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salinea

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Everything posted by salinea

  1. I created those ages ago, and then i just... never posted them. So posting them now (with a quick fix up because i finally had an idea for how to handle Wrath): Arthur, Vengeful Seeker Tinny, Mournful Captive Azel, Shy Defender Tiltyu, Cheerful Bodyguard And bonus Lachesis, Master Knight of Nodion
  2. Tier lists and some recommended builds give an irrealist vision of what good "SI" you need to be competitive. You can budget build very efficient competitve teams for arena, arena assault, squad assault, tempest etc. I'm F2P and been consistently bouncing between tier 19 and tier 20 (aka shy of remaining in tier 20 all the time where the true creme de la creme of the meta remains which is basically whale tier), doing pretty well in arena assault so far and completing all challenges easily enough (the only reason I only got to 60k points on both first Tempests is not being able to endure more of the grind than that). According to you that makes me Lelouch???
  3. Got another first day's advanced deathless 7 streaks. Which is weird because after the first day i really struggled completing any deathless streak and never beat that first day's score. (did beat it this time: 4788!) Also still wonder how they pick the defensive teams. I met a team of 4 Hectors... (hope it doesn't count as double post when it's separated by several days. I really don't feel like editing a post that was about a whole other thing just for this rule.)
  4. Jagan has replaced Beruka has my most pulled unit.
  5. 1- Miscellaneous question should go in the "Ask a question" thread. 2- Nino + Eirika always and still is a good combo. Effie and Nowi both are solid enough units although they might be redundant together; i'd rather swap one of them for another unit.
  6. Very few of the characters I voted are even in the games. Of those who are, I have neither Sanaki nor Soren. I may have voted for Nino, i don't remember it well enough, so that's a (possible) one I have. (I mostly voted for Tellius and Genealogy characters)
  7. could the confusion be about Cordelia needing to initiate the attack for galeforce to trigger?
  8. I would have them mostly handled like dragons (spread across the three colors, close contact damage). They need a generic "natural weapon" category that they can pass around between them but doesn't sound weird depending on the species (the claw/fang/beak problem). "Strike" does indeed sound okay for that. Targeting res might not fit though, but some kind of other gimmick needs to be found to give them a specificity. You could have some mobility factoring: Bird Laguz in the Flyer category, maybe give the beast Laguz & Taiguel/Shapeshifters 3-moves as well. (Dragon Laguz handled like Manakete) Then have a short range of specific weapons by unit. Something like... Nailah starts with "Stunning Strike" (with some kind of specific effect about it), Naesala starts with "Swift Strike" (likewise), Tibarn with "Fierce Strike" etc.. And just like the Breath weapons, you can pass them around between any of the Beast units. I feel like something like that would be what fits the balance of the game as it currently is best.
  9. In TT2 I used Cordelia a lot as she was my best Celica killer, GF was wasted if triggered on the last blow.
  10. The easiest things to affect for scoring big points without having many merged units is skills worth a lot of sp; especially Aether/Galefore (more than twice the amount of a regular special); Mixed rally (twice the amount of a regular Assist skill), any unique weapon (one half as much as a regular + weapon) and some rarer passive skills like Distant Defense... Your starter team has only one unique weapon user, which might not be helpful since that's one of the easiest thing to raise points. Quick ref for all sp: The big points unit needs to be your first team. Bonus don't affect anything.
  11. Yeah, I definitly wish that was a feature that existed, especially with stuff where you shift teams as you go like squad assault, arena assault, sometimes in tempest etc.
  12. Oh that's very roomy! :) - Do all the inheritance you wanted to do but waited for - Delete useless units for inheritance - Create some super merged 4* - Spend orb to increase barrack
  13. Sometimes it feels like the game gives us stalkers. Mine is Jaegan. He luuuuves me. He keeps showing up when I don't want him, including that one time as a 5*. I mean, at least he's useful fodder but man, go away Jaegan. I don't want you. Shoo! I'm calling the cops the next time!
  14. *commiserates* +att Clair sounds at least useable? Urgh, I'm kind of disgusted enough with the whole "only exclusive 5* units are bonus for tempest! Also Berkut!" thing to actually complain to Nintendo actually. Getting no luck with pulls compounds it; but I feel it's a serious dick moves from them; and a break from their handling of bonus units in arena and other stuff in the games. And it's sucking a lot of enjoyment out of the game for me; from even making those pulls in the first place because i feel like I'm forced to my the game. (And yeah I'm using Berkut in tempest rn; and I'm still feel like i'm getting screwed up) ... it's kind of... not exactly the same feel? super disappointing 5* are in a league of their own, which is different from yet another crappy 3* (and Lon'qu's good fodder, so it's not like it was a Raigh or a Beruka) and I hadn't gotten one this crappy since I pulled a -Speed Jakob (who mind, I do manage to put to work in his own way).
  15. Last pull on tempest banner got me a -att 5* Clair thank you for saying fuck you so thoroughly to me game :(
  16. Looks very good to me. Love how Heavy Stance mirrors Heavy Blow; and gotta have that Guard for Nihil :) The stat lines looks great, too.
  17. All learned skills will remained after merge, all transferred but not learned skills will remain as transferred but unlearned. And yup.
  18. And now that I finally got Abel, Camilla remains the only non 5* exclusive original unit that I've never pulled!
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