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Astelaine

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Everything posted by Astelaine

  1. Thanks! I actually had Julian up next to her as I sprited to make sure they would look good together. <3
  2. I know it was addressed earlier in the thread, but she is still way too big if you plan to insert her into a hack or display her alongside other characters. Here she is posed next to Miledy (her FE6 expy): They don't look like they belong in the same game - so I agree with earlier crits and hope you will consider them. Her trim looks very jagged as well and needs more smoothing. Good luck with the rest though, you have some great stuff to work with.
  3. *airs out thread* Hi! After a long hiatus from anything FE-related, I've been spriting a little bit between real-lifing and gaming and various project-ings. My goal is to update some of my old mugs, because now that I look back at them, they irk me terribly. First up, Maris. The angle on her face has been bothering me for YEARS. Please tell me if this is a little closer to correct! -> It's still a WIP, but crits are very welcome.
  4. Nooo, beanstalk guy! You are my favorite! The real question is which of those two he is crushing on That smooching picture is beyond adorable, too. The varying line widths for the characters' facial features, hair, and necks draws your eyes right in. Lovely as always!
  5. Re: Crits: I agree the forehead is short on the last one - thanks Amelia and Mew! As for the blue-haired OC, her hair isn't done yet, so those bangs will be fixed for sure. :) Thank you to everyone who complimented the hair as well. I found hair very difficult for a long time and it was looking really "toothpasty." I think I'm beginning to figure out how to make it look like actual strands now. Also, Palla is done! (Yes, her minimug is slightly different, but I don't really care.) Lena will happen once I figure out that bonnet. D: Wyvern rider fixes: -> -> Is the third face any better? AK and I tried moving the eyes in closer but it just wasn't looking right. I tried this as a solution instead. Feedback very much appreciated. Btw, any resemblance to Frimelda is a coincidence - I didn't know that character existed, haha.
  6. Still working on wyvern rider lady, but since I managed to get my files back, here's a works-in-progress dump! Lena and Palla are for Legend of Marth. The latter two are OCs for my own project - one is new and the other is an update of the one in my sig.
  7. Hi Ghast, I don't know what everyone else's experience is, but I find GIMP to be an unwieldy pain for spriting. I use Graphics Gale for pixel work and animation. It has layers! (omg) Recoloring tools! A window/bar just for your animation frames! etc. The only problem is that you cannot save as an animated gif with the free version, but it seems you were handling that part elsewhere anyways. Hope this helps!
  8. I like #4 the most as well. It is cleanly spliced with good proportions/anatomy and a sensible design. The shading feels pillowy in places, but it is the most aesthetically pleasing.
  9. Thank you for the compliments, everyone. I'm glad people like it. :) Some replies before I show a new WIP... Thank you, I think those are good suggestions. That dark line on her top is bothering me too! I will try to add some shadows and see what happens. Yep, it was the WIP dump I sent you, plus a couple more (Lena and Palla for Legend of Marth.) Thanks Boney! And AK was right - shared colors. Also I just felt like a blue-ish palette for shits & giggles. Here's what I'm working on at the moment: Wyvern rider. Something about the face is bothering me but I can't put my finger on it. Preliminary crits welcome.
  10. Ooh, fun thread. And Astra, that Orson cracks me up every time. You have come so far! First splice: First full custom: And for added badness, an SNES sprite...
  11. So, it's been awhile. Unfortunately, my laptop died, so I lost about four new sprites I was working on. Hopefully I'll be able to rip the hard drive out and salvage my files. In the meantime, I finished the mage girl from upthread: And here she is as an etabase:
  12. Astelaine

    Etabase

    Too much fun! Must do more...
  13. Eee, happy birthday! <3

  14. Happy Birthday, Agro!!! <3

    1. Agro

      Agro

      naw astel thank you <3

  15. Hey hey, how are you? :) I haven't seen you in awhile! Hope you're doing great and kicking school's ass! <3

  16. If you mean the "bonuses" (doing a full body for portraits or animation for battle sprites,) then no. Talk to your partner and decide together what you feel you can handle in terms of time/effort/skill. That said, only people who complete the bonus will be in the running to choose next round's theme!
  17. Okay, sign-ups are now closed. This time we have 29 entrants and 16 teams! The match-ups, courtesy of the random.org list randomizer: [battle Sprites] Deranger & obLivia BwdYeti & The Merc Hamlet & Mercenary Lord MiniBladez & SPSEliwoodGabriel Lenh & Kramgnauh --- [Portraits] BwdYeti & Kon Acha & Tchyrimi / halfrohp Yoshi & risingSolaris MarioKirby & Amelia Solum & DualSilverGunner ShinyPichu & Fuzz94 Redfield & Ponih Eclipse & Lancer ObLivia & Mewiyev Seph1212 & The Merc Astelaine & AthenaWyrm --- Now that everyone's been matched, please make sure you re-read the rules and theme in the first post, and send a forum PM to your partner to get started! Feel free to use this thread to coordinate with each other as well, or to discuss anything about the project. All sprite entries are due in my PM inbox on Sunday, May 5th. That's four full weeks away. We can do a check-in closer to the deadline and see if we need to extend it. For handy reference, here are all the GBA child sprites (minus some palette swaps): Good luck, teams!
  18. Any other takers for mugs, so everyone can have a partner?
  19. I haven't chosen an exact deadline yet, but you will have one month to complete the project. Plan accordingly!
  20. I'll put you down for now - maybe someone else will join in the next 20 hours. :)
  21. Sure, you can join both categories if you like. :) Edit: And yeah, if you're going to break the hack box and do a full or half body, go ahead and use more colors - as many as you want. Why the heck not, haha. Edit 2: Yes, please do not enter if you will not have reliable access to the internet during the round. Please consider carefully if you are going through a life event like finals as well. Edit 3: Oh hell no Seph you already got to work with Char! Edit 4: Enrollment ends tomorrow, Saturday, April 6th at 11:59 pm EST. Sign up now if you haven't yet, so we can get team listings out before the end of the weekend. :) We need either ONE or THREE more people to sign up for battle sprites so that each entrant can have a partner.
  22. It's optional now~ Don't feel obligated to make a full-body, but I really encourage people to try it! And yeah, the three-week deadline was not enough, so I am going to bump it up to a month now, possibly more if people seem to want to go for the full challenge.
  23. Well, you'll have a month to work on it. :) That said, maybe we should make the full-body part optional...
  24. Hi, folks! Seeing as the first round was a fantastic success, and many people expressed interest in doing this again, it's baaaaack - Super Spriting Team Challenge! How it Works Interested parties respond to this thread with a confirmation that they will participate. After the enrollment period, participants will be randomly matched with a partner. From there, the teammates have one month to make a sprite (either a portrait or a battle sprite/battle animation) together. All finished entries will be PMed to me (Astelaine.) At the end of the month, we'll have a big showcase thread where we reveal and discuss the entries. If there happens to be an odd number of participants, I'll sit out in order to ensure that everyone has a partner. What is the point of this? The point is for spriters here on SF to meet new people and work with spriters they wouldn't normally imagine working with. By collaborating, we can make new friendships, learn new techniques from each other, and hopefully create something badass that combines each participant's strengths. And of course, have some silly fun. If you go into this looking to win or prove that you're the best, you are doing it wrong! What if I get paired with someone I dislike/someone I think is bad? Deal with it! Don't enter if you're going to be picky about your partner. Like I said, the aim of this challenge isn't to win. People with a great disparity in skill might end up matched together, and that's okay. Experienced spriters have a lot to offer newcomers, and even newcomers have unique talents they bring to the table in terms of ideas, designs, or just a fresh set of eyeballs to catch errors with. That said, if you have an arch-nemesis out there you absolutely can't work with, send me a PM and I'll make sure you aren't paired together. How should we work together? Who should do what? There's no right or wrong way. Part of the challenge is to decide on a process that works for both people involved. It's up to you to figure out how you handle it! What if my partner drops out or we break up as a team? If you can't continue working together for any reason, you are allowed to complete your project on your own and submit it independently. Will there be voting? Nope! The challenge is cooperative, not competitive. We'll raffle off the choice of the next round's theme to a team with a completed entry. Other assorted rules - GBA-style Fire Emblem portaits or battle sprites/battle animations only. - 16 color limit (15 + 1 background color.) FE7 or FE8-style colors are preferred, but this isn't super-strict. If you do a half or full body, you may use as many colors as you wish. - According to their desire, teams may splice, full custom, or anything in between. - To keep the challenge approachable for people of all skill levels, all portaits must be roughly hack-box sized (ie, must fit within a 96x80 box, or something close to it.) This isn't strict - you can go outside those dimensions - but no full or half-bodies, please. - Only one entry will be permitted per team, unless the team has chosen to split up and submit independently. Enrollment is currently closed. Team sprites should be PMed to Astelaine on or before Sunday, May 5th. Challenge Theme: (courtesy of The Merc) For portraits: Step one: Select an fe7 ally or enemy mug Step two: Make the selected mug into a child (6-10 years in age like baby Roy) *(Bonus) Step three: Full body! *(Double Bonus) Make the child wear armor resembling their adult form armor (if they wear armor). For battle sprites: Make an FE7 ally or enemy unit into a "trainee" unit, a la FE8. *(Bonus) Make an attack animation! Team Listings [battle Sprites] Deranger & obLivia BwdYeti & The Merc Hamlet & Mercenary Lord MiniBladez & SPSEliwoodGabriel Lenh & Kramgnauh --- [Portraits] BwdYeti & Kon Acha & Tchyrimi / halfrohp Yoshi & risingSolaris MarioKirby & Amelia Solum & DualSilverGunner ShinyPichu & Fuzz94 Redfield & Ponih Eclipse & Lancer ObLivia & Mewiyev Seph1212 & The Merc Astelaine & AthenaWyrm --- Haha, this round is going to be a real challenge! Good luck, teams!
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