-26-24-60.jpg

    The only thing I'm worried about is that the large squads have expended enough stamina to start pulling off special attacks on me by the time they get to me. And I can't get the drop on them first if they're hidden.

    OH SHI-

    They grab people, toss them, and shoot. That's sidewinder.

    pcsx2-r53502013-05-1811-28-25-70.jpg

    pcsx2-r53502013-05-1811-28-30-96.jpg

    pcsx2-r53502013-05-1811-28-33-99.jpg

    pcsx2-r53502013-05-1811-28-36-98.jpg

    pcsx2-r53502013-05-1811-28-37-97.jpg

    pcsx2-r53502013-05-1811-28-43-80.jpg

    INCOMING

    pcsx2-r53502013-05-1811-29-06-64.jpg

    pcsx2-r53502013-05-1811-29-30-00.jpg

    pcsx2-r53502013-05-1811-29-30-00.jpg

    Invisible squads can be spotted if you bump into them. Well, ADVANCE

    pcsx2-r53502013-05-1811-31-23-09.jpg

    pcsx2-r53502013-05-1811-31-29-45.jpg

    pcsx2-r53502013-05-1811-31-36-67.jpg

    pcsx2-r53502013-05-1811-31-42-54.jpg

    pcsx2-r53502013-05-1811-31-51-75.jpg

    pcsx2-r53502013-05-1811-32-14-94.jpg

    pcsx2-r53502013-05-1811-32-17-63.jpg

    pcsx2-r53502013-05-1811-32-41-81.jpg

    That was quick.

    New room unlock: Crime Scene - You dodge most attacks but if something hits I think it's instadeath.

    Upgrade the decor merchant....

    pcsx2-r53502013-05-1811-32-49-22.jpg

    pcsx2-r53502013-05-1811-35-15-70.jpg

    pcsx2-r53502013-05-1811-35-51-44.jpg

    We found some cultists. They creep me out. It's like I'm playing Bioshock Infinite again.

    pcsx2-r53502013-05-1811-38-04-76.jpg

    pcsx2-r53502013-05-1811-38-08-28.jpg

    pcsx2-r53502013-05-1811-38-11-01.jpg

    pcsx2-r53502013-05-1811-38-12-58.jpg

    pcsx2-r53502013-05-1811-38-15-80.jpg

    pcsx2-r53502013-05-1811-38-17-56.jpg

    pcsx2-r53502013-05-1811-38-18-95.jpg

    pcsx2-r53502013-05-1811-38-22-33.jpg

    pcsx2-r53502013-05-1811-38-23-89.jpg

    pcsx2-r53502013-05-1811-38-27-87.jpg

    pcsx2-r53502013-05-1811-38-30-23.jpg

    pcsx2-r53502013-05-1811-38-35-98.jpg

    pcsx2-r53502013-05-1811-38-37-17.jpg

    pcsx2-r53502013-05-1811-38-50-24.jpg

    pcsx2-r53502013-05-1811-38-53-44.jpg

    pcsx2-r53502013-05-1811-38-54-97.jpg

    pcsx2-r53502013-05-1811-38-57-69.jpg

    pcsx2-r53502013-05-1811-38-59-29.jpg

    pcsx2-r53502013-05-1811-39-05-28.jpg

  8. Moar Danette moments

    pcsx2-r53502013-05-1722-27-59-91.jpg

    pcsx2-r53502013-05-1722-28-01-60.jpg

    pcsx2-r53502013-05-1722-28-09-84.jpg

    pcsx2-r53502013-05-1722-28-15-08.jpg

    pcsx2-r53502013-05-1722-28-20-52.jpg

    pcsx2-r53502013-05-1722-28-27-00.jpg

    pcsx2-r53502013-05-1722-28-28-16.jpg

    pcsx2-r53502013-05-1722-28-29-79.jpg

    pcsx2-r53502013-05-1722-28-34-01.jpg

    pcsx2-r53502013-05-1722-28-35-06.jpg

    pcsx2-r53502013-05-1722-28-36-28.jpg

    pcsx2-r53502013-05-1722-28-40-27.jpg

    pcsx2-r53502013-05-1722-28-42-12.jpg

    pcsx2-r53502013-05-1722-28-44-69.jpg

    pcsx2-r53502013-05-1722-28-49-35.jpg

    pcsx2-r53502013-05-1722-28-50-81.jpg

    pcsx2-r53502013-05-1722-28-52-83.jpg

    pcsx2-r53502013-05-1722-28-55-19.jpg

    pcsx2-r53502013-05-1722-28-59-47.jpg

    pcsx2-r53502013-05-1722-29-02-99.jpg

    pcsx2-r53502013-05-1722-29-09-52.jpg

    pcsx2-r53502013-05-1722-29-11-13.jpg

    pcsx2-r53502013-05-1722-29-14-42.jpg

    pcsx2-r53502013-05-1722-29-16-09.jpg

    pcsx2-r53502013-05-1722-29-18-41.jpg

    pcsx2-r53502013-05-1722-29-20-48.jpg

    pcsx2-r53502013-05-1722-29-23-25.jpg

    pcsx2-r53502013-05-1722-29-30-32.jpg

    Thank the Aspis gods. ACTION.

    pcsx2-r53502013-05-1722-29-34-32.jpg

    pcsx2-r53502013-05-1722-29-37-20.jpg

    pcsx2-r53502013-05-1722-29-52-88.jpg

    pcsx2-r53502013-05-1722-29-58-25.jpg

    pcsx2-r53502013-05-1722-30-03-06.jpg

    pcsx2-r53502013-05-1722-30-05-89.jpg

    4 Squads, 4 corners, you know the drill.

    Hm, new enemies. They're like gryphons or something. Probably melee attackers. The fact that they're flyers means Latula can probably hold them off all day if need be.

    pcsx2-r53502013-05-1722-31-18-74.jpg

    pcsx2-r53502013-05-1722-32-09-45.jpg

    pcsx2-r53502013-05-1722-33-30-10.jpg

    pcsx2-r53502013-05-1722-33-44-16.jpg

    As predicted.

    pcsx2-r53502013-05-1722-33-51-40.jpg

    pcsx2-r53502013-05-1722-34-04-33.jpg

    Hm, they're resistant to magic.

    Their frontal attack is to rake you with sharp talons.

    pcsx2-r53502013-05-1722-38-14-54.jpg

    pcsx2-r53502013-05-1722-39-30-52.jpg

    pcsx2-r53502013-05-1722-39-41-11.jpg

    Melee squads have no damage advantage over them.

    Their special ability is Battlecry, which nukes the whole squad (Leliana's dead) and lowers their attack so counterattacks would be greatly weakened.

    pcsx2-r53502013-05-1722-39-52-94.jpg

    pcsx2-r53502013-05-1722-41-25-60.jpg

    pcsx2-r53502013-05-1722-41-27-67.jpg

    Their mid attack is to rake you with talons 3 times. It's a lot more damaging than their frontal attack.

    pcsx2-r53502013-05-1722-42-59-83.jpg

    pcsx2-r53502013-05-1722-43-14-28.jpg

    As we beat off the gryphons, they begin to show up in 3s.

    pcsx2-r53502013-05-1722-43-55-72.jpg

    pcsx2-r53502013-05-1722-48-45-47.jpg

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