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Light Strategist

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Posts posted by Light Strategist

  1. So do what you feel like doing instead of what you feel obligated to feel like doing.

    That might sound confusing but basically what I mean is that if you feel obligated to game because it's the only way people will know you're a gamer, you're not really playing games for their exact purpose, which is entertainment. Instead you're playing them because you feel you need to mark yourself as a person that is known for playing games.

    So I ask you...


    Why?


    Take for example Jackie Chan. Without looking into it too deeply, you'd be unlikely to know that he's a fan of Dragon Ball. I sure as hell didn't know until recently.

    You don't need to broadcast your interests unless you're looking to meet or help people with those same interests.

    Take a break, have some fun with something else. The popularity of video games isn't gonna drop off the map by the time you feel you want to come back to them. I promise.

  2. I never really badmouthed the graphics... although I agree with the masses about the N64 trees all over the wild area...

    I'm mostly still pissed about the National Dex issue (although I'm currently holding my tongue until they close the generation out due to the DLC) and the fact that we still have to look utterly ridiculous while riding our bikes. It's not as horrendous as in Sun, Moon and the Ultra games with the Poké Ride outfits (as battles load your custom clothes in Gen 8 so it's far less noticeable) but if they wanted us to have safety gear on for that, they could've given us more than just colour options for when we have to wear it.

  3. 4 hours ago, Caster said:

    I feel like this is a hard question to answer for me specifically, since most of my fears are more mental, or dealing with the mind, but yes, I feel like I can. I have jolted away randomly due to paranoia about something, or if I'm afraid for some reason, or other such things like that. I don't have any particular memories or what they were about, but I definitely remember having moments like that, where my body forced me awake out of fear. As well as moments I feel great unease, and find a different place to be around to feel safer.

    I don't think it's particularly related, but whenever I know I have to be up by a certain time for something, my body will always wake me up before then, whether I slept for 10 hours or 3. I will almost always wake up 95% of the time.
    It might have to do with my pretty small fear of disappointing people by not being around when needed, but who knows.

    So, my answer is, I think so, but I don't have many fears of physical things, and if I do, I don't live in a place where they are particularly common or I have to worry about them.
    Sorry if this was unhelpful.

    Wouldn't say it's unrelated entirely. I can definitely relate to the situation of mental fears forcing me awake for no reason too. Heck, sometimes I can't go to sleep because my brain decides I've been in the same room for so long that it feels like the walls are closing in and my bedroom is currently dangerous and that's usually never fun.

    3 hours ago, Peder said:

    I don't wake up to loud noices around my house, but if there is something stepping silently around in the house then i wake up. My dog Satan dosen't switch sleeping position, he walk to the other end of the livingroom and sleeps there. My girlfriend gets so frusterated about this, because she don't want to wake me up if she needs to refill her glass of water.

    What's funny about this is that I'm sorta the opposite but pretty much the same. If someone pokes their head in my room, the sound of the door brushing against the carpet can wake me up. But a bomb could go off outside and I wouldn't know about it until I eventually crawl out of bed.

  4. Bit of a weird one for me, to post because I'm usually pretty upbeat but it's on my mind and keeping me up at 6:10 AM so I may as well ask it for the hell of it.

    For people with an easily spooked disposition around certain situations, does your body react in a certain way to alert you to your particular fear before it happens?

    For me personally, I can flip out pretty noticeably if I hear an insect buzzing in the same vicinity as me. Flies, Bees, Wasps... I instinctively hear that distinct buzzing and evacuate their vicinity.
    What's weird about this for me is that as I can get pretty hot while I'm sleeping, I often leave the window open a little bit when I go to sleep, as you'd probably expect. The weird part is that no matter how deeply I may be sleeping, my body can literally force itself awake if an insect that buzzes in that way flies anywhere close to my window at all so that I can close it to prevent it from entering.

    Could be 3 minutes, could be 3 hours. But my body will pump adrenaline and force me awake as a defense measure against their close proximity.


    Does anyone else get a similar thing to this or am I just weird in that regard?

    It seems like such an odd (if admittedly helpful) ability.

  5. 15 hours ago, Tanukinook said:
    • New game but you can play new game plus if fire emblem awakening does that since I have never fully completed the game.

    Awakening does NOT do that to provide some clarity.

    8 hours ago, Boomhauer007 said:

    Veteran is completely broken and combined with the second seal internal level system lets robin snowball harder than anything in the franchise.

    So turn it off. You can actually do that on the map screen.

    Does nobody remember that?

  6. Sure, why not. I like making characters.

    Name: Freya
    Boon: Speed
    Bane: Luck
    Class: Would like Great Lord if permitted. If not, Dark Mage - Dark Knight
    Skill: Vantage

    Build: Female 2
    Face: 1
    Hair: 6
    Hair Colour: For the life of me, I can't remember the specific colour detail to match Chrom's and Lucina's but definitely somewhere in that area.
    Hair Clip: 2
    Accessories: Ike's Pauldron

  7. Looking at the wiki tells me that you can maximize your BEXP by ensuring that everyone escapes before Ike but Sephiran doesn't seem to need to escape, assuming I'm reading this right.

    If you're absolutely desperate, try Rescuing him with Oscar on your way out and seeing if dropping him on the tile will have him leave.

    Although, that's a risky move at least you'll get your answer for future reference.

  8. I'm gonna use the Pokémon anime as a reference here because I feel it actually applies.

    At the beginning, Ash was terrible and he had a lot of growing to do. Couldn't do type matchups and often got his Gym Badges as a result of the strength of his character instead of his battling ability.

    Then he took a huge loss at the Pokémon League because he got cocky from having a half-decent winning streak just prior to getting into the Pokémon League. His placement in that Pokémon League was pretty decent given his flaws. He wasn't a fantastic trainer but he wasn't an awful one by the time he got there.

    Come the Orange League he again got a little cocky but the big difference here is that he learned an important lesson from Lorelei of the Elite 4 who pretty effortlessly subdued Ash's out of control Charizard and then later on beat Pikachu in a fair battle. All the while learning a valuable lesson in his defeat at her hands. This defeat was one of the important losses that made him a better trainer and made him try to better understand what he was doing wrong. Because he started to look at his mistakes and see where he was going wrong, he was able to develop his skills and attitude to help avoid making those same mistakes again. And sure enough, he won in the Orange League because he managed to get Charizard to listen to and respect him.

     

    Basically, the importance of losing is to look at what you did wrong and how you can change yourself to improve and make fewer mistakes.


    On the other hand, while winning is great, that doesn't mean that you can't learn anything from always winning. If you beat an opponent in a competition, what mistakes did they make? Can you learn from their mistakes and improve yourself that way?

  9. 2 hours ago, This boi uses Nino said:

    Thoughts?

    What makes you so sure it's Light Magic? It could very well be Earth magic. Using natural elements to heal one's injuries.

    Or if ya REALLY wanna dig deeper. It could even be dark in its own right. Repairing the damage of allies so that they may continue fight for you. Doesn't seem as noble as healing someone because you genuinely care about them.

    After all you can get the same result from different means so it wouldn't surprise me if it was any combination of the three or something silly like that.

  10. 49 minutes ago, Dragoncat said:

    My question is, how do you think this sort of thing should be handled? What's your opinion on it in general?

    Since I forgot to actually answer this part, I think having the tutorials as optional but defaultly set to on is a good idea. Beginners can get their experience and veteran players or people replaying for fun can turn them off and not need to put up with them.

    25 minutes ago, Ertrick36 said:

    For one thing, it needs to always be optional.  Generally speaking it should not interrupt one's ability to replay the game.  An opening tutorial should be a separate thing from every other game mode, tutorial explanations should be skippable, and a tooltip should only elaborate when you actively investigate it (and it should let you close them out, possibly even disable them entirely if you're familiar enough with the game).

    I guess I'm really just echoing this point now though.

  11. 3 minutes ago, This boi uses Nino said:

    I never actually thought about it that way, that's pretty cool

    The game always seemed to pretty clearly indicate that you were more experienced than him and that he just wanted to catch a Pokemon to make friends with. Truthfully, I never even realized that it was a tutorial because of that. That might be why I never looked at it as a bother. I don't need the help, Wally does. I'm not being talked down to, I'm being asked to help him get a little experience as a trainer. Seems pretty reasonable in that regard.

  12. 2 minutes ago, This boi uses Nino said:

    I wonder why they changed it...

    In the case of Gen 3, it was likely due to Wally's presence and how you're supposed to oversee him. It always felt like I was the mentor there so that was never really something I'd call intrusive. It helped newcomers while allowing veterans to feel more in charge of the situation. At the very least that's how I felt with it. And hey, Wally came back in the late game with a kick-ass team because you made sure he did it right. What better reward is there than you giving someone a hand and then them growing on their own and becoming a worthy rival?

    Why they changed the format from that in Gen 4 though... that's the big question. It'd have been really cool to have helped someone catch a Shinx or something and they come back late-game with a Luxray or something. Honestly though, it remains a mystery. At least they're finally lifting requirement after 2 decades...

  13. 7 minutes ago, Dragoncat said:

    the "how to catch a pokemon" in every main series Pokemon game, that up until Sword and Shield, was unskippable. Unless I heard wrong and it's there too, I haven't played it yet.

    4 minutes ago, This boi uses Nino said:

    It is actually skippable.

    I said no to Leon and was still made to watch so unless something changed from when I did it or if I did something wrong, I'll never know. But this is starting to get to me now.

    Also just wanted to point out: It was skippable in the Gen 2 games.

  14. 9 hours ago, Kaiser Wilhelm said:

    Consider this, how would you feel if you only lived to be about 80 years old, but yet there is another race of humans that lives to be over a thousand? how would you feel? Cheated? Envious?

    To be completely honest, I probably would for a time. But after a while, I'd come to realize that it's a curse to live that long.
    Heck, to a degree I feel I've lived too long already. And I'll only be 27 next month.

    I'm just one person though. Just because I feel that way doesn't mean that others won't feel differently. After all, if there was no reason for conflict, we wouldn't even have the storieds to tell that gave us this series to begin with, right?

  15. According to Chrom, Emmeryn became the Exalt just before her 10th birthday, meaning that she is roughly 24 to 25 years old at the start of Awakening.

    Frederick's always looked about 25 to me and comparing his level of duty and responsibility to Emmeryn's, factoring in that he's a hard worker and Emmeryn, while also very dedicated is a bit more chill, I'd say this isn't too far off the mark.

    For further reference, Chrom is 17 at the start of the game and Lissa is roughly 14-15. 

  16. 44 minutes ago, Interdimensional Observer said:

    FE's medievality is largely skin deep, I'm sure everyone smells fine and have all their teeth. Nobody has the aroma of anything worse than excessive sweat, horse manure, and not getting a chance to bathe in the past week.

    Since when has FE ever thought bathing opens the pores and that lets in the miasmas that cause illness? Or decided that the proper treatment for sickness, which our armies never get despite it a persistent problem throughout pre-1900s warfare, is a correction of the humoral imbalances best alleviated through bloodletting?

    -If FE had these things, we'd think "Wow thats weird and totally wrong", and we'd feel a disconnect, when FE is supposed to be relatable. This is no different FE usually failing to make a good case for the righteousness of nobility- which was venerable throughout Europe into the 1700s.

    (Not that every European ruler loved nobles, Frederick William I of Prussia abused his nobility with words, extreme discipline, and sometimes death. Nonetheless, he kept them around, and his son and successor Frederick II cherished them. And needless it be said many European would-be absolutists and pre-absolutists disliked nobles that prevented them from exercising absolute power, but did nothing to abolish the institution if they bent to His Majesty's will.)

    And for another unreality of FE- widespread literacy, or so we could assume. And widespread linguistic intelligibility without the need for a designated language of the learned apart from that of the masses. Real medieval Europe? No, I think not a single spoken French tongue from Aquitaine to Normandy, mutually unintelligible accents we'd laypersons would call separate languages would exist instead. If you're one of those people who thought Dragon Quest IV's accents felt like your nails were being pulled out trying to make any sense of "bairn" means, then the reality of medieval language would feel like being drawn and quartered.

     

    Though I say again, by removing the historicism, it becomes relatable to us and doesn't require three courses in Medieval European History for us to understand. That isn't a bad thing if FE isn't trying to be historical, and it isn't, it's fun fantasy setting and little else. So who cares if everyone is bad odors-free and Bern Castle isn't an unbroken carpet of dog excrement because Zephiel finds canines infinitely more honorable than Man?

    And here's me thinking this discussion was just for fun...

  17. I've glanced back over this and it seems to me more like you're all a little bit dense.

    It seems pretty clear to me that Chloey made a rather broad generalisation and there were just magnitudes of interpretations of it being a personal attack.

    Should she have used those exact words?

    Probably not.

    But honestly it seems clear to me that this whole circumstance seems blown out of proportion due to misinterpretation of the original intent of the comment. There's no malice there, only the remark that in her eyes you're blind to seeing what she sees as the likely intent of the comic's creators.

  18. 3 hours ago, Ertrick36 said:

    And bear in mind that Garon forced these retainers on his children, not the other way around.  It's why Xander and Leo both gave Laslow and Odin respectively difficult tasks to complete initially.  I think if they said "yeah, we were all comrades for a long time", it wouldn't really change much since it's sort of implied by the fact that they showed up at around the same time to try to pursue the Nohrian retinue.  They're the only commoners who actively pursued a retainership in the Nohrian royalty - anyone else either was conscripted by the royals or was a noble.

    Now I kinda wish it was more elaborated on. Wouldn't it have been cool to have seen the specifics as to how they actually got the job considering the untrusting nature wartime would present on the matter? Especially coming from Leo and Xander as you pointed out.


    Overall I think that Garon might not've been too fussed because he was trying to grow his power and little else. As far as he'd have been concerned, 3 highly capable warriors turn up and say "we wanna work for you" when you've got a single goal like that and you're not gonna be too likely to care about betrayal. Especially given the chestnut of Garon's true status by then.

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