Jump to content

ping

Member
  • Posts

    2,247
  • Joined

Everything posted by ping

  1. Stigler's Law of Eponymy, named after statistics professor Stephen Stigler, states that no scientific law is named after its actual discoverer. To make the law self-evident, Stigler credited sociologist Robert K. Merton, although that wasn't really necessary. Wikipedia cites a number of earlier formulations similar to Stigler's law, going back to Mark Twain and Stigler's own father. The earliest known example (as far as I can tell) is Pythagoras' theorem. It's possible, but unlikely that Pythagoras was the first to find a mathematic proof for it, but the theorem itself has been found being used in Babylonian cuneiform over one thousand years older than Pythagoras. It was also in use in India at the time Pythagoras was alive. A very recent example is the "Pfizer vaccine", which has been developed by the relatively small German company BioNTech. Pfizer (and the Chinese Fosun conglomerate) supported clinical trials, logistics, and manufacturing. In Germany, it's still most commonly referred to as "BioNTech Impfstoff", but I believe it's the "Pfizer vaccine" in most other countries.
  2. Banned with extreme prejudice.
  3. *second step. The first is to give every character Moulder's moustache.
  4. The Mainz Cathedral was first inaugurated on 28 or 29 August 1009. It was also heavily damaged by a fire on the same day (whichever it was), likely caused by the illumination during the ceremony. The inauguration of the rebuilt Cathedral happened almost 30 years later, on 10 November 1036.
  5. Banned for excessive violence.
  6. Being soft-locked isn't very fun, either. Plus, this type of unit doesn't have to be amazing and I don't think FE has a ton of Athos-level characters that will be your best character for the final chapter no matter what. The other GBAFE games have the likes of FE6!Karel, Yoder, Dayan, Vaida, or Jaffar - all of them good, and certainly deployable in the lategame, but they're not going to solo the rest of the game.
  7. Late joiners, excluding Est-y ones, can be a guarantee that you have at least a handful of endgame-ready characters even if your heavy lifters have been killed. Although Syrene specifically isn't the greatest example of this, given that she's pretty weak at base level, considering her join time. I guess SacSto is considering the Tower and map encounters to be enough of a back-up plan, by giving a way to train up previously neglected units.
  8. Le monde est du dentifrice!! Now, how to spend the time until the Age of Revolutions starts around 1710....
  9. Finding reasons for bans. Whoops, ninja'ed. Er.... Overfishing!
  10. The second law of thermodynamics. ΔS ≥ 0, babyyy!
  11. An end to the madness (I'm referring to that crazy-ass imperial cult, obviously)
  12. Civilization VI is the first game of the series that basically spread out cities over more than just the tile you plonk them down on. After setting a city, you then build districts and wonders in the territory around them. Districts are usually not restricted in where you can build them, but they receive bonuses from adjacent terrain - Campuses... Campi... SCIENCE DISTRICTS from mountains, reefs, and geothermal fissures; Commercial Hubs from rivers; Industrial Zones from dams and aqaeducts (which do have strict placement requirements). Wonders, on the other hand, do have requirements where you can place them most of the time. Mostly, they're fairly straightforward, like Pyramids on a Desert or Desert Floodplains tile, or the Great Lighthouse on the coast next to a Harbour district with a smol Lighthouse already constructed. Occasionally, you do need to plan ahead a little, like with the Great Zimbabwe that has to be built on a tile adjacent to a Commercial Hub and a tile with the Cattle bonus resource. Most of the time, those placement restrictions more or less make sense, but I have to make one exclusion. The Petra - a very satisfying wonder to build, but the AI really likes it, which makes it largely luck-based to build on high difficulties - can only be built on flat desert, which makes absolutely zero sense - the "real" city of Petra famously had burial temples literally carved from the mountains.
  13. Missing the opportunity to end with a DLC centred around (the fair and balanced, NOT overpowered) Sweden. But I guess the ULTIMATE BUNDLE hasn't even reached 400€ in price yet, so there must be at least half a dozen more DLCs so that it can get to a nice, tidy 500€.
  14. Ah, sorry. I've made the - completely baseless, I'm sure - assumtion that you simply deduced that from his beard game.
  15. Well, they have to deal with a ceramic atheist already, so they've already had contact with somebody they can't smite.
  16. ♫Hypa Hypa♫ ♫You're pretty and I like ya♫
  17. It's genuinely very good. And Iroh would be the best character even if he shaved. Even if he wouldn't breath fire as one of his signiture moves, because his badassery, while being a contributing factor, isn't the main reason why he's great.
  18. The German Red Cross has made a Spotify playlist of songs with appropriate BPM to do chest compression with.
  19. Nice blue jeans and pop music you got there 👀 Shaka of all people being a wonder whore is surprising. In my opinion, he's either warmongering successfully very early, or he completely peters out as early as the medieval age, because his army upkeep completely killed his economic game.
  20. By staying juuuust outside of the entire squad's range. Klein should hopefully walk into your range on enemy phase, then. I say "hopefully" because the AI decides to be a dick for no reason for Klein's (and Thea's) recruitment - they have a chance of skipping their turn, which can make it really awkward to recruit them without their squads messing things up for you. If you're playing with an emulator, this is a point where nobody in their right mind would judge you for using save states to prevent that from happening. You don't have to recruit either them immediately - although it helps, in Klein's case, and it's easier if you check the map on fireemblemWOD.com to position yourself appropriately. Note that both the Archer squad and Pegasi turn green once you recruit their respective leader. If you manage to keep them alive, you'll get a reward for each at the end of the chapter. For that, I highly recommend not talking to Thea with Shanna. If I recall, you'd have to do so both before and after recruiting Klein, but I'm not certain at all. In any case - her squad will turn aggressive against the enemy (and very likely suicide in the process), while they will try to flee the map through the little path next to the boss if you recruit Thea with Klein. Klein's Archers will always try to do so.
  21. It's spelled "H U N N Y" and I shall not look into the matter any further, given that the context is rather... suspicious. I'll stick to cookies, thankyouverymuch.
×
×
  • Create New...